Opened 16 years ago

Closed 15 years ago

Last modified 15 years ago

#3839 closed defect

LOST IN TIME: sprite gets corrupted during a dialogue

Reported by: SF/glorifindel Owned by: DrMcCoy
Priority: low Component: Engine: Gob
Version: Keywords: original
Cc: Game: Lost in Time


Near the end of the dialogue with Makandal in his hut in the last part of the game the sprite seems to get corrupted:

I'm using the italian CD version with the current SVN build on win32.

Ticket imported from: #2033907. Ticket imported from: bugs/3839.

Change History (5)

comment:1 by SF/glorifindel, 16 years ago

Summary: LOST IN TIME:LOST IN TIME: sprite gets corrupted during a dialogue

comment:2 by DrMcCoy, 16 years ago

Owner: set to DrMcCoy
Priority: normallow

comment:3 by bluegr, 16 years ago

If I'm not mistaken, this is a bug in the original version, though it's been a while since I played the game

comment:4 by sev-, 15 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:5 by sev-, 15 years ago

Keywords: original added
Status: newclosed
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