Timeline



09/27/21:

21:55 Ticket #12819 (Conquest of Camelot in game graphics issues.) closed by sluicebox
invalid
21:54 Ticket #12772 (SQ1VGA: Messed-up Game Over-screen) closed by sluicebox
wontfix: Closing as this is original behavior due to the game using all of the …
21:40 Changeset [2661548] by NMIError
AUDIO: Fix stray ; and some warnings
20:21 Changeset [09769472] by Paweł Kołodziejski <aquadran@…>
GRIM: Partially revert 6bb4658ea6 to work around bug #12932 The …
19:45 Changeset [5362b1b3] by NMIError
AUDIO: Add command queue to PC speaker emulator This adds a command …
18:26 Ticket #12964 (AGS: Wrong font used for police report in Kathy Rain) closed by criezy
fixed: I have now disabled loading from the launcher for those two games.
18:25 Changeset [36b7b08f] by criezy
AGS: Disable loading from the launcher for some games Kathy Rain and …
18:22 Changeset [b13b29c6] by criezy
AGS: Disable loading from the launcher for some games Kathy Rain and …
17:55 Ticket #12945 (AGS: Formatting errors in Options menu when loading from ScummVM ...) closed by criezy
duplicate: I have verified that bug #12964 is a duplicate of this one. Since I …

09/26/21:

11:44 Changeset [44b12eb0] by sev-
BASE: Set debug flags before instantiating an engine
11:43 Changeset [927b9af1] by sev-
BASE: Set debug flags before instantiating an engine
08:26 Changeset [085fc616] by sev-
DIRECTOR: Properly set the colorDepth for 32bpp mode
07:24 Ticket #12960 (DIRECTOR: Crash when starting up The Journeyman Project Turbo!) closed by sev-
invalid
05:48 Ticket #12967 (STARK: Cortez says "no", but subtitles say "si") created by Thunderforge
During the conversation with Cortez in the theatre, he says the line …
04:17 Ticket #12966 (STARK: April spins around on right side of Mercury Theatre entrance scene) created by Thunderforge
When April is on the far right side of the scene with the Mercury …
00:13 Ticket #12965 (DIRECTOR: The journeyman project. Game softlocks when walking into a wall.) created by silverfrost208
Whenever I walk into a wall in the latest dev build, the game …

09/25/21:

18:36 Changeset [35c36682] by Filippos Karapetis <bluegr@…>
COMMON: Fixing misspellings "occured" -> "occurred" Fixing this …
18:33 Changeset [3f5ac353] by digitall
ASYLUM: Fix GCC Compiler Warnings
17:49 Ticket #12871 (AGS: Animation slow in Maniac Mansion Deluxe) closed by dreammaster
duplicate: Quite likely. Even though the release builds are faster than nightly …
17:29 Changeset [d9ed6204] by dreammaster
AGS: Skip videos with unsupported video tracks rather than erroring
17:28 Changeset [f73034d5] by dreammaster
AGS: Skip videos with unsupported video tracks rather than erroring
16:55 Ticket #12962 (AGS: Missing fade_interpolate effect causes glitchy screen) closed by dreammaster
fixed
16:54 Changeset [c924c3e8] by dreammaster
AGS: Implemented fade_interpolate
16:54 Changeset [ec75ae6] by dreammaster
AGS: Implemented fade_interpolate
03:59 Ticket #12921 (AGS: Puzzle in Apprentice can't be solved) closed by dreammaster
invalid: Thanks for the report. I confirmed that it worked properly with the …

09/24/21:

23:07 Ticket #12948 (AGS: Segfault when picking up at police report (Kathy Rain)) closed by criezy
fixed: This bug is now fixed. The issues was that the game was failing to …
23:01 Ticket #12964 (AGS: Wrong font used for police report in Kathy Rain) created by criezy
When playing Kathy Rain in ScummVM, a different font is used for the …
22:52 Changeset [6bbee47f] by criezy
AGS: Try to load font with WinFont as a fallback when TTFFont fails …
22:51 Changeset [f6eeae47] by criezy
GRAPHICS: Support loading a Windows font from an existing stream
22:43 Changeset [07ce31ec] by criezy
AGS: Try to load font with WinFont as a fallback when TTFFont fails …
22:42 Changeset [3e1c61cd] by criezy
GRAPHICS: Support loading a Windows font from an existing stream
18:48 Changeset [76d0d4e] by Scott Percival <code@…>
DIRECTOR: Add stronger warning for unsupported cast members
18:42 Changeset [fc23e558] by Scott Percival <code@…>
DIRECTOR: LINGO: Fix typo in month name list
17:13 Changeset [bc017c56] by Scott Percival <code@…>
DIRECTOR: LINGO: Implement kTheDoubleClick
14:38 Changeset [f01aa6db] by alxpnv <alxpnv22@…>
ASYLUM: fill in the rest of encounterData
12:08 Changeset [e83f2df2] by alxpnv <alxpnv22@…>
ASYLUM: change autosave slot
08:13 Changeset [36dad5e8] by alxpnv <alxpnv22@…>
ASYLUM: add help for 'scene' command
02:28 Ticket #12961 (AGS: Some typos in detected games) closed by dreammaster
fixed: Thanks for the corrections. I've updated them accordingly.
02:27 Changeset [9a22f1b9] by dreammaster
AGS: Correct some game names
02:26 Changeset [49dd0963] by dreammaster
AGS: Correct some game names
02:20 Ticket #12963 (Unknown game variant for ags) closed by dreammaster
fixed: Thanks for the report
02:17 Changeset [c92c1558] by dreammaster
AGS: Added detection entries
02:17 Changeset [4ee30f24] by dreammaster
AGS: Added detection entries

