Timeline



06/25/07:

23:27 Ticket #8704 (GUI: Reworked modern theme) created by jvprat
[…] […]
23:21 Ticket #3273 (BS2: Crash after Intro) closed by SF/robinwatts
23:08 Ticket #8703 (GUI: Remove trailing spaces in some strings) created by jvprat
[…] […]
22:06 Changeset [38cbbf1] by Kari Salminen <buddha_@…>
Add workaround for Gold Rush intro skipping bug #1737343. svn-id: r27719
21:09 Changeset [b53cebe6] by Robin Watts <robinwatts@…>
Fix for a stupid typo in yesterdays sound fill tweak. This fixes bug …
20:20 Changeset [2c3cbf4] by Filippos Karapetis <bluegr@…>
Improvements to the SAGA compressed sound support svn-id: r27717
19:10 Changeset [78addd0d] by Filippos Karapetis <bluegr@…>
Put a comment in its correct location svn-id: r27716
18:32 Changeset [4d7d3d96] by Kari Salminen <buddha_@…>
Removed obsolete code for setting transparent debugging console …
18:23 Changeset [23c82400] by Filippos Karapetis <bluegr@…>
Add support for compressed sound effects, digital music and speech to …
18:21 Changeset [057d26e] by Filippos Karapetis <bluegr@…>
Added entries for ITE compressed files to the detector. IHNM is not …
18:19 Ticket #3273 (BS2: Crash after Intro) created by lordhoto
[…] […]
17:18 Changeset [696b99e9] by Kari Salminen <buddha_@…>
Unified GfxMgr::putPixelsA-function's priority info handling. svn-id: …
16:17 Ticket #3205 (WEEN: Long delay in the intro) closed by DrMcCoy
fixed
16:16 Changeset [bfa84a05] by Sven Hesse <drmccoy@…>
Added a workaround for bug #1726130 ("WEEN: Long delay in the intro") …
16:15 Ticket #3272 (GOB: Gob3 Mac detected as PC version) closed by DrMcCoy
fixed
16:15 Changeset [db529f9c] by Sven Hesse <drmccoy@…>
Adding info for Goblins 3 Mac (supplied by fac76 in #1742716) svn-id: …
14:40 Changeset [a741f3c] by Kari Salminen <buddha_@…>
Fix priority screen showing when using AGI256 or AGI256-2. svn-id: r27707
11:11 Changeset [bf4e75b6] by Max Horn <max@…>
Updated NEWS svn-id: r27702
09:11 Ticket #7491 (SCUMM: Add skipping of text in older games) closed by fingolfin
09:06 Ticket #7451 (OSX: Improve "bundle" build target) closed by fingolfin
08:54 Ticket #3272 (GOB: Gob3 Mac detected as PC version) created by SF/fac76
[…] […]
07:49 Changeset [cac0c0f2] by sev-
Patch #1742050: "GUI: Enlarge some labels in the themes" svn-id: r27701
07:48 Ticket #8700 (GUI: Enlarge some labels in the themes) closed by sev-
07:44 Ticket #3271 (GUI: Missaligned text) closed by sev-
fixed
07:44 Changeset [f7d90395] by sev-
Fix bug #1742561: "GUI: Missaligned text" svn-id: r27700
07:13 Changeset [0d467367] by sev-
Patch from bugreport #1742561: "GUI: Missaligned text" svn-id: r27699
07:01 Changeset [22f0632] by sev-
Patch #1742574: "GUI: Unify "Default" options text" svn-id: r27698
07:00 Ticket #8702 (GUI: Unify "Default" options text) closed by sev-

06/24/07:

