Timeline
06/27/19:
- 22:48 Ticket #11002 (SCI: QFG4: Character selection screen selects wrong character) created by
- To reproduce in any version: 1. Create new character 2. Select magic …
- 20:25 Ticket #10967 ([Lands of Lore DOS Floppy English] Crash on assertion on the herb shop) closed by
- invalid
- 18:14 Ticket #10996 (Gamepad cursor jumps to the far left when you move it to the right ...) closed by
- fixed: In 0a8049e: […]
- 08:00 Ticket #10684 (WME: 1-pixel width sprite becomes a big rectangle is rotation is applied) closed by
06/26/19:
- 04:33 Ticket #10760 (QFG4: Crash entering the inn) closed by
- fixed
- 04:32 Ticket #10747 (QFG4: Crash when walking around the squid monolith) closed by
- fixed
- 04:31 Ticket #11001 (SCI: QFG4: Ad Avis' capture lockup (floppy 1.0)) closed by
- fixed
06/25/19:
- 22:50 Ticket #11001 (SCI: QFG4: Ad Avis' capture lockup (floppy 1.0)) created by
- Floppy 1.0 locks up when Ad Avis captures you with a Necrotaur in room …
- 05:20 Ticket #6572 (WME: Rosemary - Sprite flaw on going upwards) closed by
- 04:56 Ticket #11000 (SCI: QFG4: Rabbit combat gets stuck) closed by
- fixed
- 02:52 Ticket #11000 (SCI: QFG4: Rabbit combat gets stuck) created by
- During combat, if a rabbit is all the way to the right and attacks …
06/24/19:
- 19:51 Ticket #10983 (BLADERUNNER: GMM saved thumbnail is off) closed by
- fixed: In dd0c0302: […]
- 15:32 Ticket #10999 (SCUMM/HE: Big Thinkers Kindergarten - stray vertical line on all labyrinths) created by
- On "Big Thinkers Kindergarten", go to the Labyrinth activity. There …
- 15:27 Ticket #10998 (Freddi Fish 1: handle on grandma's door remains there when the door opens) created by
- On "Freddi Fish 1: The Case of the Missing Kelp Seeds", go to …
- 05:03 Ticket #10711 (QFG4: Lockup after defeating a Wraith) closed by
- fixed
06/23/19:
- 20:53 Ticket #10995 (SCI: QFG4: Town gate at night bug) closed by
- fixed
- 20:52 Ticket #10994 (SCI: QFG4: Lockup at monestary door) closed by
- fixed
- 08:11 Ticket #10997 (Two little typos in subtitles) created by
- "Yeah, looks like rd. Tyrell" …
- 06:09 Ticket #10996 (Gamepad cursor jumps to the far left when you move it to the right ...) created by
- Repro steps: 1 Start latest daily snapshot 2 Edit scummvm.ini to …
- 04:05 Ticket #10995 (SCI: QFG4: Town gate at night bug) created by
- When approaching the town gate at night in room 270, dismissing the …
- 02:54 Ticket #10994 (SCI: QFG4: Lockup at monestary door) created by
- Attempting to open the monastery door in room 250 while Igor is …
06/22/19:
- 19:18 Ticket #10992 (Inactive hotspot on used car shop roof) closed by
- fixed: In 1276fc4: […]
- 13:44 Ticket #10993 (ZVISION: Font rendering regression) created by
- Revision b87f69827c84715738a8aea5af35c792da9c1d59. The ZVision engine …
- 11:45 Ticket #10992 (Inactive hotspot on used car shop roof) created by
- On the used car shop roof, the hotspot over the black truck on the …
- 10:16 Ticket #10991 (Steele arrival issue at Tyrell building) closed by
- fixed
- 07:41 Ticket #10991 (Steele arrival issue at Tyrell building) created by
- At the start of Act 2, the first time you go back down the elevator at …
- 01:09 Ticket #10990 (Blade Runner: Unable to locate page 2092 for animation 604 frame 0!) created by
- Version: ScummVM 2.1.0git5818-gb49c7fa644 (Jun 21 2019 08:28:23) …
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