Timeline



02/06/16:

23:39 Changeset [6150f006] by wjp
AGI: Fix regression from stringWordWrap rewrite Space at the end of …
23:25 Ticket #7021 (AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech ...) closed by m-kiewitz
fixed
23:24 Changeset [c43ee3a] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix regression from stringWordWrap rewrite Space at the end of …
23:01 Changeset [8148b25d] by wjp
COMMON: Fix memory leak in decompressDCL
23:00 Changeset [3e90a83a] by wjp
COMMON: Fix memory leak in decompressDCL
22:58 Ticket #7021 (AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech ...) created by SF/gaula92
[…] […]
22:45 Changeset [87543ae4] by Johannes Schickel <lordhoto@…>
SCI: Implement kernelSyncWithFramebuffer using copyFromScreen. …
22:45 Changeset [cab5738] by Johannes Schickel <lordhoto@…>
SCI: Properly use pitch in GfxScreen::copyFromScreen. (cherry picked …
22:41 Changeset [209907d] by Martin Kiewitz <m_kiewitz@…>
SCI: Screen pixel optimizations Put things like putPixel() into …
22:35 Changeset [7a72a721] by Johannes Schickel <lordhoto@…>
SCI: Fix bits size calculation for upscaled hires in screen class …
22:29 Changeset [1b7ed6a7] by Martin Kiewitz <m_kiewitz@…>
SCI: Fix bits size calculation for upscaled hires in screen class …
22:27 Changeset [56943c7] by dreammaster
MADS: Fix stop stopWalkers list incorrectly filling up
22:27 Changeset [d1ac57fa] by dreammaster
MADS: Fix stop stopWalkers list incorrectly filling up
21:50 Changeset [51d4157] by Johannes Schickel <lordhoto@…>
SCI: Implement kernelSyncWithFramebuffer using copyFromScreen.
21:50 Changeset [74154f21] by Johannes Schickel <lordhoto@…>
SCI: Properly use pitch in GfxScreen::copyFromScreen.
20:54 Ticket #7020 (SHERLOCK: crash when remove the wax cylinder from gramophone) created by SF/windlepoons
[…] […]
20:28 Changeset [b31ddae6] by dreammaster
MADS: Fix game loop crash
20:28 Changeset [d1848314] by dreammaster
MADS: Fix game loop crash
19:13 Ticket #7019 (SHERLOCK: mixed languages in Journal (DOS/German)) created by SF/windlepoons
[…] […]
18:15 Changeset [f4236a44] by Johannes Schickel <lordhoto@…>
AMIGAOS: Fix 'amigaosdist' target for out-of-tree builds.
16:46 Changeset [1b21b8b] by Johannes Schickel <lordhoto@…>
AMIGAOS: Fix 'amigaosdist' target for out-of-tree builds.
16:27 Changeset [5d61ac7f] by sev-
I18N: Regenerate translations.dat
16:27 Changeset [5aa3e00] by sev-
I18N: Update Polish translation
16:26 Changeset [83b3d675] by sev-
Merge pull request #662 from mziab/polish_translation_for_1.8 I18N: …
16:22 Changeset [0874af38] by dreammaster
TITANIC: Added Image::loadResource
16:09 Changeset [f008b525] by Michał Ziąbkowski <mziab@…>
I18N: Update Polish translation
14:59 Changeset [248cf430] by sev-
AGI: Switch to CLUT3 for Macintosh as default
14:59 Changeset [3a63dd7] by sev-
AGI: Adding Macintosh palettes for GR+SQ2 But not actually using the …
14:40 Changeset [d163e7d6] by sev-
I18N: Use German release titles in German NEWS
14:40 Changeset [8276e9e] by sev-
AGI: Move debugger to Ctrl-Shift-D because of Police Quest 1 using …
10:10 Changeset [ce3d7cc7] by criezy
