Timeline
12/04/07:
- 20:42 Ticket #3479 (LURE : Bug) created by
- […] […]
- 20:38 Changeset [fdb20177] by
- Broke up parseDialogue into more manageable and focused short …
- 13:07 Changeset [60397448] by
- update NEWS with development since 0.10.0 svn-id: r29715
- 11:45 Changeset [a8b54840] by
- remove code duplication svn-id: r29714
- 10:22 Ticket #3478 (LURE: Music volume too low and no alteration possible) created by
- […] […]
- 10:14 Ticket #3477 (LURE: Assertion on talking to a NPC) created by
- […] […]
- 08:18 Changeset [4c36219b] by
- Mention COMI/SCUMM fixes in the NEWS svn-id: r29713
- 00:48 Changeset [1e49111d] by
- correction based on disassembly svn-id: r29712
12/03/07:
- 22:41 Ticket #8753 (Support for Freddi3 french) closed by
- 22:41 Changeset [3cd1e658] by
- Add patch #1842862 - Support for Freddi3 french. svn-id: r29711
- 19:38 Changeset [deca7aa8] by
- remove code duplication svn-id: r29710
- 14:40 Ticket #7606 (Add RSS feeds in forum) created by
- […] […]
- 12:26 Changeset [8713d1f7] by
- Reworked the fight loop and event handling so fights run at the same …
12/02/07:
- 20:59 Changeset [40474c5a] by
- Abort configure run if no matching datatypes are found; some tweaks …
- 19:18 Ticket #8753 (Support for Freddi3 french) created by
- […] […]
- 18:13 Ticket #3476 (LURE: Doesn't Start....) created by
- […] […]
- 17:55 Ticket #7605 (Different game description according to language) created by
- […] […]
- 17:53 Ticket #7604 (GUI: Game selection through pictures instead of text) created by
- […] […]
- 14:45 Changeset [411688ef] by
- update queen changelog svn-id: r29706
- 14:34 Changeset [1a2d4c9c] by
- revised mutex handling a bit in dimuse : - protected access to …
- 13:16 Changeset [55a24b3b] by
- Update NEWS file svn-id: r29704
- 12:11 Changeset [9bda6cde] by
- fixes for cygwin build. In particular: move the _mak_plugins …
- 12:08 Changeset [1cf6278f] by
- fixes for cygwin build svn-id: r29700
- 11:11 Changeset [c4a4c96d] by
- Minor comment clarification svn-id: r29698
- 11:05 Changeset [82e27486] by
- Cleaned up the iPhone configure stuff, and added a new make target for …
- 09:41 Ticket #8752 (Added HE99 version of french PUTTTIME) closed by
- 09:41 Changeset [bf3d5579] by
- Add patch #1842503 - Added HE99 version of french PUTTTIME. svn-id: r29694
- 08:32 Changeset [692d64f] by
- Added some more code to the savegame load process to correctly handle …
- 07:53 Changeset [28a29061] by
- Changed the spelling of two of the Spanish strings svn-id: r29692
- 07:30 Ticket #3472 (LURE: Crash while intro) closed by
- fixed
- 07:24 Changeset [bc58491c] by
- Modified the loadScreen method to accommodate some screens decoding to …
- 04:59 Ticket #3468 (LURE: Crash in 0.11.0 SVN) closed by
- fixed
- 04:55 Ticket #3470 (LURE: Music mostly silent) closed by
- fixed
- 04:52 Changeset [11e29ca4] by
- Bugfix to make any animation the player is doing uninterruptable …
- 04:49 Changeset [804c821a] by
- Enhanced savegames to store any active dialog when the game was saved …
- 02:35 Ticket #3453 (COMI: Guybrush sprite too big at volcano if walk skipped) closed by
- fixed
- 02:33 Changeset [3472e16a] by
- don't call actorWalkStep if all an actor have to do is turning to a …
- 01:17 Changeset [4031b98] by
- Reworked the RoomResource structure to make the game easier to compile …
- 01:13 Changeset [547ad715] by
- Reworked the RoomResource structure to make the game easier to compile …
- 00:19 Ticket #8752 (Added HE99 version of french PUTTTIME) created by
- […] […]
12/01/07:
- 23:57 Changeset [7bc6a3a4] by
- Changed assert for missing animation to explicitly give the animation …
- 17:56 Changeset [c43782a5] by
- vpath handling for C, Objective-C and soem more asm variants svn-id: …
- 16:31 Changeset [d4831be9] by
- Slight cleanup and commenting of the ADPCM decoder svn-id: r29682
- 15:37 Changeset [a77f615] by
- Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead …
- 10:35 Changeset [91c73e6c] by
- Fix for give method - one object range was incorrectly being reported …
- 10:34 Changeset [30af5576] by
- Fix for Valgrind warning - at least one animation read a single byte …
- 10:08 Ticket #3471 (LURE: Invalid ASCII character passed) closed by
- fixed
- 09:15 Ticket #3475 (INDY3 FM-TOWNS: Modified version does not start) created by
- […] […]
- 08:15 Changeset [044100c] by
- Experimental "focus rectangle" support. I don't have any way to …
- 07:33 Ticket #3474 (LURE: Messages sometimes refer to the wrong object) created by
- […] […]
- 04:56 Ticket #3468 (LURE: Crash in 0.11.0 SVN) closed by
- fixed
- 04:53 Changeset [e6964691] by
- Corrected animation offsets for German version svn-id: r29675
- 01:07 Ticket #3473 (LURE: Hangs while examining the torch) created by
- […] […]
- 01:00 Ticket #3472 (LURE: Crash while intro) created by
- […] […]
11/30/07:
- 23:58 Changeset [5cf2a45b] by
- Fixed endian bug in the decoding of strings svn-id: r29674
- 19:05 Changeset [98545ad4] by
- sync'ing with local tree for now - some minor changes to detection …
- 19:05 Changeset [13e9079e] by
- indentation svn-id: r29671
- 18:20 Ticket #3471 (LURE: Invalid ASCII character passed) created by
- […] […]
- 18:18 Ticket #3470 (LURE: Music mostly silent) created by
- […] […]
- 17:59 Changeset [480d1873] by
- Commiting on behalf of jvprat. Add a line to configure to set a vpath …
- 17:32 Ticket #3469 (LURE: wrong accented character in the italian version) created by
- […] […]
- 16:14 Ticket #3468 (LURE: Crash in 0.11.0 SVN) created by
- […] […]
- 10:47 Changeset [50c6920d] by
- Add additional German version of Lure of the Temptress. svn-id: r29661
- 04:10 Changeset [c1877ac2] by
- Indentation. svn-id: r29660
11/29/07:
- 20:22 Ticket #3467 (SCUMM: MM - Feeding Meat Eating Plant doesn't work correctly) created by
- […] […]
- 14:38 Changeset [77d7e01] by
- Added the french floppy version of "Lost In Time", as supplied by …
- 05:13 Ticket #3466 (ZAK FM-TOWNS: Mars button crash) created by
- […] […]
- 00:33 Ticket #3465 (WINCE: FEEBLE: Game not starting) created by
- […] […]
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