Timeline
01/31/07:
- 23:48 Changeset [69788f3] by
- Some changes to be closer to the original with palette handling. …
- 20:00 Changeset [fd0e9058] by
- Added MD5 for the german Ween version, supplied by cartman_ on …
- 18:38 Changeset [d3345ea7] by
- oops. svn-id: r25314
- 18:35 Changeset [d82c67b4] by
- Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips …
- 18:35 Ticket #2742 (KYRA1: Voice-only mode has no lips animation) closed by
- fixed
- 17:48 Ticket #2585 (KYRA1: gfx glitch when dying on bridge) closed by
- fixed
- 17:48 Changeset [9799b34] by
- Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge"). …
- 16:23 Changeset [8b4001f] by
- Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection …
- 15:19 Changeset [17e70efe] by
- - Snd::WaitEndPlay() should stop a running composition - Removed …
- 15:18 Ticket #3030 (PARA: parallaction code is not 64-bit safe) closed by
- fixed
- 15:10 Ticket #3024 (savegames may be saved but not loaded) closed by
- 14:53 Changeset [1880aa54] by
- Minor sound playing correction svn-id: r25309
- 13:43 Changeset [e3aeb02] by
- Removed debug output I accidentally checked in svn-id: r25308
- 13:17 Changeset [7101c0ef] by
- - Correctly setting of Snd::_playingSound - Implemented sound fading …
- 10:43 Ticket #3033 (FF2 Unknown French names) closed by
- fixed
- 10:41 Changeset [836a4ea9] by
- Add/Update details for French versions of Freddi Fish series. svn-id: …
- 10:21 Changeset [74b655f8] by
- fixed casting bug as suggested by fingolfin on tracker item #1648325 …
- 07:46 Ticket #3037 (SF2 unknown french names) closed by
- fixed
- 07:45 Ticket #3038 (SF3 unknown french names) closed by
- fixed
- 07:43 Changeset [f62728e] by
- Add/Update details for French versions of Spy Fox series. svn-id: r25303
- 07:25 Ticket #3038 (SF3 unknown french names) created by
- […] […]
- 07:22 Ticket #3037 (SF2 unknown french names) created by
- […] […]
- 07:19 Ticket #3036 (SF1 unkown french names and MD5s) created by
- […] […]
- 07:17 Ticket #3035 (FF4 unknown french names and MD5s) created by
- […] […]
- 07:15 Ticket #3034 (FF3 Unknown MD5s and filenames) created by
- […] […]
- 07:12 Ticket #3033 (FF2 Unknown French names) created by
- […] […]
- 07:09 Ticket #3032 (FF1 Unknown French names and MD5s) created by
- […] […]
- 02:58 Ticket #3031 (AGI : SQ2 / 2.0F / IBM / priority line) created by
- […] […]
- 02:34 Changeset [a83be36a] by
- Expanded the chute animation to display the full sequence as the …
- 02:33 Changeset [33707d6e] by
- Added animation handler for the player exiting the sewer, and some …
- 02:28 Changeset [0bd3144] by
- Added constants for the dungeon bricks and chute animation resources …
- 02:28 Changeset [19960461] by
- Changed the coveredFlag to have an initial state distinct from true or …
- 02:26 Changeset [9d474d62] by
- Added check to skip drawing hotspots in layer 1 if their skip flag is …
- 02:24 Changeset [ee606dc] by
- Added script methods needed for leaving the dungeon svn-id: r25297
- 00:16 Changeset [6166c0ca] by
- reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites …
- 00:12 Ticket #3030 (PARA: parallaction code is not 64-bit safe) created by
- […] […]
01/30/07:
- 22:44 Changeset [9abaa06] by
- got rid of codec37/codec47 init/deinit methods, cleanup svn-id: r25295
- 22:33 Ticket #2748 (COMI: Crash in cutscene after 2nd chapter) closed by
