Timeline



06/30/18:

22:35 Changeset [0fefa968] by GitHub <noreply@…>
Merge pull request #1237 from dafioram/titanicCompileWarn TITANIC: …
21:30 Changeset [771be9e3] by dafioram
TITANIC: Address readSavegameHeader compiler warning A function had a …
20:49 Changeset [0a6993a0] by whiterandrek
PINK: fixed uninitialized fields
20:29 Changeset [22f6c66] by whiterandrek
PINK: added thumb moving in PDA
19:57 Changeset [21fb38f5] by criezy
I18N: Update translations templates
19:57 Changeset [b40e93e] by bgK
MOHAWK: Push down the include of advancedDetector.h So the whole …
17:20 Changeset [0ed412a8] by whiterandrek
PINK: fixed compilation error
17:20 Changeset [eb829a33] by dreammaster
XEEN: Split the Adlib sound driver into it's own file
17:17 Changeset [e26259d7] by bgK
GUI: Fix null pointer dereference in mass add When looking for …
17:16 Changeset [ca79603a] by whiterandrek
PINK: removed unused field
17:04 Changeset [4f13195e] by whiterandrek
PINK: added PDA rightHand movement
16:43 Changeset [5294c8d] by whiterandrek
PINK: fixed possible bug when curFrame is -1
16:43 Changeset [d38ed028] by whiterandrek
PINK: removed comments about ActionLoop Random style
16:42 Changeset [7f64a0cb] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
15:29 Ticket #10605 (ZVISION: ZGI: Stuck on the burning doll screen) created by eriktorbjorn
If you bring up the inventory screen after lighting the inquisitor …
14:12 Changeset [5a25e44] by whiterandrek
PINK: removed empty method call
14:12 Changeset [326f21c1] by whiterandrek
PINK: fixed compiler warnings
12:58 Changeset [5fd27cc8] by whiterandrek
PINK: updated engine description
12:54 Changeset [35a3389c] by whiterandrek
PINK: fixed ActionPlayWithSfx
12:31 Changeset [516fbe05] by whiterandrek
PINK: fixed DecrementDomain command
12:30 Changeset [d0adf314] by whiterandrek
PINK: removed unnecessary function
12:18 Changeset [5f0fec7d] by whiterandrek
PINK: fixed various PDA bugs
10:38 Ticket #10592 (MOHAWK: Riven: Riven25 menu load saved game text) closed by dafioram
invalid: Starting a saved game sounds weird, but since the original did this …
10:35 Ticket #10604 (ZVISION: ZGI: Unresponsive black screen in Jack's shop) created by Kurufinwe21
ScummVM 2.1.0git2703-gf9489be3a9 (Jun 30 2018 09:24:02) Windows 10, …
09:54 Changeset [ef9892db] by whiterandrek
PINK: implemented Inc/Dec Countries/Domains commands
08:08 Changeset [699f38b] by whiterandrek
PINK: implemented Peril's PDA init
07:33 Changeset [f75bb43f] by whiterandrek
PINK: fixed loading of GLOBAL pda page
07:10 Ticket #10603 (MYST: replace red orb logo with Broderbund logo (GOG edition enhancement)) created by thegreatprophetzarquon
For the windows release of Myst Masterpiece, the original Broderbund …
06:59 Ticket #10602 (MYST: Opening logos should be played after the menu, not before) created by thegreatprophetzarquon
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
06:30 Ticket #10601 (MYST: Cyan logo audio clips (GOG edition issue)) created by thegreatprophetzarquon
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
06:01 Changeset [4d7bed9] by whiterandrek
PINK: removed unnecessary field from PDAPage
05:56 Changeset [4938a33f] by whiterandrek
PINK: added pre-loading of global pda page sprites
05:11 Ticket #10600 (Riven: Game chooser is shown upon opening GOG version) created by mgiuca
Version: 2.1.0git Games: Riven (GOG version, June 2018) OS: Windows 10 …
04:51 Ticket #10599 (Myst: Fullscreen flyby videos should loop and be clickable) created by mgiuca
Version: 2.1.0git Games: Myst Masterpiece Edition (GOG version, June …
04:45 Ticket #10598 (Myst and Riven: Space should skip cinematics, not pause) created by mgiuca
Version: 2.1.0git Games: Myst Masterpiece Edition (GOG version, June …
04:26 Ticket #10597 (Myst: Black/frozen graphic at the start of Myst flyby animation) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
04:13 Ticket #10596 (Myst: Do not play fullscreen Myst Island flyby) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
04:03 Ticket #10595 (Myst: Cyan logo surrounded by grey rectangle) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
01:55 Ticket #10594 (Myst: Mouse cursor has ugly border in fullscreen mode) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
00:02 Ticket #10591 (MOHAWK: MYST: Held page shows up in new game) closed by dafioram
outdated

06/29/18:

22:22 Changeset [f9489be3] by sev-
ENGINES: Add missing dependencies for several engines
22:15 Changeset [92d83f5] by criezy