I18N: Use German release titles in German README
10:10 Changeset [6b4dd7f6] by criezy
I18N: Use German release titles in German NEWS
10:08 Changeset [052dd608] by criezy
Merge pull request #661 from rootfather/branch-1-8 I18N: Use German …
07:23 Changeset [b1bd4c16] by rootfather <scummvm@…>
I18N: Use German release titles in German README
07:17 Changeset [e709388a] by rootfather <scummvm@…>
I18N: Use German release titles in German NEWS
04:39 Changeset [ab28f871] by dreammaster
TITANIC: Beginnings of Image class
03:11 Changeset [08be41ac] by dreammaster
TITANIC: Added skeleton CMainGameWindow class
02:48 Changeset [021c47b0] by dreammaster
TITANIC: Skeleton screen manager class
02:02 Ticket #7579 (PQ1: Allow users to disable the debugger console key combo) closed by m-kiewitz
02:00 Changeset [2b216e14] by Martin Kiewitz <m_kiewitz@…>
AGI: Move debugger to Ctrl-Shift-D because of Police Quest 1 using …
01:39 Changeset [93c28c79] by dreammaster
TITANIC: Initial engine skeleton
01:31 Ticket #7004 (No points awaded for playing the first poker game) closed by m-kiewitz
invalid
00:40 Ticket #6962 (SHERLOCK: Crash In Tobacco Shop) closed by dreammaster
worksforme
00:34 Ticket #7012 (SHERLOCK: volume settings don't work) closed by dreammaster
fixed
00:33 Changeset [add30c1f] by dreammaster
SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog
00:31 Changeset [456e5956] by dreammaster
SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog

02/05/16:

23:03 Changeset [bb9052bf] by Martin Kiewitz <m_kiewitz@…>
AGI: Switch to CLUT3 for Macintosh as default
22:53 Changeset [088c4d11] by Martin Kiewitz <m_kiewitz@…>
AGI: Adding Macintosh palettes for GR+SQ2 But not actually using the …
22:31 Changeset [09300180]desc/1.9.0git by sev-
RELEASE: This is 1.9.0git
22:30 Changeset [b7f19217]desc/1.8.0pre by sev-
RELEASE: This is 1.8.0pre
22:12 Changeset [b8437805] by Filippos Karapetis <bluegr@…>
MADS: Change the engine description The engine will support more …
21:52 Changeset [88e26732] by Filippos Karapetis <bluegr@…>
SCI: Clean up the op_infoToa and op_superToa SCI3 opcodes
21:50 Changeset [7ffc4f9] by Filippos Karapetis <bluegr@…>
SCI: Silence false positive warning in MSVC
21:09 Changeset [eaf0aeb] by Martin Kiewitz <m_kiewitz@…>
AGI: Make it possible to also force CGA/EGA/VGA ...rendering
18:43 Changeset [04de727] by Martin Kiewitz <m_kiewitz@…>
SCI: Blocking ScummVM auto-save slot 0 for saving Auto-saving is not …
17:40 Changeset [c61c89dd] by Martin Kiewitz <m_kiewitz@…>
SCI: QfG1/2/3/4 character file detection changed No longer checking …
16:51 Changeset [bdec938d] by wjp
DISTS/REDHAT: Package mort.dat, access.dat
16:03 Changeset [a7ffda3b] by Martin Kiewitz <m_kiewitz@…>
AGI: fix build powf() -> pow()
15:41 Changeset [f09a15f] by Martin Kiewitz <m_kiewitz@…>
AGI: Render mode Macintosh added Palette + mouse cursor + box frame …
13:26 Ticket #5932 (Soltys WINCE: Scummvm crash at start) closed by wjp
duplicate
13:23 Changeset [f954603f] by Martin Kiewitz <m_kiewitz@…>
AGI: GfxMgr::drawBox now using kRenderMacintosh
