Timeline
01/22/23:
- 17:54 Ticket #14035 (Armor of flames rendering order incorrect) closed by
- fixed: Fixed by commit #edd82bb
- 16:37 Ticket #14058 (AGS: Popup messages disappear immediately) closed by
- 14:47 Ticket #12946 (GUI: Achievements do not take full width of screen) closed by
- fixed: This has been fixed by https://github.com/scummvm/scummvm/pull/4627
- 13:04 Ticket #14057 (AGS: Shaders cause black screen in AGS games) closed by
- 10:38 Ticket #14015 (Unknown game variant for myst3) closed by
- invalid
- 08:32 Ticket #14060 (ScummVM crashes immediately when Nintendo 64 Switch controller is ...) created by
- What you will need: * PC running Windows 11 Pro * Nintendo 64 Switch …
01/21/23:
- 15:02 Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) created by
- In the original game and in ScummVM 2.6.0, holding the Esc key during …
- 14:40 Ticket #14058 (AGS: Popup messages disappear immediately) created by
- Popup messages (e.g. those that appear when changing stretch mode / …
- 14:23 Ticket #13871 (TWINE: rendering error with opened door) closed by
- fixed: fixed in f1df317abc7ba470bff092d8dd18be599d49b2dd
- 14:16 Ticket #14057 (AGS: Shaders cause black screen in AGS games) created by
- Any shader (enabled in global options or in game override) cause the …
- 11:35 Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) created by
- In Syberia 1 (Mac version taken from GoG), loading/continuing the game …
01/20/23:
- 23:40 Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) closed by
- invalid: I must have made a mistake on the setup. I went through it again and …
- 22:49 Ticket #13979 (Unknown game variant for myst3) closed by
- invalid: No feedback from the OP, closing
- 22:07 Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) created by
- The game in 'Myst III\' seems to be an unknown game variant. Please …
- 21:22 Ticket #14054 (GUI: Built-in theme + "Small" GUI Scale do not render the cross in ...) created by
- Medium (the default) works ok but Small it does not. The checkboxes …
- 21:21 Ticket #13989 (Unknown game variant for sword1) closed by
- fixed: Thank you for the report. I have now added this detection. The main …
- 20:43 Ticket #13882 (AGS: Suspicious Mind crashing in the menu) closed by
- fixed: Fixed in …
- 18:51 Ticket #13917 (BACKENDS: iOS: Default touchpad mode unusable on iOS 16) closed by
- fixed: Thanks!
- 15:03 Ticket #14019 (TWINE: lights of cars are not rendered) closed by
- fixed: fixed with 889b4b6aeedd84772971599df9bc9098a7279e44
- 03:35 Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) created by
- Multiple holes exist in the original game maps and gravity does not …
- 02:41 Ticket #14052 (Unknown game variant for glk) closed by
- fixed: Thanks for the report.
- 02:12 Ticket #14052 (Unknown game variant for glk) created by
- This is the Itch.io version of Anchorhead 1.0.0-win32-x64 The game in …
01/19/23:
- 23:37 Ticket #12980 (AGS: Puzzle in Featherweight can't be solved) closed by
- fixed
- 18:41 Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) closed by
- fixed: Thanks for the fix! Closing
- 16:01 Ticket #14025 (Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized ...) closed by
- invalid: If size fails, initGraphics checks the result of endGFXTransaction …
- 12:52 Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) created by
- Using the demo from ScummVM website on a Linux / SDL2 backend. …
- 03:53 Ticket #14023 (XEEN: Swords map UnderWorld broken) closed by
- fixed: And the Underworld crash is now fixed as well.
01/18/23:
01/17/23:
- 22:35 Ticket #14050 (SCUMM: Cut off line in FT) closed by
- invalid: I checked, and it seems it was recorded this way... Closing. I …
- 17:58 Ticket #14050 (SCUMM: Cut off line in FT) created by
- System: Windows 10 x64 ScummVM Newest 2.7.0git Version: German CD At …
- 17:28 Ticket #13828 (AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks ...) closed by
- fixed: The relevant commits from upstream have now been integrated in ScummVM.
- 16:55 Ticket #14049 (SCUMM: Sync issues in FT intro) closed by
- invalid: Thanks; this is known, and it's because the FT cutscenes audio run on …
- 14:43 Ticket #14049 (SCUMM: Sync issues in FT intro) created by
- System: Windows 10 x64 ScummVM: Newest 2.7.0git Version: German CD …
- 14:11 Ticket #14048 (SCUMM: DIG: Low latency mode causes stutter at the beginning of speech ...) created by
- System: WIndows 10 x64 ScummVM: Newest 2.7.0git Version: German CD At …
- 07:49 Ticket #13885 (TWINE: Unknown game variant (Steam)) closed by
- fixed
- 02:54 Ticket #13009 (XEEN: Behavior when exiting a shop) closed by
- fixed
- 02:36 Ticket #13010 (XEEN: Monster Reset after entering Character Creation) closed by
- fixed
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