#15019 |
GUI: Extra path gets deleted from settings
|
new
|
|
defect
|
normal
|
GUI
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
|
defect
|
normal
|
Port: PS3
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
|
defect
|
normal
|
Engine: Plumbers
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15027 |
SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
|
defect
|
normal
|
Tools
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15041 |
AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
|
defect
|
normal
|
Port: Win64
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
|
defect
|
low
|
Port: Mac OS X
|
#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
|
new
|
|
defect
|
normal
|
Port: AmigaOS4
|
#15054 |
SCI: Unable to Detect Colonel's Bequest Game
|
new
|
|
defect
|
low
|
Engine: SCI
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
|
defect
|
normal
|
Audio
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
|
feature request
|
normal
|
Engine: Tetraedge
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
|
defect
|
normal
|
Port: Mac OS X
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
|
defect
|
low
|
Engine: Ultima
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#15078 |
Unknown game variant for director
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
|
defect
|
high
|
Audio
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
|
defect
|
normal
|
Engine: Groovie
|
#15087 |
Unknown game variant for nancy
|
new
|
|
defect
|
normal
|
Engine: Nancy
|
#15088 |
Unknown game variant for nancy
|
new
|
|
defect
|
normal
|
Engine: Nancy
|
#15089 |
SWORD1: Unknown game variant
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#15091 |
Cursor disappears for extended period after interacting with cubicle vidbot
|
new
|
|
defect
|
normal
|
Engine: mTropolis
|
#15093 |
MYST3: Support original DVD layout
|
new
|
|
feature request
|
normal
|
Engine: Myst3
|
#15094 |
crash at the hotel
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#15095 |
SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game"
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
|
new
|
|
defect
|
low
|
Port: Win64
|