SIMON: save dialog broken text display
|Reported by:||wjp||Owned by:|
|Game:||Simon the Sorcerer 1|
In the savegame dialog for Simon (simon1dos), the text length is calculated incorrectly. 'Long' characters (and except 'l' and 'i') are given length 4, and 'short' characters ('l' and 'i') are given length 6. These are clearly the wrong way around. (in SimonState::save_or_load_dialog)
Ticket imported from: #590617. Ticket imported from: patches/102.