Timeline
06/23/07:
- 21:53 Changeset [caa69a55] by
- Made changeCharacter restore the previous open Archive after …
- 21:42 Changeset [2fb22f2e] by
- Now clipping frame # to avoid crashes because of bad behavior of game …
- 19:04 Changeset [7091babe] by
- Missed some files in the branch/trunk merge. svn-id: r27682
- 18:51 Changeset [cacd7a28] by
- Merged the FSNode branch with trunk r27031:27680 svn-id: r27681
- 17:15 Changeset [90c2210d] by
- Add a couple of casts from int to (Common:KeyCode) in the WinCE …
- 17:00 Changeset [8953674a] by
- Fixed the FIXME (by making Util::_keyBuffer an array of …
- 16:53 Ticket #8701 (ARM Smush) created by
- […] […]
- 16:51 Changeset [1665d158] by
- More cleanup svn-id: r27678
- 16:46 Changeset [24f080ab] by
- Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI svn-id: r27677
- 16:37 Changeset [f0a25f7a] by
- Tweaks to WinCE makefile. The choice of which libraries to use (zlib, …
- 16:27 Changeset [1a07bfb2] by
- Reworked the SCUMM input code even more: Merged various code paths and …
- 16:22 Ticket #3267 (MI TOWNS: Verbs not visible after Guybrush gets cannon shot) created by
- […] […]
- 16:07 Changeset [558a28f6] by
- Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it …
- 16:05 Changeset [f18132f5] by
- Simplify code: Since processInput() always overwrite the value of …
- 16:02 Changeset [4297ccc9] by
- Revised SCUMM's input code. We now fix the keys F5, '.', space, escape …
- 15:59 Changeset [ea5bce6a] by
- Added GOB FIXME svn-id: r27671
- 15:40 Changeset [c99515b] by
- Changed BASS to use more KEYCODEs svn-id: r27670
- 15:09 Changeset [04afb9bc] by
- Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for …
- 14:59 Changeset [6ef494ab] by
- Converted LURE code to use KEYCODEs svn-id: r27668
- 14:59 Changeset [bab58cee] by
- Avoid triggering a second update through displayScreen(). svn-id: r27667
- 14:19 Changeset [9f1e47aa] by
- Compare Common::KEYCODE_ against KeyState::keycode, not …
- 14:16 Changeset [dcae6d14] by
- Changed the way VAR_VERSION_KEY is handled svn-id: r27665
- 14:10 Changeset [83172bc] by
- Changed input routine to use KEYCODE. svn-id: r27664
- 13:23 Ticket #8700 (GUI: Enlarge some labels in the themes) created by
- […] […]
- 12:31 Changeset [518cedec] by
- Moved F1 key remapping in COMI to a more appropriate place svn-id: r27663
- 12:24 Changeset [0a21b0c1] by
- Correct typo. svn-id: r27662
- 12:22 Changeset [8345f679] by
- cleanup svn-id: r27661
- 12:16 Changeset [8151111e] by
- Add missing semi-colon. svn-id: r27660
- 11:53 Changeset [302da0b8] by
- SCUMM: Added three FIXME comments to the _keyDownMap code, and made it …
- 11:52 Ticket #3266 (PSP: Simon the Sorcerer slow down) created by
- […] […]
- 11:48 Ticket #3265 (PSP: Goblins 3 CD Crash) created by
- […] […]
- 11:33 Ticket #8699 (GUI: Blur dialog shading) created by
- […] […]
- 10:46 Changeset [3ce5f8ab] by
- Made use of full Common::KeyState in SCUMM (there is still lots of …
- 10:38 Changeset [4e4358e] by
- Made SCUMM use Common::KeyState, too (but implemented almost no …
- 10:06 Changeset [2bbe67af] by
- Added more flexible KeyState constructor; updated comment in gui/Key.h …
- 09:29 Changeset [40e7a533] by
- MacOS X bundle changes (copying in engine data files, pred.dic, and …
- 08:58 Changeset [d4aeb680] by
- Minor formatting fix svn-id: r27651