13:16 Ticket #9523 (Sherlock Holmes: The Case of the Serrated Scalpel - Screenshots ...) created by SF/windlepoons
[…] […]
13:13 Changeset [efb6532] by Martin Kiewitz <m_kiewitz@…>
AGI: Rewrote stringWordWrap() Original code wasn't accurate
11:38 Changeset [29b37f47] by Johannes Schickel <lordhoto@…>
COMMON: Add render mode for Macintosh. On request of m_kiewitz who …
07:06 Changeset [f28ced2e] by tsoliman
MAEMO: Fix default bindings This code depended on the off by one bug …
01:13 Ticket #7018 (SWORD25: use of uninitialised memory when saving a game) created by criezy
[…] […]

02/04/16:

23:50 Ticket #7016 (SHERLOCK: Crash when closing the shed door on the docks) closed by dreammaster
fixed
23:47 Changeset [331a9f4] by dreammaster
SHERLOCK: SS: Fix crash on invalid graphics in German version
22:24 Changeset [72a3cae] by Martin Kiewitz <m_kiewitz@…>
AGI: Restrict hide.mouse to AGI3 only Command seems to not have …
21:53 Changeset [4b7d49dc] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix Hold-Key-Mode implementation Hold-Key-Mode got introduced …
20:30 Ticket #6981 (High CPU usage on one core) closed by RichieSams
fixed
20:21 Changeset [9f7ff835] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix mouse code for transitions Do not show mouse cursor after …
17:49 Changeset [26791ec7] by Martin Kiewitz <m_kiewitz@…>
AGI: Add verbose flags to debug command screenobj
16:22 Changeset [240982a4] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix cursor position after save game descr. Cursor was placed …
15:42 Changeset [af8dbfc9] by Martin Kiewitz <m_kiewitz@…>
AGI: More accurate menu mouse support Menu items did not switch to …
14:30 Changeset [9620979d] by Martin Kiewitz <m_kiewitz@…>
AGI: Add Atari ST system UI buttons
12:58 Changeset [db03bae] by Martin Kiewitz <m_kiewitz@…>
AGI: Add buttons to save/restore verify dialogs
12:38 Changeset [c17cd72b] by Martin Kiewitz <m_kiewitz@…>
AGI: Add Amiga system UI buttons Also adjust window frames for Amiga. …
11:51 Changeset [e019323f] by Martin Kiewitz <m_kiewitz@…>
AGI: Add Apple IIgs system UI buttons For Restart/Quit/Pause dialog
03:47 Ticket #7017 (Amazon GoE : Closing video sequences crash) closed by dreammaster
fixed
03:46 Changeset [a31312c] by dreammaster
ACCESS: Fix display of ending credits
02:21 Changeset [284b2670] by dreammaster
ACCESS: Workaround Floppy room establishment reshown when loading saves
02:05 Changeset [65b55b4b] by dreammaster
ACCESS: Setup wall codes correctly after reinitializing for new room

02/03/16:

23:55 Changeset [dbdf7766] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix disabled look to work properly in menus
23:30 Ticket #7017 (Amazon GoE : Closing video sequences crash) created by SF/albadross
[…] […]
22:23 Changeset [f460b09d] by wjp
CONFIGURE: Log cmdline and envvars to config.log
21:47 Changeset [f6c9cff] by Martin Kiewitz <m_kiewitz@…>
AGI: Add different window frames for Macintosh Also work on …
21:25 Changeset [0f026c77] by Martin Kiewitz <m_kiewitz@…>
AGI: Add different window frames for Apple IIgs Only slightly …
20:51 Ticket #9522 (Return to Ringworld : Screenshots (English)) created by SF/bubaraka666
[…] […]
