Timeline
08/20/03:
- 21:46 Changeset [bfefcc35] by
- Draw combined cursor properly. Thanks to joost for finding out that …
- 21:23 Ticket #1178 (MI1: intro asynchronity regression) created by
- […] […]
- 21:17 Changeset [8b915881] by
- Lots of cleanup. Oh, and the menus should work now. :-) svn-id: r9804
- 20:04 Changeset [5b1490c] by
- Change get_costume error to a warning, to let us get down to the …
- 20:03 Changeset [470fd270] by
- Need explicit include of stdafx because of free_check kluge... …
- 19:41 Changeset [d29b8d08] by
- Write the Residual readme.
- 16:01 Changeset [8d6bbabb] by
- Stick in some basic code to let conversations 'work'. I don't know …
- 15:43 Changeset [875decf5] by
- Initial (slightly buggy) support for "luggage" mouse cursors, i.e. …
- 15:26 Ticket #1148 (MI1: SFX stops music) closed by
- fixed
- 15:19 Changeset [f16aec61] by
- Fix speedy music regression in monkeyega/vga/pass. Add unique tag to …
- 14:50 Changeset [815087f4] by
- changed to exe extension for executable file
- 14:41 Changeset [052ef676] by
- added makefile for crosscompilation
- 14:29 Changeset [63178ba1] by
- Major overhaul and simplification of the construction method for …
- 14:01 Changeset [be0d723e] by
- Change Amiga palette option to Amiga version svn-id: r9800
- 13:12 Ticket #1177 (M1 CD ITA: Room error) closed by
- invalid
- 12:12 Changeset [af17c1ac] by
- copied some fixes which only were in 0.5.1 branch. svn-id: r9799
- 12:08 Changeset [123af301] by
- fix warning (properly initialise 2 dimensional arrays) svn-id: r9798
- 12:08 Changeset [fc005be4] by
- Remove my junk svn-id: r9797
- 12:04 Changeset [327d37ae] by
- v1 zak costume colors should be perfect now svn-id: r9796
- 12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by
- invalid
- 11:52 Changeset [0c4d511b] by
- Win32 looks a lot better now we use textured bitmaps
- 11:49 Changeset [cc781cb9] by
- Ooops that would have broken v2 svn-id: r9795
- 11:45 Changeset [1757d5a4] by
- v1 zak costume color almost all right. svn-id: r9794
- 11:41 Changeset [7651aa2b] by
- Applied a different fix for the mouse offset problem. As far as I can …
- 11:40 Changeset [b6f2dc3b] by
- Do not save last set when running in good_times debug mode
- 11:28 Changeset [264b2d87] by
- Removed some memset()s that I added earlier out of paranoia. Added a …
- 11:13 Changeset [77f13830] by
- SetMenuIcon(), other stubs in menu.cpp will have to be done for things …
- 11:04 Changeset [52f3fa76] by
- correction from olki that fixes mouse y offset being too high svn-id: …
- 11:00 Changeset [342f73f2] by
- Disable TEXTURE_2D after background drawing to be in-line to what …
- 10:47 Changeset [521fc649] by
- Update TODO
- 10:43 Changeset [31fcae2b] by
- Add bbrox to credits
- 10:38 Changeset [ba0b3a74] by
- Remove code duplication
- 10:30 Changeset [cd9ac833] by
- Use texture engine to draw backdrops... Way faster now than before :-)
- 10:07 Ticket #1177 (M1 CD ITA: Room error) created by
- […] […]
- 09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by
- […] […]
- 08:52 Changeset [e135f8a9] by
- Leave masking disable for now, until it works well. svn-id: r9789
- 08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by
- duplicate
- 08:10 Changeset [aa94eb9e] by
- Remove debug messages for implemented walkplane code, TODO updates
- 08:01 Changeset [0b1b1c7c] by
- Allow null-named lights
- 07:44 Changeset [eb12c1f] by
- Fix garage set loading
- 07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by
- […] […]
- 07:03 Ticket #8273 (g++ 3.4 compile fix) created by
- […] […]
- 06:59 Changeset [98a2789c] by
- 'De-Flea' Manny (Disable talk animation experiment until I work out …
- 06:51 Changeset [1100a462] by
- Cleaned up DrawSprite() and added scaling, based on the "line …
- 06:48 Changeset [c2df1277] by
- This should fix the crash in the demo when you tried to walk down the …
- 06:35 Changeset [d0faf4c2] by
- This should fix mouse cursor animations. (Actually, I hardly even …
- 05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by
- […] […]
- 01:15 Changeset [aa10b001] by
- Fixed crash when exiting a room with bitmapped objects.