- 08:47 Ticket #3254 (Elvira1: Right menu screen not displayed right after battles) closed by
- fixed
- 08:43 Ticket #8612 (Kyra2: Intro fixes) closed by
- 08:42 Changeset [62a28d08] by
- Applying patch 1669536: Kyra2: Intro fixes svn-id: r27650
- 08:26 Changeset [5505801] by
- Minor cleanup. svn-id: r27649
- 07:49 Changeset [d36ca0f] by
- Ooops, adjust Elvira 2 specific offset too. svn-id: r27648
- 07:47 Changeset [e8d71091] by
- Fix alignment issue in setWindowPalete video opcode. svn-id: r27647
- 07:40 Changeset [ee143c01] by
- Minor cleanup. svn-id: r27646
- 07:25 Changeset [f311ca82] by
- Fix alignment issue in setWindowPalete video opcode. svn-id: r27645
- 00:42 Changeset [d8dc6935] by
- Update MSVC8 ScummVM project file for commit #27640 svn-id: r27644
- 00:05 Changeset [f97cbb82] by
- Update GUI::Key constructs svn-id: r27643
06/22/07:
- 23:43 Changeset [05a70fc8] by
- Produce 'correct' keycode/ascii values for function keys svn-id: r27642
- 23:27 Changeset [d9718b06] by
- Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed …
- 23:20 Changeset [e7a58d93] by
- Moved keyboard stuff to a separate header file svn-id: r27640
- 23:14 Changeset [86dffa1d] by
- 0xD -> Common::KEYCODE_RETURN svn-id: r27639
- 23:12 Changeset [8a721de9] by
- AGI: Properly handle backspace key on all systems, not just OS X …
- 23:03 Changeset [a041ef23] by
- Slightly updated key handling in BS2, Kyra, and Touche svn-id: r27637
- 22:19 Changeset [d0ee1b3c] by
- BS1: Make use of Common::KeySate::reset() svn-id: r27636
- 22:18 Changeset [05ca0d86] by
- Converted BASS to use Common::KeyState svn-id: r27635
- 22:18 Changeset [c690cad6] by
- Added constructor & reset() method to Common::KeyState svn-id: r27634
- 22:14 Changeset [b85320fa] by
- Fix MSVC8 warning svn-id: r27633
- 22:08 Ticket #3264 (PSP: unable to build revision 27600) closed by
- fixed
- 22:06 Changeset [cd8f5dc5] by
- fix compilation by casting the %, {, }, | and ~ keycode "magic" …
- 22:00 Changeset [1441f0d0] by
- Converted rest of BS1 to use Common::KeyState (removing two more …
- 21:58 Changeset [8cfb778b] by
- Adding two missing #includes to fix compilation. *sigh* I am really …
- 21:42 Changeset [f974a3c4] by
- Update MSVC8 lure project file for commits #27604 and #27608 svn-id: …
- 21:38 Changeset [d21b8c43] by
- Converted some more code to make use of Common::KEYCODE_ / …
- 21:34 Changeset [c9030e46] by
- Made BS1 track the full KeyState upon KEYDOWN events (this makes it …
- 21:32 Changeset [753eee6] by
- Promoted the struct inside Common::Event which captures the keystate …
- 21:16 Changeset [2fa0a5c] by
- Cleaning up after myself (I blame it on, err, uhh... the Vogons?) …
- 21:10 Changeset [54d668ac] by
- Changed more code to use Common::KEYCODE_ enum svn-id: r27624
- 20:51 Changeset [e8a4d39] by
- Get rid of FOTAQ's own KeyCode enum in favor of Common::KeyCode …
- 20:51 Changeset [85bf0f6d] by
- Added Common::KEYCODE_INALID svn-id: r27622
- 20:43 Changeset [264008f2] by
- Oops, forgot Common:: qualifier svn-id: r27621
- 20:40 Changeset [4b50a4ff] by
- Potential fix for PSP build problems svn-id: r27620
- 20:33 Changeset [8a658e01] by
- Added 'ASCII_' enum values for certain standard keys, and update …
- 20:30 Changeset [17a75e7b] by
- Replace tabs by spaces in keycode enum, to ensure proper indention …
- 20:20 Changeset [90e11695] by