09/23/21:

21:14 Changeset [c0960a11] by athrxx
SCUMM: (SCUMM7/8) - fix minor walking code glitch (see …
21:07 Changeset [f3729de2] by athrxx
SCUMM: (SCUMM7/8) - fix minor walking code glitch (see …
21:05 Changeset [3e62c8e1] by Marcus Comstedt <marcus@…>
DC: Request disc swap when needed for plugin loading
21:03 Changeset [3944d3a3] by Marcus Comstedt <marcus@…>
DC: Request disc swap when needed for plugin loading
15:49 Changeset [d014bdd9] by djsrv
CREDITS: Update name
15:48 Changeset [4667ffea] by djsrv
CREDITS: Update name
14:56 Ticket #12963 (Unknown game variant for ags) created by aculotarpa
The game in 'If On A Winter's Night Four Travelers' …
10:10 Ticket #12962 (AGS: Missing fade_interpolate effect causes glitchy screen) created by tag2015
Some games such as Trilby's Notes Adventures in the Galaxy of …
09:13 Ticket #12961 (AGS: Some typos in detected games) created by tag2015
There are some small typos in detection_tables.h : wrong: Aswin path …
08:43 Ticket #12943 (WEB: The Lost File of Sherlock Holmes: The Case of the Serrated ...) closed by eriktorbjorn
fixed: This was apparently fixed.
07:09 Changeset [2e135b28] by mduggan
ULTIMA8: Adjust proc loop detection workaround again The previous …
07:07 Changeset [62c4cea4] by mduggan
ULTIMA8: Adjust proc loop detection workaround again The previous …
03:13 Changeset [4d37530e] by dreammaster
AGS: Cleanup of A Tale of Two Kingdoms detections
03:12 Changeset [05a41285] by dreammaster
AGS: Cleanup of A Tale of Two Kingdoms detections
03:05 Ticket #12960 (DIRECTOR: Crash when starting up The Journeyman Project Turbo!) created by Thunderforge
Immediately upon loading the version of The Journeyman Project …
03:02 Ticket #12959 (DIRECTOR: Unknown game variant for director (The Journeyman Project Turbo!)) created by Thunderforge
My CD of The Journeyman Project Turbo'' is not recognized. …
02:56 Ticket #12958 (BURIED: Unknown game variant for buried) created by Thunderforge
I have a CD of The Journeyman Project 2 - Buried in Time labeled a …
02:28 Ticket #12957 (STARK: "Could not copy the savegame to a new slot" when trying to move ...) created by Thunderforge
If a savegame is in the first save slot (say, for the Prologue), when …
02:17 Ticket #12956 (STARK: "Unable to load sound '00000100.ssn'!" when outside the East ...) created by Thunderforge
When on the screen outside of the East Venice subway stop, the log …

09/22/21:

23:13 Changeset [00b6576d] by criezy
IOS7: Support using Escape key on external keyboards
23:12 Changeset [24350461] by criezy
IOS7: Support using Escape key on external keyboards
22:47 Changeset [b476d645] by mduggan
ULTIMA8: Put back ARG_NULL8 macro with fix Removed this macro in …
22:47 Changeset [8fcfd9cd] by mduggan
ULTIMA8: Use 2 bytes of intrinsic stack for UINT8 This fixes #12917. …
22:41 Changeset [dbce998d] by mduggan
ULTIMA8: Put back ARG_NULL8 macro with fix Removed this macro in …
22:41 Changeset [ec02b4e7] by mduggan
ULTIMA8: Small constness improvements
22:28 Changeset [bdcd554a] by criezy
IOS7: Fix calling UI API on a background thread This is a …
22:26 Changeset [71728d30] by criezy
IOS7: Fix calling UI API on a background thread This is a …
12:54 Changeset [8f89a669] by alxpnv <alxpnv22@…>
ASYLUM: fix crash on exit
12:54 Changeset [c368834a] by alxpnv <alxpnv22@…>
ASYLUM: fix memory leak
12:54 Changeset [4901928d] by alxpnv <alxpnv22@…>
ASYLUM: allow loading of savegames from the previous versions of the game
12:54 Changeset [21450193] by alxpnv <alxpnv22@…>
ASYLUM: fix signed/unsigned mismatch Reported by Henke37
04:14 Ticket #12952 (AGS: Stargate Advenure - Crash during intro) closed by dreammaster
fixed: I've added in the detection details you provided. As for the startup …
04:09 Changeset [e1cb9af] by dreammaster
AGS: AGSParallax plugin fix, workaround for Stargate Adventures
04:09 Changeset [3da05fa6] by dreammaster
AGS: AGSParallax plugin fix, workaround for Stargate Adventures
01:56 Tickets #12953,​12954 batch updated by dreammaster
fixed: Added in, thanks
01:55 Changeset [6945f9e5] by dreammaster
AGS: Added detection entries
01:54 Changeset [796740e2] by dreammaster
AGS: Added detection entries
01:45 Changeset [b6342764] by dreammaster
AGS: Moved font's linespacing hack into the game_init From upstream …
01:45 Changeset [a72e87df] by dreammaster
AGS: Fixed crash in auto outline in case of empty text argument From …
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