- 00:35 Changeset [4e7c1ef0] by
- Implemented isPointInSector and GetActorSector.
08/19/03:
- 23:46 Changeset [b2e44df4] by
- Improve stub debugging info for userdata.
- 21:42 Changeset [050241ff] by
- preliminary cursor code. dirty, hacky and no animation yet. but at …
- 17:51 Changeset [f473d81f] by
- Just commit some WIP stuff before bed
- 16:10 Changeset [f5cdcfa] by
- Fix compile. svn-id: r9784
- 15:03 Changeset [a6d7d152] by
- Fix 1 memory leak + 102 memory leaks using launcher svn-id: r9783
- 14:57 Changeset [ec447fdf] by
- Remove a bunch of unneeded cruft - but barely the surface of it. This …
- 14:05 Ticket #911 (DIG: Crash on PDA/Robin) closed by
- 14:02 Changeset [ae469c6b] by
- If ecchi is bad, memory leaks are evil :)
- 13:18 Ticket #1173 (BASS crashes after entering 4th room.) created by
- […] […]
- 13:03 Ticket #1172 (SIMON2: two Simons at loan office) closed by
- invalid
- 12:27 Changeset [aabbf86d] by
- Various bits of started code
- 11:48 Ticket #1172 (SIMON2: two Simons at loan office) created by
- […] […]
- 11:11 Changeset [c284e1b5] by
- This is only require for v1 maniac svn-id: r9781
- 09:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) closed by
- 08:47 Changeset [b6ec652a] by
- patch #791032 from erik SWORD2: Sprite drawing (incomplete) svn-id: r9780
- 07:29 Changeset [c717e8af] by
- Update Residual todo list, including who's working on what (feel free …
- 07:29 Changeset [61c320d5] by
- small changes to v1 mask svn-id: r9779
- 07:20 Changeset [0e355abc] by
- Move walkplane/sector code to seperate file
- 07:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) created by
- […] […]
- 05:39 Ticket #1171 (Inability to get to inventory) created by
- […] […]
- 05:37 Ticket #1170 (Screen-flipping unavailable) created by
- […] […]
- 04:47 Changeset [a34f8895] by
- Revert color change for v1 maniac, which actually used in pool room. …
- 04:36 Changeset [f25b5415] by
- Remove fixme svn-id: r9777
- 04:34 Changeset [7771433b] by
- Fix for v1 maniac demo mode not setting text color before displaying …
- 04:28 Changeset [2dd4c408] by
- Fix cursor cycle color for v1 games svn-id: r9775
- 04:15 Changeset [d6105a30] by
- Cleanup v1/v2 color settings for sentance/inventory/verb area. Add …
- 03:20 Changeset [161ef547] by
- Correction for v1 zak faces svn-id: r9773
08/18/03:
- 23:20 Changeset [e7fb69e3] by
- added MDT_PREFER_NATIVE flag to BASS VersionSettings svn-id: r9772
- 23:19 Changeset [f6d69744] by
- added VersionSettings flag MDT_PREFER_NATIVE for defaulting to midi …
- 22:52 Ticket #1169 (save/restore in Dreamcast port) closed by
- outdated
- 22:30 Ticket #1169 (save/restore in Dreamcast port) created by
- […] […]
- 22:24 Ticket #1168 (Simon The Sorcerer 1 WIN/DOS detection problem) created by
- […] […]
- 22:18 Ticket #1167 (DC: DIG crashes) created by
- […] […]
- 22:14 Ticket #1166 (DC: COMI crashes) created by
- […] […]
- 21:42 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) closed by
- duplicate
- 20:37 Ticket #1143 (Background sounds are not restarted when loading saved game) closed by
- fixed
- 20:36 Changeset [cc7700f0] by
- fix sfx restart after restoring a savegame svn-id: r9770
- 20:32 Changeset [91ab462c] by
- ops svn-id: r9769
- 20:28 Changeset [fe94648d] by
- fixed debug mode for mask maps svn-id: r9768
- 20:19 Ticket #1142 (Background sound stops in pipe factory) closed by
- wontfix
- 19:29 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) closed by
- invalid
- 18:48 Ticket #1165 (DC: Intro problems) created by
- […] […]
- 18:37 Ticket #1164 (DC: Sound problems) created by
- […] […]
- 18:21 Ticket #1163 (DC: Stutter in game/sound in some games) created by
- […] […]
- 17:59 Changeset [8141126e] by
- fixed y position of mask in v1 costume rendering svn-id: r9767
- 17:40 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) created by
- […] […]
- 16:53 Ticket #1161 (SAM: reproducable crash) created by
- […] […]
- 15:13 Changeset [c9b05446] by
- some changes for smush codec 1 and 3, handled by bomp decompression …
- 15:10 Changeset [487084e5] by
- fixed mask conversion for v1 games, still need properly handled …
- 14:38 Changeset [452c2228] by
- Handle optional data better
- 14:31 Changeset [2f7ce426] by
- Lights can be optional on some sets (eg, 'ul')
- 14:25 Changeset [ab695c1d] by
- Whoopsie, blind copy and paste is stilly :)
- 14:13 Changeset [dca80db7] by
- Some sets (eg, tr) cannot find their room backgrounds?!? Error a …
- 13:59 Changeset [c6e192d3] by
- Some set objects (eg, 'al') do not have ZBuffers.