- 22:32 Changeset [3766e0a7] by
- eplaced platform-specific game features with common platform setting. …
- 22:22 Changeset [f395822a] by
- Rearranged detection table and clarified some entries. svn-id: r25293
- 22:19 Changeset [cb837806] by
- - Changed _soundFlags and implemented "compositions" - Changed Snd to …
- 21:34 Ticket #3029 (MI1: Crash in finale when entering church) created by
- […] […]
- 20:43 Changeset [b4bebad6] by
- minor simplification svn-id: r25289
- 20:36 Changeset [cb258bee] by
- added deinitialisation of codecs at the end of smush playback. This …
- 20:31 Changeset [ccde018e] by
- unused buffer variable svn-id: r25286
- 20:29 Changeset [c69ecb78] by
- added calls to SmushPlayer::getFont() to prevent accessing …
- 20:20 Changeset [7e5a0b05] by
- warnings svn-id: r25284
- 20:18 Changeset [5bdfd2d1] by
- added checks to prevent crash if no datafiles can be found, also fixed …
- 12:14 Changeset [8c89b0f9] by
- Update platforms for French versions of pajama and putttime. svn-id: …
- 12:10 Ticket #3026 (DOTT French version has unknown MD5) closed by
- fixed
- 12:08 Ticket #3025 (Sam & MAX - French version MD5 not recognized) closed by
- fixed
- 12:07 Changeset [cdf92208] by
- Add French version of DOTT and Sam & Max. for Macintosh. svn-id: r25277
- 12:05 Changeset [83c55bbd] by
- Add French version of Pajama Sam 1 for Macintosh. svn-id: r25276
- 11:59 Ticket #3028 (PAJAMA1: Unknown French version) created by
- […] […]
- 11:59 Changeset [162a887] by
- Add French version of Putt-Putt Travels Through Time for Macintosh. …
- 11:50 Ticket #3027 (PUTTTIME: Unknown French version) created by
- […] […]
- 11:39 Ticket #3026 (DOTT French version has unknown MD5) created by
- […] […]
- 11:37 Ticket #3025 (Sam & MAX - French version MD5 not recognized) created by
- […] […]
- 02:17 Changeset [6a20ddf1] by
- Moved Gob engine to AdvancedDetector. svn-id: r25274
- 02:02 Changeset [9833a65d] by
- - Fixed bug with single ID detection - Added more debug output …
- 00:24 Changeset [843ac74c] by
- Moved Touche engine to AdvancedDetector. svn-id: r25272
- 00:22 Changeset [7429748] by
- Removed Unicode from some fanmade game titles. Assigned separate ids …
01/29/07:
- 23:57 Changeset [7845d3b] by
- Added Gold Rush 3.5 md5sum svn-id: r25270
- 23:56 Ticket #3004 (AGI / Gold Rush: New detection entry) closed by
- 23:25 Changeset [adcfd2c] by
- Now AdvancedDetector could use single ID per engine. Also it can …
- 21:34 Changeset [7bb9b05f] by
- cleanup svn-id: r25268
- 21:06 Changeset [004b1744] by
- cleanup svn-id: r25266
- 20:39 Changeset [9b9117d0] by
- Changed computation of _nextTop in v7/v8 games to represent an …
- 20:23 Changeset [5bf2396d] by
- Changed debug message on unknown opcode to a warning. svn-id: r25263
- 19:41 Changeset [10a3eebe] by
- Implements opcode 0xFFAA ('Reset Brandon's sprite') svn-id: r25262
- 18:48 Changeset [fc5ed859] by
- little fix for fm-towns sfx. svn-id: r25261
- 18:15 Changeset [1bbad356] by
- - adds support for FM-Towns SFX (thanks to Florian Kagerer for his …
- 17:59 Changeset [0058049e] by
- Added a proper workaround for the race condition in the script when …
- 17:04 Changeset [36a54218] by
- - Another attempt at fixing the immediately-closing notepad heisenbug …
- 16:05 Ticket #3024 (savegames may be saved but not loaded) created by
- […] […]
- 06:45 Changeset [9a7c1c9b] by