SCI: Add LarryScale option to LSL7 demo I am not actually sure there …
19:59 Changeset [bc1a9b06] by criezy
SCI: Use LarryScale in games that support it, not just LSL7 This is …
19:51 Changeset [0066b4a8] by criezy
I18N: Update translation (French) Currently translated at 100.0% (981 …
19:48 Changeset [8ac2e13] by criezy
I18N: Update translation (French) Currently translated at 99.4% (976 …
17:36 Changeset [d7b4cb0] by whiterandrek
PINK: removed unnecessary loading of same page
17:36 Changeset [18a531e4] by whiterandrek
PINK: implemented GoToDomain command
17:36 Changeset [24094047] by whiterandrek
PINK: added warning about GoToHelp command
16:53 Changeset [3ed47e34] by Adrian Frühwirth <bonki@…>
CONFIGURE: JANITORIAL: Fix indentation
16:45 Changeset [56e26add] by Adrian Frühwirth <bonki@…>
DOCS: Fix encoding of Swedish QuickStart The file uses a mixture of …
16:45 Changeset [6e29389d] by Adrian Frühwirth <bonki@…>
DOCS: Remove zero width spaces from Danish QuickStart
16:45 Changeset [c9f2091b] by Adrian Frühwirth <bonki@…>
RISCOS: Convert documentation to RISCOS-LATIN1 when packaging
15:21 Changeset [4d645720] by GitHub <noreply@…>
Merge pull request #1233 from ccawley2011/win32-rc WIN32: Fix typo in …
15:19 Changeset [69167061] by ccawley2011
WIN32: Fix typo in resource script
14:49 Changeset [821f0c60] by whiterandrek
PINK: fixed showing old screen content with new palette
14:46 Changeset [91d40fdd] by whiterandrek
PINK: implemented GoToPreviousPage command
14:46 Changeset [247ba1f5] by whiterandrek
PINK: fixed mem leak
14:46 Changeset [8af0e2c7] by whiterandrek
PINK: fixed PDAButtonActor::isActive method
14:46 Changeset [5378db3d] by whiterandrek
PINK: added deserialization of Peril PDA Commands
14:46 Changeset [012eedd] by whiterandrek
PINK: added screen cleaning when entering/exiting to/from PDA
14:31 Changeset [0e3d9a07] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
14:14 Changeset [16be99dc] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
13:34 Changeset [6fde7292] by whiterandrek
PINK: added missing breaks
13:30 Changeset [4a4692a5] by whiterandrek
PINK: removed onClick virtual function
13:26 Changeset [6ff1db5d] by whiterandrek
PINK: renamed function parameter
12:58 Ticket #10593 (MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list) created by dafioram
Riven25/GOG When viewing the saved games you can see them as a list, …
12:54 Ticket #10592 (MOHAWK: Riven: Riven25 menu load saved game text) created by dafioram
Riven25/GOG The text displayed in the menu says "Start Saved Game" …
11:43 Changeset [ab2085f0] by whiterandrek
PINK: fixed sending leftClickMessage under some circumstances
11:43 Changeset [c8990f80] by whiterandrek
PINK: removed unused LeadActor state
11:43 Changeset [36a534ec] by whiterandrek
PINK: removed unused constants
11:43 Changeset [0c1ef839] by whiterandrek
PINK: added more constants
11:43 Changeset [34319e3] by whiterandrek
PINK: changed unused return type of functions to void
11:43 Changeset [1b8928d4] by whiterandrek
PINK: remove unused code
11:39 Ticket #10591 (MOHAWK: MYST: Held page shows up in new game) created by dafioram
Myst25 1. Pickup a page 2. Start a new game using myst25 game menu …
11:32 Changeset [19446413] by criezy
I18N: Update translations templates
11:31 Changeset [bd56983b] by bgK
MOHAWK: RIVEN: Tweak a bit the main menu items * Move the text to the …
11:31 Changeset [573fa47] by bgK
MOHAWK: RIVEN: Fix loading autosaves saved while on the main menu
11:31 Changeset [1f4d4b0] by bgK
MOHAWK: RIVEN: Removed hardcoded list of language prefixes. This will …
11:31 Changeset [318093b4] by bgK
MOHAWK: Added file sizes to 25th Anniversary Riven entries
11:31 Changeset [52c89cb] by bgK
MOHAWK: RIVEN: Disable autosaving while the game is not started
11:31 Changeset [7884201b] by bgK
MOHAWK: RIVEN: Improve some of the main menu translations
11:31 Changeset [cfa649d7] by bgK
MOHAWK: RIVEN: Restrict new menu to 25th Anniversary games
11:31 Changeset [24977b81] by bgK
MOHAWK: RIVEN: Add detection for the 25th Anniversary version
11:31 Changeset [2660211f] by bgK
GUI: Added license for M+ fonts (PD)
11:31 Changeset [76f11cf0] by bgK
GUI: Added font, used in Japanese Riven menus
11:31 Changeset [b26fe7de] by bgK
MOHAWK: RIVEN: Added Japanese font and menu translation
11:31 Changeset [09b94b1f] by bgK
MOHAWK: RIVEN: Translated new menu entries
11:31 Changeset [be07d10c] by bgK
MOHAWK: Drop platform at Riven detection entries Since we do not …
11:31 Changeset [6759346] by bgK