- 13:55 Changeset [4748b92b] by
- Commented MI1 Demo fix. svn-id: r9764
- 13:33 Ticket #877 (MM: Tape player keeps playing the tape) closed by
- invalid
- 12:53 Changeset [d76b92d2] by
- Make smush player works under PalmOS svn-id: r9763
- 11:25 Changeset [a3c5ba1d] by
- Updated svn-id: r9762
- 11:15 Changeset [48c17b76] by
- Added missing files svn-id: r9761
- 11:09 Changeset [d91320f7] by
- Remove debug svn-id: r9760
- 10:59 Changeset [a47e80cb] by
- Updated globals access for PalmOS svn-id: r9759
- 10:48 Changeset [3c5f641f] by
- Removed : read/write led indicator svn-id: r9758
- 10:47 Changeset [d4d12864] by
- Added : UX50 support + fullscreen mode, Fixed : overlay, some memory …
- 10:46 Changeset [9b5eb113] by
- Add support for flashlight in v1 maniac by converting older values. …
- 10:43 Changeset [034ea25f] by
- Cleanup svn-id: r9755
- 10:42 Changeset [0c386dd5] by
- Added fullscreen option svn-id: r9754
- 09:26 Ticket #8271 (Fix Read Overrun) created by
- […] […]
- 07:46 Changeset [c6118886] by
- Added support for opaque surfaces (it's the default now, actually) …
- 06:59 Changeset [311eb267] by
- Use correct costume color for darkness in v1 zak svn-id: r9752
- 06:29 Changeset [4bad55da] by
- fixed white spaces svn-id: r9751
- 06:11 Changeset [f29fbda] by
- added dumping png frames from smush animation svn-id: r9750
- 04:53 Changeset [c21fd14d] by
- change loomtowns target a tad svn-id: r9749
- 02:16 Changeset [4c6bd716] by
- Fix v1 zak costume colors svn-id: r9748
- 02:02 Changeset [99c677f2] by
- add loom towns target svn-id: r9747
08/17/03:
- 22:52 Changeset [7fe43e09] by
- Make actors start out visible by default. (The inventory now at least …
- 20:06 Ticket #7310 (Support for zip games) closed by
- duplicate
- 19:31 Changeset [d1391b8f] by
- Changed adlib note priorities for small header games svn-id: r9746
- 19:02 Ticket #7310 (Support for zip games) created by
- […] […]
- 16:53 Changeset [1bb575da] by
- Enabled the v1 costume palette tables Kirben and Hoenicke added …
- 16:40 Changeset [711c2b76] by
- . svn-id: r9744
- 16:36 Changeset [bcb78c6e] by
- some memory optimization svn-id: r9743
- 16:32 Changeset [eb5f05fa] by
- More adlib tempo tweaks svn-id: r9742
- 16:24 Changeset [2269031b] by
- cleanup again svn-id: r9741
- 16:23 Changeset [9b7773f4] by
- Don't attempt sound in maniacnes svn-id: r9740
- 16:17 Changeset [41ca8893] by
- forgot this svn-id: r9739
- 16:10 Changeset [970bdea9] by
- some cleanup in codec47 svn-id: r9738
- 16:02 Changeset [a900bbd0] by
- Clamp mixer values
- 15:44 Changeset [86a4583f] by
- Small TODO updates
- 15:41 Changeset [15e0291] by
- This isn't i386 specific, it's just endian specific
- 14:07 Ticket #8270 (SWORD2: Initial graphics work) closed by
- 14:07 Changeset [48ceff05] by
- patch #790060 SWORD2: Initial graphics work from erik very nice indeed …
- 13:49 Ticket #8270 (SWORD2: Initial graphics work) created by
- […] […]
- 12:13 Changeset [d343ef10] by
- Remove c64_ignorePakCols calls for v1 games, since they cause crashes …
- 11:07 Changeset [05346287] by
- Import Residual tools
- 08:30 Changeset [c31676d9] by
- !(Coding && Hangover)
- 08:11 Changeset [4d94385c] by
- If somebody can explain what stupid thing I have done to make 0 > 11 = …
- 08:00 Changeset [be2e796] by
- OOps svn-id: r9735
- 07:02 Changeset [bbbca4f8] by
- Fix text display in verb/inventory area in demo mode of V1 maniac …
- 05:46 Changeset [811f29fe] by
- Add palette tables for v1 costumes, thanks to Hoenicke Code isn't …
- 05:23 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) created by
- […] […]
- 04:22 Changeset [6685abb] by
- Reinstate dependency calculation for Unix-g++ builds.
