Timeline



08/07/02:

13:26 Changeset [d0a9419] by Ruediger Hanke <tomjoad@…>
input/output were swapped in codec 0 svn-id: r4713
00:32 Ticket #395 (new gui and command line errors) closed by fingolfin
fixed
00:32 Changeset [c33969b8] by Max Horn <max@…>
fix for bug #591810 svn-id: r4712
00:13 Ticket #391 (ZAK256: save game while leaving the bus) closed by SF/ender
wontfix
00:10 Ticket #393 (Sound effects out of sync.) closed by SF/ender
invalid
00:07 Ticket #8003 (master volume command line switch) created by SF/trinity78
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00:00 Ticket #395 (new gui and command line errors) created by SF/trinity78
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08/06/02:

23:47 Ticket #392 (Objects overlapping text.) closed by SF/khalek
23:44 Ticket #394 (Weird widgets in the ingame GUI.) closed by SF/khalek
22:31 Ticket #394 (Weird widgets in the ingame GUI.) created by SF/superqult
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22:22 Ticket #393 (Sound effects out of sync.) created by SF/superqult
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22:19 Ticket #392 (Objects overlapping text.) created by SF/superqult
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21:24 Ticket #391 (ZAK256: save game while leaving the bus) created by SF/logicdeluxe
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17:38 Ticket #390 (ZAK256: using the bus to airport) created by SF/logicdeluxe
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15:05 Ticket #8002 (Possible fix for bug #558711) created by eriktorbjorn
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05:40 Changeset [f2872f1d] by aquadran
DIG: implemented missing music codecs 4,5,6 and fixed codec 10 …

08/05/02:

23:57 Changeset [4e6688fc] by Nicolas Bacca <arisme@…>
Project update svn-id: r4710
23:55 Changeset [04c9ae5] by Nicolas Bacca <arisme@…>
Do not hide the toolbar in Zak (let the happy user hide it, always …
17:45 Ticket #8000 (Bugfix for extract.c) closed by SF/bbrox
16:30 Ticket #8001 (SIMON2: Lockup workaround) created by eriktorbjorn
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15:57 Ticket #8000 (Bugfix for extract.c) created by SF/kirschsaft
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06:07 Changeset [b07a4019] by Nicolas Bacca <arisme@…>
Thought 5 minutes before recoding mute sound *properly*, rewrite …
06:04 Changeset [8420e9b8] by Nicolas Bacca <arisme@…>
Adding Loading splash screen, fix Zak resolution, fix hidden toolbar …
06:03 Changeset [8ac33221] by Nicolas Bacca <arisme@…>
Adding Loading Splash screen svn-id: r4706
01:28 Ticket #389 (ALL: GUI makes objects disappear) created by SF/trinity78
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01:00 Ticket #388 (Infinite loop) closed by fingolfin
duplicate
00:53 Ticket #388 (Infinite loop) created by SF/gfx
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08/04/02:

23:24 Changeset [ef5a5e0f] by Nicolas Bacca <arisme@…>
Reduce the g0re level of the quit button for WinCE svn-id: r4705
21:52 Changeset [0a49d13e] by Nicolas Bacca <arisme@…>
Better WinCE virtual keyboard management svn-id: r4704
18:14 Ticket #7210 (enhanced scaling) closed by fingolfin
18:11 Ticket #347 (Sam&amp;Max Demo: Inventory graphics glitch) closed by fingolfin
fixed
17:31 Changeset [726339d0] by aquadran
corrected cvs headers svn-id: r4703
16:54 Changeset [30a2f9b2] by Max Horn <max@…>
fixed compile error svn-id: r4702
16:30 Changeset [9fa6145d] by aquadran
DIG: preliminarily support for music in the game svn-id: r4701
16:21 Ticket #7995 (Getting simon2win to start at all) closed by SF/ender
16:21 Changeset [ac7e6a15] by James Brown <ender@…>
Patch #589718: Simon2Win startup (by eriktorbjorn) svn-id: r4700
16:03 Ticket #387 (SIMON: not wearing beard) created by wjp
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13:25 Changeset [f166da9] by Max Horn <max@…>
Patch #590751: SIMON: FillOrCopyStruct unknowns svn-id: r4699
13:25 Ticket #7999 (SIMON: FillOrCopyStruct unknowns) closed by fingolfin
13:15 Ticket #7999 (SIMON: FillOrCopyStruct unknowns) created by wjp
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13:13 Changeset [6e8bc1b9] by Nicolas Bacca <arisme@…>
Quick fix for WinCE alignments problems - feel free to make it default …
13:04 Ticket #7998 (o6_walkActorToObj() fix) closed by fingolfin
wontfix
13:03 Changeset [2eb5944] by Max Horn <max@…>
veeery stupid bug svn-id: r4697
11:01 Changeset [c0c306c3] by Nicolas Bacca <arisme@…>
Only displays the Keys option for WinCE svn-id: r4696
02:56 Ticket #284 (FOA: Indy doesn't stop moving) closed by fingolfin
fixed
02:56 Ticket #7998 (o6_walkActorToObj() fix) created by SF/painelf
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02:53 Changeset [8779d00] by Max Horn <max@…>
workaround for bug #558236; renamed actorAnimate to animateCostume (to …
01:18 Changeset [77daed66] by Max Horn <max@…>
Fixed (worked around?) the nested dialog redraw bug; slightly changed …
00:46 Ticket #386 (ALL: Changing sound volume cause music to play) created by fingolfin
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00:44 Changeset [72efbd36] by Max Horn <max@…>
NewGUI fixes: save game numbering starts at 0; allow to load autosave …
00:26 Changeset [40133b47] by Max Horn <max@…>
maybe this will fix #581314 ? svn-id: r4692
00:04 Changeset [62bdfef0] by Max Horn <max@…>
I poked thru old versions of ScummVM, and in the end found out the …

08/03/02:

23:59 Ticket #7997 (SIMON: save dialog broken text display) closed by fingolfin
22:49 Changeset [1c6bc15f] by Ralph Brorsen <painelf@…>
wjps simon save dialog patch. test for narrow letters was fixed, …
21:38 Ticket #7997 (SIMON: save dialog broken text display) created by wjp
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13:45 Ticket #385 (MI2: No music if room transition is too fast) created by SF/zorbid
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12:32 Ticket #379 (ALL: Clicking sounds) closed by fingolfin
fixed
11:57 Changeset [cc04dccf] by Max Horn <max@…>
hopefully fixed #589746 (Clicking sounds) svn-id: r4689

08/02/02:

20:48 Ticket #384 (MI1CD: Incorrectly aborted cutscene (no verbs!)) created by SF/logicdeluxe
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16:21 Ticket #7232 (AUDIO: SFX/Music from Amiga files (SCUMM)) created by SF/logicdeluxe
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16:12 Ticket #7996 (Screenshots (feature request #559626)) created by eriktorbjorn
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15:45 Ticket #383 (ALL: savegame slot 81 is save only (old GUI)) created by SF/logicdeluxe
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11:30 Ticket #382 (ALL: mp3 bug when loading a save game) created by SF/logicdeluxe
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11:29 Ticket #381 (ZAK256: airport doors) created by SF/logicdeluxe
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11:26 Ticket #380 (ZAK256: scrolling in labyrinths) created by SF/logicdeluxe
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