Timeline
03/19/16:
- 23:59 Changeset [89b60fbb] by
- SCI32: Mark KQ7 1.51 Windows only detection entries actually as Windows.
- 22:56 Ticket #8792 (Arbitrary scale rate scaler) closed by
- outdated
- 22:54 Ticket #9133 (Tools: workaround for make 3.80 bug) closed by
- outdated
- 22:51 Ticket #9525 (SHERLOCK: The Case of the Rose Tattoo (CD/DOS/German)) closed by
- 22:31 Changeset [46d5af52] by
- TITANIC: Finished CViewItem::mouseChange
- 22:30 Ticket #9523 (Sherlock Holmes: The Case of the Serrated Scalpel - Screenshots ...) closed by
- 22:19 Changeset [4704d72d] by
- TITANIC: Implementing view item message handling
- 21:56 Ticket #9522 (Return to Ringworld : Screenshots (English)) closed by
- 16:02 Ticket #7074 (Error while reading PNG image!) closed by
- invalid
- 15:52 Changeset [fc8875b] by
- NEWS: Mention new Chinese Pinyin translation
- 15:51 Changeset [f182a14] by
- I18N: Regenerate translations data file
- 15:51 Changeset [7c2f1440] by
- I18N: Chinese Pinyin GUI Translation added, support ISO-8859-1
- 15:49 Changeset [a08438cb] by
- NEWS: Mention new Chinese Pinyin translation
- 15:47 Changeset [449a267f] by
- I18N: Regenerate translations data file
- 15:38 Changeset [06ed857e] by
- I18N: Chinese Pinyin GUI Translation added, support ISO-8859-1
- 15:03 Changeset [d86941f8] by
- TITANIC: Implement preEnterView and enterView
- 13:50 Changeset [f1d674c7] by
- TITANIC: Implemented CViewItem::viewChange
- 13:29 Changeset [abb5e0a] by
- TITANIC: Added CGameManager::viewChange
- 12:16 Ticket #7081 (BACKENDS: Linux - ScummVM 1.7.0 Ubuntu package do not contain ...) created by
- […] […]
- 12:08 Changeset [2665e0e0] by
- TITANIC: Added various preSave and postSave methods
- 11:48 Changeset [3a42c8c] by
- TITANIC: Added various preLoad methods
- 03:36 Changeset [abb9a549] by
- TITANIC: Enable event handlng
- 03:28 Changeset [c864deee] by
- TITANIC: Implement more events in CInputTranslator
- 03:18 Changeset [4f5202f9] by
- TITANIC: Remove const prefix from passed messages Turns out that some …
- 03:15 Changeset [7a38b513] by
- TITANIC: Implemented drag/drop handling
- 01:34 Changeset [9565fbae] by
- TITANIC: Implement input translator event methods
- 00:04 Changeset [61947ef5] by
- TITANIC: Create Event manager class
03/18/16:
- 23:55 Changeset [d2c0aa00] by
- SCI32: Add workaround for invalid temp read in Torin
- 23:51 Changeset [abee16c5] by
- SCI32: Use correct script dimensions for later SCI32 games These …
- 23:51 Changeset [d03b37cc] by
- SCI32: Add Phantasmagoria 1.000.000 signature
- 19:51 Changeset [6cb2148e] by
- AUDIO: Use MUNT's sample rate for MT-32 emulation.