22:13 Ticket #8702 (GUI: Unify "Default" options text) created by jvprat
[…] […]
21:54 Ticket #3271 (GUI: Missaligned text) created by jvprat
[…] […]
20:35 Changeset [54a1136f] by Max Horn <max@…>
some configure reorg svn-id: r27697
18:51 Changeset [bcdbd90] by Max Horn <max@…>
Not necessary to have a LINUPY hack in the GP2x backend svn-id: r27696
18:49 Changeset [0b1ce077] by Max Horn <max@…>
Use keycodes instead of the (bad) ascii code for function keys in the …
17:55 Changeset [0a702270] by Robin Watts <robinwatts@…>
Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to …
17:42 Changeset [997253fe] by Robin Watts <robinwatts@…>
Small tweak to the readBuffer routines of sound/audiostream.cpp; by …
17:37 Ticket #8701 (ARM Smush) closed by aquadran
14:45 Ticket #3270 (AGI: Engine crashes if no game is detected) created by eriktorbjorn
[…] […]
13:13 Ticket #3269 (SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen) created by SF/saleiz
[…] […]
12:35 Changeset [a106f01d] by Max Horn <max@…>
Remove useless startPlay override from ProtrackerStream svn-id: r27692
11:41 Changeset [2ea999a3] by Max Horn <max@…>
Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and …
11:40 Changeset [61af086e] by Max Horn <max@…>
Mod code cleanup svn-id: r27690
11:02 Changeset [71e69609] by Max Horn <max@…>
Update credits svn-id: r27687
07:08 Changeset [347f7f88] by aquadran
should be smush not codec47 svn-id: r27686
07:02 Changeset [c88567aa] by aquadran
added arm assembly from patch #1742112 for codec47. (and really build …
02:03 Ticket #3268 (Modern theme depends on current directory) closed by Kirben
wontfix
01:42 Ticket #3268 (Modern theme depends on current directory) created by SF/iamdrsbaitso
[…] […]

06/23/07:

21:53 Changeset [caa69a55] by Nicola Mettifogo <peres@…>
Made changeCharacter restore the previous open Archive after …
21:42 Changeset [2fb22f2e] by Nicola Mettifogo <peres@…>
Now clipping frame # to avoid crashes because of bad behavior of game …
19:04 Changeset [7091babe] by David Corrales <david_corrales@…>
Missed some files in the branch/trunk merge. svn-id: r27682
18:51 Changeset [cacd7a28] by David Corrales <david_corrales@…>
Merged the FSNode branch with trunk r27031:27680 svn-id: r27681
17:15 Changeset [90c2210d] by Robin Watts <robinwatts@…>
Add a couple of casts from int to (Common:KeyCode) in the WinCE …
17:00 Changeset [8953674a] by Sven Hesse <drmccoy@…>
Fixed the FIXME (by making Util::_keyBuffer an array of …
16:53 Ticket #8701 (ARM Smush) created by SF/robinwatts
[…] […]
16:51 Changeset [1665d158] by Max Horn <max@…>
More cleanup svn-id: r27678
16:46 Changeset [24f080ab] by Max Horn <max@…>
Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI svn-id: r27677
16:37 Changeset [f0a25f7a] by Robin Watts <robinwatts@…>
Tweaks to WinCE makefile. The choice of which libraries to use (zlib, …
16:27 Changeset [1a07bfb] by Max Horn <max@…>
Reworked the SCUMM input code even more: Merged various code paths and …
16:22 Ticket #3267 (MI TOWNS: Verbs not visible after Guybrush gets cannon shot) created by SF/nbollom
[…] […]
16:07 Changeset [558a28f6] by Max Horn <max@…>
Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it …
16:05 Changeset [f18132f5] by Max Horn <max@…>
Simplify code: Since processInput() always overwrite the value of …
16:02 Changeset [4297ccc9] by Max Horn <max@…>
Revised SCUMM's input code. We now fix the keys F5, '.', space, escape …
15:59 Changeset [ea5bce6a] by Max Horn <max@…>
Added GOB FIXME svn-id: r27671
15:40 Changeset [c99515b] by Max Horn <max@…>
Changed BASS to use more KEYCODEs svn-id: r27670
15:09 Changeset [04afb9bc] by Sven Hesse <drmccoy@…>
Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for …
14:59 Changeset [6ef494ab] by Max Horn <max@…>
Converted LURE code to use KEYCODEs svn-id: r27668
14:59 Changeset [bab58cee] by Travis Howell <kirben@…>
Avoid triggering a second update through displayScreen(). svn-id: r27667
14:19 Changeset [9f1e47aa] by Max Horn <max@…>
Compare Common::KEYCODE_ against KeyState::keycode, not …
14:16 Changeset [dcae6d1] by Max Horn <max@…>
Changed the way VAR_VERSION_KEY is handled svn-id: r27665
14:10 Changeset [83172bc] by Nicola Mettifogo <peres@…>
Changed input routine to use KEYCODE. svn-id: r27664
13:23 Ticket #8700 (GUI: Enlarge some labels in the themes) created by jvprat
[…] […]
12:31 Changeset [518cedec] by Max Horn <max@…>
Moved F1 key remapping in COMI to a more appropriate place svn-id: r27663
12:24 Changeset [0a21b0c1] by Travis Howell <kirben@…>
Correct typo. svn-id: r27662
12:22 Changeset [8345f679] by Max Horn <max@…>
cleanup svn-id: r27661
12:16 Changeset [8151111e] by Travis Howell <kirben@…>
Add missing semi-colon. svn-id: r27660
11:53 Changeset [302da0b8] by Max Horn <max@…>
SCUMM: Added three FIXME comments to the _keyDownMap code, and made it …
11:52 Ticket #3266 (PSP: Simon the Sorcerer slow down) created by SF/sfaok
[…] […]
11:48 Ticket #3265 (PSP: Goblins 3 CD Crash) created by SF/sfaok
[…] […]
11:33 Ticket #8699 (GUI: Blur dialog shading) created by jvprat
[…] […]
10:46 Changeset [3ce5f8ab] by Max Horn <max@…>
Made use of full Common::KeyState in SCUMM (there is still lots of …
10:38 Changeset [4e4358e] by Max Horn <max@…>
Made SCUMM use Common::KeyState, too (but implemented almost no …
10:06 Changeset [2bbe67af] by Max Horn <max@…>
Added more flexible KeyState constructor; updated comment in gui/Key.h …
09:29 Changeset [40e7a533] by Oystein Eftevaag <vinterstum@…>
MacOS X bundle changes (copying in engine data files, pred.dic, and …
08:58 Changeset [d4aeb680] by Oystein Eftevaag <vinterstum@…>
Minor formatting fix svn-id: r27651
08:47 Ticket #3254 (Elvira1: Right menu screen not displayed right after battles) closed by Kirben
fixed
08:43 Ticket #8612 (Kyra2: Intro fixes) closed by vinterstum
08:42 Changeset [62a28d08] by Oystein Eftevaag <vinterstum@…>
Applying patch 1669536: Kyra2: Intro fixes svn-id: r27650
08:26 Changeset [5505801] by Travis Howell <kirben@…>
Minor cleanup. svn-id: r27649
07:49 Changeset [d36ca0f] by Travis Howell <kirben@…>
Ooops, adjust Elvira 2 specific offset too. svn-id: r27648
07:47 Changeset [e8d71091] by Travis Howell <kirben@…>
Fix alignment issue in setWindowPalete video opcode. svn-id: r27647
07:40 Changeset [ee143c01] by Travis Howell <kirben@…>
Minor cleanup. svn-id: r27646
07:25 Changeset [f311ca82] by Travis Howell <kirben@…>
Fix alignment issue in setWindowPalete video opcode. svn-id: r27645
00:42 Changeset [d8dc6935] by Filippos Karapetis <bluegr@…>
Update MSVC8 ScummVM project file for commit #27640 svn-id: r27644
00:05 Changeset [f97cbb82] by Max Horn <max@…>
Update GUI::Key constructs svn-id: r27643

06/22/07:

23:43 Changeset [05a70fc8] by Max Horn <max@…>
Produce 'correct' keycode/ascii values for function keys svn-id: r27642
23:27 Changeset [d9718b06] by Max Horn <max@…>
Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed …
23:20 Changeset [e7a58d93] by Max Horn <max@…>
Moved keyboard stuff to a separate header file svn-id: r27640
23:14 Changeset [86dffa1d] by Max Horn <max@…>
0xD -> Common::KEYCODE_RETURN svn-id: r27639
23:12 Changeset [8a721de9] by Max Horn <max@…>
AGI: Properly handle backspace key on all systems, not just OS X …
23:03 Changeset [a041ef23] by Max Horn <max@…>
Slightly updated key handling in BS2, Kyra, and Touche svn-id: r27637
22:19 Changeset [d0ee1b3c] by Max Horn <max@…>
BS1: Make use of Common::KeySate::reset() svn-id: r27636
22:18 Changeset [05ca0d86] by Max Horn <max@…>
Converted BASS to use Common::KeyState svn-id: r27635
22:18 Changeset [c690cad6] by Max Horn <max@…>
Added constructor & reset() method to Common::KeyState svn-id: r27634
22:14 Changeset [b85320fa] by Filippos Karapetis <bluegr@…>
Fix MSVC8 warning svn-id: r27633
22:08 Ticket #3264 (PSP: unable to build revision 27600) closed by joostp
fixed
22:06 Changeset [cd8f5dc5] by Joost Peters <joostp@…>
fix compilation by casting the %, {, }, | and ~ keycode "magic" …
22:00 Changeset [1441f0d0] by Max Horn <max@…>
Converted rest of BS1 to use Common::KeyState (removing two more …
21:58 Changeset [8cfb778b] by Max Horn <max@…>
Adding two missing #includes to fix compilation. *sigh* I am really …
21:42 Changeset [f974a3c4] by Filippos Karapetis <bluegr@…>
Update MSVC8 lure project file for commits #27604 and #27608 svn-id: …
21:38 Changeset [d21b8c43] by Max Horn <max@…>
Converted some more code to make use of Common::KEYCODE_ / …
21:34 Changeset [c9030e46] by Max Horn <max@…>
Made BS1 track the full KeyState upon KEYDOWN events (this makes it …
21:32 Changeset [753eee6] by Max Horn <max@…>
Promoted the struct inside Common::Event which captures the keystate …
21:16 Changeset [2fa0a5c] by Max Horn <max@…>
Cleaning up after myself (I blame it on, err, uhh... the Vogons?) …
21:10 Changeset [54d668a] by Max Horn <max@…>
Changed more code to use Common::KEYCODE_ enum svn-id: r27624
20:51 Changeset [e8a4d39] by Max Horn <max@…>
Get rid of FOTAQ's own KeyCode enum in favor of Common::KeyCode …
20:51 Changeset [85bf0f6d] by Max Horn <max@…>
Added Common::KEYCODE_INALID svn-id: r27622
20:43 Changeset [264008f2] by Max Horn <max@…>
Oops, forgot Common:: qualifier svn-id: r27621
20:40 Changeset [4b50a4ff] by Max Horn <max@…>
Potential fix for PSP build problems svn-id: r27620
20:33 Changeset [8a658e01] by Max Horn <max@…>
Added 'ASCII_' enum values for certain standard keys, and update …
20:30 Changeset [17a75e7b] by Max Horn <max@…>
Replace tabs by spaces in keycode enum, to ensure proper indention …
20:20 Changeset [90e11695] by Torbjörn Andersson <eriktorbjorn@…>
Work around a crash when quitting Simon 2. If this is the proper fix, …
20:04 Changeset [2b233744] by Max Horn <max@…>
Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* …
18:57 Changeset [2496c5b5] by Matthew Hoops <clone2727@…>
fix compile (thanks salty-horse!) svn-id: r27614
17:52 Ticket #8698 (EVENTS: ASCII enum) closed by fingolfin
fixed
17:51 Changeset [55f93678] by Max Horn <max@…>
Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII …
17:51 Changeset [39405cb] by Max Horn <max@…>
Changed default buttons of MessageDialogs and mass add dialog to …
17:32 Ticket #3249 (FORUM: register new account form has green field) closed by fingolfin
fixed
12:42 Changeset [73f760be] by Torbjörn Andersson <eriktorbjorn@…>
Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead …
12:40 Changeset [47bd4e50] by dreammaster
Removed old debug input files no longer being used, and the Lure …
12:36 Changeset [5cb36768] by dreammaster
Added entries for fights.cpp and sound.cpp svn-id: r27607
12:36 Changeset [8b3821e9] by dreammaster
Lots of bugfixes - game is now completable svn-id: r27606
12:31 Changeset [707e62e6] by dreammaster
Implemented remaining script methods svn-id: r27605
12:30 Changeset [5e92ea37] by dreammaster
Initial commit svn-id: r27604
12:26 Changeset [b9236188] by dreammaster
Added extra information to some methods, and a new method to show an …
12:25 Ticket #8698 (EVENTS: ASCII enum) created by SF/mthreepwood
[…] […]
12:19 Changeset [cabcfdca] by dreammaster
Added missing scripts and animations for remainder of game, as well as …
11:20 Ticket #3264 (PSP: unable to build revision 27600) created by hkzlab
[…] […]
09:27 Changeset [e42da8f] by Torbjörn Andersson <eriktorbjorn@…>
Use KEYCODE constants. svn-id: r27600
08:35 Ticket #3262 (WINCE: orientation cannot be detected in ASUS A696) closed by SF/knakos
wontfix
07:52 Changeset [2db2fbfc] by Torbjörn Andersson <eriktorbjorn@…>
Use KEYCODE constants. svn-id: r27599
07:49 Changeset [4305483a] by Torbjörn Andersson <eriktorbjorn@…>
Use KEYCODE constants. svn-id: r27598
07:34 Changeset [245c9972] by Torbjörn Andersson <eriktorbjorn@…>
Use KEYCODE constants. svn-id: r27597

