Timeline
08/03/08:
- 23:10 Ticket #3848 (GOB: WOODRUFF - Graphic glitches) created by
- […] […]
- 22:29 Ticket #3847 (WOODRUFF: All in-game animations skip) created by
- […] […]
- 22:17 Ticket #3846 (GOB: WOODRUFF - In-Game animation shifted(?)) created by
- […] […]
- 18:35 Changeset [4d5df949] by
- FilesystemNode code: some comment cleanup; added …
- 18:29 Changeset [01f07b5e] by
- cleanup svn-id: r33587
- 18:11 Changeset [fe9323ae] by
- Implemented DumpFile::open(FSNode) svn-id: r33586
- 17:05 Changeset [b54a1227] by
- OSYSTEM: Pushed some SDL/Symbian specific code to the respective …
- 16:54 Changeset [6377b8b] by
- New OSystem API for loading/storing default config file svn-id: r33584
- 13:09 Ticket #7518 (MT32: Sync Munt) closed by
- 12:53 Changeset [5dedf1b] by
- Removed comment. svn-id: r33581
- 12:50 Changeset [eec2a013] by
- fix last commit (invalid kyra.dat game features for HOFCD) svn-id: r33580
- 12:16 Changeset [126d4a5e] by
- Added detection entries for kyra2 cd italian fan translation (see …
- 12:09 Changeset [5ae93cb1] by
- add support for HOF Italian fan translation to kyra.dat svn-id: r33578
- 12:03 Ticket #3799 (DRASCULA: slowdown when you hold mouse buttons) closed by
- fixed
- 12:02 Changeset [33754ee] by
- Backport fix for bug #2011470: "DRASCULA: slowdown when you hold mouse …
- 12:02 Changeset [c49e7ab7] by
- Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" …
- 11:44 Ticket #3809 (DRASCULA: Typing is slow when you save a game) closed by
- fixed
- 11:43 Changeset [7cce30e9] by
- Backport fix for bug #2017432: "DRASCULA: Typing is slow when you save …
- 11:42 Changeset [c88c69f3] by
- Fix bug #2017432: "DRASCULA: Typing is slow when you save a game" …
- 10:18 Ticket #3771 (BASS: BG Sound stopped on opening item list) closed by
- fixed
- 10:17 Changeset [03d76ca5] by
- Backported fix for bug #1995033 ("BASS: BG Sound stopped on opening …
- 10:16 Changeset [117dee5e] by
- Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). …
- 09:55 Ticket #3770 (BASS: wrong displayed 2 line text) closed by
- fixed
- 09:52 Changeset [79c0064d] by
- Backported fix for bug #1995022 ("BASS: wrong displayed 2 line text"). …
- 09:51 Changeset [e8cee78] by
- Fixed bug #1995022 ("BASS: wrong displayed 2 line text"). svn-id: r33568
- 09:45 Changeset [8bea8aac] by
- Backported fix for allowing upper-case characters in savegame names. …
- 09:41 Changeset [dcecff48] by
- Fixed bug that prevented upper-case letters from being used in …
- 08:05 Changeset [fbae9e9] by
- Proper fix for bug #2035390: Check for …
- 08:05 Changeset [01c50cfe] by
- Proper fix for bug #2035390: Check for …
- 08:01 Changeset [b76f7668] by
- Shut up MSVC warning about mgY being an unreferenced local variable. …
- 07:45 Ticket #3820 (DRASCULA: Can't adjust the volume inside the game) closed by
- fixed
- 07:42 Changeset [7d959b4c] by
- Backported fix for bug #2021902 ("DRASCULA: Can't adjust the volume …
- 07:40 Changeset [4984a28] by
- Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). …
08/02/08:
- 23:11 Changeset [4c74db44] by
- add non-interactive lol demo svn-id: r33556
- 23:08 Ticket #3841 (GUI: setting game id to "scummvm" messes up list) closed by
- fixed
- 23:08 Changeset [2348a617] by
- Backport fix for bug #2035390: "GUI: setting game id to "scummvm" …
- 23:05 Changeset [da2720d4] by
- Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list" …
- 23:01 Changeset [b998a7ef] by
- Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid …
