Timeline
Oct 13, 2024:
- 11:29 PM Changeset [8d11c749]branch-2-9 by
- M4: RIDDLE: Name 'series' as the first parameter of the setGlobals methods
- 9:39 PM Changeset [df9ae988]branch-2-9 by
- AGS: Add new games and updated versions From AGS forums / Itch.io
- 9:39 PM Changeset [bb35d208]branch-2-9 by
- AGS: Update Wadjet game entries
- 9:20 PM Changeset [4b6cbbb5]branch-2-9 by
- WINTERMUTE: More sync with original code at isTransparentAt and renderer.
- 8:43 PM Changeset [1f1cab48]branch-2-9 by
- GRIM: Bump savegame minor version to flag fixed broken patch
- 8:09 PM Changeset [60309537]branch-2-9 by
- WINTERMUTE: Small sync with original sources for intersectTriangle and …
- 7:34 PM Changeset [fca45d1c]branch-2-9 by
- WINTERMUTE: Handle case with null pointer vector for DXVec3Transform
- 7:24 PM Changeset [7330b833]branch-2-9 by
- M4: RIDDLE: Introduction is now completable There seems to be an …
- 6:29 PM Tickets #14987,13139 batch updated by
- fixed: In 7e34e793: […]
- 6:29 PM Changeset [7e34e793]branch-2-9 by
- GRIM: Fix vd patch to avoid error gettable tag error The original …
- 6:09 PM Changeset [bc0de545]branch-2-9 by
- QDENGINE: Init class variables. PVS-Studio V730
- 6:09 PM Changeset [6371b286]branch-2-9 by
- QDENGINE: Fix wrong semicolon. PVS-Studio V529
- 6:09 PM Changeset [6bb411a5]branch-2-9 by
- QDENGINE: Code fixes to 3mice2_testo.dll minigame
- 6:09 PM Changeset [7541704]branch-2-9 by
- QDENGINE: Completed code for 3mice2_testo.dll minigame
- 5:57 PM Changeset [1c27ed49]branch-2-9 by
- DIRECTOR: Fix resolvePath to test extensions against all sources …
- 5:57 PM Changeset [94414058]branch-2-9 by
- DIRECTOR: Update Pop Up Computer detection entry The game uses a …
- 5:57 PM Changeset [6e8d0611]branch-2-9 by
- DIRECTOR: Remove endian bodge in Windows projector loader It is …
- 5:42 PM Changeset [ae69ae23]branch-2-9 by
- M4: RIDDLE: Remove series_stream_check_series Replaced calls with …
- 5:28 PM Changeset [bdbd4846]branch-2-9 by
- M4: RIDDLE: Fix intro room 902
- 4:34 PM Changeset [cc6ecc9b]branch-2-9 by
- M4: RIDDLE: Add support for room specific savegame fields Now it …
- 1:14 PM Changeset [6d8c7dc1]branch-2-9 by
- WINTERMUTE: Restore more code related renderer functions
- 1:05 PM Changeset [2178eb79]branch-2-9 by
- WINTERMUTE: Sync cleanup with original code
- 1:03 PM Changeset [d1fcd206]branch-2-9 by
- WINTERMUTE: Synced updateRect function arguments with original code
- 1:01 PM Changeset [ba322371]branch-2-9 by
- WINTERMUTE: Rename variable to original name
- 12:35 PM Changeset [09353a06]branch-2-9 by
- SCUMM: (MAC) - add disable/enable commands to sound player
- 10:04 AM Changeset [f889b042]branch-2-9 by
- WINTERMUTE: Sync code with original, variable names.
- 10:03 AM Changeset [ca85e3d8]branch-2-9 by
- WINTERMUTE: Restore getProjectionParams from original code
- 9:51 AM Changeset [8f41b62e]branch-2-9 by
- WINTERMUTE: Added few more match helpers
- 9:49 AM Changeset [a1b20190]branch-2-9 by
- WINTERMUTE: Indices should be 32bits
- 9:37 AM Changeset [e7031d60]branch-2-9 by
- WINTERMUTE: Sync pickPoly function with original
- 9:19 AM Changeset [353947c8]branch-2-9 by
- WINTERMUTE: Sync with original, remove code
- 8:57 AM Changeset [a69af71d]branch-2-9 by
- WINTERMUTE: Sync missing compute normals for geometry
- 8:51 AM Changeset [079e4af2]branch-2-9 by
- WINTERMUTE: Reorder functions placement to match original
- 7:50 AM Changeset [689d698b]branch-2-9 by
- WINTERMUTE: Sync function names with original
- 7:35 AM Changeset [360014bf]branch-2-9 by
- WINTERMUTE: Removed old mesh loader file. Use mesh internal skinning.
