MI2: random crashes in Part 4
|Reported by:||SF/snugnun||Owned by:||fingolfin|
|Game:||Monkey Island 2|
I have been using ScummVM Quick and Easy and the
application compiles a build each time I play. I made
sure to compile the most recent version before I played.
When I checked the file version of the executable file, it
said Version 7.
I cannot reproduce the bug identically. During Part 4,
where Lechuck is chasing Guybrush with the voodoo doll
as Guybrush tries to collect items and get away from
LeChuck, the game randomly crashes when I try to
attempt an action. The action is not necessarily the
same each time. For instance, it will crash when I try to
pick up one object, but if I restart the game and retry,
it will be able to pick up the object that caused the
crash in the first place but crash when I try for a
different object. The amount of playtime between
crashes is not consistent. That is, it might play for
longer than the last time it crashed, but it happens
The game is in English, originally from a CD called
Monkey Island Madness from the LucasArts Archives
I am on a PC with XP.
Attached is a screenshot of what happens when the
game crashes. It looks like a debug box appears with
some information in it.
Thanks in advance.
Ticket imported from: #920887. Ticket imported from: bugs/1554.
Change History (21)
comment:4 by , 16 years ago
|Summary:||MI2 random crashes in Part 4 → MI2: random crashes in Part 4|