MOHAWK: RIVEN: Show confirmation dialogs on the main menu
11:31 Changeset [e7cb40dd] by bgK
MOHAWK: RIVEN: Use an in-game thumbnail when saving from the menu …
11:31 Changeset [45ab572] by bgK
MOHAWK: RIVEN: Fix starting a new game with a game currently active
11:31 Changeset [a722fe11] by bgK
MOHAWK: RIVEN: Fix saving while in the menu
11:31 Changeset [d848ebe8] by bgK
MOHAWK: RIVEN: Fix loading and resuming from the main menu
11:31 Changeset [2f9c9a2c] by bgK
MOHAWK: RIVEN: Fix compilation without Riven
11:31 Changeset [4b900cc4] by bgK
MOHAWK: RIVEN: Remove the load/save/quit buttons from the options …
11:31 Changeset [dc93e5bb] by bgK
MOHAWK: RIVEN: Add more options to the main menu
11:31 Changeset [86e0089] by bgK
MOHAWK: RIVEN: Patch in the load menu for the game versions missing it
11:31 Changeset [23c889db] by bgK
MOHAWK: RIVEN: Localize menus
11:31 Changeset [db359f0f] by bgK
MOHAWK: RIVEN: Fix crash for German Riven
11:31 Changeset [2e8d08c1] by bgK
MOHAWK: RIVEN: Add a save button to the main menu
11:31 Changeset [0ca52f62] by bgK
MOHAWK: RIVEN: Draw menu with TTF fonts
11:31 Changeset [1e9b58ab] by bgK
MOHAWK: RIVEN: Show main menu on ESC
11:29 Changeset [07533424] by criezy
I18N: Update translation (German) Currently translated at 100.0% (981 …
11:20 Changeset [9169511e] by criezy
I18N: Update translations templates
11:15 Changeset [73b3a43] by bgK
MOHAWK: MYST: Introduce a main menu stack Used in the 25th …
10:41 Changeset [7703b361] by whiterandrek
VIDEO: fix seeking to first/second frame if it exceeds uint16
09:56 Changeset [6eaa7df] by whiterandrek
PINK: added loading of thumbnail only when necessary
07:37 Changeset [66d8fca8] by sev-
PINK: Fix warnings
07:37 Changeset [7e82e74] by sev-
SHERLOCK: Fix shadowing warning
07:28 Changeset [63a29627] by sev-
BLADERUNNER: Fix another signed vs unsigned warning
07:23 Changeset [aad613ba] by sev-
BLADERUNNER: Fix another warning
07:20 Changeset [aeb1e2e0] by sev-
BLADERUNNER: Fix warnings
07:14 Changeset [a6d900db] by sev-
SUPERNOVA: Fix warning
07:14 Changeset [19e3e229] by sev-
SHERLOCK: Fix warning
07:14 Changeset [ec084129] by sev-
SCI: Fix shadowing warning
05:28 Ticket #10590 (MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator) closed by bgK
fixed: Thanks for your report, this was fixed in commit c76c052. The next …
05:20 Changeset [c76c0522] by bgK
VIDEO: Fix seeking the the last frame of QT videos while playing …

06/28/18:

22:49 Changeset [33353b3] by Adrian Frühwirth <bonki@…>
PINK: fileType field in ADGameFileDescription shouldn't be NULL
22:22 Changeset [78fd3a9c] by Adrian Frühwirth <bonki@…>
PINK: Don't unnecessarily cast away constness
22:09 Changeset [52f60367] by Adrian Frühwirth <bonki@…>
PINK: Make char * constants in constants.h constant pointers as well …
22:04 Changeset [e5f8313c] by Adrian Frühwirth <bonki@…>
PINK: JANITORIAL: Fix fallthrough comment so that GCC will recognize it
21:51 Changeset [969f7c99] by sev-
PINK: added loading/saving of AudioInfoMgr
21:51 Changeset [9c80037c] by sev-
PINK: rework writing save header
21:51 Changeset [e25a9ca] by sev-
PINK: rework getting length between locations
21:51 Changeset [40488c8b] by sev-
PINK: JANITORIAL: more formatting fixes
21:51 Changeset [55f011ec] by sev-
PINK: added a bit more explanatory commentary
21:51 Changeset [feb3fde1] by sev-
PINK: JANITORIAL: formatting fixes
21:51 Changeset [8a606ed8] by sev-
PINK: added undef of macros
21:51 Changeset [98e7bdee] by sev-
PINK: move save/load engine functions to separate file
21:51 Changeset [8293b97e] by sev-
PINK: Fix savegame detection
21:51 Changeset [41d3d1ee] by sev-
PINK: Fix compilation
21:51 Changeset [8ad0f02b] by sev-
PINK: Properly generate save names
21:51 Changeset [f7679c6c] by sev-
PINK: Do not drop language on target generation during autodetection
21:51 Changeset [8cbdc4b6] by sev-
PINK: renamed method of SequenceContext
21:51 Changeset [0f596eb6] by sev-
PINK: updated engine description
21:51 Changeset [2d8b2be6] by sev-
PINK: rework setItemOwner method
21:51 Changeset [c5062e0f] by sev-
PINK: fixed loading WorldBook when clicking on inv window
21:51 Changeset [7a6c8f70] by sev-
PINK: removed unused functions
21:51 Changeset [be3e0148] by sev-
PINK: removed unused include directives
21:51 Changeset [63fc5ad7] by sev-
PINK: fix setting cursor with name which wasn't in disasm
21:51 Changeset [63364939] by sev-
PINK: added position recalculation of walking sprites
21:51 Changeset [ab444906] by sev-
PINK: remove using Timestamp. It doesn't work as intended.
