#14964 |
NANCY: Nancy Drew Haunted Mansion - Force closing
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new
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|
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defect
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high
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#14970 |
M4: Orion Burger: Volume not correctly adjusted
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new
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|
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defect
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low
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#14992 |
Application window GUI not resized on Linux
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new
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|
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defect
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normal
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#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
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new
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|
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defect
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normal
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#14997 |
M4: Orion Burger: Potential memory leak still existing
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new
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|
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defect
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low
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#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
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new
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|
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defect
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normal
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#15014 |
"MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
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new
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|
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defect
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normal
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#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
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new
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|
|
defect
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normal
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#15019 |
GUI: Extra path gets deleted from settings
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new
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|
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defect
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normal
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#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
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new
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defect
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normal
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#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
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|
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feature request
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normal
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#15038 |
ULTIMA4: Title screen not displaying correctly
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new
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|
|
defect
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normal
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#15039 |
TOOLS: Build fails with strict-aliasing violations
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new
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|
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defect
|
normal
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#15043 |
FREESCAPE: CPC sounds are not implemented
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new
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|
neuromancer
|
defect
|
high
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#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
|
neuromancer
|
defect
|
high
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
|
neuromancer
|
defect
|
normal
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#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
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|
|
defect
|
normal
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
|
neuromancer
|
defect
|
normal
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
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|
|
defect
|
normal
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
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new
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|
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defect
|
low
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
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new
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|
|
defect
|
normal
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#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
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|
|
defect
|
normal
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#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
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new
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|
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defect
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normal
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#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
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new
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|
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feature request
|
normal
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#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
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new
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|
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defect
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normal
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#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
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new
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|
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defect
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normal
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#15079 |
MM: XEEN: Can't start World of Xeen from commandline
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new
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|
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defect
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normal
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#15081 |
AGS: The Legend of Skye missing steam detection
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new
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|
|
defect
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normal
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#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
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|
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defect
|
normal
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#15089 |
SWORD1: Unknown game variant
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new
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|
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defect
|
normal
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#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
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new
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AndywinXp
|
defect
|
normal
|
#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
new
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|
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defect
|
normal
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#15092 |
SWORD1: Implement Windows version of the audio engine
|
new
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AndywinXp
|
feature request
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low
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#15093 |
MYST3: Support original DVD layout
|
new
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|
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feature request
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normal
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#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
new
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|
|
defect
|
normal
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#15107 |
SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay
|
new
|
|
|
defect
|
normal
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#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
new
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|
|
defect
|
normal
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#15116 |
GLK ZCODE: Shogun fails to launch
|
new
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|
|
defect
|
normal
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#15117 |
GLK ZCODE: iOS ScummVM crashes when launching Shogun
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new
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|
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defect
|
normal
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#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
new
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|
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defect
|
normal
|
#15121 |
SCUMM: MI2 (FM Towns) - Difficulty selection screen looks wrong
|
new
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|
|
defect
|
normal
|