Timeline
08/15/04:
- 16:23 Changeset [b48c5687] by
- Fix potential OOB access svn-id: r14630
- 16:07 Changeset [784a7869] by
- cleanup svn-id: r14629
- 15:41 Ticket #1725 (COMI: WARNING: SO_VERB_LINE_SPACING 24: not yet implemented!) closed by
- invalid
- 14:40 Changeset [6c484970] by
- Show a bit less info so that the output of the 'actors' command fits …
- 14:39 Changeset [cb052da9] by
- Use custom font for the console -> more information visible, helps …
- 14:13 Changeset [c4884a15] by
- oops svn-id: r14626
- 14:05 Changeset [bfe9c26] by
- Changed the way NewFonts are instantiated (will make it easier to add …
- 13:49 Changeset [0f142572] by
- Allow char drawing with a custom font svn-id: r14624
- 13:15 Changeset [e27f2c55] by
- Removed some obsolete stuff; made switching to the alt font less …
- 12:37 Ticket #1725 (COMI: WARNING: SO_VERB_LINE_SPACING 24: not yet implemented!) created by
- […] […]
- 07:44 Changeset [54a5e361] by
- Correct value svn-id: r14622
- 07:40 Changeset [4f4b5c71] by
- Add missing code Not sure where they are used though. svn-id: r14621
- 04:59 Changeset [fae5d025] by
- Add patch for: #1009417 - scummvm crashes in first dialogue at …
- 04:52 Ticket #1724 (scummvm crashes in first dialogue at sophia's flat) closed by
- 04:52 Changeset [d8dbb063] by
- Add patch for: #1009417 - scummvm crashes in first dialogue at …
- 04:34 Ticket #1724 (scummvm crashes in first dialogue at sophia's flat) created by
- […] […]
- 01:37 Ticket #1626 (COMI: After looking by crypt crack, Guybrush moves mouth) closed by
- fixed
- 01:27 Changeset [2a7701d] by
- Fix Dig regression, small part of code was lost svn-id: r14618
- 01:24 Ticket #1721 (DIG: Cursor disappears/game unplayable after adjusting lens) closed by
- fixed
- 01:22 Changeset [9f13a75c] by
- Fix Dig regression, small part of code was lost. svn-id: r14617
08/14/04:
- 22:33 Changeset [5a6590ba] by
- minor cleanp svn-id: r14616
- 22:24 Changeset [b45b82a4] by
- Updated from current md5.txt svn-id: r14615
- 22:20 Ticket #1723 (LAUNCHER: Doesn't distinguish monkey and monkey1) created by
- […] […]
- 21:17 Ticket #1715 (ALL: White screen on loading game on Windows) closed by
- invalid
- 20:18 Ticket #1722 (COMI: Scummvm didn't find CD on extra path) created by
- […] […]
- 20:02 Changeset [048c19ef] by
- Remove obsolete comment svn-id: r14614
- 19:52 Changeset [2deccf9] by
- Fix MI2 intro text colors svn-id: r14613
- 19:42 Changeset [152a5e9] by
- Modified VirtScreen to inherit from Graphics::Surface, and added …
- 19:39 Changeset [d5f20cac] by
- Fix regression in The Dig (object desc shadows had wrong color) …
- 19:11 Changeset [40dcd61a] by
- sync with README svn-id: r14610
- 16:30 Changeset [90521f83] by
- cleanup svn-id: r14609
- 15:23 Changeset [171fac3] by
- Get rid of _screenLeft svn-id: r14608
- 15:14 Changeset [239aa2b0] by
- Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of …
- 12:44 Ticket #1720 (FT: scummvm crashes after exploding 3 bunnies in minefield) closed by
- outdated
- 11:49 Changeset [bc7b72f1] by
- Wrong order svn-id: r14606
- 11:31 Changeset [8bc615a3] by
- Fix loadCharset failures for computer terminals in FT. Later games use …
- 11:28 Ticket #1705 (FT: Graphical glitches in airplane computers.) closed by
- fixed
- 10:57 Ticket #1721 (DIG: Cursor disappears/game unplayable after adjusting lens) created by
- […] […]
- 10:38 Changeset [acc51d2e] by
- Fix verbs on computer terminals in FT svn-id: r14604
- 09:10 Changeset [d62ff5dc] by
- fixed warnings svn-id: r14603
- 08:13 Changeset [80bcaf8d] by
- updated svn-id: r14602
- 07:59 Ticket #1720 (FT: scummvm crashes after exploding 3 bunnies in minefield) created by
- […] […]
- 07:52 Changeset [1756fcd6] by
- updated svn-id: r14601
- 07:04 Changeset [15e3d8c] by
- whitespace svn-id: r14600
- 04:46 Changeset [4d8d7b2e] by
- Updates docs svn-id: r14599
- 04:41 Changeset [4144f636] by
- Updates docs svn-id: r14598
