MI2: random crashes in Part 4
|Reported by:||SF/snugnun||Owned by:||fingolfin|
|Cc:||Game:||Monkey Island 2|
I have been using ScummVM Quick and Easy and the application compiles a build each time I play. I made sure to compile the most recent version before I played. When I checked the file version of the executable file, it said Version 7.
I cannot reproduce the bug identically. During Part 4, where Lechuck is chasing Guybrush with the voodoo doll as Guybrush tries to collect items and get away from LeChuck, the game randomly crashes when I try to attempt an action. The action is not necessarily the same each time. For instance, it will crash when I try to pick up one object, but if I restart the game and retry, it will be able to pick up the object that caused the crash in the first place but crash when I try for a different object. The amount of playtime between crashes is not consistent. That is, it might play for longer than the last time it crashed, but it happens eventually.
The game is in English, originally from a CD called Monkey Island Madness from the LucasArts Archives Volume 3.
I am on a PC with XP.
Attached is a screenshot of what happens when the game crashes. It looks like a debug box appears with some information in it.
Thanks in advance.
Ticket imported from: #920887. Ticket imported from: bugs/1554.
Change History (21)
comment:4 by , 17 years ago
|Summary:||MI2 random crashes in Part 4 → MI2: random crashes in Part 4|