Timeline
08/23/14:
- 22:57 Changeset [183f8eea] by
- KYRA: Slight cleanup.
- 22:57 Changeset [2f547a88] by
- KYRA: Constify base type for some pointers in AdLibDriver.
- 22:57 Changeset [c5dfe1d] by
- KYRA: Add safety checks for getProgram/getInstrument return values. …
- 22:52 Changeset [3612f880] by
- KYRA: Extend safety check inside AdLibDriver::getProgram. This also …
- 21:49 Changeset [955df7a9] by
- ACCESS: Start implementing loadEstablish
- 21:19 Changeset [f98d4668] by
- ACCESS: Improvements for horizontal scrolling
- 18:47 Changeset [ec70f3fe] by
- ACCESS: Fix graphic glitch when scrolling up
- 18:28 Changeset [148eb972] by
- ACCESS: Fix fade outs
- 18:13 Changeset [1e2d79eb] by
- ACCESS: Implement more opcodes, stubbed beginning of video player
- 17:13 Changeset [31c8a524] by
- ACCESS: More implementation of CharManager
- 16:09 Changeset [7aa2c7fe] by
- ACCESS: Beginnings of character/converse manager
- 14:21 Changeset [6343ff72] by
- ACCESS: Fix cursor positioning in scrolled screens, and background restores
- 02:58 Changeset [44436def] by
- ACCESS: Stop player moving when scene changes
- 02:55 Changeset [b4d2484] by
- ACCESS: Fixes for drawing scrolling scenes
- 02:15 Changeset [e5130bcc] by
- ACCESS: Remapping of plotting methods
08/22/14:
- 21:31 Ticket #6717 (SCI fallback detection assert failure) created by
- […] […]
- 21:24 Ticket #6715 (Android-Port Cursor jumps in upper left corner) closed by
- duplicate
- 18:51 Ticket #6716 (Implement descriptive error message on save failure) created by
- […] […]
- 12:55 Changeset [606f80ef] by
- CGE2: Silence warning about uninitialized variable.
- 12:46 Ticket #6715 (Android-Port Cursor jumps in upper left corner) created by
- […] […]
- 05:11 Changeset [cf8e28c] by
- CLI: change "savegames" into "saved games", same as in GUI
- 05:11 Changeset [9d885bce] by
- GUI: s/savegame/saved game/ Makes it consistant throughout the GUI
- 04:43 Changeset [fd2ee792] by
- SWORD1: Change "no DXA support" message. It's "without zlib" or …
- 04:40 Changeset [500af48e] by
- GUI: Fix description of game specific extraPath
- 04:40 Changeset [cb94d1f9] by
- MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)
- 02:15 Changeset [41df7734] by
- ACCESS: Standardise plotting methods and added comments
- 01:03 Changeset [8d1d1f67] by
- ACCESS: Fix displaying background in scrolling rooms
08/21/14:
- 11:44 Changeset [966515a7] by
- ACCESS: Fix room data loading for MM
- 03:36 Changeset [afc41c7e] by
- ACCESS: Added initial resources and detection entry for Martian Memorandum
- 00:27 Changeset [a8dd2def] by
- ACCESS: Added scene debugger command
- 00:22 Changeset [4e5eb04] by
- ACCESS: Fix freeing player sprites when the scene changes
- 00:02 Changeset [5870b18e] by
- ACCESS: Fix for collision detection
08/20/14:
- 22:32 Changeset [c7d4958] by
- ACCESS: Implement partially doEstablish
- 21:04 Changeset [70b8efa] by
- ACCESS: Finish moving timer flag from bool to byte based on the …
- 09:13 Changeset [e545a0af] by
- CGE2: Update version in the fallback detection.
- 00:43 Changeset [23a44244] by
- ACCESS: Implemented cmdNewRoom opcode
- 00:31 Changeset [6066afb0] by
- ACCESS: Fix z ordering of sprites on the screen
08/19/14:
- 23:46 Changeset [b4f74b9b] by
- ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms
- 23:26 Changeset [aca10de1] by
- SCUMM: Add support for quit script in HE90+ games.
- 22:39 Ticket #6711 (Wrong quit message shown in Pajama Sam Lost and Found) closed by
- fixed
- 22:36 Changeset [7761c75c] by
- SCUMM: Fix Bug #6711- Wrong quit message shown in Pajama Sam Lost and …
- 20:16 Ticket #6714 (SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device) created by
- […] […]
- 19:57 Ticket #6713 (SCUMM: SPYFOX3 - No transparency in "Radioactive Trash Collector") created by
- […] […]
- 19:50 Ticket #6712 (SCUMM: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector") created by
- […] […]
- 05:48 Changeset [992ea95] by
- ACCESS: Implement two opcodes
- 04:42 Ticket #6711 (Wrong quit message shown in Pajama Sam Lost and Found) created by
- […] […]
- 02:53 Changeset [8d45ad26] by
- ACCESS: Fix walking right
- 02:15 Changeset [c4a3770c] by
- ACCESS: Bugfixes for walking
- 01:29 Ticket #6710 (SCUMM: PUTT-PUTT - Colour corruption upon pressing Escape too quickly) created by
- […] […]
- 00:15 Changeset [ad0be894] by
- ACCESS: Simplified surface creation, added drawing for scaled flipped …
08/18/14:
- 22:18 Changeset [b6dc7a1d] by
- ACCESS: Implement two more opcodes
- 20:03 Changeset [afe47b0] by
- PRINCE: drawTransparentWithTrans - memory leak fix
- 19:47 Changeset [01bf821e] by
- PRINCE: dialogImage - second memory leak fix
- 11:45 Changeset [46d1c106] by
- AGOS: Give each MIDI track its own loop flag This is needed because …
- 11:32 Changeset [080a0301] by
- ACCESS: Some initial pathfinding bugfixes
- 04:29 Changeset [17315a4d] by
- ACCESS: Implemented wall checks for pathfinding
- 03:15 Changeset [d570da06] by
- ACCESS: Fix selecting location for player to walk to
- 03:08 Changeset [5ec8c445] by
- ACCESS: Fix player flickering
- 03:04 Changeset [d31b27ba] by
- ACCESS: Partially implement cmdHelp
- 02:44 Changeset [9150e18] by
- ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts class
- 02:32 Changeset [7fef53b6] by
- ACCESS: Implemented cmdEndObject
- 02:13 Changeset [9e98a1ed] by
- ACCESS: Correct drawing the vertical edges of bubble boxes
- 02:09 Changeset [38acce33] by
- ACCESS: Add updateTimers so bubble boxes can be removed
- 01:53 Changeset [a8a70189] by
- ACCESS: Fix showing bubble box text correctly
- 01:08 Changeset [c576b20] by
- ACCESS: Fix decoding of font data
- 00:32 Changeset [be463980] by
- ACCESS: Fix positioning of bubble boxes
- 00:17 Changeset [483bca3d] by
- ACCESS: Fixes for drawing bubble box backgrounds
Note:
See TracTimeline
for information about the timeline view.