- Work around a crash when quitting Simon 2. If this is the proper fix, …
- 20:04 Changeset [2b233744] by
- Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* …
- 18:57 Changeset [2496c5b5] by
- fix compile (thanks salty-horse!) svn-id: r27614
- 17:52 Ticket #8698 (EVENTS: ASCII enum) closed by
- fixed
- 17:51 Changeset [55f93678] by
- Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII …
- 17:51 Changeset [39405cb] by
- Changed default buttons of MessageDialogs and mass add dialog to …
- 17:32 Ticket #3249 (FORUM: register new account form has green field) closed by
- fixed
- 12:42 Changeset [73f760be] by
- Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead …
- 12:40 Changeset [47bd4e50] by
- Removed old debug input files no longer being used, and the Lure …
- 12:36 Changeset [5cb36768] by
- Added entries for fights.cpp and sound.cpp svn-id: r27607
- 12:36 Changeset [8b3821e9] by
- Lots of bugfixes - game is now completable svn-id: r27606
- 12:31 Changeset [707e62e6] by
- Implemented remaining script methods svn-id: r27605
- 12:30 Changeset [5e92ea37] by
- Initial commit svn-id: r27604
- 12:26 Changeset [b9236188] by
- Added extra information to some methods, and a new method to show an …
- 12:25 Ticket #8698 (EVENTS: ASCII enum) created by
- […] […]
- 12:19 Changeset [cabcfdca] by
- Added missing scripts and animations for remainder of game, as well as …
- 11:20 Ticket #3264 (PSP: unable to build revision 27600) created by
- […] […]
- 09:27 Changeset [e42da8f2] by
- Use KEYCODE constants. svn-id: r27600
- 08:35 Ticket #3262 (WINCE: orientation cannot be detected in ASUS A696) closed by
- wontfix
- 07:52 Changeset [2db2fbfc] by
- Use KEYCODE constants. svn-id: r27599
- 07:49 Changeset [4305483a] by
- Use KEYCODE constants. svn-id: r27598
- 07:34 Changeset [245c9972] by
- Use KEYCODE constants. svn-id: r27597
06/21/07:
- 20:04 Changeset [6f655ddb] by
- Use KEYCODE constants. svn-id: r27596
- 19:55 Changeset [b61738b2] by
- Use KEYCODE constants. (Except for '~' which doesn't seem to have …
- 19:33 Changeset [db8e5332] by
- Use the KEYCODE constants. svn-id: r27593
- 19:06 Ticket #3263 (TOOLS: compress_san cuts out parts of speech) created by
- […] […]
- 18:35 Ticket #8696 (EVENTS: Event Key Codes) closed by
- 18:35 Changeset [bd9ba261] by
- Modified version of patch #1740493 (EVENTS: Event Key Codes) svn-id: …
- 17:24 Changeset [8e2fd2ee] by
- Fixed freeing of invalid pointer, which would cause Operation Stealth …
- 15:12 Ticket #3262 (WINCE: orientation cannot be detected in ASUS A696) created by
- […] […]
- 14:44 Ticket #3261 (build error on Mandriva Linux) closed by
- 12:50 Ticket #7578 (SCI: Sierra's Creative Interpreter Support) closed by
- wontfix
- 12:11 Ticket #7578 (SCI: Sierra's Creative Interpreter Support) created by
- […] […]
- 08:53 Ticket #3261 (build error on Mandriva Linux) created by
- […] […]
- 07:40 Ticket #3260 (Elvira2: Spanish font) closed by
- fixed
- 07:36 Changeset [f051fd18] by
- Add font table for Spanish version of Elvira 2. svn-id: r27584
- 07:34 Changeset [c42dada4] by
- Revert debug output. svn-id: r27583
- 07:34 Changeset [b4041c45] by
- Add font table for Spanish version of Elvira 2. svn-id: r27582
- 07:04 Ticket #3260 (Elvira2: Spanish font) created by
- […] […]
- 07:00 Ticket #8697 (GOB3 screenshots) created by
- […] […]
- 06:37 Changeset [00829f15] by
