Timeline
05/08/07:
- 22:37 Ticket #3187 (SQ2: Roger sometimes disappears) closed by
- fixed
- 22:35 Changeset [633be17e] by
- Fixed bug #1715284: Roger sometimes disappears svn-id: r26790
- 22:22 Ticket #8658 (CORE: STL like algorithm implementation) created by
- […] […]
- 22:06 Ticket #8657 (WIN32: Dynamic Plugin support with MinGW) created by
- […] […]
- 21:12 Ticket #3187 (SQ2: Roger sometimes disappears) created by
- […] […]
- 21:04 Ticket #3186 (SQ1: Inputted Name doesn't display) created by
- […] […]
- 17:32 Changeset [a8ab2c7] by
- Moved functions getDoorState, setDoorState, getBGMaskType and …
- 16:09 Changeset [21412b82] by
- small pathfind speedup: validate coords only with debug definition …
- 14:48 Changeset [5c3f6721] by
- Fix masking issues in Amiga versions of Simon the Sorcerer 1. svn-id: …
- 13:01 Ticket #3185 (WINCE: svn build startup crash) created by
- […] […]
- 12:20 Ticket #3183 (WINCE: xda mini pocketpc cursor error) closed by
- fixed
- 11:46 Changeset [2103678d] by
- Fixed WSA playing regression, introduced while cleaning up. (should …
- 10:42 Ticket #8652 (manual.xml - Update with some Dreamcast CD burning info) closed by
- 08:09 Ticket #8655 (DIMP: Unable to start (regression)) closed by
- fixed
- 07:16 Changeset [f21a7648] by
- Fix compilation with MSVC8 svn-id: r26784
- 05:39 Changeset [ce70442c] by
- Add palette difference when drawing images in Elvira 1. svn-id: r26783
- 00:17 Ticket #8656 (WINCE: ARM version of screen rotation fn for SDL lib) created by
- […] […]
05/07/07:
- 19:46 Ticket #3056 (AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger) closed by
- fixed
- 19:42 Changeset [50800d59] by
- Fixed bug #1658514: AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger …
- 13:40 Changeset [3a4c4fa1] by
- Don't attempt to decode unknown icon data formats. svn-id: r26781
- 13:09 Changeset [d5504f0] by
- The Palette difference in inventory arrows, applies to AGA version of …
- 13:03 Changeset [9547535b] by
- Fixes for conversation response in Waxworks. svn-id: r26779
- 12:17 Changeset [9631586] by
- Added code responsible for transforming the player back from Selena …
- 12:16 Changeset [6a7b74d9] by
- Reworked the pathfinder to directly return a pathfinding result, and …
- 12:10 Changeset [d2e56f7b] by
- Added saving of room exit join data in savefiles svn-id: r26776
- 08:47 Changeset [e2c40aa] by
- Fix inventory palette glitches in Elvira 2. svn-id: r26775
- 08:29 Changeset [425bd5c1] by
- Fix bug #1714096 - DIMP: Unable to start (regression). svn-id: r26774
- 08:25 Ticket #8655 (DIMP: Unable to start (regression)) created by
- […] […]
- 06:30 Changeset [8c21d430] by
- Fix inventory movement in Elvira 1/2 and Waxworks. svn-id: r26773
- 06:18 Changeset [22e022cd] by
- Simplify cursor events management. svn-id: r26772
- 05:06 Changeset [3413dda0] by
- Fixed some comments svn-id: r26771
- 03:40 Changeset [3ad8770f] by
- Set exact variable sizes for VC10 state, to avoid more regressions. …
- 01:11 Changeset [1a69604] by
- Cleanup. svn-id: r26769
05/06/07:
- 22:18 Changeset [c4c9ff55] by
- The cursor in IHNM changes to an hourglass now while loading scenes, …
- 17:18 Changeset [b9cdca27] by
- Added (non-functional) save and load buttons in the options panel of …
- 17:02 Ticket #3184 (PSP: ScummVM rev. 26766 with cruise fails build) created by
- […] […]
- 14:57 Changeset [ae3e16c9] by
- Changed a workaround made for Space Trek to apply to all AGI fanmade …
- 14:45 Changeset [c892c768] by
- Fixed sketch glitches in the introduction. svn-id: r26765
- 14:36 Changeset [d4d04a15] by
- Added a game ID field for all Sierra AGI games. Removed many types …
- 10:35 Changeset [dc1e1a3f] by
- Removed several goto statements svn-id: r26763
- 10:31 Changeset [8a48951] by
- Fixed compilation. svn-id: r26762
