Timeline
03/24/04:
- 23:25 Ticket #1561 (COMI: volume setting doesn't work) closed by
- 22:45 Ticket #1562 (COMI: guybrush standing on table ) created by
- […] […]
- 22:29 Ticket #1561 (COMI: volume setting doesn't work) created by
- […] […]
- 22:22 Ticket #1560 (COMI: when loading, music doesn't start until different room) created by
- […] […]
- 22:19 Ticket #1559 (BS1: talking to Pearl in Siria) created by
- […] […]
- 11:16 Changeset [de830d75] by
- PalmOS ? svn-id: r13378
- 10:23 Ticket #7359 (DC: Fix DC keyboard support) closed by
- 10:23 Ticket #1556 (FOTAQ: insane graphic glitch) closed by
- fixed
- 08:45 Ticket #7359 (DC: Fix DC keyboard support) created by
- […] […]
- 08:37 Ticket #7355 (DC: Fix speech playing problems) closed by
- wontfix
- 08:36 Ticket #7356 (MorphOS: Add mui launcher) closed by
- wontfix
- 08:33 Ticket #7358 (advanced specify of files location for ScummVM) closed by
- wontfix
- 08:18 Ticket #7358 (advanced specify of files location for ScummVM) created by
- […] […]
- 08:09 Ticket #7357 (DC: Add BS 1 & 2 support) created by
- […] […]
- 07:29 Changeset [afefe7dc] by
- Use the binary .pal file format that was introduced for 0.6.0. …
03/23/04:
- 23:47 Changeset [1f1c929c] by
- Fix for bug #921681 - clear _quickSave when exiting cutaways svn-id: …
- 23:46 Changeset [1c758731] by
- Fix for bug #921681 - clear _quickSave when exiting cutaways svn-id: …
- 22:51 Changeset [dbf56846] by
- changed a little hook id code svn-id: r13374
- 22:41 Ticket #7356 (MorphOS: Add mui launcher) created by
- […] […]
- 21:42 Changeset [e2a5b67] by
- fixed fade out delay svn-id: r13373
- 20:37 Ticket #1558 (FOTAQ : Crash on PocketPC when talking to Lola) closed by
- 20:34 Changeset [52642e41] by
- Fix #922003 - FOTAQ crash on PocketPC svn-id: r13372
- 20:32 Ticket #1558 (FOTAQ : Crash on PocketPC when talking to Lola) created by
- […] […]
- 20:32 Changeset [5a8bf5bb] by
- Fix #922003 - FOTAQ crash on PocketPC svn-id: r13371
- 20:17 Ticket #1547 (FOA: Missing code block(s) error when landing on submarine) closed by
- 19:41 Ticket #1557 (DC: Feedback on 0.6.0) created by
- […] […]
- 17:42 Ticket #7355 (DC: Fix speech playing problems) created by
- […] […]
- 17:41 Ticket #7354 (DC: Add PAL60 support for ScummVM) created by
- […] […]
- 11:00 Ticket #1556 (FOTAQ: insane graphic glitch) created by
- […] […]
- 03:33 Changeset [e1a1f29] by
- Move HE games together. svn-id: r13370
- 01:59 Changeset [07770f58] by
- Alter some HE games settings svn-id: r13369
- 00:30 Changeset [ed5ac925] by
- Added export symbol list for plugins (only used on OSX, if anybody …
- 00:16 Changeset [66de1901] by
- With latest dlcompat on OSX, no need anymore to manually prepend an …
- 00:12 Changeset [c61622e] by
- fix dynamic version of LOAD_MODULE macro; fixed typo svn-id: r13366
- 00:10 Changeset [3fddbc18] by
- Unify MPEG2 code even more svn-id: r13365
03/22/04:
- 22:01 Changeset [7b158941] by
- cleanup svn-id: r13364
- 21:26 Changeset [b483b05] by
- update svn-id: r13363
- 21:25 Changeset [89d159f9] by
- corrections to namespaces svn-id: r13362
- 20:46 Changeset [d24be923] by