- Minor cleanup. svn-id: r27580
- 05:26 Changeset [d2e7058b] by
- Fix regressions, due to zoneNum changes. svn-id: r27579
- 05:10 Changeset [64cafa02] by
- Fix regressions, due to buffer changes and cleanup. svn-id: r27578
- 03:14 Changeset [89b2cf75] by
- Use frameBuffer directly, in order to drop extra buffer (frontBuffer) …
- 01:49 Changeset [245670b3] by
- Add Italian DOS version of Elvira 2. svn-id: r27574
- 01:48 Ticket #3258 (ELVIRA2: Italian exe and md5) closed by
- fixed
- 01:47 Changeset [3f5eb0f9] by
- Add Italian DOS version of Elvira 2. svn-id: r27573
- 00:58 Ticket #8687 (AGI256 starting point and information) closed by
- fixed
06/20/07:
- 23:56 Changeset [c8bbb614] by
- Add AGI256-2 support (On top of already present AGI256 support). …
- 23:42 Changeset [0ebf986a] by
- Make putPixelsA-function use correct mask (0x0f normally for 16 …
- 23:36 Changeset [dbac0054] by
- Make drawing & blitting always use the correct screen (Always 16 color …
- 23:18 Changeset [d5822afe] by
- Add AGI256 picture resource loading using AGI command unknown170. Uses …
- 23:12 Changeset [582fa4c] by
- Add AGI256 picture resource decoding support to …
- 22:54 Changeset [ae74b067] by
- Add an additional AGI screen for 256 color data (For use with AGI256 …
- 22:39 Changeset [9f1ec5cb] by
- Add AGI256 and AGI256-2 game feature flags to games that use them. …
- 22:16 Changeset [8b4b8a95] by
- svn-id: r27561
- 19:11 Ticket #3257 (PSP: revision 27553 doesn't build) closed by
- fixed
- 19:11 Changeset [129955ab] by
- Fix for bug #1740241 (PSP: revision 27553 doesn't build) svn-id: r27559
- 17:52 Changeset [218a2da5] by
- typo - (returh => return) -- jvprat svn-id: r27558
- 17:38 Ticket #8696 (EVENTS: Event Key Codes) created by
- […] […]
- 17:15 Ticket #3259 (SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect) created by
- […] […]
- 17:11 Ticket #3258 (ELVIRA2: Italian exe and md5) created by
- […] […]
- 16:36 Changeset [5624ba23] by
- Added a workaround in IHNM for the compact disk in Ellen's chapter …
- 14:41 Changeset [8f2714cc] by
- Fix regressions, due to playSpeech() no longer been virtual match. …
- 14:32 Changeset [a4d86325] by
- Fix reading the speech_mute setting, the global setting was read, …
- 14:29 Changeset [05ecd1bc] by
- Fix reading the speech_mute setting, the global setting was read, …
- 09:54 Ticket #3257 (PSP: revision 27553 doesn't build) created by
- […] […]
- 01:45 Changeset [6689a660] by
- Fix crashes with some savegames in IHNM svn-id: r27553
- 01:01 Changeset [61c91caf] by
- Cleanup. svn-id: r27552
- 00:28 Changeset [0ac9630] by
- Initial implementation of the lookupFile() function. It's meant to …
06/19/07:
- 22:39 Changeset [b51f2f32] by
- Implemented the OSystem framebuffer API, as discussed on …
- 20:42 Ticket #8695 (Support for translation prototype) created by
- […] […]
- 20:20 Ticket #3163 (GOB3: Hebrew Version Crashes ingame) closed by
- wontfix
- 11:50 Changeset [ab9b9a1b] by
- Cleanup, could cause regressions. svn-id: r27547
- 11:41 Changeset [aeb9668d] by
- When loading a game from the same chapter as the current chapter in …
- 11:23 Changeset [4ffd38a1] by
- When saving the game in IHNM after a chapter point change, the chapter …
- 11:12 Changeset [fc190799] by
- Fix masking regressions, caused by dirtyClips code. svn-id: r27544
- 10:13 Changeset [e6543817] by
