Timeline



Jul 7, 2023:

6:32 PM Ticket #11988 (SHERLOCK: Chinese language support) closed by tag2015
fixed
12:41 PM Ticket #10804 (MADE: Return to Zork FM-TOWNS Unknown Variant) closed by tag2015
fixed
9:42 AM Ticket #14532 (MIght and Magic 1 cast spell abort game) created by ArekReve
In original look mode. After combat start i try cast spell 1 - 8, and …
9:26 AM Ticket #13647 (MOHAWK: Unknown game variant for mohawk - Wanderful Storybook Sampler ...) closed by tag2015
fixed: Added in commit …
9:12 AM Ticket #11993 (KYRA: Updates to KYRA.DAT file for Chinese & Korean releases) closed by tag2015
fixed: All four versions are now supported. Closing

Jul 6, 2023:

9:58 PM Ticket #12042 (AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam ...) closed by tag2015
fixed: Support for Anniversary editions added in commits …
9:57 PM Ticket #12043 (AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam ...) closed by tag2015
fixed: Support for Anniversary editions added in commits …
9:56 PM Ticket #14135 (AGOS: Unknown game variant for agos) closed by tag2015
fixed: Support for Anniversary editions added in commits …
9:55 PM Ticket #13927 (AGOS: Unknown game variant for Simon the Sorcerer 1 (Anniversary)) closed by tag2015
fixed: Support for Anniversary editions added in commits …
7:52 PM Changeset [80953965]branch-2-7branch-2-7-1 by tag2015
MYST3: Add detection entry for Japanese DVD version Reported in TRAC …
7:50 PM Ticket #14298 (Myst3 unknown game variant (DVD Windows v1.24, Japanese only)) closed by tag2015
fixed
7:47 PM Changeset [9d639ace]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:45 PM Changeset [ab0f2f8a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
MYST3: Add detection entry for Japanese DVD version Reported in TRAC …
7:31 PM Ticket #13547 (Screenshot directory) closed by sev-
worksforme
6:54 PM Changeset [36418c7e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
ANDROID: Increase timeout to trigger middle click to 1.5s
6:54 PM Changeset [c2ee0fb2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
ANDROID: Notify user when a touch will trigger a right or middle click
6:07 PM Ticket #13297 (DIRECTOR: Star Trek The Next Generation Technical Manual crash with a ...) closed by jamie-marchant
fixed
5:41 PM Ticket #11394 (Unknown game variant for AGOS - Simon the Sorceror 2 - GOG Edition) closed by tag2015
fixed
4:49 PM Ticket #6948 (GUI: Allow text selection) closed by tag2015
fixed: Implemented in PR 4753
4:21 PM Ticket #7583 (KYRA1: Add support for Korean/DOS version) closed by tag2015
fixed: Supported since 2.7.0 thanks to phcoder
3:58 PM Ticket #7558 (SDL: mouse emulation through cursor keys) closed by tag2015
outdated: This feature was implemented years ago with the "virtual mouse" and …
12:58 PM Changeset [3adfcf17]branch-2-7branch-2-7-1 by tag2015
AGS: Add detection for Personal Rocket full version
12:53 PM Changeset [97d9ae08]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for Personal Rocket full version
3:57 AM Ticket #14531 (GOB: Add the Russian CD version for Gobliiins) created by Svipur
The game in 'Gob1CD\' seems to be an unknown game variant. Please …

Jul 5, 2023:

10:18 PM Changeset [cd970d59]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mistydemeo
DIRECTOR: fix FileIO::m_fileName Adding one to the prefix's length …
6:36 PM Changeset [1a0b05dc]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: v0-1-2-3: Implement post-load fixes (from orig. menu to GMM) …
6:36 PM Changeset [fd8cf5de]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: ZAK (FM-Towns): Fix bug #14387 This fixes a crash when loading …
6:36 PM Changeset [cccac847]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: SAMNMAX: Fix bug #14467 This was caused by the fact that the …
6:36 PM Changeset [12ce9790]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: SAMNMAX: Post-load fix for savegames presenting bug #14467 The …
6:36 PM Changeset [ad4e3abf]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: SAMNMAX: Don't run post-load script for non-available …
6:36 PM Changeset [765f6033]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: SAMNMAX: Fix bug #14468 I really have no idea why I wrote the …
6:36 PM Changeset [193dda7d]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: SAMNMAX: Fix cursor being invisible after load This happened …
5:16 PM Changeset [006e3c37]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: FT: Fix crash with debug mode on when pressing 'A' (cherry …
5:15 PM Changeset [3e15e19]branch-2-7branch-2-7-1 by AndywinXp
SCUMM: MI1 (Ultimate Talkie): Fix #14269 (cherry picked from commit …
1:13 PM Ticket #14527 (Midi dump feature not working with command line startup) closed by fabianostermann
fixed
12:06 PM Changeset [0d365743]branch-2-7branch-2-7-1 by sev-
DISTS: Sync dists/win32/migration.txt with master
12:06 PM Changeset [6c4d9db7]branch-2-7branch-2-7-1 by sev-
DISTS: Added classicmacfonts.dat This file contains fonts used for …
12:00 PM Changeset [b2948060]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
DISTS: Added classicmacfonts.dat This file contains fonts used for …
12:00 PM Changeset [0ccbcddb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
GUI: Disable BDF font scaling until it is fixed
11:57 AM Changeset [0f7ee148]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by antoniou79
BLADERUNNER: Methods for debugging animations
11:29 AM Changeset [ea23048d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by antoniou79
BLADERUNNER: Better handling of cut overlay Also some minor code …
11:29 AM Changeset [f15f37eb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by antoniou79
BLADERUNNER: RC: Restore a roach in UG15
7:59 AM Ticket #14530 (BACKENDS: SDL2: Regression with software mode) created by raziel-
Latest ScummVM sources SDL driver set to Software ScummVM's …
5:24 AM Ticket #14529 (SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)) created by Thunderforge
Whenever Fatty Bear is facing the camera and starts talking, his teeth …
12:55 AM Ticket #14528 (shivahkosher v2.0 is not detected) closed by vpelletier
invalid: Hello, I'm sorry, this is a PEBKAC on my end: I used a *.desktop file …

Jul 4, 2023:

10:14 PM Changeset [481f849]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by criezy
IOS7: Fix hiding keyboard in portrait mode when not in game
7:26 PM Ticket #13791 (GUI: Rounded corners not properly implemented on a full square icon in ...) closed by lephilousophe
7:23 PM Changeset [aa2abc41]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:23 PM Changeset [a9bf813e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
GUI: Make thumbnail smaller than its background This avoids the …
7:14 PM Ticket #14522 (BACKENDS: ANDROID: Per game display orientation for android/ mobile version) closed by lephilousophe
fixed: Fixed in 43bd4edcc15684ef4869932ec40c5bfc968f439e
7:12 PM Changeset [23d1fdff]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:12 PM Changeset [5b88b6a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:09 PM Changeset [7f0d75bb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
ANDROID: Fix cursor position in touchpad mode while rotating Without …
7:09 PM Changeset [43bd4edc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
GUI: Handle screen resize while displaying MessageDialog
7:09 PM Ticket #14526 (SCUMM/HE: bad id 544D53 in Backyard Football) closed by AndywinXp
wontfix: > i downloaded it from a website that labeled it as "for SCUMMVM" so …
7:02 PM Changeset [22de8e55]branch-2-7branch-2-7-1 by NMIError
AGOS: Fix support for Simon 2 25th Anniversary This adds detection …
7:02 PM Changeset [81487850]branch-2-7branch-2-7-1 by NMIError
AGOS: Add Simon 1 AdLib SFX fallback
7:02 PM Changeset [1565f9bb]branch-2-7branch-2-7-1 by NMIError
AGOS: Add Simon 1 25th Anniversary detection Adds detection entries …
7:02 PM Changeset [38c0f0a4]branch-2-7branch-2-7-1 by NMIError
AGOS: Disable MT-32 on GM warning for PC-98xx
7:02 PM Changeset [36dc29bf]branch-2-7branch-2-7-1 by NMIError
AGOS: Add fallback for Simon 1 AdLib instruments GOG has not included …
7:02 PM Changeset [02db1122]branch-2-7branch-2-7-1 by NMIError
AGOS: Add fallback for Simon 2 AdLib instruments GOG has not included …
4:50 PM Changeset [396719c8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 96.5% (1883 …
4:50 PM Changeset [9e96e214]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 96.4% (1881 …
3:19 PM Changeset [ad607fe3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 94.5% (1843 …
3:07 PM Ticket #14528 (shivahkosher v2.0 is not detected) created by vpelletier
The current GOG linux installer for The Shivah (Kosher edition) does …
1:03 PM Ticket #14527 (Midi dump feature not working with command line startup) created by fabianostermann
Hi all, has anyone ever used the --midi-dump feature, that is build …
10:32 AM Ticket #13758 (AGS: Text flickers in Mage's Initiation) closed by tag2015
fixed
9:50 AM Changeset [ee3259ec]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1950 …
5:52 AM Changeset [758a5fa9]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention AGS text improvement in German NEWS file
5:52 AM Changeset [35f0c704]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Lothar Serra Mari <mail@…>
NEWS: Mention AGS text improvement in German NEWS file

