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Results (901 - 937 of 937)

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Ticket Summary Status Owner Type Component Version
#15039 TOOLS: Build fails with strict-aliasing violations new defect Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect Engine: SCUMM
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new defect Engine: AGS
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new defect Engine: Mohawk
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect Engine: Freescape
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect Engine: SCUMM
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer defect Engine: Freescape
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect Engine: Ultima
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new defect Port: Win64
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect Port: AmigaOS4
#15055 Flatpak version keeps setting preferred device to FluidSynth new defect Audio
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request Engine: Tetraedge
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect Port: Mac OS X
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect Engine: SCUMM
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request Engine: SCUMM
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect Engine: Director
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect Engine: Tetraedge
#15078 Unknown game variant for director new defect Engine: Director
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect Engine: MM: Xeen
#15081 AGS: The Legend of Skye missing steam detection new defect Engine: AGS
#15086 GROOVIE: Clandestiny final cutscene crashes new defect Engine: Groovie
#15087 MD5: NANCY: Unknown game variant for nancy6 new defect Engine: Nancy
#15088 MD5: NANCY: Unknown game variant for nancy7 new defect Engine: Nancy
#15089 SWORD1: Unknown game variant new defect Engine: Sword1
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp defect Engine: SCUMM
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) new defect Engine: mTropolis
#15093 MYST3: Support original DVD layout new feature request Engine: Myst3
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" new defect Common
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) new defect Engine: AGI
#15099 SWORD1: Unknown game variant for sword1 new defect Engine: Sword1
#15100 Legend of kyrandia Amiga Version new defect --Unset--
#15103 ULTIMA8: Some dialog remains forever when subtitle speed set to 0 new defect Engine: Ultima
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new feature request Engine: Ultima
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new defect Engine: SCUMM
#15109 Unknown game variant for sci new defect Engine: SCI
#15110 [sword1] Add intro.dxa compression hash for FR_FRA version new patch Engine: Sword1
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