- 19:51 Changeset [1ed261da] by
- AUDIO: Make MT-32 emulator play MIDI events immediately. This fixes …
- 18:08 Changeset [e25d928a] by
- SCI32: Fix crashes in kIsOnMe caused by stale CelObjs
- 16:10 Changeset [856f3ae6] by
- SCI32: More correctly fix kStringCopy overflow This entire kString …
- 15:37 Ticket #7080 (DREAMWEB: Not tolerating filtered sound files.) closed by
- invalid
- 15:28 Changeset [b7d5dd91] by
- SCI32: Fix heap overflow (read) in kStringCopy
- 14:14 Changeset [5917467c] by
- SCI32: Fix incorrect double-read from CLUT
- 13:19 Ticket #7080 (DREAMWEB: Not tolerating filtered sound files.) created by
- […] […]
- 13:10 Ticket #7079 (MIDI doesn't work (Dragon History, Linux).) created by
- […] […]
- 13:06 Ticket #7078 (Dreamweb CZ loc unknown MD5 checksum) created by
- […] […]
- 10:45 Changeset [657edcf8] by
- WAGE: Plugged in console scrolling up/down
- 10:45 Changeset [9707a8b3] by
- WAGE: Fixed border highlighting
- 10:45 Changeset [1aa5f0d4] by
- WAGE: Correction to highlighted border drawing
- 10:45 Changeset [671d3fa] by
- WAGE: Initial code for border manipulation
- 03:58 Changeset [8b9f3dc0] by
- TITANIC: Fleshing out CLinkItem class
- 03:01 Changeset [ea585b0a] by
- TITANIC: Add some CEnterViewMsg stubs
- 02:51 Changeset [04b8c75a] by
- TITANIC: Add stubs for CEnterNodeMsg message handlers
- 02:32 Changeset [39a4db06] by
- TITANIC: Add room number to debugger rooms listing
- 02:29 Changeset [13a8e5f8] by
- TITANIC: Implement debugger with dump and room commands
- 00:55 Changeset [12ae5e10] by
- TITANIC: Added stubbed CEnterRoomMsg event handlers as needed
03/17/16:
- 23:58 Changeset [a8d94d44] by
- TITANIC: Fixes to make message handling const, adding CEnterRoomMsg …
- 23:13 Changeset [e80a151] by
- TITANIC: Fix image decoders
- 22:35 Changeset [390487aa] by
- GRAPHICS: Cleanup of ManagedSurface and Screen classes
- 19:02 Changeset [f8cea918] by
- SCI32: Correct KQ7 version split The information in the wiki was …
- 19:00 Changeset [ef3f4753] by
- SCI32: Add kq7 1.51 English, fix kq7 1.51 German detection Also sort …
- 18:14 Ticket #9535 (ZGI: Zork Grand Inquisitor - Screenshot) created by
- […] […]
- 17:11 Changeset [8a1d238f] by
- TITANIC: Implemented the CJPEGDecode and CTargaDecode classes Thank …
- 15:43 Changeset [a292123c] by
- SCI32: Code documentation improvements
- 15:43 Changeset [804e132] by
- SCI32: Remove outdated note about state of frameout code This code is …
- 15:43 Changeset [17ec528c] by
- SCI32: Temporarily remove dead SCI2.1early transitions code This code …
- 15:43 Changeset [8748fd7e] by
- SCI32: Clarify game engine version comments for split-version games
- 15:43 Changeset [35fde1bb] by
- SCI32: Update unimplemented TODO to reflect the correct operation type
- 15:43 Changeset [7f4149d4] by
- SCI32: Enable redrawAllCount in palMorphFrameOut
- 14:33 Changeset [f9552863] by
- BUILD: Fix static linking for OS X. Regression from …
- 11:28 Changeset [5a3aa81a] by
- TITANIC: Implemented CStdCWADFile class
- 10:16 Changeset [44cdee0] by
- WAGE: Added several alternate versions of the games
- 03:06 Changeset [c1f2912f] by
- TITANIC: Implemented surface shiftColors
- 03:00 Changeset [33cac793] by
- SCI32: Work around bad Styler script in KQ7 2.0b The SCI2.1mid …
- 02:40 Changeset [103f3b5] by
- TITANIC: Implemented surface resizing and freeing
- 01:35 Changeset [b5d64f9] by
- TITANIC: Renames/fixes for OSVideoSurface methods
- 01:27 Changeset [c78e2fef] by
- TITANIC: Implement surface lock and unlocking
- 01:01 Changeset [6be64df] by
- TITANIC: Implemented overall surface loading method
03/16/16:
- 23:05 Changeset [8ec499c1] by
- TITANIC: Implementing setActiveView, surface clearing
- 21:18 Changeset [f7ec4155] by
- SCI32: Fix updated screen item count in remapMarkRedraw() Thanks to …
- 20:35 Changeset [10d4d306] by
- Merge pull request #682 from lordhoto/savefilemanager-case-insensitive …
- 20:03 Changeset [6b2424b6] by
- OPENGL: Log extensions available on debuglevel 5+.