Jul 3, 2023:

11:36 PM Changeset [bcc1e883]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
FREESCAPE: Fix bad copy paste No cube shader for Freescape
10:23 PM Changeset [214ac0de]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by criezy
NEWS: Mention AGS text improvement
10:22 PM Changeset [77aafe19]branch-2-7branch-2-7-1 by criezy
NEWS: Mention AGS text improvement
10:08 PM Changeset [ffea2bea]branch-2-7branch-2-7-1 by tag2015
AGS: Apply alternative blending to hires fonts in alfont When …
9:15 PM Ticket #14521 (SWORD1: Broken Sword 1 softlock at the Hospital) closed by criezy
fixed: The pull request has been merged and I have tested that it works in …
9:11 PM Changeset [ff03764f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Apply alternative blending to hires fonts in alfont When …
9:09 PM Changeset [e73b2775]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by criezy
IOS7: Add missing file in module.mk The iOSGraphics3dManager uses the …
8:18 PM Changeset [33e6c4a4]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initialize r, g and b variables in renderPlayerShoot
8:18 PM Changeset [4c715263]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added offsetOrigin function to avoid breaking setOrigin
8:18 PM Changeset [60818c0]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: invert colors when rendering player shots in driller
8:18 PM Changeset [8ef39c1a]branch-2-7branch-2-7-1 by dwatteau
FREESCAPE: Fix typos in detection "extra" field
8:18 PM Changeset [60945611]branch-2-7branch-2-7-1 by sev-
DRILLER: Remove newline from detection "extra" field
8:18 PM Changeset [fd50a558]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: enable on screen controls in driller for all the scummvm …
8:18 PM Changeset [2d154c3b]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
FREESCAPE: Fix typo
8:18 PM Changeset [c36b35b2]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: fixes for driller demo
8:18 PM Changeset [4486477a]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: correctly scale mouse position in opengl renderers
8:18 PM Changeset [7d3fc01c]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: better code to transition between areas
8:18 PM Changeset [7593592c]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: more precise timing of some fcl instructions
8:18 PM Changeset [40b73a35]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: better detection of driller releases for atari
8:18 PM Changeset [82fd2ee5]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added better detection of driller releases for atari
8:18 PM Changeset [8e675393]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added code to decrypt some driller releases for atari
8:18 PM Changeset [ababd0da]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added code to decrypt dark for amiga/atari
8:18 PM Changeset [c9bd9c62]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved parsing of castle demo for amiga
8:18 PM Changeset [1145730]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved parsing of castle demo for amiga
8:18 PM Changeset [2bdef2ef]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added start animation opcode
8:18 PM Changeset [c0995c3f]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved rendering of group animations
8:18 PM Changeset [2ed383c]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: adjust aabb tolerance for castle
8:18 PM Changeset [cbe4d4fd]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved rendering and scaling of group objects
8:18 PM Changeset [d0f9025c]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initial parsing and rendering of group objects
8:18 PM Changeset [e96d2199]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved handling of rise/fall
8:18 PM Changeset [0d01a9ef]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved handling of entrance usage
8:18 PM Changeset [0f7f1381]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added missing items for driller cga palettes
8:18 PM Changeset [54d4dfc2]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: info menu fixes for driller zx/amiga/atari
8:18 PM Changeset [e5747d39]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: color remap fixes for driller cpc/amiga/atari
8:18 PM Changeset [a7a4415a]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: palette fixes for driller cpc
8:18 PM Changeset [12e03324]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: make sure end game area is properly renderer in driller
8:18 PM Changeset [a68b228f]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: remove spaces from area name when displaying info menu in …
8:18 PM Changeset [f4555942]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: new collision code
8:18 PM Changeset [acf7e1e9]branch-2-7branch-2-7-1 by dwatteau
FREESCAPE: Fix -Wformat warnings
8:18 PM Changeset [626f6721]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: basic implementation of activation (only used in castle/crypt)
8:18 PM Changeset [700c6294]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initial detection of castle demo for amiga
8:18 PM Changeset [9dbe3433]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: expanded floor size
8:18 PM Changeset [9e2f4b76]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initial support for castle demo (EGA)
8:18 PM Changeset [764eb59b]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: refactored castle (DOS) to use drawDOSUI
8:18 PM Changeset [746f694b]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added support for parsing (hardcoded) font for castle (DOS)
8:18 PM Changeset [55d4acc6]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added support for using different languages in castle (DOS)
8:18 PM Changeset [3a6fbca7]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: refactored conditional handling to make it work with castle
8:18 PM Changeset [d3426146]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: basic support for control flow opcodes of castle
8:18 PM Changeset [6963aad5]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: allow to parse conditions using the ACTIVATED trigger for castle
8:18 PM Changeset [ef88a988]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: disallow zero length conditions
8:18 PM Changeset [a42d72ad]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved rendering of rectangles and fixes
8:18 PM Changeset [99f9bb7e]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: allow to reset color pairs, useful in castle EGA
8:18 PM Changeset [bccfe4eb]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: better rendering of EGA colors in castle
8:18 PM Changeset [c8afca45]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: make sure the floor is available in area 2 of castle
8:18 PM Changeset [73391bff]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved border palette for castle in DOS/EGA
8:18 PM Changeset [c57029b8]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved image reading for castle in DOS/EGA
8:18 PM Changeset [ee159b6a]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: refactored clear code as drawBackground
8:18 PM Changeset [ea41d363]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: correctly print the SETVAR opcode
8:18 PM Changeset [d18b4fd2]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: some fixes in the parsing of fcl opcodes
8:18 PM Changeset [0eae3fb]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: attempt to fix effect execution when stepping up
8:18 PM Changeset [81ef1ec0]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: started to implemented Dark Side UI in ZX spectrum
