Timeline



06/14/14:

08:56 Ticket #6645 (TUCKER: Ego walks "through" closed cellar door) created by raziel-
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06:47 Ticket #6644 (TUCKER: Lola teleported to table) created by raziel-
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06/13/14:

19:53 Ticket #6643 (TUCKER: Missing a "down" animation on the boat (Docks)) created by raziel-
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19:34 Ticket #6642 (TUCKER: In Mall Dentist Shop, Background Music and SFX are very quiet) created by raziel-
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19:31 Ticket #6641 (TUCKER: Bubbles in the Plugs Shop not always visible) created by raziel-
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18:21 Ticket #6640 (TUCKER: Royston leaves a trail of black bobs) created by raziel-
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17:16 Ticket #6639 (TUCKER: Punk sprite freeze, second sprite appears) created by raziel-
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06/12/14:

19:36 Ticket #6638 (RINGWORLD2: Game sometimes hangs in flup tube system (may affect other ...) created by eriktorbjorn
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19:21 Ticket #6637 (RINGWORLD2: Flup tube map not redrawn on loading save) created by eriktorbjorn
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19:07 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) created by eriktorbjorn
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05:20 Ticket #6635 (RINGWORLD2: Arrow keys don't work in Miranda's maze) created by eriktorbjorn
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06/11/14:

19:42 Ticket #6634 (WME: Vsevolod (DEMO) - Font too big(?)) created by raziel-
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05:40 Ticket #6633 (TSAGE: Ringworld2 - Cursor doesn't always update properly) created by eriktorbjorn
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06/10/14:

21:34 Ticket #6629 (MOHAWK: Missing detection entry for Riven 5-CD Italian) closed by digitall
09:16 Ticket #6632 (TOUCHE / IOS: Several Animations are missing) created by SF/andwan0
[…] […]
09:14 Ticket #6631 (DRASCULA: Music doesn't play from original directory structure) created by SF/andwan0
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09:13 Ticket #6630 (SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene ...) created by SF/andwan0
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06/09/14:

16:10 Ticket #6611 (WME: Vsevolod (DEMO) - Unknown version) closed by somaen
fixed
16:09 Ticket #6595 (WME: Oknytt - Unknown version) closed by somaen
fixed
14:57 Ticket #6629 (MOHAWK: Missing detection entry for Riven 5-CD Italian) created by SF/dodomorandi
[…] […]
05:31 Ticket #6628 (TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways ...) created by eriktorbjorn
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