- 19:29 Changeset [b7a26994] by
- OPENGL: Flag texture dirty on allocation.
- 19:29 Changeset [17b1124a] by
- OPENGL: Do not keep uniform state for nonexistent uniforms.
- 19:29 Changeset [1e1272a8] by
- OPENGL: Store logical texture dimensions in GLTexture.
- 19:29 Changeset [2b334047] by
- OPENGL: Introduce convenience wrappers for get*Location in Shader.
- 19:29 Changeset [39100b61] by
- OPENGL: Do not hardcode any uniform/attribute handling in Shader.
- 19:29 Changeset [baca885c] by
- OPENGL: Let Shader store the uniform state.
- 19:29 Changeset [6dacc96d] by
- OPENGL: Only set projection matrix once on pipeline activation.
- 19:29 Changeset [8b80e9d3] by
- OPENGL: Properly deactivate old pipeline.
- 19:29 Changeset [3f9852eb] by
- OPENGL: Make shader pipelines use fixed shaders.
- 19:29 Changeset [26f10649] by
- OPENGL: Implement CLUT8 look up as Pipeline.
- 19:29 Changeset [8a4938f8] by
- OPENGL: Move pipeline code to pipelines/.
- 19:29 Changeset [bec2088] by
- OPENGL: Only allow Pipeline to switch active Framebuffers.
- 19:29 Changeset [ed6689d4] by
- OPENGL: Do not allow direct access to Context::activePipeline.
- 19:29 Changeset [b17c0356] by
- OPENGL: Implement texture drawing in Pipeline instead of Surface.
- 19:29 Changeset [0fe580d1] by
- OPENGL: Make shader/framebuffer part of pipeline state.
- 19:29 Changeset [0b46af2f] by
- OPENGL: Don't prefix maxTextureSize variable for consistency.
- 19:29 Changeset [472dbc4a] by
- CONFIGURE: Abort configure stage when invalid OpenGL mode is specified.
- 19:29 Changeset [c4e6573] by
- OPENGL: Introduce abstraction for framebuffer. This allows us to use …
- 19:29 Changeset [5498982a] by
- OPENGL: Introduce ShaderManager to handle builtin shaders.
- 19:29 Changeset [f5f1b6eb] by
- OPENGL: Introduce pipeline abstraction to cleanup code.
- 19:29 Changeset [08553a09] by
- OPENGL: Support GLSL based CLUT8 look up for GLES2+.
- 19:29 Changeset [bf2735cd] by
- OPENGL: Detect NPOT support for GLES. For GLES1+ there exists …
- 19:29 Changeset [18306ee2] by
- OPENGL: Simplify shader support checks.
- 19:29 Changeset [397ce9b9] by
- OPENGL: Keep feature state for all contexts and log them.
- 19:29 Changeset [2319fcd2] by
- OPENGL: Handle GLES2 and GL shaders uniformly. GLES2 requires …
- 19:29 Changeset [e66e9e4] by
- OPENGL: Accelerate palette lookups with shaders. This currently is …
- 19:29 Changeset [de384692] by
- OPENGL: Introduce simple abstraction for surfaces. This is basically …
- 19:29 Changeset [8b0cf0c] by
- OPENGL: Cleanup. Remove Texture::getHardwareFormat.
- 19:29 Changeset [618adec7] by
- OPENGL: Move color key handling for CLUT8 to TextureCLUT8.
- 19:29 Changeset [db2917dd] by
- OPENGL: Fix texture format for BGR565.