- 22:59 Ticket #3844 (ZAK - Crash when entering the Ankh room) closed by
- worksforme
- 22:51 Changeset [3047e084] by
- Fix for bug #1945335: "SCUMM: Invalid charset id can be stored". …
- 22:51 Ticket #3703 (SCUMM: Invalid charset id can be stored) closed by
- fixed
- 22:32 Changeset [ade185c] by
- Backported fix for bug #1972625 svn-id: r33551
- 22:32 Ticket #3746 (ALL: On-the-fly targets are written to the config file) closed by
- fixed
- 22:32 Changeset [9034ce2a] by
- Fix for bug #1972625 'ALL: On-the-fly targets are written to the …
- 22:20 Changeset [461e2f42] by
- Checkboxes looking good. svn-id: r33549
- 22:11 Changeset [a3f8595] by
- Added basic support for inner shadows. Made sliders look pretty much …
- 21:59 Ticket #3596 (MANIACNES: Crash when game ends) closed by
- fixed
- 21:58 Changeset [549b4b6d] by
- Backport fix for bug #1879606: "MANIACNES: Crash when game ends" …
- 21:57 Changeset [e6b1ff04] by
- Fix bug #1879606: "MANIACNES: Crash when game ends" svn-id: r33546
- 21:41 Ticket #3818 (PS2: trunk not compilable because a missing module) closed by
- fixed
- 21:37 Ticket #3823 (MONKEY2: Misplaced Text) closed by
- fixed
- 21:37 Changeset [ed22f0fd] by
- Backport fix for bug #2023727: "MONKEY2: Misplaced Text" svn-id: r33545
- 21:36 Changeset [39449357] by
- Fix bug #2023727: "MONKEY2: Misplaced Text" svn-id: r33544
- 21:23 Ticket #3794 (DRASCULA: No Spaces in SaveGames Names) closed by
- fixed
- 21:22 Changeset [e8a140af] by
- Backport fix for bug #2007170: "DRASCULA: No Spaces in SaveGames …
- 21:22 Changeset [7e808d77] by
- Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names" svn-id: r33541
- 21:10 Changeset [c0a50d6e] by
- Backport crash when drascula.dat is missing svn-id: r33538
- 21:05 Changeset [4d10465c] by
- Fix crash when drascula.dat file is missing svn-id: r33537
- 19:17 Changeset [f7b0e14] by
- - Backport of r33525 "Detect both HOF non-interactive demos.". - …
- 18:17 Ticket #3845 (WOODRUFF : Endgame & tobozon (the weird phone) & Savegame) created by
- […] […]
- 17:46 Ticket #3844 (ZAK - Crash when entering the Ankh room) created by
- […] […]
- 16:30 Changeset [03ffc30b] by
- Fixed: Text selection background overlap scrollbars. svn-id: r33533
- 16:23 Changeset [c5980b62] by
- Screen/dialog dimming. svn-id: r33532
- 16:12 Changeset [77a24bb0] by
- HOF: backport bug fix for FM-Towns music when using output rates other …
- 15:59 Changeset [efd4a7a7] by
- Made loadResourcesFromSave internally use the loadResource-function. …
- 15:47 Changeset [6307c466] by
- - Combined loadAbs and loadResource into one function. - Made resource …
- 15:15 Changeset [7cb23c76] by
- Improved looks on the Modern theme in the new GUI. Added support for …
- 15:05 Changeset [64fe71fe] by
- Added a member function loadSoundFile to Sound which accepts a …
- 14:42 Changeset [6e9bbd73] by
- Fixed yet another crash in kyra1 amiga. svn-id: r33526
- 14:37 Changeset [2d647afb] by
- Detect both HOF non-interactive demos. svn-id: r33525
- 14:35 Changeset [2e65c059] by
- Add warning when a voc file is not found. svn-id: r33524
- 14:35 Changeset [b58beb24] by
- HOF: bug fix for FM-Towns music when using output rates other than …
- 14:32 Changeset [a023dba] by
- Fixed regressions in kyra1 amiga. svn-id: r33522
- 11:58 Ticket #3842 (KYRA1: long savegame names cause garbage) closed by
- fixed
- 11:57 Changeset [1038ca8d] by
- Backport fix for bug #2035459 "KYRA1: long savegame names cause …
