Timeline
10/01/04:
- 23:56 Changeset [09cfed3] by
- Add/correct opcode svn-id: r15377
- 23:22 Changeset [bb44270c] by
- Remove Blue's HE games again. Smacker is used there. svn-id: r15376
- 23:15 Changeset [9c4a17bc] by
- Add couple other HE games and make Blue's birthday demo show intro. It …
- 23:06 Ticket #1483 (MANIAC: Plant has no head if he has Pepsi before growing) closed by
- fixed
- 23:04 Changeset [e082cb0] by
- Fix for bug #902360 (MANIAC: Plant has no head if he has Pepsi before …
- 22:20 Ticket #1670 (FOA: Endgame corrupted) closed by
- worksforme
- 22:16 Ticket #1795 (Reply to joostp) created by
- […] […]
- 22:05 Ticket #1726 (DIG: Subtitle position in Asteroid Lander game (Regression)) closed by
- 21:37 Changeset [71264fbc] by
- Workaround for bug #1035739 (SMUSH: Ugly palette change when video …
- 21:12 Ticket #8327 (Restoring last selected game selection) closed by
- 21:12 Changeset [ee3158c] by
- Patch #896096 (Restoring last selected game selection) with some …
- 20:47 Ticket #514 (DIG: Inventory icon stutters) closed by
- fixed
- 20:40 Changeset [ca12f3f] by
- Smooth scrolling seems to work very well, so I am promoting it now …
- 18:16 Ticket #8356 (Descumm misdecompilation fix) closed by
- 14:48 Changeset [6751e16d] by
- Use the SilentSound class for sfx/speech when sound output is not …
- 11:25 Changeset [9570bf3] by
- Definately Palettes. Update HE todo. svn-id: r15369
- 11:14 Changeset [bfc61d2] by
- Ooops svn-id: r15368
- 10:02 Ticket #1773 (DIG: Light bridge puzzle bug) closed by
- 09:07 Ticket #1791 (COMI: Subtitles positioned incorrect) closed by
- fixed
- 09:06 Changeset [763eae3f] by
- Fixed text rendering in vertical scrolling rooms in COMI (I hope), …
- 09:03 Changeset [ff975bee] by
- cleanup svn-id: r15366
- 06:58 Ticket #1794 (WINCE: Savepath does not work) created by
- […] […]
- 06:45 Changeset [54cec2e] by
- Set up file paths to handle the differences between the file layout of …
- 03:50 Ticket #1793 (This is just an observation that I have made on BASS...) created by
- […] […]
09/30/04:
- 23:49 Changeset [2f8136b7] by
- constness svn-id: r15364
- 23:30 Changeset [98d82b8] by
- rewrote drawStripHE ; although it's less efficient than the previous …
- 22:39 Changeset [e29133df] by
- Whitespace svn-id: r15362
- 11:56 Changeset [63a5bb80] by
- Not quite right. svn-id: r15361
- 11:48 Changeset [8499a7bc] by
- Add missing case code. svn-id: r15360
- 10:24 Changeset [176c0cc9] by
- Add extra cases/stubs svn-id: r15359
- 09:54 Changeset [d0eecc92] by
- Add stub svn-id: r15358
- 09:37 Changeset [a4128093] by
- Oooops svn-id: r15357
- 09:35 Changeset [f3a0693] by
- Add some extra cases/opcodes for lost/smaller. Add work around for …
- 07:26 Changeset [26225b18] by
- Actually always stored in index svn-id: r15355
- 06:57 Changeset [f9fca59] by
- Change to warnings for now. svn-id: r15354
- 06:46 Changeset [0013bea] by
- roomVars rises to 256 is some HE games. svn-id: r15353
- 06:39 Changeset [3e4fd97f] by
- Number of local scripts is no longer constant svn-id: r15352
- 00:32 Ticket #8356 (Descumm misdecompilation fix) created by
- […] […]
09/29/04:
- 22:06 Changeset [13c0d340] by
- cleanup svn-id: r15351
- 21:45 Changeset [40deccb1] by
- cleanup svn-id: r15350
- 18:26 Ticket #1792 (INSANE: Wrong pitch of actors (regression)) closed by
- fixed
- 17:57 Ticket #1763 (COMI: talking to Bartender about Dead Aunt (German)) closed by
- 17:51 Ticket #1792 (INSANE: Wrong pitch of actors (regression)) closed by
- fixed
- 17:50 Changeset [61f8a03] by
- Hack to work around bug #1037052 svn-id: r15349
- 15:12 Ticket #1792 (INSANE: Wrong pitch of actors (regression)) created by
- […] […]
- 11:58 Changeset [a4c6c472] by
- Add caser svn-id: r15348
- 11:33 Changeset [4827b6a7] by
- Found a nice website with info on the Zak C64 disk format; added this …
