Timeline
02/06/24:
- 22:15 Ticket #14946 (Orion Burger: Main menu new music after completing game) created by
- After completing the game, the main menu continue playing the end …
- 22:12 Ticket #14945 (Orion Burger: Cancel dialogue) created by
- I noticed that by clicking in the world on something and triggering a …
- 21:54 Ticket #14944 (Orion Burger: Crash at distillery in test 3) created by
- When you produce the carrot drink in the distillery, the 64Bit version …
- 21:47 Ticket #14943 (Orion Burger: Animation error for Stolie) created by
- When talking to Stolie in test 5, he is moving his head. His Cap …
- 21:44 Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) created by
- When in the labyrinth in test 3, the game can end in a soft lock when …
- 21:30 Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) created by
- The game has sometimes problem with too long audio for the current …
- 21:09 Ticket #14935 (Messages when adding Blackwell games to ScummVM) closed by
- invalid: Hi, thank you for the report! All of these game variants are already …
- 20:53 Ticket #14940 (Orion Burger: TV comments already say its broken) created by
- In Test 4, when Wilbur looks at the TV in his room BEFORE it got …
- 20:50 Ticket #14939 (Orion Burger: Bork in living room no movement) created by
- I noticed that the first Bork (purple), who is laying in the living …
- 20:38 Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) created by
- The useless Gizmo you get during Test 4 is not working as expected. - …
- 19:54 Ticket #14937 (Orion Burger: No shadows for any character) created by
- The characters have actually always a shadow. Wilbur usually a simple …
- 19:48 Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) created by
- The drummer of the band Drumz in Test 5 is playing with his sticks. …
- 02:17 Ticket #14935 (Messages when adding Blackwell games to ScummVM) created by
- ScummVM 2.7.1 (Jul 15 2023 06:46:17) Microsoft Windows [Version …
02/05/24:
- 23:26 Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) created by
- After finishing Test 5, Wilbur is about to get send back to earth. …
- 23:15 Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) created by
- In Test 4 you become the useless gizmo, if you play around with it, …
- 23:10 Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) created by
- In Test 4 you have to kill a Bork by connecting wires. The animation …
- 23:00 Ticket #14931 (Orion Burger: Double Wilbur in Test 5) created by
- When Wilbur gives the band leader Vibe the dog collar in Test 5, the …
- 22:48 Ticket #14930 (Orion Burger: Wilbur no mouth animations) created by
- I just noticed, that Wilbur often is missing his mouth movement. It …
- 22:43 Ticket #14929 (Orion Burger: objects not showing in Test 4) created by
- In Test 4, I noticed at least two missing graphics. The flush chain is …
- 22:31 Ticket #14928 (Orion Burger: Soft Lock Diner with Vera at Test 5) created by
- At Test 5, when talking with Vera and going through the whole dialogue …
- 20:48 Ticket #14927 (Orion Burger: Soft lock in basement) created by
- When you are in test 3 in the basement of the shack, you can't leave …
- 20:28 Ticket #14926 (Orion Burger: Soft Lock at town hall) created by
- After Perkins lost his island, he rushes to the town hall and attacks …
- 19:13 Ticket #14925 (Orion Burger: Crash at rocker) created by
- After Burl left the diner, the Rockband appears. This screen is very …
- 14:04 Ticket #14924 ([SCI] Crash at portal in lighthouse) created by
- When opening a portal in lighthouse the game crashes with debugger …
02/04/24:
- 23:51 Ticket #14919 (M4: Orion Burger: Footstep Soundeffect missing) closed by
- fixed
- 17:36 Ticket #14923 (ANDROID: AGS: Black characters in Gobliiins 5) created by
- If run Gobliiins 5 on Android Scummvm 2.8.0 (Pixel 4A - Android 11) …
- 13:32 Ticket #14892 (DOTT: Crash when trying to play MM on Ed's computer) closed by
- fixed: So I guess it's fixed then. But if not, feel free to reopen.
- 05:27 Ticket #14913 (Orion Burger: Missing Animation in interrogation chamber at start) closed by
- fixed: Fixed. Kudos for noticing the difference.
- 04:22 Ticket #14920 (Orion Burger: Missing generic messages by Wilbur) closed by
- fixed: Fixed. They now correctly give a response.
- 04:13 Ticket #14914 (Orion Burger: Skip Intro) closed by
- fixed: Good catch. Fixed.
- 01:17 Ticket #14917 (Orion Burger: Game crashes at Diner during conversations) closed by
- fixed: I think I've sorted out all the problems in the room. Burl now remains …
02/03/24:
- 20:39 Ticket #14922 (VCRUISE: Schizm: low performance when playing directly from the DVD) created by
- The game in 'E:\' seems to be an unknown game variant. Please report …
- 19:55 Ticket #14921 (SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes) created by
- I am using ScummVM version 2.8.0. I tried throwing rocks at the …
- 19:23 Ticket #14916 (Orion Burger: Crash at town hall) closed by
- fixed: Thanks for the report. I think this is the same as a problem I just …
- 15:41 Ticket #14920 (Orion Burger: Missing generic messages by Wilbur) created by
- Wilbur seems to miss some generic messages, I noticed missing audio …
- 15:32 Ticket #14919 (M4: Orion Burger: Footstep Soundeffect missing) created by
- Whenever Wilbur is walking, in the Original version, his footsteps …
- 15:24 Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) created by
- As soon as Wilbur uses the hamster wheel in Test 2, either correctly …
- 13:42 Ticket #14917 (Orion Burger: Game crashes at Diner during conversations) created by
- Trucker Burl disappears from the diner after a very short time. Even …
- 13:25 Ticket #14916 (Orion Burger: Crash at town hall) created by
- In the town hall, you can knock on the three doors of the …
- 13:02 Ticket #14915 (ScummVM Tools: Mohawk Bitmaps) created by
- Greetings, Is it possible to add the code from this source to ScummVM …
- 12:57 Ticket #14914 (Orion Burger: Skip Intro) created by
- The intro of the game can be cancelled via ESC in the original …
- 12:55 Ticket #14913 (Orion Burger: Missing Animation in interrogation chamber at start) created by
- At the beginning of the game, Wilbur is abducted by aliens and …
- 02:46 Ticket #14912 (SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, when you are …
- 02:39 Ticket #14911 (SCI: QFG4: Brief Display and No Audio at Bushes) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, when you …
- 00:18 Ticket #14910 (SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer ...) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, when I give …
02/02/24:
- 17:24 Ticket #14909 (Orion Burger crashes in the Intro in the German version) created by
- If in the German Version in the Intro (where you are tied to the …
- 05:28 Ticket #14908 (Is it possible to include WarBreeds?) closed by
- invalid: No. It's a Realtime Strategy game, so outside the scope for ScummVM. …
02/01/24:
- 19:10 Ticket #14908 (Is it possible to include WarBreeds?) created by
- Hello, I would like to know if it is possible to include the …
- 18:29 Ticket #14907 (SCI: KQ7: Crash on reaching chapter 4) created by
- I am currently playing Kings Quest VII, directly from the original …
- 12:57 Ticket #14524 (GRAPHICS: Wetlands (and possibly others) use own cursor palette) closed by
- fixed: Fixed by @neuromancer, closing. Much appreciated.
- 10:21 Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) closed by
- fixed: Yes, this should work as intended, now. I am closing the ticket.
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