Custom Query (1138 matches)

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Results (1101 - 1138 of 1138)

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Ticket Summary Status Keywords Owner Type Priority
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new unknown-game defect normal
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect normal
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new exe, filename defect normal
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new GL, OGLES2, gl4es, shader defect normal
#15055 Flatpak version keeps setting preferred device to FluidSynth new Settings defect normal
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new Inventory, hack feature request normal
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect normal
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect normal
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new Crusader No Remorse defect low
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal
#15078 Unknown game variant for director new Peterson and Findus defect normal
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect normal
#15081 AGS: The Legend of Skye missing steam detection new defect normal
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new skips, stutters, pops, audio, buffer defect high
#15086 GROOVIE: Clandestiny final cutscene crashes new defect normal
#15089 SWORD1: Unknown game variant new defect normal
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) new defect normal
#15093 MYST3: Support original DVD layout new feature request normal
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" new launcher defect normal
#15096 compilation issue: no more ARM64 cpu optimisations (NEON) new configure compilation msys2 mingw aarch64 arm64 neon WindowsonARM WoA64 WinARM64 defect low
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) new KQ2, Dracula defect normal
#15099 SWORD1: Unknown game variant for sword1 new unknown-game defect normal
#15100 KYRA: Legend of Kyrandia (Amiga) crash new defect normal
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new turn, quickturn, animation feature request normal
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new defect normal
#15110 [sword1] Add intro.dxa compression hash for FR_FRA version new sword1, intro.dxa patch normal
#15111 Unknown game variant for sci new unknown-game defect normal
#15112 TWINE: Unknown game variant for twine new unknown-game defect normal
#15113 TWINE: Unknown game variant for twine new unknown-game defect normal
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) new defect normal
#15116 GLK ZCODE: Shogun fails to launch new defect normal
#15117 GLK ZCODE: iOS ScummVM crashes when launching Shogun new defect normal
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen new defect normal
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