- 19:29 Changeset [9844d892] by
- OPENGL: Move max texture size information to Context.
- 19:29 Changeset [b081fe6] by
- OPENGL: Create new abstraction for GL texture objects.
- 19:29 Changeset [5eb0ac0c] by
- OPENGL: Remove (some) unused GL definitions.
- 19:29 Changeset [b8d79261] by
- OPENGLSDL: Request "standard" GL contexts. Compatibility profiles …
- 19:29 Changeset [8a3eecb7] by
- OPENGL: Unify shader implementation for GL and GLES2.
- 19:29 Changeset [fc52f730] by
- OPENGL: Slightly cleanup programmable pipeline handling.
- 19:29 Changeset [c7c870bf] by
- OPENGL: (Partly) move context specific handling to Context. This does …
- 19:29 Changeset [5752f125] by
- OPENGL: Make Context::reset explicitly reset state.
- 19:29 Changeset [1802c939] by
- OPENGL: Slight simplifcation for opengl-func.h usage.
- 19:29 Changeset [b7e64c6e] by
- OPENGLSDL: Destroy GL context on exit with SDL2.
- 19:29 Changeset [d029f16] by
- OPENGL: Handle destruction gracefully when no context is setup.
- 19:29 Changeset [fee1aa55] by
- OPENGL: Add support for shaders with GL contexts.
- 19:29 Changeset [19abd8cc] by
- OPENGL: Reset context description on context destroy.
- 19:29 Changeset [1c61e017] by
- OPENGL: Reset full context structure.
- 19:29 Changeset [fe88375f] by
- OPENGL: Support GLES2 contexts.
- 19:29 Changeset [e9310186] by
- OPENGL: Typo.
- 19:29 Changeset [c5ce8127] by
- OPENGL: Simplify orthogonal projection setup.
- 19:29 Changeset [67e2790] by
- OPENGLSDL: Slight cleanup.
- 19:29 Changeset [af727afe] by
- OPENGL: Simplify context type setting.
- 19:29 Changeset [da062ad1] by
- OPENGLSDL: Try to use GL(ES) context SDL2 defaults to.
- 19:29 Changeset [22771446] by
- OPENGL: Support RGB555 for OpenGL ES output. This mode should *not* …
- 19:29 Changeset [d6d3e17d] by
- OPENGL: Allow runtime specification of OpenGL mode. Formerly, we …
- 19:29 Changeset [9816e4f3] by
- OPENGL: Remove support for ARGB8888. This used to be used by Sword25. …
- 19:29 Changeset [e11f4df1] by
- OPENGL: Rename GLCALL to GL_CALL.
- 19:29 Changeset [4a78173] by
- OPENGL: Resolve OpenGL functions on run-time. Formerly we relied on …
- 19:29 Changeset [b3b3d37e] by
- OPENGL: Define GLCALL in opengl-sys.h. debug.h is now always included …
- 19:29 Changeset [8f3783da] by
- OPENGL: Add functionality to query OpenGL functions on runtime. This …
- 19:29 Changeset [e5e234b8] by
- OPENGL: Refactor GL extension handling slightly.
- 19:03 Changeset [b5b88ff] by
- WAGE: Added 5 more games to detect. Drakmyth Castle is a big game
- 14:39 Changeset [cbef6d03] by
- SCUMM: Slight renaming for clarification.