06/21/07:

20:04 Changeset [6f655ddb] by Torbjörn Andersson <eriktorbjorn@…>
Use KEYCODE constants. svn-id: r27596
19:55 Changeset [b61738b2] by Torbjörn Andersson <eriktorbjorn@…>
Use KEYCODE constants. (Except for '~' which doesn't seem to have …
19:33 Changeset [db8e5332] by Torbjörn Andersson <eriktorbjorn@…>
Use the KEYCODE constants. svn-id: r27593
19:06 Ticket #3263 (TOOLS: compress_san cuts out parts of speech) created by SF/glorifindel
[…] […]
18:35 Ticket #8696 (EVENTS: Event Key Codes) closed by fingolfin
18:35 Changeset [bd9ba261] by Max Horn <max@…>
Modified version of patch #1740493 (EVENTS: Event Key Codes) svn-id: …
17:24 Changeset [8e2fd2ee] by Torbjörn Andersson <eriktorbjorn@…>
Fixed freeing of invalid pointer, which would cause Operation Stealth …
15:12 Ticket #3262 (WINCE: orientation cannot be detected in ASUS A696) created by SF/luzi200
[…] […]
14:44 Ticket #3261 (build error on Mandriva Linux) closed by SF/waschk
12:50 Ticket #7578 (SCI: Sierra's Creative Interpreter Support) closed by fingolfin
wontfix
12:11 Ticket #7578 (SCI: Sierra's Creative Interpreter Support) created by SF/robinski
[…] […]
08:53 Ticket #3261 (build error on Mandriva Linux) created by SF/waschk
[…] […]
07:40 Ticket #3260 (Elvira2: Spanish font) closed by Kirben
fixed
07:36 Changeset [f051fd18] by Travis Howell <kirben@…>
Add font table for Spanish version of Elvira 2. svn-id: r27584
07:34 Changeset [c42dada4] by Travis Howell <kirben@…>
Revert debug output. svn-id: r27583
07:34 Changeset [b4041c45] by Travis Howell <kirben@…>
Add font table for Spanish version of Elvira 2. svn-id: r27582
07:04 Ticket #3260 (Elvira2: Spanish font) created by SF/mac_es
[…] […]
07:00 Ticket #8697 (GOB3 screenshots) created by SF/bramvandijk
[…] […]
06:37 Changeset [00829f15] by Travis Howell <kirben@…>
Minor cleanup. svn-id: r27580
05:26 Changeset [d2e7058b] by Travis Howell <kirben@…>
Fix regressions, due to zoneNum changes. svn-id: r27579
05:10 Changeset [64cafa02] by Travis Howell <kirben@…>
Fix regressions, due to buffer changes and cleanup. svn-id: r27578
03:14 Changeset [89b2cf75] by Travis Howell <kirben@…>
Use frameBuffer directly, in order to drop extra buffer (frontBuffer) …
01:49 Changeset [245670b3] by Travis Howell <kirben@…>
Add Italian DOS version of Elvira 2. svn-id: r27574
01:48 Ticket #3258 (ELVIRA2: Italian exe and md5) closed by Kirben
fixed
01:47 Changeset [3f5eb0f] by Travis Howell <kirben@…>
Add Italian DOS version of Elvira 2. svn-id: r27573
00:58 Ticket #8687 (AGI256 starting point and information) closed by bluegr
fixed