20:18 Ticket #7016 (SHERLOCK: Crash when closing the shed door on the docks) created by SF/windlepoons
[…] […]
19:51 Changeset [b726513] by Martin Kiewitz <m_kiewitz@…>
SCI: code/define formatting
19:45 Changeset [e91bdf02] by Martin Kiewitz <m_kiewitz@…>
SCI: Remove hardcoded value in getScummVMEvent()
19:40 Ticket #4147 (AGI GR: Timings not correct) closed by m-kiewitz
fixed
18:58 Changeset [6180106e] by criezy
Merge pull request #660 from rootfather/readme-de I18N: Update German …
18:33 Ticket #6991 (AMAZON: GofE Chap 8 : Jason cannot move across cabin) closed by dreammaster
worksforme
14:26 Ticket #6943 (TOONSTRUCK: add French & Spanish detection) closed by Strangerke
fixed
13:59 Changeset [e3b34af3] by rootfather <scummvm@…>
I18N: Update German NEWS (Neues) file This updates the German NEWS …
13:37 Changeset [6e14bc24] by rootfather <scummvm@…>
I18N: Update German README [Liesmich] file The German README …
10:48 Changeset [068d5d85] by sev-
I18N: Regenerate translations.dat
10:47 Ticket #9521 (Updated Belarusian (be_BY) translation for version 1.8.0) closed by sev-
10:47 Changeset [3b396d8e] by sev-
I18N: Update Belarussian translation. Patch #1626
10:33 Ticket #9521 (Updated Belarusian (be_BY) translation for version 1.8.0) created by SF/greencis
[…] […]
07:27 Changeset [a9bb8c3a] by Martin Kiewitz <m_kiewitz@…>
AGI: Message box mouse support
03:28 Ticket #7015 (LAB: Scene 80 resets music) created by SF/philsalv
[…] […]
03:17 Changeset [d23871fd] by Martin Kiewitz <m_kiewitz@…>
AGI: Rename WINDOWRESET to WINDOW_AUTO_CLOSE_TIMER
03:15 Ticket #7014 (LAB: Unable to save on animated scenes via ScummVM menu) created by SF/philsalv
[…] […]
02:49 Changeset [3eebf2eb] by Martin Kiewitz <m_kiewitz@…>
AGI: Increase time delay for Apple IIgs It seems that either Apple …
02:13 Changeset [9a345439] by Martin Kiewitz <m_kiewitz@…>
AGI: Remove unused initialized variable
02:07 Changeset [cc55cb13] by Martin Kiewitz <m_kiewitz@…>
AGI: Remove _game.state, not needed anymore
01:40 Changeset [34117170] by Martin Kiewitz <m_kiewitz@…>
AGI: Change cycle delay handling, seems to fix GR Removed pollTimer() …
01:21 Changeset [778c1dd] by Martin Kiewitz <m_kiewitz@…>
AGI: Cycle event processing changed processEvents() renamed to …
00:57 Ticket #7013 (SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles) created by SF/selmiak
[…] […]
00:47 Changeset [c2038e00] by Martin Kiewitz <m_kiewitz@…>
AGI: Call update screen in have.key for now Some games call it in an …
00:41 Changeset [702b66a4] by Martin Kiewitz <m_kiewitz@…>
AGI: Make inner loop handlers consistent
00:32 Changeset [8271058a] by Martin Kiewitz <m_kiewitz@…>
AGI: Implement messageBox() as inner loop Also remove _game.keypress, …
00:03 Changeset [9fecbe58] by Martin Kiewitz <m_kiewitz@…>
AGI: Remove Gold Rush workaround, no longer needed

02/02/16:

23:26 Changeset [563d8909] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix regression of have.key changes original commit …
22:27 Changeset [920bea0f] by Martin Kiewitz <m_kiewitz@…>
AGI: add drawCharacterOnDisplay()
22:15 Ticket #6696 (Can't open onscreen keyboard on Samsung Galaxy Note 3) closed by sev-