21:51 Changeset [50bed2d5] by sev-
PINK: updated engine description
21:51 Changeset [e979dda8] by sev-
PINK: removed readCount function
21:51 Changeset [c75e048d] by sev-
PINK: changed way of getting sample
21:51 Changeset [81f60be7] by sev-
PINK: fixed playing last audio subsequence
21:51 Changeset [42a649fd] by sev-
PINK: fix saving/loading
21:51 Changeset [db5f5e7b] by sev-
PINK: Added Polish Peril detection
21:51 Changeset [b379400] by sev-
PINK: JANITORIAL: Fix formatting
21:51 Changeset [278e279e] by sev-
PINK: added commands to manipulate inventory
21:51 Changeset [ba161a9] by sev-
PINK: added more debug commands
21:51 Changeset [9e920d9] by sev-
PINK: add commands to list and set game variables
21:51 Changeset [a8cbdba1] by sev-
PINK: added commands to Console
21:51 Changeset [d0f0f41] by sev-
PINK: fixed clicking on empty part of screen
21:51 Changeset [60d2c3e] by sev-
PINK: fixed playing SequenceAudio with long songs
21:51 Changeset [8516684] by sev-
PINK: fixed MD5 of Swedish versions
21:51 Changeset [ffcaf74b] by sev-
PINK: implement OnMouseOverWithItem for LeadActor
21:51 Changeset [a9c3826b] by sev-
PINK: added updating screen after setting cursor
21:51 Changeset [3e2c9b6b] by sev-
PINK: fix updating cursor in some situations
21:51 Changeset [8477a61d] by sev-
PINK: make comparison to character constants endianness independent
21:51 Changeset [9792e865] by sev-
PINK: Added detection for Portuguese versions of the games
21:51 Changeset [9e08dc6] by sev-
PINK: Added Polish Pokus detection
21:51 Changeset [8b43fe7] by sev-
PINK: Added Finnish and Spanish versions detection
21:51 Changeset [4d847d83] by sev-
COMMON: Added Finnish language constants
21:51 Changeset [3c07f9bf] by sev-
PINK: added Swedish vesions detection
21:51 Changeset [78033492] by sev-
PINK: Added French versions detection
21:51 Changeset [96dbec0] by sev-
PINK: Added detection for Hebrew version
21:51 Changeset [914ee71] by sev-
PINK: fix warning
21:51 Changeset [0f2654fb] by sev-
PINK: Added detection for Russian versions
21:51 Changeset [6b6e38fa] by sev-
PINK: JANITORIAL: Fix indentation
21:51 Changeset [7e344abb] by sev-
PINK: Added detection for English versions
21:51 Changeset [e9d1fa0] by sev-
PINK: Allow running from original media
21:51 Changeset [bb8a64d2] by sev-
PINK: JANITORIAL: Fix code formatting
21:51 Changeset [85e0c7cc] by sev-
PINK: JANITORIAL: Indentation fixes
21:51 Changeset [9c176c57] by sev-
PINK: Format 'else' statement oneliners
21:51 Changeset [aa8849f1] by sev-
PINK: Shut unused variables warnings
21:51 Changeset [11df62d6] by sev-
PINK: JANITORIAL: Minor whitespace fixes
21:51 Changeset [a224e41e] by sev-
PINK: JANITORIAL: More whitespace fixes
21:51 Changeset [c3e1157d] by sev-
PINK: JANITORIAL: More formatting fixes
21:51 Changeset [5142ed2] by sev-
PINK: JANITORIAL: Indentation fixes
21:51 Changeset [c1391979] by sev-
PINK: Fix warning
21:51 Changeset [b670fba4] by sev-
PINK: remove extra indentation
21:51 Changeset [99416cb3] by sev-
PINK: fix mismatched declarations
21:51 Changeset [28a1ff75] by sev-
PINK: fix shadowing declarations
21:51 Changeset [25a9e093] by sev-
PINK: fix include statement
21:51 Changeset [3143cc3f] by sev-
PINK: add saving/loading of parallel contexts
21:51 Changeset [3134b2d2] by sev-
PINK: fix wrong deleting of conflicting contexts
21:51 Changeset [6a2dc6fa] by sev-
PINK: remove unused variable
21:51 Changeset [6278ab72] by sev-
PINK: fix compiler warning about string literal
21:51 Changeset [103052fe] by sev-
PINK: fix compiler warning about mismatched declarations
21:51 Changeset [48a00164] by sev-
PINK: remove hidden overloaded virtual function
21:51 Changeset [fc57a968] by sev-
PINK: removed FPS counter
21:51 Changeset [e2ac931c] by sev-
PINK: rework scripting system
21:51 Changeset [cfc5538f] by sev-
PINK: fix skipping sequence
21:51 Changeset [0835b0fe] by sev-
PINK: fix SeqTimer updating when actor isn't found
21:51 Changeset [b1d51627] by sev-
PINK: add missing cursor
21:51 Changeset [99301a77] by sev-
PINK: rework item changing in inventory
21:51 Changeset [5f61d96b] by sev-
PINK: rework InventoryMgr updating
21:51 Changeset [b32af316] by sev-
PINK: fix updating cursor when mouse isn't moving
21:51 Changeset [c4461cb4] by sev-
PINK: fix playing of sprites which have incorrect stopFrame
21:51 Changeset [4879f76] by sev-
PINK: fix ActionTalk sound balance. Thanks Henke37 for bugreport
21:51 Changeset [425e034b] by sev-
PINK: add some debug output to simplify communication with testers
21:51 Changeset [07e1621e] by sev-
PINK: add missing objs to module.mk. Pointed by Henke37.