- Add French version of Simon the Sorcerer 2 (Windows CD) svn-id: r25252
01/28/07:
- 23:24 Ticket #3021 (MSVC71 BUILD: Latest SVN doesn't compile) closed by
- fixed
- 23:24 Changeset [7da1a56] by
- Gregory's patch for bug #1645653 ("MSVC71 BUILD: Latest SVN doesn't …
- 20:11 Changeset [27432a4d] by
- Moved some stuff from CharsetRenderer (back) to ScummEngine, added …
- 18:47 Changeset [e287f181] by
- Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, …
- 18:40 Changeset [06c3d2cb] by
- Fix crash on PalmOS due to out of memory svn-id: r25248
- 18:38 Changeset [2c1a3e1c] by
- Added French/Atari ST version of Elvira 1 and 2 svn-id: r25247
- 17:13 Ticket #3023 (X11: scummvm hangs on init) created by
- […] […]
- 15:24 Changeset [c2389123] by
- Ooops svn-id: r25246
- 13:30 Changeset [8b7fdca4] by
- Return a default value in the const-variant of HashMap::getVal, …
- 13:19 Changeset [b13e7ce8] by
- - Fixed the Adlib data ugliness - Worked around the caching of raw …
- 10:38 Changeset [aae330b4] by
- Pass objects by (const) ref instead of value; only set game …
- 10:29 Changeset [d32b1b1] by
- Always set gameid & description in a GameDescriptor (somewhat more …
- 07:31 Changeset [93687d37] by
- Add more paramteres to AdvancedDetector. Not used yet. svn-id: r25241
- 03:20 Ticket #7533 (GUI: design proposal, directory structure) closed by
- 01:01 Changeset [b8a48f57] by
- Fix regression which prevented to run games specified only in command …
- 00:56 Changeset [23a1efe6] by
- Reintroduced non-static gameid() and description(), by popular(?) …
- 00:04 Changeset [2c3265de] by
- Adding DLDI to makefile svn-id: r25238
01/27/07:
- 23:54 Changeset [21412a37] by
- Changes made for 0.9.1a beta2 release svn-id: r25237
- 23:50 Changeset [4c831514] by
- Fix typo spotted by clone2727 svn-id: r25236
- 23:00 Ticket #3022 (DC: SVN does not compile) closed by
- fixed
- 22:59 Changeset [42593cb9] by
- DetectedGameList -> GameList. svn-id: r25235
- 22:59 Changeset [a9cd5f59] by
- Made gameid() and description() const. svn-id: r25234
- 22:41 Changeset [281ee01] by
- Oops. Revert accidental commit svn-id: r25233
- 22:38 Changeset [6365546f] by
- Fixes and gfx rendering works svn-id: r25232
- 22:10 Changeset [0080ae68] by
- Stop movie lead-in/out when restarting the game (as I already claimed …
- 22:03 Changeset [46609ad4] by
- formatting. svn-id: r25230
- 21:55 Changeset [5dab7f82] by
- Implemented some missing effects (arpeggio, sample delay, fine slides, …
- 20:34 Changeset [89ede916] by
- Updated symbian builds for parallaction svn-id: r25228
- 17:53 Changeset [7d1c2ecb] by
- Ooops svn-id: r25227
- 17:32 Changeset [569136db] by
- Changed ProtrackerStream to inherit from Paula, unifying the mixing …
- 11:09 Ticket #3022 (DC: SVN does not compile) created by
- […] […]
- 05:23 Changeset [0fdd4b6] by
- Moved the setupPremix() calls to initSound() and deinitSound(), …
- 02:30 Changeset [3c8b67f] by
- added missing MKID_BE macros svn-id: r25224
- 02:26 Changeset [2b61c0d] by
- cleanup (made NutRenderer::loadFont protected, added call during …
- 01:59 Changeset [843b3040] by
- Fixed picture drawing bug in pattern data (should only affect v3 + sq1 …
- 01:51 Ticket #8602 (Loading NUT fonts on demand) closed by
- 01:50 Changeset [aaa2973b] by
- Applied my own patch #1640913 ("Loading NUT fonts on demand"), after …