22:15 Ticket #6053 (TINSEL: DW2 Crash at CD swapping screen) closed by sev-
invalid
22:14 Ticket #3591 (COMI: Glitch when turning pages in recipe book) closed by sev-
22:13 Ticket #4543 (SIMON2: Problem during intro in french talkie version) closed by sev-
22:11 Ticket #6270 (KYRA2: Intro doesn't skip righ/Game won't start on first run) closed by sev-
22:11 Ticket #6086 (TSAGE: Blue Force - Non Repeatable Crashes) closed by sev-
22:10 Ticket #6231 (Wii: MotionPlus Motion Plus remotes don't work with SCUMMVM) closed by sev-
22:10 Ticket #6125 (SCI: SQ4: Save game is ruined in game's launch) closed by sev-
22:06 Ticket #6435 (TOON: wrong aspect ratio in Android version) closed by sev-
22:04 Ticket #6408 (SCI QFG1 Android: d&d prevents from winning Mage's Maze) closed by sev-
22:03 Ticket #6993 (LAB: Image loading errors crash ScummVM) closed by sev-
22:02 Changeset [5f41a09] by Martin Kiewitz <m_kiewitz@…>
AGI: Remove inputMode, not needed anyore
22:01 Ticket #6700 (FOTAQ: Weird Response Glitches) closed by sev-
22:00 Ticket #6655 (WME: Dead City - hotspot text issue) closed by sev-
22:00 Ticket #6650 (WME: 5MA - volume settings not preserved) closed by sev-
21:58 Ticket #6552 (COMI: Music is jumping) closed by sev-
21:56 Ticket #5962 (ANDROID: Texture corruption when not in full-screen) closed by sev-
21:56 Ticket #6091 (COMPOSER: Leftover sprites remain) closed by sev-
21:55 Ticket #6277 (EOB2: Ending sequence) closed by sev-
21:55 Ticket #6211 (EOB1: Door Buttons Don't Work) closed by sev-
21:52 Ticket #6513 (NEVERHOOD: Some nasty bugs) closed by sev-
fixed
21:50 Ticket #6544 ("I have no Mouth" adding a Russian translation support) closed by sev-
fixed
21:50 Ticket #7012 (SHERLOCK: volume settings don't work) created by SF/mimdoe
[…] […]
21:41 Changeset [cdc6a2f3] by Martin Kiewitz <m_kiewitz@…>
AGI: test commands cleanup
21:35 Ticket #6863 (Pajama Sam 2 UK MD5 Checksums) closed by sev-
fixed
21:26 Changeset [8269a94b] by Martin Kiewitz <m_kiewitz@…>
AGI: Use inner loop functionality for have.key Also do it like the …
20:28 Changeset [8a29f98c] by Martin Kiewitz <m_kiewitz@…>
AGI: Don't pause in game timer while in menus Original interpreter …
19:41 Changeset [5cd7ad86] by Martin Kiewitz <m_kiewitz@…>
AGI: code formatting
19:19 Changeset [e6fbf372] by Filippos Karapetis <bluegr@…>
LAB: Fix wrong glowing belt file in getInvName() A regression from …
19:15 Changeset [6778175f] by Johannes Schickel <lordhoto@…>
AGI: Fix formatting. This mostly enforces tabs for indentation and …
18:58 Changeset [9ad3712] by Martin Kiewitz <m_kiewitz@…>
AGI: Add WORKAROUND comment to "render after menu" see commit …
18:05 Changeset [ec36a50f] by sev-
I18N: Regenerate translations.dat
18:04 Ticket #9519 (update of nl_NL.po for upcoming 1.8 release) closed by sev-
18:04 Changeset [4cf82d63] by sev-
I18N: Update Dutch translation. Patch #1624
18:03 Changeset [c0716fc4] by sev-
I18N: Update Galego Translation. Patch #1623
18:02 Ticket #9518 (gl_ES Translation - ScummVM 1.8.0 GUI) closed by sev-
17:59 Ticket #9520 (Updated Russian (ru_RU) translation for version 1.8.0) closed by sev-