- 04:37 Changeset [3da9b59b] by
- Back port Simon engine detection changes svn-id: r14597
- 04:17 Changeset [10c7d717] by
- Add windows platform svn-id: r14596
- 04:10 Changeset [2ec0c55] by
- Update HE issues svn-id: r14595
- 03:51 Changeset [eb7278a4] by
- Remove old warning svn-id: r14594
- 03:39 Changeset [93828115] by
- Back port hack for demo mode in V2 Maniac Mansion svn-id: r14593
- 03:16 Changeset [66cb97e6] by
- Shorter check svn-id: r14592
- 03:07 Changeset [95dace45] by
- Back port save game related changes. HE 7.0 specifics can be safely …
- 02:44 Changeset [4d86651a] by
- Check no longer required Move palette function define back to correct …
- 01:17 Ticket #1717 (MI1VGA: Guybrush not scaled properly) closed by
- fixed
- 01:16 Changeset [da8ad9d] by
- Add suggested fix for bug #1008466 - MI1VGA: Guybrush not scaled …
- 00:24 Changeset [a23e1e8] by
- FIXME comment regarding blitAlso charset rendering mode (which i …
- 00:18 Ticket #1719 (DIG: No subtitles in demo and unstable (Regression)) closed by
- fixed
- 00:18 Ticket #1718 (DIG: Subtitle glitches and unstable (Regression)) closed by
- fixed
- 00:17 Changeset [eae0ab3a] by
- Fix for bug #1008621 and #1008622 svn-id: r14587
08/13/04:
- 16:43 Changeset [49c5a9f7] by
- Apply Max suggestion :) svn-id: r14586
- 16:40 Changeset [de6dc084] by
- Apply Max suggestion :) svn-id: r14585
- 10:47 Ticket #1719 (DIG: No subtitles in demo and unstable (Regression)) created by
- […] […]
- 10:45 Ticket #1718 (DIG: Subtitle glitches and unstable (Regression)) created by
- […] […]
- 09:37 Changeset [1d772e9f] by
- Back port: Sound offset support in HE games Music fix for 3DO HE games …
- 09:11 Changeset [469bc6e4] by
- Updated NEWS file a bit svn-id: r14583
- 09:11 Changeset [3a2f09f] by
- Backported COMI & SAM workarounds svn-id: r14582
- 09:10 Changeset [7ee7eb2b] by
- Backported V6-V8 array fixes svn-id: r14581
- 09:08 Changeset [3146940] by
- Backported Indy3&COMI workarounds, as well as one speech fix svn-id: …
- 09:07 Changeset [64dae9ac] by
- Added MI2 workaround from trunk; moved Zak hack to script_v2.cpp …
- 09:04 Changeset [a94f9d49] by
- Some minor mods from the trunk svn-id: r14578
- 08:58 Changeset [aaf58034] by
- Backported debugger fixes svn-id: r14577
- 06:54 Ticket #1595 (Simon1(DOS) crashes on PocketPC on specific game screen.) closed by
- fixed
- 06:19 Changeset [0a746b4] by
- Alignment fix for WinCE (fix bug #934343) svn-id: r14576
- 06:10 Changeset [c7843dc1] by
- Alignment fix for WinCE (fix bug #934343) svn-id: r14575
- 02:48 Changeset [cc5cdf1a] by
- Back port: Fix for bug #908434 (COMI: Using the ventriloquism book on …
- 02:43 Changeset [2c552cad] by
- Back port DOTT/Sam & Max sound fixes. svn-id: r14573
- 02:23 Ticket #1717 (MI1VGA: Guybrush not scaled properly) created by
- […] […]
- 02:02 Changeset [1b30ecc] by
- Missed a line Revert verb change that left FT not completable. …
- 01:53 Changeset [9258e102] by
- Back port a few minor INSANE corrections svn-id: r14571
- 01:52 Changeset [a6e581cd] by
- Back port: V1 costume fixes INSANE and smush support for PC FT demo …
- 01:02 Changeset [47c04ea4] by
- Ooos svn-id: r14569
08/12/04:
- 23:57 Changeset [3fe739ef] by
- Merge SDEBUG_*, SF_* and STHREAD_* into Script class. svn-id: r14568
- 21:49 Changeset [cdb8841] by
- Fix bug in FixedStack.pop(). Returned wrong value. svn-id: r14567
- 21:39 Changeset [ec5d4987] by
- Drop SSTACK_ in favor of common/stack.h implementation. svn-id: r14566
- 21:33 Changeset [e31aa607] by
- Fix compilation of remove_at() in array.h. It was never tested before. …
- 17:50 Ticket #1716 (SAM: End Credits Crash) created by
- […] […]
- 16:26 Changeset [ff370782] by
- Added NEWS section for possible version after 0.6.1b. svn-id: r14564
- 16:24 Changeset [538688c] by
- Fixed Valgrind warnings (uninitialized variables). I think this fixes …
- 14:15 Ticket #1715 (ALL: White screen on loading game on Windows) created by
