Timeline
10/06/21:
- 17:19 Ticket #12982 (AGS: Issue with pop-up graphics and texts (multiple games affected)) created by
- In many AGS games that feature "pop-up" graphics (for close-up views …
- 15:50 Ticket #12981 (Unknown game variant for ags) created by
- The game in 'TFG-TSOMI-R-v1.4' seems to be an unknown game variant. …
- 13:26 Ticket #12980 (AGS: Puzzle in Featherweight can't be solved) created by
- In the AGS game Featherweight there is a puzzle where you need to …
- 11:21 Ticket #12979 (MOHAWK: Unknown game variant: Tortoise & The Hare) created by
- The game in 'The Tortoise & The Hare' seems to be an unknown game …
10/04/21:
- 21:36 Ticket #12978 (KEYMAPPER: Separate the virtual mouse from the global keymap) created by
- The actions for the virtual mouse are currently added to the global …
- 20:28 Ticket #12977 (Engines: Incorrect MetaEngine::getSavegameFile implementations) created by
- The default MetaEngine::getSavegameFile one of two schemes: * …
- 10:29 Ticket #12976 (Unknown game variant for ags "Bruises") created by
- The game in 'Bruises' seems to be an unknown game variant. …
10/03/21:
- 20:37 Ticket #12975 (BASE: FSNode or DefaultSaveFileManager should provide an overloadable ...) closed by
- wontfix: That is correct, we allow read-only support to the game data for …
- 19:51 Ticket #12859 (GRIM: Subtitles Unreadable) closed by
- outdated: Thanks for your feedback! Closing as outdated
- 19:50 Ticket #12860 (GRIM: White artefacts on screen) closed by
- outdated: Thanks for your feedback! Closing as outdated
10/02/21:
- 23:20 Ticket #12971 (AGS: Some typos in detection) closed by
- fixed: Replying to tag2015: > for "another... ", it is written in …
- 10:52 Ticket #12975 (BASE: FSNode or DefaultSaveFileManager should provide an overloadable ...) created by
- While working on my WinCE port of SCUMMVM, I got a problem with the …
- 10:34 Ticket #12974 (AGS: Disable scummvm save/load feature and autosave for Dustbowl) created by
- The AGS commercial rpg/adventure game "Dustbowl" features a permadeath …
- 07:01 Ticket #12967 (STARK: Cortez says "no", but subtitles say "si") closed by
- fixed: The PR has been merged. Thanks for your work! Closing
10/01/21:
- 21:41 Ticket #12426 (GRIM: Grim/EMI lost mode switch ability (ALT+ENTER) (SDL1)) closed by
- invalid: As said in #11897 there is no opengl alt+enter switch in SDL1.
- 21:28 Ticket #11897 (GRIM: Black window/screen on mode switch (ALT+ENTER) (SDL1)) closed by
- invalid: that is correct with SDL1 fullscreen switching for OpenGL is not …
- 20:55 Ticket #11894 (GRIM: OpenGL renderer doesn't honor stretch mode in fullscreen) closed by
- invalid: Stretch options are not for 3D games. 3D backend doesn't have scalers …
- 20:35 Ticket #12938 (GRIM: Cutscene subtitles remain after the cutscene has ended) closed by
- fixed: fixed in af2b861a4285088b7bd1d952e99aba896fff99a2 Default option …
- 20:34 Ticket #12936 (GRIM: Screen goes black while entering save game name) closed by
- fixed
- 12:38 Ticket #12973 (STARK: Dialogue line cut in half, stops reproducing) created by
- A single April "examine" audio dialogueline is partially muted. …
- 11:20 Ticket #12972 (AGS: Text outline does not work for accented/special characters) created by
- In some AGS games the texts are shown with an additional black outline …
- 09:46 Ticket #12971 (AGS: Some typos in detection) created by
- Wrong: Akumayo's AGS Chess 2.75 Right: AGS Chess! …
- 03:29 Ticket #12914 (AGS: 7 Days A Skeptic - Audio volume issues) closed by
- outdated: Huh. Seems like it could be an original game bug. I tried dragging the …
Note:
See TracTimeline
for information about the timeline view.