8:18 PM Changeset [e5d0ebef]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initial support for Dark Side ZX demo
8:18 PM Changeset [7fe57935]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added detection of some unsupported demos
8:18 PM Changeset [1e28728f]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: make triangle shader more compatible with gles2 (again)
8:18 PM Changeset [8260ca88]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: make triangle shader more compatible with gles2
8:18 PM Changeset [fdce5432]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: fixed incorrect parsing of 8-bit conditions
8:18 PM Changeset [cb3c3e50]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: improved rendering of stipple in shader renderer
8:18 PM Changeset [f937d769]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: avoid crashing parsing driller conditions for zx
8:18 PM Changeset [f57126e2]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initial implementation of stipple patterns in shader renderer
8:18 PM Changeset [03e42d15]branch-2-7branch-2-7-1 by neuromancer
GRAPHICS: OPENGL: added another setUniform function to set an uniform …
8:18 PM Changeset [ee1d083a]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: properly initialize _verts in shader renderer
8:18 PM Changeset [8ac1af2c]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: show basic UI in castle for dos
8:18 PM Changeset [e6d69468]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: loading of title and border images in castle for dos
8:18 PM Changeset [119405cf]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: correctly deallocate shaders memory
8:18 PM Changeset [8ceaf783]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: implemented player shoot in shader renderer
8:18 PM Changeset [7049d28]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: implemented lines in shader renderer
8:18 PM Changeset [1c763a01]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: renamed shaders filenames and added them into shader.dat
8:18 PM Changeset [578330a2]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: initial implementation of the opengl shader renderer
8:18 PM Changeset [ef9b556c]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: re-use loadGlobalObjects for different games
8:18 PM Changeset [9967b61e]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added walls and simplified area change code for driller for dos
8:18 PM Changeset [8793df7]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: added ECDs for driller for dos
8:18 PM Changeset [5e74f0e0]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: better rendering of lines in OpenGL
8:18 PM Changeset [62a2dd01]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: parsed and added ECD for driller dos demo
8:18 PM Changeset [9ca691ae]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: fixed potentially unitialized variable
8:18 PM Changeset [e3c10896]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: implemented timed condition executions from dark (and other …
8:18 PM Changeset [7fbbe29a]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: fix for correct implementation of demo mode in driller/dark
8:18 PM Changeset [06a0bb02]branch-2-7branch-2-7-1 by neuromancer
FREESCAPE: refactored on screen controller code to acept clicks …
7:57 PM Changeset [3e176abb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:57 PM Changeset [00d273fc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by NMIError
AGOS: Fix support for Simon 2 25th Anniversary This adds detection …
7:50 PM Changeset [e84c0107]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:50 PM Changeset [6078586a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
CREATE_PROJECT: Correct spelling of definition and shader file name …
7:50 PM Changeset [06e231a6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Show keyboard automatically when in game and portrait mode Open …
7:50 PM Changeset [3ee048d9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Update logic for touch events for Apple TV remote The Apple TV …
7:50 PM Changeset [d8bc349b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Resize main frame depending on keyboard size and orientation …
7:50 PM Changeset [5d5564fc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Hide word suggestion list in newer iOS versions Since iOS 15 or …
7:50 PM Changeset [598bc231]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Cancel pending button if touch is moved within 250 ms If not in …
7:50 PM Changeset [b324c707]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Implement switching of 2D/3D graphics managers Implement the …
7:50 PM Changeset [6a74f7b3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Implement iOSGraphics3dManager Add a graphic manager rendering …
7:50 PM Changeset [fb4f7d6d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Remove old IOS7 graphic handling Delete the old graphic …
7:50 PM Changeset [d3607477]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Add internal event for signalling screen changes When the …
7:50 PM Changeset [e0ae1a1d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Rework mouse movements to use iOSGraphicsManager Previously the …
7:50 PM Changeset [208aa43d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Render openGLContext Implement callbacks to set up OpenGL …
7:50 PM Changeset [580d8424]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Change OSystem_iOS7 to be a ModularGraphicsBackend Remove all …
7:50 PM Changeset [e6232547]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by larsamannen
IOS7: Add iOSGraphicsManager class The ios7 backend implements the …
7:50 PM Changeset [adda0dc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Allow the backend to specify the render target For …
7:50 PM Changeset [10714db6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Make setSize a Framebuffer function
7:50 PM Changeset [f337abae]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
BACKENDS: SDL: Remove superfluous ifdef This block is already …
4:34 PM Changeset [6901d8d9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:34 PM Changeset [61ff2946]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by athrxx
KYRA: (EOB/PC98) - fix spellbook text
10:55 AM Changeset [df3178a4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:55 AM Changeset [dfd1b257]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:54 AM Changeset [967c8eaf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Abhinav Chennubhotla <51199011+PhoenixFlame101@…>
BASE: Update dumpDetectionEntries() outputs - Use printf() instead …
10:54 AM Changeset [41d98552]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Abhinav Chennubhotla <51199011+PhoenixFlame101@…>
BASE: Add metadata to dumped detection entries - Add title, extra, …
10:54 AM Changeset [c09ef64b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Abhinav Chennubhotla <51199011+PhoenixFlame101@…>
BASE: Update dumpDetectionEntries() and md5PropToGameFile()
10:54 AM Changeset [bb20579b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Abhinav Chennubhotla <51199011+PhoenixFlame101@…>
BASE: Add dumpAllDetectionEntries() to commandLine - Add virtual …
10:54 AM Changeset [5f3e062f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Abhinav Chennubhotla <51199011+PhoenixFlame101@…>
BASE: Add --dump-all-detection-entries command - Creates metaengine …
6:08 AM Ticket #14525 (Unknown game variant for wintermute game : SHABAN) closed by lotharsm
invalid
4:37 AM Changeset [40a4e59e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …

Jul 2, 2023:

9:41 PM Changeset [41085115]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:41 PM Changeset [1338d766]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by PushmePullyu <127053144+PushmePullyu@…>
SWORD1: Fix softlock when saving in hospital Reset …
6:52 PM Changeset [98552301]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
6:47 PM Ticket #14526 (SCUMM/HE: bad id 544D53 in Backyard Football) created by eaglesfan3
i was trying to launch backyard football on Win32 scummvm 2.8.0 july …
6:31 PM Changeset [c49de691]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mistydemeo
DIRECTOR: add First PC
5:42 PM Changeset [4a7a4eb4]branch-2-7branch-2-7-1 by tag2015
AGS: Add new version of mybigsisterrm + MAGS games
5:18 PM Changeset [e1f712b7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add new version of mybigsisterrm + MAGS games
4:40 PM Changeset [e37480ca]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
1:42 PM Changeset [416cc0c7]branch-2-7branch-2-7-1 by dwatteau
SCUMM: MONKEY1: Detect and reject corrupted DISK03.LEC sold by LRG …
10:15 AM Ticket #12032 (BACKENDS: SDL: cursor drifting for game controller) closed by lephilousophe
fixed: Closing as there is no reply on previous statement.
10:13 AM Ticket #14522 (BACKENDS: ANDROID: Per game display orientation for android/ mobile version) closed by lephilousophe
fixed: Implemented in d371b50d30d5c2af6bf0aedfa413919780e60c31.
8:55 AM Changeset [543d01c7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
8:55 AM Changeset [716bda2e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
8:20 AM Changeset [752340fb]branch-2-7branch-2-7-1 by sev-
PRIVATE: Drop 16bit engine requirement, it is 8-bit since 2021
8:18 AM Changeset [7c00ac7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
PRIVATE: Drop 16bit engine requirement, it is 8-bit since 2021
6:32 AM Changeset [2601a02]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
2:55 AM Ticket #14525 (Unknown game variant for wintermute game : SHABAN) created by DavidAriyan
The game in 'Shaban' seems to be an unknown game variant. Please …
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