- 02:48 Changeset [bd132c7f] by
- Fix bug in ResPtr template where assigning the same pointer it already …
- 02:35 Ticket #1159 (MI1: Amiga version hangs with black screen) closed by
- fixed
- 02:34 Changeset [53d1db8c] by
- Fix regressions in MI1 Amiga Revert last change to MI1 demo fix and …
- 00:12 Changeset [6757a36e] by
- Commented a bit the walkplane (sectors). Fixed the flags
08/16/03:
- 23:24 Changeset [fec47c7] by
- no need for this now InputDialog works
- 21:45 Changeset [0914e57d] by
- Changed fix for hanging MI1 EGA Demo after finding GFX regressions in …
- 21:32 Changeset [2e45dd01] by
- Add lua/bin/lua and lua/bin/luac to .cvsignore.
- 20:12 Changeset [aebf6519] by
- Implement GetCurrentScript. Overrides should work better now.
- 19:36 Ticket #1159 (MI1: Amiga version hangs with black screen) created by
- […] […]
- 17:34 Changeset [1f637307] by
- Add fixme for huuuuuuge performance bottleneck
- 17:10 Changeset [3bad1b61] by
- Residual todo update
- 17:08 Changeset [d7fae3d] by
- More corrections to the VAR_MUSIC_TIMER computations, mostly to …
- 17:05 Changeset [61162bf3] by
- Semantics correction svn-id: r9729
- 16:40 Changeset [a5968af0] by
- Ooops svn-id: r9728
- 16:00 Changeset [722948f] by
- added crosscompiling for me :)
- 15:51 Ticket #827 (MI2: Graphic glitches in Amiga version) closed by
- duplicate
- 15:44 Ticket #1022 (MI1: demo doesn't work) closed by
- fixed
- 15:13 Changeset [c6748525] by
- Fixed hang in MI1 EGA Demo. Hang was the result of a conflict between …
- 14:31 Changeset [87542e0e] by
- Add new music drivers svn-id: r9726
- 14:30 Changeset [6db31f46] by
- Some Tempo changes for adlib sounds svn-id: r9725
- 14:24 Changeset [293ba87b] by
- Allow right mouse click to skip cutscene (Instead of both) in old …
- 13:01 Changeset [63854c15] by
- Clean this up :)
- 12:43 Changeset [1af4851d] by
- Add link to example of messed-up Win32 graphics
- 12:34 Changeset [ed4ec4dd] by
- Update TODO
- 12:12 Changeset [aed2dc49] by
- Repeat after me - Ender is a dumbass
- 12:01 Changeset [ce3411b2] by
- Update libs
- 11:43 Changeset [18752752] by
- Explicit typecast
- 11:17 Changeset [5a152ee5] by
- Temporarily add Gl driver to window title
- 11:10 Changeset [74197ced] by
- Remove grimdialog, workaround bad loadbitmap calls
- 11:00 Changeset [c9ece33b] by
- Fixed aspect ratio scaler svn-id: r9723
- 10:37 Changeset [8cd96c79] by
- color table for actor subtitles in v1 maniac isn't static after all, …
- 10:16 Changeset [806ff4ac] by
- Added fullscreen support to palmos svn-id: r9721
- 09:48 Changeset [98d381f2] by
- stderr/stdin based InputDialog implementation
- 09:34 Changeset [121b00a6] by
- Corrected timing mechanism for RO music streams. RO streams have …
- 09:20 Changeset [8281c2ee] by
- Revert to old value svn-id: r9719
- 09:12 Changeset [18bd921] by
- Fixed svn-id: r9718
- 08:55 Changeset [5ad330e] by
- Patch from roarin_elk to fix crash in German V2 Zak (talking to …
- 08:45 Changeset [ceb356e0] by
- add ability to type lua code from stdin with F12
- 07:19 Changeset [78fba0a8] by
- Changed VAR_SOUNDCARD to 0 for MD_NULL MidiDriver, and 1 for PC …
- 07:11 Changeset [5d7ea62] by
- add cvsignore
- 06:41 Changeset [bdd79593] by
- A few random incomplete sector thingies. still have to add a cvsignore …
- 06:17 Changeset [4da3bf3a] by
- Fixed transpose/detune computations svn-id: r9715
- 06:01 Changeset [2750eabc] by
- Add a comment svn-id: r9714
