Custom Query (15 matches)

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Ticket Summary Status Owner Type Component Priority
#11244 CLOUD: Crash when loading a save from the launcher new defect Cloud high
#11483 ZVISION: ZGI: Music broke new defect Engine: ZVision high
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new defect Engine: Cruise high
#11644 DRAGONS: Splash screen font background too visible new defect Engine: Dragons high
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable new defect Port: Android high
#11910 BACKENDS: Symbian - The numeric keypad gets stuck. new defect Port: Symbian high
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1 new defect Engine: Petka high
#12032 BACKENDS: SDL: cursor drifting for game controller new defect --Unset-- high
#12074 TWINE: rendering of the holomap is broken new defect Engine: TwinE high
#12085 TWINE: depth sorting issue for doors new defect Engine: TwinE high
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds new defect Port: iOS high
#12719 BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3 new defect Port: 3DS high
#12761 PRIVATE: Cinematics in Private Eye are too slow new neuromancer defect Engine: Private high
#12775 BASE: The -g / --gfx-mode command-line option still handles the old scaler names new sev- defect Common high
#12820 TWINE: polygon rendering for the holomap trajectory vehicle is broken new defect Engine: TwinE high
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