- 11:31 Ticket #1780 (SCUMM: Invalid write when drawing charset to background) closed by
- fixed
- 11:25 Changeset [fa149a52] by
- Correct string for temp save/load, original load/save screens now …
- 09:47 Changeset [468758fa] by
- Use FM-TOWNS consistently svn-id: r15345
- 09:42 Changeset [94758814] by
- FM-TOWNS is the 'official' spelling, we should try to use it …
- 08:40 Changeset [d0e5fe1d] by
- Should only copy data, not tag/size. svn-id: r15343
- 01:32 Ticket #1791 (COMI: Subtitles positioned incorrect) created by
- […] […]
- 01:14 Ticket #1786 (SS1: Looking at the puddle: Lips are moving, but no speech.) closed by
- invalid
- 01:04 Changeset [8e8761dd] by
- Update HE issues svn-id: r15342
- 00:28 Changeset [bc9ac3ea] by
- Leave disabled svn-id: r15341
- 00:04 Changeset [f2f27634] by
- Check for negative width/height svn-id: r15340
09/28/04:
- 23:47 Changeset [ead49832] by
- Argh, didn't mean to commit this svn-id: r15339
- 23:47 Changeset [bf33a1e] by
- Removed some unneeded #includes svn-id: r15338
- 23:35 Changeset [88842cb9] by
- One further cleanup -- make use of Common::Point assignment operator …
- 23:30 Changeset [16549bef] by
- Cleanup, add some comments to ScummEngine::areBoxesNeighbours svn-id: …
- 23:07 Ticket #1237 (INDY3: Lockup in Berlin) closed by
- fixed
- 23:05 Changeset [ad3062a] by
- Fix (I hope) for bug #1032964 (INDY3-VGA: actors walking in wrong …
- 21:53 Changeset [21d2a6e] by
- cleanup svn-id: r15334
- 21:42 Changeset [abba267] by
- use the return value of getZPlanes rather that directly accessing …
- 20:19 Changeset [ce8c99b] by
- Rename remaining OSystem methods to match our coding guidelines …
- 19:28 Changeset [6a50ba23] by
- Changed more of the actor class members to match our coding guidelines …
- 18:36 Changeset [17f85e8b] by
- Add/update SAGA items svn-id: r15330
- 17:54 Changeset [9ed43685] by
- Added TODO item for SAGA. svn-id: r15329
- 17:35 Changeset [fe12bbe4] by
- Seems the difference between o6_kernelSetFunctions case 16 and 17 is …
- 16:26 Changeset [9ec250ce] by
- Adjust transitionEffect to work properly for vertically scrolled rooms …
- 16:13 Changeset [cf04ca94] by
- Mention newly supported HE titles. 46 new targets. That's not few. …
- 15:59 Changeset [e1fbbf12] by
- Add puttcircus target. Game is not completable and has major glitches. …
- 15:40 Changeset [3f803aa8] by
- NEWS/TODO update; update smooth scrolling comment svn-id: r15324
- 12:11 Changeset [3ef93e9] by
- forgot to commit this, silly me :-) svn-id: r15323
- 12:10 Changeset [ab82837d] by
- Preserve the order of config file sections -> to suite people who …
- 11:30 Changeset [2c627a20] by
- Remove unused symbol svn-id: r15321
- 11:29 Changeset [4fed56e8] by
- including sys/param.h causes several conflicts with symbol names we …
- 04:14 Changeset [ae73d1a4] by
- use MAXPATHLEN for path buffer size svn-id: r15319
- 00:58 Changeset [7ced14e9] by
- talkQueue should be actor specific svn-id: r15318
09/27/04:
- 23:55 Changeset [daef27ce] by
- This one doesn't make sense either... svn-id: r15317
- 23:53 Changeset [1610325] by
- Hm, there seems to be no point in subtractig 1 from height/width of …
- 23:45 Ticket #1780 (SCUMM: Invalid write when drawing charset to background) closed by
- fixed
- 23:44 Ticket #1784 (COMI: Invalid write in NutRenderer) closed by
- 23:38 Changeset [92c17aec] by
- Fix endian problems with some HE sound code; also: better code to …
- 23:31 Changeset [1aa01bf1] by
- Revert small part, actor backgrounds were no longer reset. svn-id: r15314
- 23:10 Changeset [f974de7e] by
- Well, it *looks* as if that clipping code could be simplified. We'll …
- 22:37 Ticket #1771 (DIG: Two "that doesn't work" sounds play) closed by
- 22:33 Ticket #1769 (MI1: crash after intro) closed by
- worksforme
