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Results (1101 - 1145 of 1145)

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Ticket Summary Status Owner Type Priority Component
#15019 GUI: Extra path gets deleted from settings new defect normal GUI
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3
#15021 Macintosh sound only available on MAC OS X with SCI engine new defect normal Engine: SCI
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect normal Engine: Plumbers
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) new defect normal Engine: Mohawk
#15025 SCUMM: DIG: Sentence Line font has wrong colors new defect normal Engine: SCUMM
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new defect normal Engine: SCUMM
#15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany new defect normal Engine: SCUMM
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) new defect normal Engine: Director
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented new defect normal Engine: SCUMM
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new defect normal Engine: SAGA
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request normal Engine: SCUMM
#15038 ULTIMA4: Title screen not displaying correctly new defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect normal Engine: SCUMM
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new defect normal Engine: AGS
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new defect normal Engine: Mohawk
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect normal Engine: SCUMM
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal Engine: Ultima
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new defect normal Port: Win64
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low Port: Mac OS X
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect normal Port: AmigaOS4
#15054 SCI: Unable to Detect Colonel's Bequest Game new defect low Engine: SCI
#15055 Flatpak version keeps setting preferred device to FluidSynth new defect normal Audio
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request normal Engine: Tetraedge
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal Port: Mac OS X
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect normal Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect normal Engine: SCUMM
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new defect low Engine: Ultima
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal Engine: SCUMM
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal Engine: Director
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal Engine: Tetraedge
#15078 Unknown game variant for director new defect normal Engine: Director
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect normal Engine: MM: Xeen
#15081 AGS: The Legend of Skye missing steam detection new defect normal Engine: AGS
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new defect high Audio
#15086 GROOVIE: Clandestiny final cutscene crashes new defect normal Engine: Groovie
#15087 Unknown game variant for nancy new defect normal Engine: Nancy
#15088 Unknown game variant for nancy new defect normal Engine: Nancy
#15089 SWORD1: Unknown game variant new defect normal Engine: Sword1
#15091 Cursor disappears for extended period after interacting with cubicle vidbot new defect normal Engine: mTropolis
#15093 MYST3: Support original DVD layout new feature request normal Engine: Myst3
#15094 crash at the hotel new defect normal Engine: Sword1
#15095 SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game" new defect normal Engine: SCUMM
#15096 compilation issue: no more ARM64 cpu optimisations (NEON) new defect low Port: Win64
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