- […] […]
- 04:19 Ticket #1714 (FM-Towns version crashes at start-up) closed by
- fixed
- 04:19 Changeset [bca746e8] by
- Fix FOA regression I caused. svn-id: r14562
- 03:33 Ticket #1714 (FM-Towns version crashes at start-up) created by
- […] […]
- 01:11 Changeset [f2c3731f] by
- Launch scene start script. svn-id: r14561
08/11/04:
- 23:42 Changeset [a8ea4075] by
- Move ITE_* and IHNM_* to Scene class. svn-id: r14560
- 22:47 Changeset [f9b1c399] by
- Start animations too. svn-id: r14559
- 22:27 Changeset [94b377ce] by
- Handle fades in scene load routine. Introduce immediate events. …
- 21:50 Ticket #1710 (GUI: removing game configuration from Launcher buggy) closed by
- fixed
- 21:49 Changeset [ee704576] by
- Fix for bug #1007093 (GUI: removing game configuration from Launcher …
- 20:03 Ticket #1713 (FT: sound pauses between dialogue) created by
- […] […]
- 18:02 Changeset [39137da] by
- Fix scene description structure data types and rename it. svn-id: r14556
- 16:20 Ticket #1712 (WINCE: Disapearing clock) created by
- […] […]
- 14:04 Changeset [23d5d1f] by
- Move SYSINPUT_* and TRANSITION_* to SagaEngine class svn-id: r14555
- 11:12 Ticket #1711 (WINCE: Fullscreen Bug) created by
- […] […]
- 08:13 Ticket #1710 (GUI: removing game configuration from Launcher buggy) created by
- […] […]
- 05:08 Changeset [c41b0ad9] by
- A few corrections svn-id: r14554
- 04:46 Changeset [c0d8b6c4] by
- Add part of suggested cleanup to remove extra variable. …
- 02:37 Ticket #1659 (FOA: game crash in cretan maze) closed by
- outdated
- 00:27 Changeset [57b15821] by
- Move CF_ commands to class and call them from wrappers. This will let …
- 00:16 Changeset [aba3176b] by
- Correct ESC key behaviour. svn-id: r14551
08/10/04:
- 23:54 Changeset [4c97ea67] by
- Close some SAGA items. (Note: reinherit never ran fairy scene) …
- 23:54 Changeset [92f5c90b] by
- Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on …
- 23:52 Changeset [6c060161] by
- Correct scene transitions. Now intro seems to be complete. svn-id: r14548
- 23:51 Changeset [dfc04a7d] by
- Perform proper clipping (this fixes some graphic regressions in The …
- 23:20 Changeset [f50f7e14] by
- Update man page date, too svn-id: r14546
- 23:07 Changeset [6e87774d] by
- oops svn-id: r14545
- 23:04 Changeset [b13fc9f] by
- Improved intro. Now it correctly shows game title. svn-id: r14544
- 22:35 Changeset [9956666] by
- sync man page svn-id: r14543
- 22:05 Changeset [b8946e3c] by
- This TODO is DONE svn-id: r14542
- 21:54 Ticket #1708 (FBDEMO: Subtitle regression in intro) closed by
- fixed
- 21:54 Changeset [390c4dcc] by
- Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro) …
- 19:20 Changeset [720ea20b] by
- Moved PALANIM_* to a class. svn-id: r14540
- 19:00 Changeset [fe7ac87b] by
- Move EVENT_* to a class. svn-id: r14539
- 18:53 Ticket #1709 (DIG: Scummvm freezes) created by
- […] […]
- 18:31 Changeset [632042da] by
- Move CON_* to a class. svn-id: r14538
- 18:09 Changeset [0f1c83f1] by
- Document that "windows" is a valid platform setting. svn-id: r14537
- 17:46 Changeset [039e6dc8] by
- Relaxed the assertion for the 3x scaler a bit. Since it uses pointers …
- 07:54 Ticket #1411 (LOOM FMTOWNS: demo mode activated) closed by
- invalid
- 06:13 Changeset [d42e2af] by
- Correct verb order svn-id: r14535
- 04:23 Changeset [9754794e] by
- Few updates / rewordings svn-id: r14534
- 02:21 Changeset [e97b0a02] by
- Update SCUMM issues svn-id: r14533
- 02:19 Changeset [36846f53] by
- Limit to old saved game only. svn-id: r14532
- 02:17 Changeset [2c1c5d65] by
- Remove old unused and unneeded function. Update comments svn-id: r14531
- 02:13 Changeset [ca18129] by
- Should be 8 pixels for V1 games. Fixes actors been cut off too early …
- 02:04 Changeset [2481ebf8] by
- Fix a few remaining graphic gliches in V1 games svn-id: r14529
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