- 14:33 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) closed by
- fixed
- 14:33 Changeset [ffd9934] by
- SCUMM: Check whether sound effects are active in …
- 14:31 Changeset [70ca4218] by
- SCUMM: Check whether sound effects are active in …
- 13:58 Changeset [36285cb3] by
- NEWS: Added fix for kq6 lowres/hires saved game issue (1.8.1)
- 13:51 Changeset [bbc0699e] by
- SCI: Add workaround for restoring kq6 saved games (lowres/hires) KQ6 …
- 13:49 Changeset [54756498] by
- SCI: Add workaround for restoring kq6 saved games (lowres/hires) KQ6 …
- 12:28 Changeset [fc6b1c39] by
- WAGE: More games to detection, all have problems
- 12:27 Changeset [3608d734] by
- WAGE: Implement script command in debugger
- 12:27 Changeset [c4471757] by
- WAGE: Enhanced 'scenes' debug command
- 12:27 Changeset [a25032ee] by
- WAGE: Put debugger in tilde key `~'
- 11:56 Changeset [eaead0c6] by
- TITANIC: Starting to implement game view loading
- 10:21 Ticket #7077 (TSAGE: BF: No General MIDI soundtrack (English CD DOS version)) created by
- […] […]
- 05:34 Ticket #7064 (IHNM: text mistake in german version) closed by
- fixed
- 05:30 Changeset [ed418d1e] by
- SAGA: Fix interface colors in French and German versions of IHNM The …
- 05:16 Changeset [0a5a722b] by
- SAGA: Fix interface colors in French and German versions of IHNM The …
- 03:49 Changeset [6a26539a] by
- TITANIC: Fleshing out resource key and view loading
03/15/16:
- 23:51 Changeset [5a547bd2] by
- SCI32: Implement analyzeForRemap()
- 23:51 Changeset [5be798c9] by
- SCI32: Implement the remapping drawing functions
- 23:51 Changeset [1f47766b] by
- SCI32: Implement analyzeUncompressedForRemap()
- 23:51 Changeset [f94ddfe5] by
- SCI32: Spacing
- 23:51 Changeset [a393a134] by
- SCI32: Remove dead code related to priority map handling The priority …
- 23:51 Changeset [b50d4253] by
- SCI32: Global 12 contains the previous room
- 23:51 Changeset [75527e3d] by
- SCI32: Remove getColorAtCoordinate() The only calling code for this …
- 20:11 Ticket #7022 (LAB: Events not processed during ending sequence) closed by
- fixed
- 20:09 Ticket #7067 (WME: Carol Reed 5 - won't pass the opening titles) closed by
- 19:58 Ticket #6811 (BACKENDS: Android - kyra.dat error on loading EOB) closed by
- invalid
- 19:46 Ticket #6404 (DRACI: Opening inventory during Troll Dialog Breaks Game) closed by
- fixed
- 19:30 Changeset [bd81da1a] by
- SCI32: Initialise all scaler tables Initialising only the first table …
- 19:06 Changeset [be58e5bc] by
- SCI32: More work on remapping Still not working
- 13:25 Changeset [afe8ea13] by
- MACOSX: Add comment about track ID search loop.
- 13:24 Changeset [7725e00] by
- LINUX: Guard Linux audio CD code.
- 13:24 Changeset [f75bc481] by
- MACOSX: Guard audio cd code by define check.
- 13:24 Changeset [ad678cf0] by
- MACOSX: Replace manual uint parsing by strtol.
- 12:52 Changeset [9ab1f9a4] by
- NEWS: Reword Windows MIDI bug fix description. (cherry picked from …
- 12:52 Changeset [d61dd0f5] by
- NEWS: Reword Windows MIDI bug fix description.
- 12:49 Changeset [9109fc3a] by
- NEWS: Engine name consistency fixes. (cherry picked from commit …
- 12:49 Changeset [f893f2f] by
- NEWS: Improve wording slightly. (cherry picked parts from commit …
- 12:48 Changeset [a6c51681] by
- NEWS: Consistency fixes. (cherry picked parts from commit …
- 12:47 Changeset [620e8a04] by
- NEWS: Engine name consistency fixes.
- 12:45 Changeset [04f761a] by
- NEWS: Improve wording slightly.
- 12:41 Changeset [3b2b7bc4] by
- NEWS: Consistency fixes.
