#10659 |
TINSEL: DW1: Act4 hidden city guards crash
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new
|
|
defect
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Engine: Tinsel
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high
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#10714 |
GOB: Woodruff - Couldn't talk to the Beast
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new
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|
defect
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Engine: Gob
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high
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#11483 |
ZVISION: ZGI: Music broke
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new
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|
defect
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Engine: ZVision
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high
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#11841 |
GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door
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pending
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defect
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Engine: Grim
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high
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#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
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pending
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|
defect
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Engine: Grim
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high
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#13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
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new
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|
defect
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Engine: Parallaction
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high
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#14357 |
TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
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pending
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lephilousophe
|
defect
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Engine: Tetraedge
|
high
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#14455 |
CLOUD: Cloud syncing wastes FPS due to excessive save game scanning/checking in Grim Fandango
|
new
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|
defect
|
Cloud
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high
|
#14462 |
STARK: Only actors are visible in OpenGL 1.3 rendering mode
|
new
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dwatteau
|
defect
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Engine: Stark
|
high
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#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
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sev-
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feature request
|
Ports
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high
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#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
|
defect
|
Engine: Tony
|
high
|
#14633 |
AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds
|
new
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fracturehill
|
defect
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Engine: AGS
|
high
|
#14645 |
CGE2: Sfinx crashes when talking to the tailor after the concert
|
new
|
|
defect
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Engine: CGE2
|
high
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
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new
|
|
defect
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Engine: Tinsel
|
high
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
|
defect
|
Engine: Sword2
|
high
|
#14863 |
PRIVATE: use original cursors from the exe
|
new
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neuromancer
|
feature request
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Engine: Private
|
high
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
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new
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|
defect
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Engine: Groovie
|
high
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#15157 |
SKY: BASS cursor disappeared
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new
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|
defect
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Engine: Sky
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high
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#15190 |
CINE: Operation Stealth demo hangs on the DS
|
new
|
|
defect
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Engine: Cine
|
high
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#15197 |
HUGO: Icon bar gets stuck with the DS port
|
new
|
|
defect
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Engine: Hugo
|
high
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#15356 |
AGS: Implement custom keymapper for a selection of games
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new
|
|
feature request
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Engine: AGS
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high
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#15489 |
SAGA: IHNM fails to start on the 3DS
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new
|
|
defect
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Engine: SAGA
|
high
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#15505 |
SCUMM HE MOONBASE: big endian problem (MORPHOS)
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pending
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AndywinXp
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defect
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Engine: SCUMM
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high
|
#15531 |
GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL renderer)
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new
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|
defect
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Engine: Grim
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high
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#15605 |
GRIM: Stuck on building view after cutscene that follows transplant of Glotti's heart
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new
|
|
defect
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Engine: Grim
|
high
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#15621 |
REMORSE: Crusader: No Remorse hangs or crashes when jumping onto conveyor belts from certain angles
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new
|
|
defect
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Engine: Ultima
|
high
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#15632 |
BAGEL: The Space Bar audio problem
|
new
|
dreammaster
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defect
|
Engine: BAGEL
|
high
|
#15656 |
MIDI: Add support for Nuked SC-55
|
new
|
|
feature request
|
Audio
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high
|
#15657 |
AGS: It Takes Two To Tangle: Screen Scroll issues
|
new
|
|
defect
|
Engine: AGS
|
high
|
#15668 |
GRIM: Segfault and use-heap-after-free in the wine cellar moving around the forklift
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new
|
|
defect
|
Engine: Grim
|
high
|
#15699 |
FREESCAPE: TinyGL stipple pattern implementation using textures is somehow broken
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
high
|
#15745 |
SWORD2: Unknown game variant for sword2
|
new
|
|
defect
|
Engine: Sword2
|
high
|
#15761 |
AGS: The Blackwell Legacy and Unbound - Volume drop when speech occurs doesn't work
|
new
|
|
defect
|
Engine: AGS
|
high
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#15765 |
FREESCAPE: Dark Side endgame seems buggy
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
high
|
#15802 |
SCUMM: MI2: iMUSE bug on Booty Island
|
new
|
|
defect
|
Engine: SCUMM
|
high
|
#15817 |
DGDS:HoC: German umlauts in Textboxes are not displayed
|
new
|
|
defect
|
Engine: DGDS
|
high
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#15818 |
DGDS:HoC: Cut-Scenes cannot be skipped
|
new
|
|
defect
|
Engine: DGDS
|
high
|
#15820 |
AGS: Lamplight City (GOG - English) Case 2 could not be wrapped up correctly
|
new
|
|
defect
|
Engine: AGS
|
high
|