- 11:57 Changeset [0cbaaf73] by
- Proper fix for bug #2035459 "KYRA1: long savegame names cause …
- 11:40 Changeset [8c5360c8] by
- Fix for bug #2035459 "KYRA1: long savegame names cause garbage". …
- 09:24 Changeset [d27f6f20] by
- iPhone: Split up the bloated pollEvent() into new functions, and fixed …
- 06:36 Ticket #3843 (WEB: ftp.humongous.com no longer exists/resolves) created by
- […] […]
- 06:26 Ticket #7648 (TINSEL: Add support for Discworld demo) created by
- […] […]
- 03:19 Changeset [c349a8dc] by
- * Increasing max number of allowed token on one line. * Increasing …
- 02:43 Changeset [86079c20] by
- Fixed issues detected by DrMcCoy's obnoxious compiler. ;) svn-id: r33511
- 02:26 Changeset [3ec28ce4] by
- Removed debug code I forgot a long time ago ;) svn-id: r33510
- 02:24 Changeset [15aada52] by
- * Added a preprocessor to deal with the crappy location scripts in …
- 00:21 Ticket #3842 (KYRA1: long savegame names cause garbage) created by
- […] […]
08/01/08:
- 22:55 Ticket #3841 (GUI: setting game id to "scummvm" messes up list) created by
- […] […]
- 21:51 Changeset [01b7d269] by
- Replicating the trunk GUI theme. WIP. svn-id: r33508
- 20:19 Changeset [44d91bfa] by
- Massive changes to the renderer in order to replicate the current GUI …
- 16:44 Changeset [1caf48b0] by
- Keymapper WIP: * Renamed UserAction to simply Action * Implemented …
- 16:33 Changeset [a89fb6b7] by
- Moved Ludde & yaz0r to a new credits section, retired project leaders …
- 16:31 Changeset [fb122a08] by
- Print a warning if unsupported XMIDI controllers are used svn-id: r33495
- 15:45 Changeset [a15ebfb7] by
- Theme Layout parsing, WIP. svn-id: r33494
- 14:38 Ticket #8904 (Case-insensitivy and directory handling for engines) created by
- […] […]
- 14:28 Changeset [426e567d] by
- (backport) Fixed crash on exit from commit #32742 - the memory leak …
- 14:27 Changeset [3f56ff8] by
- Fixed crash on exit from commit #32742 - the memory leak was only in …
- 14:04 Ticket #3740 (IHNM: No Load Game Confirmation) closed by
- fixed
- 14:03 Changeset [6b31dff8] by
- (backport) Added load confirmation dialog for IHNM, like in the …
- 14:03 Changeset [0145dd38] by
- Added load confirmation dialog for IHNM, like in the original. Fixes …
- 10:29 Changeset [262cc33d] by
- Fixed compiler problem with anyProp var. svn-id: r33489
- 10:18 Changeset [9bd3b076] by
- Support for XML layout with unspecified keys. XML Layout parsing. WIP. …
- 08:55 Changeset [7d797c87] by
- Merged revisions …
07/31/08:
- 21:56 Changeset [a51f4540] by
- Added check for valid save slots, when loading savestates using -x …
- 21:13 Changeset [8721102] by
- Updated modern and classic themes for the 'Load' button svn-id: r33482
- 20:37 Changeset [169c4442] by
- Silencing a compiler warning by adding a newline at the end of the …
- 20:26 Changeset [1cee289f] by
- Added missing ThemeEval header. svn-id: r33480
- 20:23 Changeset [66137891] by
- Fixed SVNMerge trash which got commited in last fix. svn-id: r33479
- 17:58 Ticket #3840 (WINCE: plugin build fails recognizing games on WM6.1) created by
- […] […]
- 17:33 Changeset [e89a01dc] by
- Enabled the correct features for standard builds svn-id: r33478
- 17:32 Changeset [b16ca327] by
- Wrong syntax for features. should be , separated not space. svn-id: r33477
- 17:26 Changeset [f2e71ec] by
- added display functionality to VirtualKeyboard to allow preview of key …
- 17:23 Changeset [e8278c4c] by
- GUI Layout parsing. Work in progress. svn-id: r33475