- 01:07 Changeset [82cc1db7] by
- Revert audiostream changes for VOC sound, due to sgin differences in …
- 00:33 Changeset [20aca109] by
- Add changes from madmoose to fix initial song length. svn-id: r25219
- 00:27 Changeset [b867202] by
- Correct md5 details for restart file in Amiga/AtariST versions of …
- 00:20 Changeset [c77ac338] by
- removed printf's spewing out tons of debug messages svn-id: r25217
- 00:11 Changeset [8205cd9] by
- Removing two FIXMEs, based on what madmoose told me on #scummvm …
01/26/07:
- 23:26 Changeset [3be5b0c] by
- fixed out-of-bounds error causing random crashes in dialogues svn-id: …
- 23:24 Changeset [da096e4b] by
- added more debug messages svn-id: r25214
- 23:21 Changeset [b5a04fc2] by
- added NULLity checks svn-id: r25213
- 23:19 Changeset [221e9e77] by
- make sure current archive is closed before opening a new one svn-id: …
- 22:37 Ticket #3021 (MSVC71 BUILD: Latest SVN doesn't compile) created by
- […] […]
- 22:28 Ticket #2878 (KYRA1: Text crippled and drawn wrong) closed by
- fixed
- 22:27 Changeset [3a164d63] by
- Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong"). …
- 22:07 Changeset [10e45199] by
- updated NutRenderer::drawShadowChar() comment svn-id: r25210
- 22:03 Changeset [51fd5c8c] by
- templatified some Wiz decoding functions svn-id: r25209
- 21:50 Ticket #2613 (KYRA1: Overlapping menu text in spanish version) closed by
- fixed
- 21:47 Changeset [7a528492] by
- Some adjustments to the menu code to better suit longer strings in …
- 20:47 Ticket #2971 (GOB2: Possible script problem? ) closed by
- wontfix
- 20:47 Ticket #2999 (GOB2 : Moray Eel Game Freeze (Wreck Scene)) closed by
- fixed
- 20:44 Changeset [a0d8044] by
- Changed one strcmp in Parse_v2::parseExpr() to scumm_stricmp, to fix …
- 20:42 Changeset [c32c5012] by
- oops, no idea how that happened svn-id: r25206
- 19:35 Ticket #3000 (GOB2: Can't talk to blacksmith) closed by
- 19:08 Ticket #3020 (SWORD2: Crash after Nico's Death when trying to load/restart) closed by
- fixed
- 19:06 Ticket #3001 (GOB2: No Ending) closed by
- fixed
- 19:00 Changeset [8e6cd813] by
- - Just warn, don't die, when a CD-Track isn't found - Before using …
- 18:21 Changeset [d2910fe] by
- Added separate function for playing cutscene lead-in/out sounds, and …
- 17:23 Ticket #3020 (SWORD2: Crash after Nico's Death when trying to load/restart) created by
- […] […]
- 17:15 Changeset [7165d42] by
- Don't convert FSNode to a path when we don't have to svn-id: r25203
- 17:04 Changeset [2e93a029] by
- Updated NEWS a bit svn-id: r25202
- 16:19 Ticket #2865 (PS2: FOTAQ crashes on save) closed by
- 13:09 Changeset [4cf1c356] by
- little parameter reodering. svn-id: r25201
- 13:08 Changeset [78380da9] by
- removed unused var, added comment to SO_CHARSET_COLOR case svn-id: r25200
- 12:32 Ticket #3002 (WINCE: scummvm.ini induced crash) closed by
- duplicate
- 11:49 Ticket #3009 (DS: CD tracks don't loop) closed by
- fixed
- 11:47 Changeset [516cd07d] by
- Some cleanup / code formatting changes, and added some FIXME comments …
- 10:39 Changeset [dd5b1e41] by
- remvoed some unneeded static keywords. svn-id: r25198
- 09:26 Changeset [cbd16b1] by
- SO_CHARSET_COLOR is a no-op in the original COMI disasm. svn-id: r25197
- 08:45 Ticket #3017 (SPYFOX1: Unknown Dutch version) closed by
- fixed
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