21:51 Changeset [4aa90886] by sev-
PINK: add Hokus Pokus scripting system
21:51 Changeset [9b8d72bf] by sev-
PINK: fix naming
21:51 Changeset [861ef3be] by sev-
PINK: rework CursorMgr
21:51 Changeset [bc4d32df] by sev-
PINK: file code cleanup
21:51 Changeset [e4402a90] by sev-
PINK: rework LeadActor states
21:51 Changeset [4af99507] by sev-
PINK: fix playing looped ActionPlayWithSfx
21:51 Changeset [4701cbd7] by sev-
PINK: fix rewinding of CEL files which have 1 frame.
21:51 Changeset [64bb3ba] by sev-
PINK: fix pausing when click on panther with empty inventory
21:51 Changeset [1af15bf] by sev-
PINK: rework changing page routine
21:51 Changeset [d2218ad8] by sev-
PINK: Engine class code cleanup
21:51 Changeset [14cc810c] by sev-
PINK: update engine description
21:51 Changeset [60d423ca] by sev-
PINK: implement AudioInfoManager
21:51 Changeset [ed250751] by sev-
PINK: rewrite onLeftButtonClick
21:51 Changeset [2c6ab1c] by sev-
PINK: fix inventory opening
21:51 Changeset [b6658eb9] by sev-
PINK: add soundSettings syncing
21:51 Changeset [cf8971ae] by sev-
PINK: implemented skipping of walk
21:51 Changeset [2c4336cd] by sev-
PINK: move the same code to function setReadyAfterWalk
21:51 Changeset [84af69cd] by sev-
PINK: move same code to startInventory function
21:51 Changeset [7b651e41] by sev-
PINK: move the same code to functions(getInventoryMgr and getActorByPoint)
21:51 Changeset [def66981] by sev-
PINK: add init method to InventoryActor
21:51 Changeset [9db23680] by sev-
PINK: fix toConsole method
21:51 Changeset [a38a02d] by sev-
PINK: fix CEL rewinding
21:51 Changeset [02524d81] by sev-
PINK: remove sprite unnecessary updating by another hack
21:51 Changeset [5282560b] by sev-
PINK: fix drawing of some sprites after setting frame
21:51 Changeset [e0fa8fe1] by sev-
PINK: fix ActionLoop Random
21:51 Changeset [a37a7895] by sev-
PINK: fix item moving
21:51 Changeset [47184051] by sev-
PINK: fix determination of Actor by point
21:51 Changeset [2fb268b1] by sev-
PINK: reworked sprite class(ActionCEL) and his inheritors.
21:51 Changeset [3ca2c13] by sev-
PINK: remove observing of looped sounds
21:51 Changeset [58e7d560] by sev-
PINK: inline small functions
21:51 Changeset [ccd0ec7f] by sev-
PINK: inline one line archive functions; remove stream getters
21:51 Changeset [078557a] by sev-
PINK: fix condition of miniGame
21:51 Changeset [5babed57] by sev-
PINK: fix playing looped sounds
21:51 Changeset [b9a5f845] by sev-
PINK: fix game page destruction after saving
21:51 Changeset [10f6e0a6] by sev-
PINK: fix loading empty page from save
21:51 Changeset [0659ca48] by sev-
PINK: fix mem leaks
21:51 Changeset [f11d331] by sev-
PINK: implement sound balance
21:51 Changeset [30b5c30a] by sev-
PINK: fix accessing non-existent pixels
21:51 Changeset [cf04fb20] by sev-
PINK: rework sound system
21:51 Changeset [4fd0ec3f] by sev-
PINK: fix ending of ActionCEL
21:51 Changeset [a76d86a3] by sev-
PINK: add check to startFrame because it can be greater than sprite's …
21:51 Changeset [fb8d8c1] by sev-
PINK: remove redundant adding sprite to scene, which doesn't need to …
21:51 Changeset [bfd1b620] by sev-
PINK: change drawing method
21:51 Changeset [4dd40b0f] by sev-
PINK: add saving/loading for PDA
21:51 Changeset [f7693d39] by sev-
PINK: add proper implementation of Actor init function
21:51 Changeset [44efa903] by sev-
PINK: revised page initialization
21:51 Changeset [83799edc] by sev-
PINK: reformat file's code
21:51 Changeset [4874ed50] by sev-
PINK: implement exit from PDA
21:51 Changeset [da0adc92] by sev-
PINK: reformat Action's code
21:51 Changeset [442f725a] by sev-
PINK: add loadTxt to ResourceMgr
21:51 Changeset [b682ecb0] by sev-
PINK: refactor Actors to remove casts and improve readability
21:51 Changeset [a531381f] by sev-
PINK: change pause/unpause to pause method with parameter
21:51 Changeset [127e2fdf] by sev-
PINK: add PDAButtonActor(Pokus) implementation Peril's pda actor is …
21:51 Changeset [9f23b423] by sev-
PINK: add Pokus World Book implementation
21:51 Changeset [11d2c1aa] by sev-
PINK: add missing cursor
21:51 Changeset [001a08c9] by sev-
PINK: fix deserializing of ActionText
21:51 Changeset [80622943] by sev-
PINK: prepare page interface to add PDAPage
21:51 Changeset [11b5865] by sev-
PINK: fix loading inventory save
21:51 Changeset [e7a7d696] by sev-
PINK: add savestate metadata support
21:51 Changeset [90864279] by sev-
PINK: fixes to save system