- 10:26 Changeset [63479a8] by
- Updated MSVC8 parallaction project file for commit #26755 svn-id: r26761
- 09:59 Changeset [e2f8d9c8] by
- Menu handling simplification. svn-id: r26760
- 09:46 Changeset [6ddc79a9] by
- Cleanup. svn-id: r26759
- 09:35 Changeset [0da47911] by
- Fix regression due to sign issue, which could cause crashes. svn-id: …
- 09:31 Changeset [79229caf] by
- Some cheap cleanup. svn-id: r26757
- 09:31 Changeset [76c98a03] by
- Fix regression that caused input to fail, after load or save error …
- 08:52 Changeset [a4cc51b8] by
- Added embryonic debugger, and some adjustments to make basic commands …
05/05/07:
- 23:55 Ticket #3057 (AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy) closed by
- fixed
- 23:54 Changeset [0ab860d] by
- Fixed bug #1658643: AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves …
- 16:45 Ticket #3180 (TOUCHE: Exits at some points) closed by
- fixed
- 16:10 Ticket #3182 (KQ4: Dwarf sequence sprite priority) closed by
- fixed
- 16:10 Changeset [b82c6854] by
- Fix bug #1712585 svn-id: r26753
- 16:07 Changeset [818da898] by
- Update MSVC8 kyra project file for commit #26749 svn-id: r26752
- 12:36 Ticket #3177 (DC: SVN does not compile) closed by
- fixed
- 12:32 Changeset [f64e200] by
- Fixed bug 1711393. svn-id: r26750
- 12:18 Changeset [776423ff] by
- - started to move v1 specific functions to KyraEngine_v1 (just opcodes …
- 10:35 Ticket #3183 (WINCE: xda mini pocketpc cursor error) created by
- […] […]
- 09:49 Ticket #8654 (Preliminary xbox port patch) created by
- […] […]
- 09:31 Changeset [ae24e0e9] by
- some more verbose error reporting svn-id: r26748
- 07:47 Ticket #8653 (Bargon Attack Screenshot) created by
- […] […]
- 07:04 Ticket #8652 (manual.xml - Update with some Dreamcast CD burning info) created by
- […] […]
- 01:00 Changeset [643735e8] by
- Bugfix for random destination setting so NPCs don't walk outside the …
05/04/07:
- 12:56 Changeset [ecf8417d] by
- Adding myself to the AGI section as well svn-id: r26746
- 11:00 Changeset [0ba5afa5] by
- Slight optimization svn-id: r26745
- 09:35 Ticket #3182 (KQ4: Dwarf sequence sprite priority) created by
- […] […]
- 09:16 Changeset [91fb83a7] by
- Bugfix to prevent characters stopped by a right-hand non-walkable area …
- 09:05 Ticket #3063 (KQ4: Dwarf sequence bugs) closed by
- fixed
- 09:02 Ticket #3064 (KQ4: Unable to restore game saved in dwarf house) closed by
- fixed
- 09:01 Ticket #3065 (KQ4: unable to restore game saved outside fisherman's house) closed by
- fixed
- 09:00 Ticket #3066 (KQ4: Problems saving game in throne room) closed by
- fixed
- 08:59 Ticket #3068 (KQ4: Invisible storage room door) closed by
- fixed
- 08:55 Changeset [3fccd9c0] by
- AGI: Changed a nasty workaround regarding views to only apply to a …
- 05:30 Ticket #3181 (Didn't receive verification mail...) closed by
- fixed
05/03/07:
- 22:57 Ticket #3181 (Didn't receive verification mail...) created by
- […] […]
- 22:56 Changeset [0e27c9c3] by
- added a TODO for the german charset data and renamed some static …
- 22:52 Changeset [510f3c6e] by
- added spanish charset data (bug report #1712107) svn-id: r26741
- 20:59 Ticket #3152 (MI2: Error decompressbitmap) closed by
- 16:14 Ticket #3180 (TOUCHE: Exits at some points) created by
- […] […]
- 16:01 Ticket #3179 (WINCE: latest SVN Build has X/Y mouse axis rotated) created by
- […] […]
- 10:40 Ticket #3178 (SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup) created by
- […] […]
- 10:07 Ticket #2942 (WINCE: BS2 Using items) closed by
- fixed
- 05:06 Changeset [aba02a68] by
- Bugfix for characters freezing after talking when in a different room …
- 02:39 Changeset [c459f054] by
- Use abstract factories to initialize FilesystemNode objects. svn-id: …
Note:
See TracTimeline
for information about the timeline view.