- 05:45 Changeset [5a963767] by
- Fix subtitles colors in V1 maniac svn-id: r9713
- 02:05 Changeset [a86ece99] by
- add note about dialogs
- 01:40 Ticket #1158 (FOA: Game Crashes In Atlantis) created by
- […] […]
08/15/03:
- 23:47 Changeset [e29925f1] by
- set window title
- 23:31 Changeset [cc77e1c2] by
- stop segfaulting here
- 23:23 Changeset [8086a570] by
- limit to 80 char
- 20:47 Changeset [601ee12f] by
- Cope with rooms containing no sectors. Now I'm really going to bed :)
- 20:39 Changeset [927cbc45] by
- Ultrahacky vsscanf implementation for Win32, etc
- 20:16 Changeset [292a4b59] by
- Remove some needless SDL/ paths. Someone add a .cvsignore for …
- 19:58 Changeset [25cab43b] by
- Update mingw makefile
- 19:41 Changeset [fd60abaa] by
- renamed all .cc to cpp and all .hh to .h
- 18:53 Changeset [4af4fb2a] by
- Make error messages when opening files more verbose
- 18:08 Changeset [967b4e21] by
- Add placeholders to preserve LUA development environment
- 18:00 Changeset [ae64d5dc] by
- Initial revision
- 18:00 Changeset [6d864c96] by
- New repository initialized by cvs2svn.
- 17:40 Ticket #1157 (MI1: SFX crash regression with native midi) closed by
- fixed
- 16:40 Changeset [3b75fa8d] by
- Changed on_timer frequency in adlib so V3 SFX are correctly timed. …
- 15:17 Changeset [a892474a] by
- Fix my fix svn-id: r9711
- 15:17 Changeset [2e38b49d] by
- Replaced printf()s with debug() and warning(). svn-id: r9710
- 15:10 Changeset [b82c80a0] by
- Typo svn-id: r9709
- 14:52 Ticket #1157 (MI1: SFX crash regression with native midi) created by
- […] […]
- 14:41 Changeset [7d11516c] by
- Fix monkey2 missing sfx regression svn-id: r9708
- 14:18 Changeset [7e611160] by
- * empty log message * svn-id: r9707
- 13:58 Changeset [f86a8cd3] by
- implement the PCjr chunk 1 sounds. svn-id: r9706
- 12:48 Changeset [185d5636] by
- A different fix for Bugs item #788531. Allocate a 4th channel and map …
- 11:18 Changeset [9c378d2] by
- The imuse debugger commands now work with playerV2 too. svn-id: r9704
- 10:19 Changeset [e1bc6493] by
- Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible list of …
- 10:07 Changeset [f9aea767] by
- Correct comment svn-id: r9702
- 07:45 Changeset [6f50c852] by
- Fixed problem with Adlib sounds being generated when using -epcspk or …
- 07:13 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) closed by
- fixed
- 07:10 Changeset [c0730f6c] by
- Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker …
- 05:55 Changeset [3ddb5071] by
- Set v1 actor color to static for now, so actors can at least be seen …
- 05:35 Changeset [6b405587] by
- add hack for string resource idx numbers greater than max for …
- 04:16 Changeset [f76980af] by
- Restrict monkeyega/vga music stop hack to ADL and RO sound resources …
- 04:02 Ticket #1086 (ALL: Fullscreen and -F) closed by
- 03:15 Changeset [9d450bc9] by
- assert that string variable actually exists before we start doing …
- 02:38 Ticket #996 (FOA: Amiga version always crashes after a few minutes) closed by
- 01:25 Ticket #8268 (Improved Amiga V3 SFX support) closed by
- 01:21 Changeset [78b6cb41] by
- patch #788078 Improved Amiga V3 SFX support by Quietust svn-id: r9695
- 01:18 Changeset [c258337b] by
- No need for those brackets svn-id: r9694
- 01:16 Changeset [876383a9] by
- Don't confuse RO and ROL sound resources svn-id: r9693
Note:
See TracTimeline
for information about the timeline view.