21:51 Changeset [6ba76faa] by sev-
PINK: fix disappearing cursor after exiting from GMM
21:51 Changeset [fa96cc41] by sev-
PINK: add RTL feature
21:51 Changeset [1df8583] by sev-
PINK: add improved pause support
21:51 Changeset [4f13df48] by sev-
PINK: add saving/loading of game. It's bugged, but playable
21:51 Changeset [d6b1b939] by sev-
PINK: add state saving/loading of Module and GamePage
21:51 Changeset [578b93af] by sev-
PINK: add state saving/loading of LeadActor
21:51 Changeset [9b5dac4] by sev-
PINK: add state saving/loading of Inventory
21:51 Changeset [04a0c4e] by sev-
PINK: add saving/loading state of WalkMgr
21:51 Changeset [0b4c0b2b] by sev-
PINK: add saving and loading state of sequencer
21:51 Changeset [147904f5] by sev-
PINK: add StringMap serialization
21:51 Changeset [ed3f9dca] by sev-
PINK: added methods to read/write Byte in archive
21:51 Changeset [1202988] by sev-
PINK: added streams getters to archive
21:51 Changeset [de6932f] by sev-
PINK: fix letter case
21:51 Changeset [a8baeda5] by sev-
PINK: change linear search to binary
21:51 Changeset [b82c0eee] by sev-
PINK: remove redundant Archive destructor
21:51 Changeset [65e899e7] by sev-
PINK: fix finding of resource description
21:51 Changeset [174b317f] by sev-
PINK: fix formatting
21:51 Changeset [e98c14c3] by sev-
PINK: fix formatting
21:51 Changeset [d7f09d4] by sev-
PINK: remove extended initializer lists
21:51 Changeset [2bb28347] by sev-
PINK: fix compiler warning about UB
21:51 Changeset [d3d7a92] by sev-
PINK: fix compilation error
21:51 Changeset [f6dd0f2f] by sev-
PINK: remove commas at the end of enumerator lists
21:51 Changeset [22e25ed8] by sev-
PINK: fix module.mk
21:51 Changeset [82974a9c] by sev-
PINK: fix indentation
21:51 Changeset [931d6ad] by sev-
PINK: return deleted variable declaration by mistake
21:51 Changeset [ea5c0934] by sev-
PINK: remove lambda functions PINK: remove lambda functions PINK: …
21:51 Changeset [c0645259] by sev-
PINK: fix no newline warning
21:51 Changeset [37574a3] by sev-
PINK: remove >> << operators
21:51 Changeset [d8e42e73] by sev-
PINK: change hex to dec numbers
21:51 Changeset [b89de53] by sev-
PINK: fix arguments in InventoryItem method
21:51 Changeset [c32c642e] by sev-
PINK: change _endFrame type from uint32 to int32
21:51 Changeset [a45e5831] by sev-
PINK: fix signed vs unsigned comparison
21:51 Changeset [656ca285] by sev-
PINK: change size_t to uint
21:51 Changeset [8733e54c] by sev-
PINK: remove the use of auto variables
21:51 Changeset [39ed15d2] by sev-
PINK: fix includes
21:51 Changeset [38ff5b1e] by sev-
PINK: remove bug from description
21:51 Changeset [3411750a] by sev-
PINK: removed single-line function from SeqTimer
21:51 Changeset [d54c2a6] by sev-
PINK: fixed forward declaration
21:51 Changeset [f3ac46e8] by sev-
PINK: renamed method parameters to appropriate names in Condition classes
21:51 Changeset [95664396] by sev-
PINK: fixed sprites which start playing with delay
21:51 Changeset [f03d5811] by sev-
PINK: updated status of engine
21:51 Changeset [c1af037] by sev-
PINK: fixed crash in Hokus Pokus
21:51 Changeset [d11115a6] by sev-
PINK: fixed finding of nullptr Actor
21:51 Changeset [ab4980aa] by sev-
PINK: added basic implementation of HandlerTimerSequences just to make …
21:51 Changeset [cdcb8f5e] by sev-
PINK: changed size method to empty to improve readability
21:51 Changeset [23157a64] by sev-
PINK: fix for Pokus game
21:51 Changeset [0103b904] by sev-
PINK: added missing include
21:51 Changeset [7528c332] by sev-
PINK: updated description of engine. Passport to Peril is now fully …
21:51 Changeset [a7ad5fe8] by sev-
PINK: fixes crash on loading final scene of Passport to Peril(not tested)
21:51 Changeset [e11bc29a] by sev-
PINK: increased buffer size (fixes crash in India Location)
21:51 Changeset [4ce6b3db] by sev-
PINK: fixed compilation errors
21:51 Changeset [c9e7c001] by sev-
PINK: fixed unstoppable talk animation
21:51 Changeset [08d0652] by sev-
PINK: implemented stopFrame
21:51 Changeset [9cfa497] by sev-
PINK: fixed choosing item after getting it from click using other item
21:51 Changeset [84529c9] by sev-
PINK: fixed entering to Mucky Duck Pub
21:51 Changeset [0d82a306] by sev-
PINK: added movement for picked item from inventory
21:51 Changeset [866b552e] by sev-
PINK: changed static_cast to dynamic_cast
21:51 Changeset [9364010e] by sev-
PINK: fixed setting action method
21:51 Changeset [954ee72b] by sev-
PINK: fixed finding nullptr action