- share 'init' method, too svn-id: r13361
- 16:13 Ticket #1555 (BS2: Crashes upon gamestart with CVS 0.70 22.03.2004) closed by
- fixed
- 15:57 Changeset [8f9ffdf4] by
- Fix crash introduced by recent code unification. (Mind you, I'm still …
- 15:34 Ticket #1553 (FT: can't get Solid Booster from biker) closed by
- worksforme
- 13:41 Ticket #1555 (BS2: Crashes upon gamestart with CVS 0.70 22.03.2004) created by
- […] […]
- 10:37 Ticket #1554 (MI2: random crashes in Part 4) created by
- […] […]
- 06:43 Ticket #1553 (FT: can't get Solid Booster from biker) created by
- […] […]
- 01:40 Changeset [838d3e3] by
- some more cleanup svn-id: r13359
- 01:28 Changeset [4466a855] by
- move commong code into separate source file (more could be done, but …
- 00:13 Ticket #1552 (DIG: Light Bridge control panel doesn't seem to work) created by
- […] […]
03/21/04:
- 22:02 Ticket #7353 (Add support for multiple monitors) created by
- […] […]
- 21:20 Changeset [a9789acf] by
- Moved Surface/Font code into new 'graphics' module svn-id: r13357
- 18:54 Changeset [23dbd0de] by
- two TODOs svn-id: r13356
- 18:52 Changeset [5c7ff63] by
- Updated X11 backend to compile again (I do not know if it works, …
- 18:49 Changeset [b9444851] by
- Unify a bit more... svn-id: r13354
- 16:59 Changeset [3f997234] by
- When I played an Ogg Vorbis-encoded FotAQ I noticed that whenever a …
- 16:07 Ticket #1548 (MICD: last part is not skipable) closed by
- invalid
- 13:47 Ticket #1551 (BS1: Game crashes when savepath is invalid) created by
- […] […]
- 12:46 Ticket #1550 (COMI: CD changing not working properly) created by
- […] […]
- 02:23 Changeset [d2bab3e9] by
- some more tweaks (we should consider replacng todo.xml by this... e.g. …
- 02:11 Changeset [f2e42b3e] by
- Merge some TODO items from the web site TODO; restructured & cleaned …
- 01:21 Changeset [730c8e30] by
- Remove mingw specifics, is same as GCC now. svn-id: r13350
- 00:26 Changeset [2cd3ba0f] by
- Add win32 dist svn-id: r13349
- 00:23 Changeset [472ca9c] by
- minge uses configure now svn-id: r13348
03/19/04:
- 23:19 Changeset [6a153277] by
- Revamped COMI/DIG speech decoding (this my cause regressions, watch …
- 19:40 Changeset [c3c1dc17] by
- addMessageToStack doesn't have to return anything anymore svn-id: r13346
- 18:09 Ticket #1171 (Inability to get to inventory) closed by
- 18:06 Ticket #1170 (Screen-flipping unavailable) closed by
- 17:58 Changeset [791696a9] by
- turn down verbosity svn-id: r13345
- 12:45 Changeset [abdb65a0] by
- Revamped […]printf functions, may fix a bug with insane engine since …
- 12:41 Changeset [6673597e] by
- Fixed scene freeze with Indy3 256 svn-id: r13343
- 11:33 Ticket #1549 (FOTAQ: Crash when loading game in Valley) closed by
- 10:49 Changeset [5121f611] by
- Fixed svn-id: r13342
- 09:26 Ticket #1534 (MI2: Floating Point Exception) closed by
- fixed
- 07:39 Ticket #1549 (FOTAQ: Crash when loading game in Valley) created by
- […] […]
- 07:36 Changeset [578b87b8] by
- Reverted to the old random_nr() function. This appears to have been …
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