- 15:15 Changeset [f5b7004f] by
- * Removed references to the current _backgroundInfo from parser code. …
- 14:20 Changeset [0679889] by
- Disabled masks in BRA Amiga, because the decoding is not known yet. …
- 14:05 Ticket #3839 (LOST IN TIME: sprite gets corrupted during a dialogue) created by
- […] […]
- 13:49 Ticket #3838 (GOB: LIT - palette issue with sprites) created by
- […] […]
- 13:49 Ticket #8902 (Workaround for incorrectly compressed FotAQ) closed by
- 13:46 Changeset [8d7480f3] by
- Backported patch #2030058 ("Workaround for incorrectly compressed …
- 13:45 Changeset [b79f069c] by
- Applied my patch #2030058 ("Workaround for incorrectly compressed …
- 13:36 Changeset [342d0bd2] by
- - Added Common::mem_fun_ref for object references instead of pointers. …
- 12:50 Changeset [6ed4beb1] by
- Made changing of background more flexible, in that the engine can now …
- 12:26 Changeset [591973c8] by
- Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills …
- 11:29 Changeset [538fdcc] by
- Set correct font for dialogues in BRA Amiga. svn-id: r33467
- 11:16 Changeset [bc0ec3f6] by
- Update MSVC project files for Kyra Lands of Lore additions. svn-id: r33466
- 10:54 Changeset [ad6563a5] by
- Bug fixes to get new keyboard pack working svn-id: r33465
- 10:52 Changeset [eb9462c1] by
- Removed debugging leftover. svn-id: r33464
- 10:47 Changeset [5e0df8ad] by
- Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro …
- 10:47 Ticket #8901 (KYRA: Lands of Lore Intro + Character selection) closed by
07/30/08:
- 21:58 Changeset [aa8873aa] by
- MAD should always be enabled for Symbian builds. svn-id: r33462
- 21:48 Changeset [1fe2700] by
- Added support for Savestates to be loaded from the launcher svn-id: r33461
- 16:59 Changeset [01cf9174] by
- Bugfix: Pixel init in Conolution mappings svn-id: r33460
- 16:26 Changeset [278a5fbb] by
- This time properly reverted my accidental commits of the …
- 16:06 Changeset [55e4eb8d] by
- Fixed Win32 build, after Fingolfin's commits (probably because of the …
- 15:48 Changeset [9e4bc56] by
- Simplify/optimize/cleanup detectGameFilebased further svn-id: r33457
- 15:44 Changeset [4632a330] by
- Revert my accidental commit of the OSystem changes (oops) svn-id: r33456
- 15:38 Changeset [fbe4f0dd] by
- Simplified advanced detector file sys scanning code svn-id: r33455
- 15:19 Changeset [c84386b4] by
- Layout XML format. WIP. svn-id: r33454
- 15:16 Changeset [04c05d3c] by
- Advanced detector: split out part of detectGame into a new function …
- 15:01 Changeset [aa2ffe04] by
- Reordered initialization order to kill a ton of warnings. svn-id: r33452
- 15:00 Changeset [8345c1b6] by
- fix for new read-only File object svn-id: r33451
- 14:40 Changeset [a4ac4487] by
- Merged revisions …
- 14:08 Changeset [f930bbac] by
- Finished documentation. svn-id: r33449
- 13:47 Changeset [e2a2a672] by
- - major re-factoring of VK - all GUI-related code has been abstracted …
- 13:33 Changeset [e7959952] by
- Rewrote most of the XML parser class. Added support for defining the …
- 11:36 Changeset [81cb4931] by
- Debug printing a couple more relevant variables in addAni. svn-id: r33446
- 11:03 Changeset [4210defa] by
- Added some debug aids related to addAni and the processSeqList …
- 08:23 Changeset [8941a96] by
- Make sure that save game descriptions are 0-terminated svn-id: r33438
- 07:58 Changeset [3dbeeaf] by
- * Unified implementation of flow control opcodes in NS and BRA * …