21:51 Changeset [362db13] by sev-
PINK: fixed SideEffectLocation
21:51 Changeset [d83022b6] by sev-
PINK: added implementation of mini-games (PubPink and ParlSqPink)
21:51 Changeset [181b8903] by sev-
PINK: added implementation of item using
21:51 Changeset [604c74ab] by sev-
PINK: added missing cursor
21:51 Changeset [ed3fce32] by sev-
PINK: fixed compilation error
21:51 Changeset [52df3e15] by sev-
PINK: removed unnecessary method call
21:51 Changeset [6f128e91] by sev-
PINK: added missing parameter in ActionPlayWithSfx::toConsole method;
21:51 Changeset [ba29d37c] by sev-
PINK: fixed stopping sfx according to disasm
21:51 Changeset [c9887c61] by sev-
PINK: added PDAButtonActor and AudioInfoPDAButton
21:51 Changeset [9f8356e5] by sev-
PINK: fixed Inventory onClick method and other bugfixes
21:51 Changeset [888f5b66] by sev-
PINK: added more constants
21:51 Changeset [ec96a3b] by sev-
PINK: added check for item owner
21:51 Changeset [2f43cba] by sev-
PINK: moved more values to constants section
21:51 Changeset [8c5bfed7] by sev-
PINK: created constants for magic numbers, improved code in file
21:51 Changeset [dac8d2a7] by sev-
PINK: bugfixes and added basic inventory implementation
21:51 Changeset [78c4ed85] by sev-
PINK: implemented page state saving
21:51 Changeset [c29b1d11] by sev-
PINK: started inventory implementation
21:51 Changeset [cad72b1] by sev-
PINK: basic walk, left click and seqTimer implementation
21:51 Changeset [4b7c756] by sev-
PINK: added onMouseOver method to LeadActor
21:51 Changeset [f6d620f6] by sev-
PINK: fixed finding actor on screen
21:51 Changeset [49d5ea28] by sev-
PINK: added basic cursor implementation, fixed sequenceAudio …
21:51 Changeset [e48ac17] by sev-
PINK: small fixes
21:51 Changeset [475f6a62] by sev-
PINK: fixed some segfaults
21:51 Changeset [5db9a45] by sev-
PINK: added ActionTalk implementation
21:51 Changeset [1a2bd666] by sev-
PINK: added ActionPlayWithSfx implementation
21:51 Changeset [65eccb7b] by sev-
PINK: added basic ActionLoop implementation
21:51 Changeset [f9c94a40] by sev-
PINK: Implemented SequenceAudio as in original. Now Peril's intro is …
21:51 Changeset [a75aeb62] by sev-
PINK: fixes for Peril
21:51 Changeset [37dbe057] by sev-
PINK: fixed sideEffect and choosing of handler
21:51 Changeset [e55839f] by sev-
PINK: added restart method to SequenceAudio
21:51 Changeset [896511c3] by sev-
PINK: hacky implementation of SequenceAudio
21:51 Changeset [48d34128] by sev-
PINK: implemented skipping to last subsequence
21:51 Changeset [ea5cb3a6] by sev-
PINK: implemented sequence restarting
21:51 Changeset [675f8325] by sev-
PINK: added button to toggle Drawing of Bounding Rectangles
21:51 Changeset [43a5e46c] by sev-
PINK: added placeholders for remaining buttons
21:51 Changeset [71682428] by sev-
PINK: small fixes and implemented skipping of sequence by buttons
21:51 Changeset [dbc709a] by sev-
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for …
21:51 Changeset [c37bd09] by sev-
PINK: implemented drawing of transparent drawing, but it seems that …
21:51 Changeset [17c2bcf] by sev-
PINK: fixed ActionSfx deserialization
21:51 Changeset [0e39a878] by sev-
PINK: Implemented changing page and module, but without unloading old …
21:51 Changeset [c6df869f] by sev-
PINK: Basic implementation of CEL decoder. Fixed sprite positioning
21:51 Changeset [bba35c5] by sev-
PINK: Started implementation of Director class . For now engine can …
21:51 Changeset [26f2ff66] by sev-
PINK: added InventoryActor and SequenceAudio
21:51 Changeset [7f5e2e6] by sev-
PINK: added ParlSqPink and PubPink
21:51 Changeset [f8de0028] by sev-
PINK: added all missing objects to factory method. Unimplemented …
21:51 Changeset [2b1bc090] by sev-
PINK: added CursorActor
21:51 Changeset [72dd7fa] by sev-
PINK: fixed missing arguments
21:51 Changeset [f29b0a8f] by sev-
PINK: added ActionText
21:51 Changeset [8671e8be] by sev-
PINK: added ActionPlayWithSfx and ActionSfx
21:51 Changeset [636e226d] by sev-
PINK: added ActionTalk class
21:51 Changeset [74437eee] by sev-
PINK: Again small fix for ActionLoop
21:51 Changeset [05992bf9] by sev-
PINK: Fixed wrong constant values
21:51 Changeset [46d576d9] by sev-
PINK: added ActionLoop
21:51 Changeset [e856e0b] by sev-
PINK: added SupportingActor and HandlerMgr
21:51 Changeset [7f8f4dea] by sev-
PINK: added SeqTimer class
21:51 Changeset [7facc75] by sev-
PINK: added random to methods which need it.