- 22:31 Ticket #1785 (ALL: Transition FX not working anymore) closed by
- fixed
- 22:29 Changeset [193c3bc] by
- Fix for bug #1035184 (ALL: Transition FX not working anymore) svn-id: …
- 21:46 Changeset [b347a5d4] by
- Temporary fix for akos codec32 (this should re-use the existing code …
- 21:21 Ticket #1790 (SCUMM/SMUSH: Ugly palette change when video finishes) created by
- […] […]
- 21:07 Changeset [9eede9a4] by
- Looking at my code transformations again, numstrip could in theory …
- 20:44 Changeset [93f86eda] by
- cleanup / comments svn-id: r15309
- 20:42 Changeset [d3444e3b] by
- Perform some more clipping -- yet another attempt at bug #1033857 :-) …
- 19:41 Ticket #1789 (COMI: cannon shooting uses a lot of performance) created by
- […] […]
- 10:25 Changeset [d066b12e] by
- Correction for roomImages RMSC is room scripts. svn-id: r15307
- 07:34 Ticket #1788 (ALL: Inventory not displayed (regression)) closed by
- fixed
- 07:34 Ticket #1787 (MANIAC: v1 intro glitches) closed by
- fixed
- 07:32 Changeset [993ac60b] by
- Revert, just made matters worse. svn-id: r15306
- 07:21 Ticket #1788 (ALL: Inventory not displayed (regression)) created by
- […] […]
- 07:01 Ticket #1787 (MANIAC: v1 intro glitches) created by
- […] […]
- 01:35 Changeset [9df6b709] by
- tentacle (and maybe others) were reading too far. Hopefully this way …
- 01:26 Changeset [9dcd1d5c] by
- Revert by bad change and just adjust for BMAP images. svn-id: r15304
09/26/04:
- 22:54 Ticket #1786 (SS1: Looking at the puddle: Lips are moving, but no speech.) created by
- […] […]
- 22:40 Ticket #1785 (ALL: Transition FX not working anymore) created by
- […] […]
- 20:32 Changeset [3c050327] by
- Properly fix actor redrawing in V7_SMOOTH_SCROLLING_HACK mode svn-id: …
- 18:55 Changeset [bbb4de2] by
- stop the current sfx from playing if a cutaway is cancelled svn-id: r15302
- 18:09 Changeset [bc5407c1] by
- fix actor masking with V7_SMOOTH_SCROLLING_HACK enabled svn-id: r15301
- 18:09 Changeset [b60c95be] by
- cleanup svn-id: r15300
- 18:08 Changeset [59fb1a5] by
- enums are more efficient than static const ints :-) svn-id: r15299
- 16:53 Changeset [f3fe01f] by
- Text clipping in charset renderer was broken in some cases, fixed …
- 16:10 Changeset [8f4a5ea3] by
- Removed obsolete comment about floating/locked memory. svn-id: r15297
- 16:09 Changeset [5053ee33] by
- Comment clarification svn-id: r15296
- 15:44 Changeset [925d7d1a] by
- Use enums instead of hard coding assumptions about their values (i.e. …
- 15:29 Changeset [914d00f5] by
- wiz stuff cleanup and o90_unknown1C opcode update svn-id: r15293
- 15:25 Changeset [28727812] by
- Add HE object flag support svn-id: r15292
- 14:56 Changeset [dfad37c1] by
- Fingolfin's suggested fix for the DOTT cursor regression. (The initial …
- 14:46 Changeset [3b24bb0] by
- Correction. svn-id: r15290
- 14:07 Changeset [dd778741] by
- flag computation makes no sense; the whole thing looks quirky :-/ …
- 13:41 Changeset [274a69a] by
- Re-enable V7_SMOOTH_SCROLLING_HACK since invalid read/write were …
- 13:33 Ticket #1784 (COMI: Invalid write in NutRenderer) created by
- […] […]
- 13:00 Ticket #1781 (SCUMM: Inalid read/writes in Gdi::drawStripToScreen) closed by
- 12:49 Changeset [e42e428d] by
- I think this fixes bug #1034519 svn-id: r15287
- 09:13 Changeset [175264c] by
- Ooops svn-id: r15286
- 08:50 Changeset [db5e3079] by
- COMI reads object flag from headers, it doesn't use useOrDecompress at …
- 07:30 Changeset [cc7ca9c] by
- some more pointless cleanup / moving around of stuff :-) svn-id: r15284
- 06:50 Changeset [a53d6ebc] by
- _shadowPalette should be cleared for SCUMM 7 games too. svn-id: r15283
- 03:06 Changeset [4e24375c] by
- Always reads the same spot. svn-id: r15282
- 00:06 Changeset [75b4bd0c] by
- reorder stuff svn-id: r15281
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