Timeline



05/16/02:

19:04 Changeset [9236c4f9] by Nicolas Noble <pixels@…>
Cleaning up a little the ALSA driver, and removed the 'old beast': the …
19:00 Ticket #272 (odd behaviour in Super Fast Mode) created by SF/linnard
[…] […]
18:45 Changeset [db4e603f] by Lionel Ulmer <bbrox@…>
Fix X11 compiling with the new unified Makefile and remove the old …
18:45 Ticket #271 (Super Fast Mode crashes) created by SF/linnard
[…] […]
17:12 Ticket #7219 (CD Audio Tracks in Sam and Max) created by SF/chimpster
[…] […]
10:43 Changeset [6982fe9e] by Max Horn <max@…>
added 'savepath' option to config file (can be specified globally or …
08:19 Ticket #265 (Sound effect plays when entering a room) closed by SF/ender
duplicate
08:01 Ticket #268 (No mp3 audio track support in CD version) closed by SF/ender
wontfix
06:46 Changeset [5edf1e6] by Nicolas Noble <pixels@…>
Added an ALSA sequencer support. Updated readme.txt to explain it, and …

05/15/02:

23:55 Ticket #270 (SAM: Glitches in Cut-Scene (Stealing Wig)) created by SF/linnard
[…] […]
23:40 Ticket #269 (SAM: Dinosaur does not stop properly) created by SF/linnard
[…] […]
23:35 Ticket #268 (No mp3 audio track support in CD version) created by SF/chimpster
[…] […]
20:38 Ticket #267 (SAM: Objects layered wrong) created by SF/jbergstrom
[…] […]
20:35 Ticket #266 (SAM: Inventory icon appears centered) created by SF/jbergstrom
[…] […]
20:34 Ticket #265 (Sound effect plays when entering a room) created by SF/jbergstrom
[…] […]
20:30 Ticket #264 (SAM: iMuse transition/lockup problems) created by SF/jbergstrom
[…] […]
19:34 Changeset [4f24f91] by Nicolas Bacca <arisme@…>
Added config-file include, removed from scumm.h svn-id: r4340
19:29 Changeset [b3684d0] by Nicolas Bacca <arisme@…>
Fixed evil filename overflow svn-id: r4339
19:00 Ticket #263 (DOTT: SFX not properly played) created by SF/richiefs
[…] […]
17:37 Ticket #262 (MI1: German sz ligature) created by SF/inguin
[…] […]
15:36 Ticket #247 (omitting '-w' while no scummvm.ini exist) closed by fingolfin
fixed
10:25 Changeset [4670fee8] by James Brown <ender@…>
Misc. fixes svn-id: r4338
09:40 Ticket #260 (Fixed black lines on distaff in Loom) closed by SF/ender
09:11 Ticket #7968 (Patch for SFX in The Dig) closed by SF/ender
09:03 Ticket #7968 (Patch for SFX in The Dig) created by aquadran
[…] […]
07:38 Changeset [f0999a48] by James Brown <ender@…>
Fix compile problem with boxes.cpp svn-id: r4337
06:45 Ticket #261 (SAM: Highway Surfing Crashes On Exit) created
[…] […]
02:49 Changeset [11cda19c] by Bastien Nocera <hadess@…>
- added the official debian changelog, that nobody apart from me …

05/14/02:

23:50 Changeset [885f043a] by Max Horn <max@…>
remove config-file.h from scumm.h (for me this means only 5 instead of …
23:43 Changeset [0eb5120e] by Max Horn <max@…>
identifies that start with two underscores are reserved for system …
23:35 Changeset [64c6113d] by Max Horn <max@…>
removed actor.h from scumm.h; added _scumm member var to class Actor; …
23:32 Changeset [b529d80] by Max Horn <max@…>
added #include "actor.h", some minor tweaks svn-id: r4332
23:08 Changeset [659bc0e6] by Nicolas Bacca <arisme@…>
Added Simon 1 DOS detection svn-id: r4331
22:58 Ticket #260 (Fixed black lines on distaff in Loom) created
[…] […]
22:29 Changeset [c9fb5690] by Nicolas Bacca <arisme@…>
Update port for new timer function & fix toolbar in Zak svn-id: r4330
21:55 Changeset [850b717e] by Lionel Ulmer <bbrox@…>
Fix the Valgrind warning about the save game menu in Zak. I think …
21:26 Changeset [6fc96c8d] by Max Horn <max@…>
added FIXME comment svn-id: r4328
21:23 Changeset [911ddca0] by Lionel Ulmer <bbrox@…>
Note to self : always check the diff before comitting :-) svn-id: r4327
21:16 Changeset [ecadf4fb] by Lionel Ulmer <bbrox@…>
Add support for the new 'timer' interface in the X11 driver. BTW, it …
20:07 Changeset [1d3e0018] by Max Horn <max@…>
fixed var shadowing warning svn-id: r4325
19:55 Changeset [3d69ee48] by Max Horn <max@…>
some cleanup svn-id: r4324
19:51 Changeset [b90edd85] by Max Horn <max@…>
fixed warning svn-id: r4323
19:49 Changeset [65f37353] by James Brown <ender@…>
Make if(cls) error a little more useful svn-id: r4322
19:44 Changeset [aad1bf41] by James Brown <ender@…>
fix some warnings, odd code, and prevent Simon segfaulting when wrong …
19:38 Changeset [caf961bf] by Max Horn <max@…>
fixed compilation on more strict compilers svn-id: r4320
19:11 Changeset [fe4230bc] by Max Horn <max@…>
refactored parts of actor.cpp: many methods are now members of class …
18:14 Changeset [a592de4] by James Brown <ender@…>
Remove SCUMM dependancies from SDL.C - This fixes a regular crash in …
18:12 Ticket #7218 (Subtitels enable/disable via F5 Menu) created by SF/th3d4rk
[…] […]
18:06 Ticket #253 (savegame menu head line) closed by fingolfin
fixed
18:06 Changeset [b5a8bb6b] by Max Horn <max@…>
fixed #555567 (savegame menu head line) by moving & enlarging the …
15:26 Ticket #259 (Simon CD does not work) created
[…] […]
12:14 Ticket #258 (DOTT: Inventory items not changing name) created by SF/bruce42
[…] […]
11:32 Changeset [787571c] by Marcus Comstedt <marcus_c@…>
0.2.0 release fix. Variable screen height implemented, and configfile …
10:50 Changeset [d3ef1bdc]v0.2.0 by James Brown <ender@…>
Update control file for 0.2.0 release svn-id: r4314
07:58 Changeset [f8411e8b] by Nicolas Bacca <arisme@…>
Keep sound paused if it was paused when entering the gui svn-id: r4313
06:52 Changeset [3fea6025] by Nicolas Bacca <arisme@…>
Misc post-tag fixes/updates (taskbar, Zak, midi emulation) svn-id: r4312
06:51 Changeset [e2706187] by Nicolas Bacca <arisme@…>
(untested) support for 320x240 Zak screen resolution svn-id: r4311
06:49 Changeset [ed5de03] by Nicolas Bacca <arisme@…>
Update game descriptions svn-id: r4310
06:47 Changeset [a3e7a74e] by Nicolas Bacca <arisme@…>
Mapped new action to remove subtitles on WinCE svn-id: r4309

05/13/02:

22:53 Ticket #7217 (force windowed mode option) created by SF/logicdeluxe
[…] […]
22:47 Ticket #257 (ZAK256: missing markings) created by SF/logicdeluxe
[…] […]
22:43 Ticket #256 (ZAK256: characters walk wrong in labyrin) created by SF/logicdeluxe
[…] […]
22:39 Ticket #255 (ZAK256: airoplain's restroom door) created by SF/logicdeluxe
[…] […]
22:38 Ticket #254 (Garbage between scenery and verbs.) created by SF/logicdeluxe
[…] […]
18:27 Ticket #253 (savegame menu head line) created by SF/logicdeluxe
[…] […]
17:36 Changeset [02b6003c] by James Brown <ender@…>
Last, very very last POST-post-post freeze update. svn-id: r4308
17:23 Changeset [619da2da] by James Brown <ender@…>
One last post-freeze fix. svn-id: r4307
16:56 Ticket #252 (Music Tempo: again...) created by SF/jackburton
[…] […]
16:09 Changeset [383bbc64] by James Brown <ender@…>
Oops, two post-tag changes to the config file system. svn-id: r4306
15:28 Changeset [f33ced1a] by James Brown <ender@…>
update version number for 0.2.0 release svn-id: r4305
15:21 Changeset [72d34a5e] by James Brown <ender@…>
Readme update. Ready to tag for 0.2.0 svn-id: r4304
08:32 Ticket #251 (indy3: crash when fighting boxer) closed by SF/ender
duplicate
08:25 Changeset [4466f155] by James Brown <ender@…>
The DIG SFX support - thanks to aquadran svn-id: r4303
08:25 Ticket #7967 (Sfx in The Dig) closed by SF/ender
07:07 Ticket #251 (indy3: crash when fighting boxer) created
[…] […]
06:37 Ticket #250 (DOTT: Epilogue Problem) created by SF/saqjohnson
[…] […]
06:34 Ticket #249 (INDY3: crash when fighting boxer) created by SF/matt_hargett
[…] […]
06:26 Ticket #7967 (Sfx in The Dig) created by aquadran
[…] […]
06:15 Ticket #227 (Animations aren't showing correctly) closed by SF/ender
02:49 Ticket #242 (sam&amp;max freeze during bumpusville sing) closed by SF/ender
duplicate
02:34 Ticket #248 ((554619) sam and max problem) created by SF/gleng
[…] […]

05/12/02:

22:24 Changeset [2a53e8f] by Nicolas Bacca <arisme@…>
Always use Midi Emulation on CE devices svn-id: r4302
22:01 Ticket #246 (sound menu doesn't use command line valu) closed by fingolfin
fixed
21:59 Changeset [b17a510c] by Nicolas Noble <pixels@…>
Almost closing bug #555105 (waiting for confirmation...) svn-id: r4301
21:58 Changeset [e902309d] by Max Horn <max@…>
fix fade effect directly after loading svn-id: r4300
21:39 Changeset [16e00483] by Nicolas Noble <pixels@…>
Closing bug #555104 svn-id: r4299
20:26 Ticket #244 (Dirt between game graphics and verbs) closed by fingolfin
fixed
20:25 Changeset [a494bec] by Max Horn <max@…>
fixed #554979 (Dirt between game graphics and verbs); rearranged items …
19:25 Ticket #187 (default cursor) closed by fingolfin
fixed
19:25 Changeset [cf5518ad] by Max Horn <max@…>
restore old cursor after leaving save dialog (#548614) svn-id: r4297
18:07 Ticket #201 (Bad cutscene graphic in MI1 ) closed by fingolfin
fixed
17:57 Changeset [4ac64b94] by Max Horn <max@…>
added append() stubs for Channel_MP3/Channel_MP3_CDMUSIC svn-id: r4296
17:57 Changeset [4d25594e] by Max Horn <max@…>
added scummvm to .cvsignore svn-id: r4295
17:55 Ticket #212 (Bad graphics in screen transition) closed by fingolfin
fixed
17:51 Changeset [271f50b0] by Max Horn <max@…>
renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition …
17:49 Changeset [e78435b8] by James Brown <ender@…>
SMUsH movie audio for The Dig svn-id: r4293
17:11 Changeset [99bed7fa] by James Brown <ender@…>
Update readme crediting jah for SMUSH audio support svn-id: r4292
16:53 Changeset [0d60185a] by James Brown <ender@…>
Add new mixer 'append' function to allow pseudo-streaming for SMUSH …
13:47 Ticket #7216 (continue savegame on startup) created by SF/logicdeluxe
[…] […]
13:36 Ticket #7208 (savegame slot numbering) closed by fingolfin
13:36 Changeset [38af711] by Max Horn <max@…>
implemented FR #549552 (save vs. load game slot numbering); commented …
13:30 Ticket #247 (omitting '-w' while no scummvm.ini exist) created by SF/logicdeluxe
[…] […]
13:28 Ticket #246 (sound menu doesn't use command line valu) created by SF/logicdeluxe
[…] […]
13:27 Ticket #245 (sound menu: wrong max volumes) created by SF/logicdeluxe
[…] […]
11:47 Changeset [f9b44db5] by James Brown <ender@…>
Fix some Full Throttle smush problems from implementing the new Dig …
10:36 Changeset [83b9057] by James Brown <ender@…>
Remove no longer needed DOTT fixme svn-id: r4288
10:30 Changeset [8e08b4b8] by James Brown <ender@…>
add warning about ctrl+f and ctrl+g svn-id: r4287
10:18 Changeset [3beabb6c] by James Brown <ender@…>
Fix crash if envvar not set. svn-id: r4286
09:21 Changeset [b9e335ef] by James Brown <ender@…>
Add new MIDIPORT parameter to solve Linux sequencer issues. svn-id: r4285
01:58 Changeset [7b8a4f59] by Max Horn <max@…>
make unknown sound basetags only generate a warning not an error …

05/11/02:

22:13 Ticket #7215 (ESC should cancel save dialog) created by fingolfin
[…] […]
21:44 Ticket #244 (Dirt between game graphics and verbs) created by fingolfin
[…] […]
21:22 Ticket #237 (F5 does not work) closed by SF/ender
21:22 Changeset [cdc27805] by James Brown <ender@…>
Do waveout audio on win32, to allow cooperative sound. SDLs 'dsound' …
21:09 Changeset [740785f1] by James Brown <ender@…>
FIXME to re-enable F5 under zak256 until we support the ingame …
20:00 Ticket #208 (Indy4 death screen) closed by fingolfin
fixed
20:00 Changeset [429008dc] by Max Horn <max@…>
fixed Indy 4 crash with a hack svn-id: r4281
19:17 Changeset [d63e03a] by James Brown <ender@…>
Add paramless 'r' debug command to show the current room. svn-id: r4280
19:07 Ticket #236 (Zak256 hangs) closed by SF/ender
17:54 Changeset [0d1e7d0] by James Brown <ender@…>
Zak256 walkbox locking fixes svn-id: r4279
17:49 Changeset [572829b2] by James Brown <ender@…>
Zak walkbox locking fixes. svn-id: r4278
14:55 Changeset [c2b26a45] by Max Horn <max@…>
once more changed the face direction calculation; allows to remove MI2 …
14:51 Ticket #213 (Indy facing wrong way) closed by fingolfin
fixed
06:51 Changeset [48f4d103] by James Brown <ender@…>
Fix loom sound when using COMPRESSED_SOUND_FILE. svn-id: r4276
06:50 Ticket #234 (Loom CD Audio won't play with MAD on) closed by SF/ender
fixed
06:42 Ticket #243 ((554619) sam and max problem) closed by SF/ender
invalid
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