17:58 Changeset [7a04c659] by sev-
I18N: Fixes to Russian translation. Patch #1625
17:45 Ticket #9520 (Updated Russian (ru_RU) translation for version 1.8.0) created by SF/greencis
[…] […]
16:47 Changeset [223ce70e] by Martin Kiewitz <m_kiewitz@…>
AGI: Don't use status row for menu mouse trigger Use hardcoded first …
16:44 Changeset [0b75bf37] by Martin Kiewitz <m_kiewitz@…>
AGI: Render after menu, when playarea starts at 0 Fixes graphics …
16:28 Changeset [05a5fc1b] by Martin Kiewitz <m_kiewitz@…>
AGI: mouse support for menu
14:07 Changeset [604d9060] by Martin Kiewitz <m_kiewitz@…>
SCI: make event type, modifiers + character uint16
14:03 Changeset [7635f3c] by Martin Kiewitz <m_kiewitz@…>
SCI: Make event handling helper tables static
11:51 Changeset [b052ff27] by Martin Kiewitz <m_kiewitz@…>
SCI: Fix comment about debugger keys Was changed to Ctrl-Shift-D at …
11:47 Changeset [42cb01f5] by Martin Kiewitz <m_kiewitz@…>
SCI: Keyboard event handling cleanup Renamed "ourModifiers" to …
11:17 Ticket #9519 (update of nl_NL.po for upcoming 1.8 release) created by BenCastricum
[…] […]
10:44 Ticket #7000 (Touche : Regression in money system) closed by wjp
fixed
10:43 Changeset [bc0dd6f8] by Martin Kiewitz <m_kiewitz@…>
SCI: Fix regression of previous keycode commit …
10:33 Changeset [7aeadba] by Martin Kiewitz <m_kiewitz@…>
SCI: Removed ".data" from SciEvent Was the ScummVM-system-Keycode, …
10:15 Changeset [a9511e78] by sev-
I18N: Regenerated translations.dat
10:15 Changeset [fc96d774] by sev-
I18N: Update Russian translation
10:15 Changeset [3adc02a5] by sev-
I18N: Update Ukrainian translation
10:04 Changeset [5acce827] by Martin Kiewitz <m_kiewitz@…>
AGI: changed debug msg VGA font -> PC BIOS font
09:46 Changeset [82a27a3] by Martin Kiewitz <m_kiewitz@…>
SCI: fix typo in comment
08:27 Ticket #6036 (POSIX: Use XDG dirs instead of HOME) closed by lordhoto
08:22 Changeset [d88b1c94] by Johannes Schickel <lordhoto@…>
Merge pull request #656 from lordhoto/xdg-dirs-posix POSIX: Follow …
08:18 Ticket #9518 (gl_ES Translation - ScummVM 1.8.0 GUI) created by SF/sgsanz
[…] […]
08:16 Changeset [7d014be] by Johannes Schickel <lordhoto@…>
NEWS: Mention switch to XDG style locations for Unix ports.
08:16 Changeset [687f606] by Johannes Schickel <lordhoto@…>
POSIX: Use XDG specification for default save path. This is what the …
08:16 Changeset [2622cded] by Johannes Schickel <lordhoto@…>
POSIX: Move assureDirectoryExists to posix-fs{.h,.cpp}.
08:16 Changeset [dde89c36] by Johannes Schickel <lordhoto@…>
POSIX: Move default config file location to …
08:16 Changeset [79acfd2] by Johannes Schickel <lordhoto@…>
POSIX: Use modern path for log file. This makes use use the XDG Base …
08:16 Changeset [b4e36018] by Johannes Schickel <lordhoto@…>
POSIX: Restructure code in OSystem_POSIX::createLogFile.
07:45 Changeset [589c3046] by Johannes Schickel <lordhoto@…>
POSIX: Make assureDirectoryExists create full path if needed. This is …
07:45 Changeset [d8394d3f] by Johannes Schickel <lordhoto@…>
POSIX: Factor directory creation code into its own function.