- 07:39 Changeset [1e2988b7] by
- Changed BufferedReadStream to not permanently decrease its buffer size …
- 07:18 Changeset [998c3d86] by
- Version updates for Mac OS X svn-id: r33434
- 06:25 Changeset [8bdbbaf] by
- Reordered initialization lists to silence warning. svn-id: r33432
07/29/08:
- 23:24 Changeset [a051061e] by
- GCC compilation fixes svn-id: r33430
- 20:21 Changeset [ca8a4eff] by
- - Formatting - Improved Functor#Mem::isValid implementations. svn-id: …
- 20:15 Changeset [e3a600b1] by
- Little fix for documentation. svn-id: r33426
- 20:09 Changeset [68f41290] by
- Documentation for func.h. svn-id: r33425
- 19:01 Changeset [a1e3d416] by
- Added --list-saves support for CINE svn-id: r33422
- 17:42 Changeset [aaa4d104] by
- Added two new classes, BufferedReadStream & …
- 17:00 Changeset [0a95a48] by
- Added documentation for the functions in algorithm.h. svn-id: r33416
- 16:29 Changeset [57c069ad] by
- Mass detector: sort all newly detected games by target name before …
- 16:16 Changeset [df6e8e88] by
- Added convenience accessor method GameDescriptor::preferredtarget …
- 16:12 Changeset [bcac4966] by
- CONFIGMAN: Store domains in the order they were added svn-id: r33413
- 16:09 Changeset [0be985ce] by
- Changed class File (and derived classes) to only support read-only …
- 13:46 Changeset [c9051fcf] by
- Make sure processSeqList and purgeSeqList are only called in the main …
- 13:44 Changeset [d83c6d7] by
- Added purgeSeqList function (Used in mainloop now). Let's see if this …
- 12:59 Changeset [f46ee2b7] by
- * Implemented pause/resume of command execution * Implemented command …
- 12:56 Changeset [52700d59] by
- Added a debug message to loadTempSaveOS's to check whether we loaded …
- 10:22 Changeset [f31cf5d9] by
- * Added flexible verb configuration for both NS and BRA. * Objects can …
- 10:13 Changeset [0365c45] by
- Rearranged parts of the Operation Stealth savegame loading routine. - …
- 09:44 Changeset [884b753c] by
- Added dialogue text rendering for BRA. svn-id: r33402
- 09:23 Changeset [a1f48b91] by
- Formatting. svn-id: r33401
- 09:16 Changeset [290f76a6] by
- Added a reset method to SharedPtr, which allows NULLifying it. …
- 06:04 Changeset [50b7e5aa] by
- Added --list-saves support for TOUCHE svn-id: r33398
- 05:05 Changeset [cf979209] by
- Added --list-saves support for SWORD2 svn-id: r33396
- 04:51 Changeset [b0e08965] by
- Added --list-saves support for SWORD1 svn-id: r33395
- 04:06 Changeset [598394e] by
- Mask files don't always exist in Amiga version of BRA, in paricular …
- 04:00 Changeset [fd40cb43] by
- Add check common directories, in loadScenery() for Amiga version of …
- 03:14 Changeset [c8400e97] by
- * Fixed positioning of balloons and faces in BRA (dos, at least). * …
- 02:12 Changeset [6023e66] by
- Added --list-saves support for SAGA svn-id: r33391
- 01:52 Changeset [c318987f] by
- Added --list-saves support for QUEEN svn-id: r33390
- 00:54 Changeset [e5c09b01] by
- BASE: in runGame, do not set addDefaultDirectory() the game path …
- 00:50 Changeset [d848543e] by
- Changed advanced detector to *always* use the FSNode API for detection …
- 00:49 Changeset [e1520c64] by
- Changed output of --test-detector: multiple hits with same gameid now …
- 00:02 Changeset [7a00d13d] by
- Backported SDL mixer fix svn-id: r33386
- 00:02 Changeset [4a91045] by
- SDL: Properly init vars related to mixer double buffering svn-id: r33385
Note:
See TracTimeline
for information about the timeline view.