- IHNM: In chained cutaways, clear the previous cutaway immediately …
- 02:42 Changeset [8bc226b0] by
- The correct music track is now played when loading a game in IHNM. The …
- 01:41 Changeset [3c424d9] by
- Removed obsolete comment svn-id: r27541
- 01:37 Changeset [153f3250] by
- More updates for the save/load system in IHNM svn-id: r27540
06/18/07:
- 20:11 Changeset [f6e2c67] by
- Mouse is now properly hidden during dialogues, and is restored after …
- 19:56 Changeset [3f5202e] by
- Change some regular integers to short integers svn-id: r27538
- 14:18 Changeset [dc620231] by
- Use the SCUMMVM_VERSION macro from base/internal_version.h in the …
- 13:41 Changeset [8c881acd] by
- Update versions. svn-id: r27536
- 12:58 Changeset [2aab31df] by
- Updated tools/version.pl once more, to handle …
- 12:50 Ticket #7577 (BS1: Add cutscenes addons localizations in flac format) closed by
- invalid
- 12:48 Changeset [c518c432] by
- Update prehistoric version. svn-id: r27534
- 12:45 Ticket #7577 (BS1: Add cutscenes addons localizations in flac format) created by
- […] […]
- 12:43 Changeset [e5c205a3] by
- Added backends/platform/ds/arm9/makefile(.in) to …
- 12:35 Changeset [1fff4333] by
- Add details for music compression in Puzzle Pack too. svn-id: r27532
- 12:34 Changeset [019cbf0] by
- Added FIXME to dsmain.cpp about it not using SCUMMVM_VERSION (thus …
- 12:30 Changeset [ceb519ea] by
- Add details for music compression in Puzzle Pack too. svn-id: r27530
- 12:19 Changeset [020b8c8c] by
- Update ancient versions. svn-id: r27529
- 12:13 Changeset [796791d6] by
- Ooops, lost a space. svn-id: r27528
- 12:12 Changeset [5c97f5b1] by
- Update version. svn-id: r27527
- 12:11 Changeset [6ad4a1b2] by
- Update version. svn-id: r27526
- 11:55 Changeset [54ab2c1d] by
- Move Elvira 2 to unsupported section for this release. svn-id: r27525
- 11:51 Changeset [ea264e85] by
- Remove the last actual TODO section. svn-id: r27524
- 10:57 Changeset [ceac49a2] by
- Fix line wrapping of text in Elvira 2. svn-id: r27523
- 10:57 Changeset [f95c845] by
- Fix line wrapping of text in Elvira 2. svn-id: r27522
- 09:09 Ticket #3255 (Elvira1: Glitch after opening a sarcophagus) closed by
- fixed
- 09:07 Changeset [e1ad14fd] by
- Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus. …
- 09:07 Changeset [71f2f4f] by
- Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus. …
- 08:31 Changeset [2e899e33] by
- Update win32dist. svn-id: r27519
- 08:31 Changeset [698a784b] by
- Fix bugs #1738867 and #1738872, the code for clearing the effects of …
- 07:06 Changeset [1e048c1d] by
- NDS : Suppressed unneccessary complications regarding the backbuffer …
- 06:19 Ticket #3256 (Elvira1: Graphic bugs at the end of the game) closed by
- fixed
- 06:18 Ticket #3253 (Elvira1: Ingredients not displayed in the Magic Book) closed by
- fixed
- 06:12 Changeset [f0581bab] by
- Fix bugs #1738867 and #1738872, the code for clearing the effects of …
- 05:03 Ticket #3256 (Elvira1: Graphic bugs at the end of the game) created by
- […] […]
- 04:57 Ticket #3255 (Elvira1: Glitch after opening a sarcophagus) created by
- […] […]
- 04:53 Ticket #3254 (Elvira1: Right menu screen not displayed right after battles) created by
- […] […]
- 04:49 Ticket #3253 (Elvira1: Ingredients not displayed in the Magic Book) created by
- […] […]
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