- 11:36 Changeset [9031e267] by
- NEWS: Mention SCI fixes in 1.8.1
- 11:31 Changeset [17377c1b] by
- SCI: Truncate channel data in case it goes beyond resource size Fixes …
- 11:30 Changeset [ee2199f7] by
- SCI: Script patch for ending glitch in multilingual kq5 Game hangs …
- 11:29 Changeset [9281d653] by
- SCI: Make cursor workaround work properly on OpenPandora Other …
- 10:42 Changeset [f5bed7d4] by
- NEWS: Sync 1.8.1 section
- 10:41 Changeset [69d644c7] by
- NEWS: Mention all fixes to 1.8.1 so far
- 10:28 Changeset [b7854c3f] by
- SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
- 10:27 Changeset [4f813d2] by
- WAGE: Plug the debugger in
- 10:27 Changeset [53806622] by
- WAGE: Added engine debugger stub
- 10:27 Changeset [2762e693] by
- WAGE: Better menu shortcut parsing. This fixes Jumble!
- 10:27 Changeset [ffeda303] by
- WAGE: More games to detection
- 10:27 Changeset [fd62417] by
- WAGE: More games to detection
- 10:27 Changeset [89eeeddc] by
- WAGE: Two more games added to detection
- 09:30 Changeset [9b929606] by
- SCI32: Document kAddLine
- 09:29 Changeset [16a7bcb0] by
- SCI32: Implement kBitmapSetDisplace
- 09:28 Changeset [55390e77] by
- SCI: Remove unused _gfxScreen parameter from GfxRemap
- 05:48 Changeset [9850578] by
- BBVS: Move much of engine initialization to newGame() This should fix …
- 03:09 Changeset [3c29a101] by
- TITANIC: Further graphics setup, beginnings of files manager
- 02:01 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) created by
- […] […]
- 00:56 Changeset [c05a09d3] by
- VOYEUR: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [077250a] by
- TSAGE: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [3da3dda1] by
- SHERLOCK: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [b4e3d4ab] by
- MADS: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [9c7569b] by
- ACCESS: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [433a2daa] by
- GRAPHICS: Added ManagedSurface and Screen classes
- 00:49 Changeset [3a067f3] by
- SCI32: Implement kBitmapDrawColor
- 00:03 Changeset [041c6475] by
- TITANIC: Fleshed out DirectDrawSurface creation
03/14/16:
- 23:47 Ticket #7075 (SCI: Music does not play correctly.) created by
- […] […]
- 21:08 Ticket #7057 (BBVS: No clean-up when restarting) closed by
- fixed
- 21:07 Ticket #6978 (SWORD25: Title menu movie freezes/starts flickering) closed by
- fixed
- 21:06 Ticket #7062 (BS25: Background animation freeze and lost game screen) closed by
- fixed
- 21:05 Changeset [8f1c160] by
- Merge pull request #705 from ottogin/sword25-video-fix SWORD25: Fix …
- 11:14 Ticket #7074 (Error while reading PNG image!) created by
- […] […]
- 06:52 Changeset [5c9d3e3c] by
- Merge pull request #706 from eriktorbjorn/bbvs-newgame BBVS: Move …
- 06:51 Changeset [461d8f14] by
- WAGE: Crash in Strange Disappearance has been resolved
- 06:51 Changeset [aaa858df] by
- WAGE: Made bounds calulation less restrictive
- 05:49 Changeset [ebad422f] by
- BBVS: Move much of engine initialization to newGame() This should fix …
- 04:38 Changeset [3f2469c3] by
- SCI32: Implement kCelInfo
- 03:28 Changeset [e6842022] by
- SCI32: Fix scaler drawing pixels at the wrong positions In order for …
- 03:28 Changeset [bfd7e4e7] by
- Revert "SCI32: Fix small inaccuracy in the scaling drawing code" This …
- 00:29 Changeset [25c852f1] by
- SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
- 00:04 Changeset [6a127df5] by
- WIN32: Cleanup header includes for AudioCD code.
- 00:03 Changeset [88f8ecde] by
- WIN32: Supply required DDK headers for older MSVC. Header file taken …
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