04:40 Changeset [be2af06] by Tarek Soliman <tarek.soliman@…>
MAEMO: Update debian/changelog
01:37 Ticket #6782 (ZVISION: Temple door knocker knocks far too fast) closed by RichieSams
wontfix
01:20 Ticket #6999 (SWORD25: Segfault on loading Broken Sword 2.5 savegame) closed by wjp
fixed
01:20 Ticket #6977 (Broken Sword 2.5 After a while, saves cannot be re-loaded) closed by wjp
fixed
01:17 Changeset [658306d] by wjp
Merge pull request #659 from wjp/sword25_loading SWORD25: Use more …
01:16 Changeset [ad688f9d] by wjp
SWORD25: Remove now unused function
01:10 Changeset [59d2c4b] by Martin Kiewitz <m_kiewitz@…>
SCI: Do not pass/use .data for mouse button type Also added comment …
00:59 Ticket #7009 (SCI: Not able to use Fx keys and key combos anymore) closed by m-kiewitz
fixed
00:56 Changeset [c0bdbe1c] by Martin Kiewitz <m_kiewitz@…>
SCI: Fix control/Fx keys not working anymore Was effectively caused …
00:21 Changeset [75f1d2e2] by wjp
SWORD25: Use more appropriate function for growing the stack The call …

02/01/16:

23:20 Ticket #6997 (LAB: Generic item responses (Scene 0) not triggering) closed by wjp
fixed
23:18 Changeset [727ba4f2] by wjp
LAB: Fix loading rules from room 0 Regression from …
22:20 Changeset [d9b4f02] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Silence GCC signed/unsigned warning
21:59 Changeset [832845cd] by criezy
I18N: Update source code line numbers in po files
21:58 Ticket #7011 (RINGWORLD2: Deadlock in the sound code) created by bgK
[…] […]
19:21 Changeset [f94153f0] by wjp
TOUCHE: Fix semi-intentional array overrun …
19:17 Changeset [8a0e8134] by wjp
Revert "TOUCHE: Fix buffer overrun. CID 1003934" This reverts commit …
19:02 Changeset [fcdf68d] by sev-
NEWS: Mention Labyrinth of Time support
18:08 Changeset [2a4a290d] by Martin Kiewitz <m_kiewitz@…>
AGI: change how menus are triggered on Non-PC
15:37 Changeset [9fff1686] by Martin Kiewitz <m_kiewitz@…>
AGI: Pass vm pointer directly to commands No functional change
15:21 Changeset [839ac0a6] by Martin Kiewitz <m_kiewitz@…>
AGI: Rename _game.lognum to _game.curLogicNr Also a bit of cleanup
15:15 Changeset [264222ec] by Martin Kiewitz <m_kiewitz@…>
AGI: Change _game.exitAllLogics to boolean
15:13 Changeset [6749f229] by Martin Kiewitz <m_kiewitz@…>
AGI: Remove _game.hasPrompt, no longer needed
14:54 Changeset [f86d68d2] by Martin Kiewitz <m_kiewitz@…>
AGI: Remove old clockEnabled boolean No longer needed We use ScummVM …
14:52 Changeset [896bf83d] by Martin Kiewitz <m_kiewitz@…>
AGI: Fix pause command effectively freezing game In game timer wasn't …
14:04 Changeset [0b17a67] by Martin Kiewitz <m_kiewitz@…>
SCI: Revert revert the keyboard handling changes It seems the issues …
14:02 Changeset [14f338e2] by Martin Kiewitz <m_kiewitz@…>
AGI: Revert revert the keyboard handling changes It seems the issues …
13:51 Changeset [cf513374] by Martin Kiewitz <m_kiewitz@…>
AGI: Improve original save/load menus Description is trimmed for the …
09:35 Changeset [68ff933] by sev-
Merge pull request #657 from lordhoto/scumm-alt-x ALL: Handle Alt-x …
05:04 Changeset [7b521ed] by tsoliman
MAEMO: Package missing engine-data files
05:04 Changeset [6b4255d8] by tsoliman
MAEMO: Split packaging of engine-data into multiple lines
04:36 Changeset [86409142] by dreammaster
SHERLOCK: SS: Fix Settings dialog hotkeys
01:23 Changeset [24c6d503] by Johannes Schickel <lordhoto@…>
SDL: Don't mix our key code with SDL's. This case for F# keys was …
01:17 Changeset [83ad64f9] by Martin Kiewitz <m_kiewitz@…>
AGI: Keyboard handling change It seems the current code causes issues …
01:09 Changeset [a3774072] by Martin Kiewitz <m_kiewitz@…>
SCI: Revert ascii detection for key event handling Seems to cause at …
00:34 Changeset [c28e101] by Martin Kiewitz <m_kiewitz@…>
AGI: implement predictive dialog
Note: See TracTimeline for information about the timeline view.