06/20/07:

23:56 Changeset [c8bbb614] by Kari Salminen <buddha_@…>
Add AGI256-2 support (On top of already present AGI256 support). …
23:42 Changeset [0ebf986a] by Kari Salminen <buddha_@…>
Make putPixelsA-function use correct mask (0x0f normally for 16 …
23:36 Changeset [dbac0054] by Kari Salminen <buddha_@…>
Make drawing & blitting always use the correct screen (Always 16 color …
23:18 Changeset [d5822afe] by Kari Salminen <buddha_@…>
Add AGI256 picture resource loading using AGI command unknown170. Uses …
23:12 Changeset [582fa4c] by Kari Salminen <buddha_@…>
Add AGI256 picture resource decoding support to …
22:54 Changeset [ae74b067] by Kari Salminen <buddha_@…>
Add an additional AGI screen for 256 color data (For use with AGI256 …
22:39 Changeset [9f1ec5cb] by Kari Salminen <buddha_@…>
Add AGI256 and AGI256-2 game feature flags to games that use them. …
22:16 Changeset [8b4b8a95] by Kari Salminen <buddha_@…>
svn-id: r27561
19:11 Ticket #3257 (PSP: revision 27553 doesn't build) closed by fingolfin
fixed
19:11 Changeset [129955ab] by Max Horn <max@…>
Fix for bug #1740241 (PSP: revision 27553 doesn't build) svn-id: r27559
17:52 Changeset [218a2da5] by Matthew Hoops <clone2727@…>
typo - (returh => return) -- jvprat svn-id: r27558
17:38 Ticket #8696 (EVENTS: Event Key Codes) created by SF/mthreepwood
[…] […]
17:15 Ticket #3259 (SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect) created by SF/gtmp
[…] […]
17:11 Ticket #3258 (ELVIRA2: Italian exe and md5) created by SF/glorifindel
[…] […]
16:36 Changeset [5624ba23] by Filippos Karapetis <bluegr@…>
Added a workaround in IHNM for the compact disk in Ellen's chapter …
14:41 Changeset [8f2714cc] by Travis Howell <kirben@…>
Fix regressions, due to playSpeech() no longer been virtual match. …
14:32 Changeset [a4d86325] by Travis Howell <kirben@…>
Fix reading the speech_mute setting, the global setting was read, …
14:29 Changeset [05ecd1b] by Travis Howell <kirben@…>
Fix reading the speech_mute setting, the global setting was read, …
09:54 Ticket #3257 (PSP: revision 27553 doesn't build) created by hkzlab
[…] […]
01:45 Changeset [6689a66] by Filippos Karapetis <bluegr@…>
Fix crashes with some savegames in IHNM svn-id: r27553
01:01 Changeset [61c91caf] by Travis Howell <kirben@…>
Cleanup. svn-id: r27552
00:28 Changeset [0ac9630] by David Corrales <david_corrales@…>
Initial implementation of the lookupFile() function. It's meant to …
Note: See TracTimeline for information about the timeline view.