21:51 Changeset [a22ebbb5] by sev-
PINK: Handlers are implemented, beside handlerMgr, …
21:51 Changeset [8874ccb] by sev-
PINK: added debug information to actions
21:51 Changeset [eb6ce676] by sev-
PINK: game page init fixes
21:51 Changeset [be415cd4] by sev-
PINK: small fixes
21:51 Changeset [467d3f1] by sev-
PINK: did a big file movement for better readability. Almost …
21:51 Changeset [824b3fa3] by sev-
PINK: some fixes
21:51 Changeset [43c72bc2] by sev-
PINK: added basic script implementation
21:51 Changeset [ac0ed1db] by sev-
PINK: implemented init of LeadActor and checking for state in …
21:51 Changeset [2e3e07b8] by sev-
PINK: added some methods to Actor
21:51 Changeset [a49b399f] by sev-
PINK: implemented ActionHide completely
21:51 Changeset [f7c6830d] by sev-
PINK: added states to LeadActor
21:51 Changeset [4d8bd595] by sev-
PINK: added setIdleAction to actor
21:51 Changeset [7c4bcc03] by sev-
PINK: implemented SideEffectModuleVariable fully
21:51 Changeset [d303144] by sev-
PINK: Added findAction method
21:51 Changeset [acbe2e8] by sev-
PINK: Added findActor method
21:51 Changeset [d95e3278] by sev-
PINK: Continue to develop Sequencer::authorSequence method
21:51 Changeset [b4d44d8] by sev-
PINK: Added SequenceActorState and SequenceContext
21:51 Changeset [3e2106a1] by sev-
PINK: Added more Handler methods
21:51 Changeset [62f84eae] by sev-
PINK: Implemented SideEffectExit
21:51 Changeset [fed63e22] by sev-
PINK: Added findSequence method to Sequencer
21:51 Changeset [c87a392e] by sev-
PINK: More debug output of Objects attributes
21:51 Changeset [113540b9] by sev-
PINK: Implemented debug output of Objects
21:51 Changeset [f62132c4] by sev-
PINK: Added SideEffect, SideEffectExit, SideEffectVariable, …
21:51 Changeset [45458542] by sev-
PINK: Added Handler and HandlerStartPage
21:51 Changeset [d6f0613] by sev-
PINK: Added SequenceItemLeader and SequenceItemDefaultAction
21:51 Changeset [6885bc26] by sev-
PINK: Added Sequencer, Sequence and SequenceItem
21:51 Changeset [1d97b960] by sev-
PINK: Added missing field to WalkLocation class
21:51 Changeset [bccb294e] by sev-
PINK: Added missing include
21:51 Changeset [5cf3d0e3] by sev-
PINK: Added LeadActor pointer field to WalkMgr
21:51 Changeset [198710ad] by sev-
PINK: Implemented Page loading.
21:51 Changeset [0f8768c] by sev-
PINK: Added all classes in classMap
21:51 Changeset [f8055bc2] by sev-
PINK: split declaration and definition and some fixes
21:51 Changeset [4ff13d64] by sev-
PINK: Added InventoryItem class
21:51 Changeset [5d1c4af5] by sev-
PINK: Implemented MFC archive, some pink objects and their …
21:51 Changeset [d058e5d] by sev-
PINK: moved game descriptions to detection_tables.h
21:51 Changeset [b3c656c6] by sev-
PINK: Implemented Sound Class
21:51 Changeset [280b2496] by sev-
PINK: Initial commit Implemented skeleton of engine, detection, …
17:55 Ticket #10590 (MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator) created by blam666
Myst (ME German windows version) crashes when you return to the hut …

06/27/18:

20:48 Changeset [a95d133e] by criezy
I18N: Update translations templates
20:47 Changeset [e86189bd] by Adrian Frühwirth <bonki@…>
GUI: Grey out unlaunchable games in launcher
10:00 Ticket #7780 (GUI: Save/load dialog doesn't maintain scrolling position) closed by bonki
fixed: Closing this, the last scrolling position is saved per game …
09:45 Ticket #10537 (GUI: Ability to resize window) closed by bonki
worksforme: Closing this for now as we lack more input, please feel free to reopen …
00:05 Ticket #10589 (MOHAWK: RIVEN: Polish localization missing end credits video) created by MDogherra
-Cyan Employee Bug- Where: Current Riven test release, in Polish, …

06/26/18:

21:33 Ticket #10588 (MOHAWK: RIVEN: Japanese localization missing characters in new UI) closed by bgK
fixed: I forgot to include the Japanese font in that build. The build …
21:27 Ticket #10588 (MOHAWK: RIVEN: Japanese localization missing characters in new UI) created by MDogherra
-Cyan Employee Bug- Where: The custom Riven build …
07:15 Changeset [c808f33f] by lotharsm
CREDITS: Change nickname for Lothar Serra Mari
06:52 Ticket #10587 (WIN32: Launching via .cmd file with openGL and fullscreen fails on ...) created by lotharsm
-Myst25 related- I used the latest build bgK sent to Cyan running on …
06:44 Ticket #10586 (MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10) created by lotharsm
-Myst25 related- I used the latest build bgK sent to Cyan running on …
06:09 Ticket #10585 (TOOLS: Compilation (missing local C++11 support) broken) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …

06/25/18:

13:13 Ticket #10581 (MADS: Save game loading assertion) closed by bonki
invalid: Commit 79fbcb96c3532e730ad8298d96f56f4a52c77ead is responsible for the …
11:15 Ticket #10584 (SCI: Larry7 - Animation slows down when inventory window is open) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
11:13 Ticket #10583 (SCI: LS6: AmigaOS: Hourglass cursor cut off) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
11:11 Ticket #10582 (SCI: KQ6: AmigaOS4: Cursors broken) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
11:06 Ticket #10581 (MADS: Save game loading assertion) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
03:05 Changeset [1a097b1] by criezy
I18N: Regenerate translations data file
Note: See TracTimeline for information about the timeline view.