- 7:04 AM Ticket #15403 (SHERLOCK: Mouse clicks may be ignored) created by
- Tested on Windows 10 x64, and Android 12 (smartphone) with ScummVM …
- 6:21 AM Ticket #15402 (TWINE: LBA: Game and Main Menu Palette Issue after intro video (Regression)) created by
- This is tested on ScummVM 2.9.0git, from a recent build from master …
- 1:18 AM Changeset [d0336f56]branch-2-9 by
- M4: RIDDLE: Remove an erroneous check in room 801, try to please his …
- 1:07 AM Changeset [ee89bac5]branch-2-9 by
- M4: RIDDLE: Use KERNEL_RESTORING_GAME in rooms 802 and 803
- 1:06 AM Changeset [f64634f3]branch-2-9 by
- M4: RIDDLE: Rework room801::init()
- 12:47 AM Changeset [7db04be5]branch-2-9 by
- M4: RIDDLE: Finish the implementation of room 803 (parser added)
- 12:47 AM Changeset [f5634b10]branch-2-9 by
- M4: RIDDLE: Fix tiny issue in Room802::parser()
Oct 12, 2024:
- 10:32 PM Changeset [fcd20fa0]branch-2-9 by
- M4: RIDDLE: Remove a triggerMachineByHashCallbackNegative to fix …
- 10:28 PM Changeset [97b417b5]branch-2-9 by
- M4: RIDDLE: Partial implementation of room 803 (no parser) - includes …
- 10:23 PM Changeset [8675c88c]branch-2-9 by
- M4: RIDDLE: Show user interface after loading savegame
- 10:10 PM Changeset [b7789671]branch-2-9 by
- WINTERMUTE: Fix Redundant Redeclaration GCC Compiler Warning
- 9:40 PM Changeset [3cbd38b9]branch-2-9 by
- BACKENDS: IMGUI: Fix Redundant Redeclaration GCC Compiler Warning
- 9:27 PM Changeset [5ec11712]branch-2-9 by
- M4: RIDDLE: Comment out unused variables
- 8:59 PM Changeset [47af7844]branch-2-9 by
- DIRECTOR: DT: Added IDs to the table columns in score and channel …
- 8:59 PM Changeset [bf577703]branch-2-9 by
- QDENGINE: Implement qd3mice2TestoMiniGame::quant()
- 7:40 PM Changeset [ab6b7619]branch-2-9 by
- TWINE: fixed missing save-/restoreTimer calls for the holomap
- 7:40 PM Changeset [db2005c]branch-2-9 by
- TWINE: fixed invalid timer handling for playing fla movies from move script
- 7:40 PM Changeset [f0f5c5c3]branch-2-9 by
- TWINE: renamed functions and members to match original sources
- 7:40 PM Changeset [a8529931]branch-2-9 by
- TWINE: removed ScopedEngineFreeze and updated lPLAY_FLA by using …
- 7:40 PM Changeset [6d4af03f]branch-2-9 by
- TWINE: renamed methods to match the original sources
- 7:02 PM Changeset [14324cc9]branch-2-9 by
- M4: RIDDLE: Remove negative hash callback method Turns out it was the …
- 6:31 PM Changeset [117b2231]branch-2-9 by
- M4: RIDDLE: Fix display of Mei in room 303
- 6:30 PM Changeset [6bd71381]branch-2-9 by
- TWINE: fixed a few freezeTime related issues as given in #15400 …
- 6:10 PM Ticket #15401 (TWINE: LBA - Twinsen drawning plays wrong animation (regression)) closed by
- fixed: fixed in 5c51993959144249709a39b35def53651911d9a9 - thanks for the report.
- 6:10 PM Changeset [5c519939]branch-2-9 by
- TWINE: Reverted "use addLife even for hit damage" This reverts commit …
- 5:55 PM Changeset [231cc88e]branch-2-9 by
- WINTERMUTE: Removed not used code
- 5:53 PM Changeset [e1d838a7]branch-2-9 by
- WINTERMUTE: Moved matrix conversion to mesh loader
- 5:28 PM Changeset [b981f828]branch-2-9 by
- M4: RIDDLE: Fix panning in large rooms
- 5:28 PM Changeset [0aca09c7]branch-2-9 by
- M4: RIDDLE: Cleanup of Mei fields/setup in room 303
- 5:06 PM Ticket #15386 (TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door) closed by
- fixed
- 4:56 PM Changeset [da565869]branch-2-9 by
- WINTERMUTE: Removed _vertexData
- 4:15 PM Changeset [53bdb233]branch-2-9 by
- WINTERMUTE: Replace vertex data with vertex buffer as source for skinning
- 3:51 PM Changeset [a0d1f576]branch-2-9 by
- WINTERMUTE: Removed _dxmesh
- 3:46 PM Changeset [bdb7493]branch-2-9 by
- WINTERMUTE: Removed _vertexPositionData and _vertexNormalData
- 3:41 PM Changeset [3ecc12c6]branch-2-9 by
- WINTERMUTE: Fixed regression regarding wrong index type in pickPoly
- 3:37 PM Changeset [8de74f70]branch-2-9 by
- M4: RIDDLE: finish the implementation of room 802 (parser added)
- 3:37 PM Changeset [b133f68e]branch-2-9 by
- M4: RIDDLE: Remove extra space/tabs in room 801, remove an extra …
- 2:16 PM Changeset [4e3a2ee1]branch-2-9 by
- SCI: Added missing override keyword
- 2:15 PM Changeset [a56f1717]branch-2-9 by
- QDENGINE: Implemented qd3mice2TestoMiniGame::init()
- 2:15 PM Changeset [0df9f2c6]branch-2-9 by
- QDENGINE: Rename some variables and cleanup in 3mice2_testo.dll minigame
- 2:15 PM Changeset [cf134746]branch-2-9 by
- QDENGINE: Compactify initializer for array in 3mice2_testo.dll
- 2:15 PM Changeset [7a9d3ed]branch-2-9 by
- QDENGINE: Initial code for 3mice2_testo.dll init method
- 2:15 PM Changeset [4c7ecfcc]branch-2-9 by
- QDENGINE: Added skeleton for 3mice2_testo.dll minigame
- 2:08 PM Changeset [6b653b84]branch-2-9 by
- I18N: Update translations templates
- 2:07 PM Changeset [02794f26]branch-2-9 by
- TWINE: fixed checkCarrier logic see issue #15386 …
- 2:05 PM Changeset [19b38843]branch-2-9 by
- TWINE: added carriedBy flag to imgui debugger window
- 1:58 PM Changeset [c344768b]branch-2-9 by
- TWINE: added new collision debug channel
- 12:25 PM Changeset [5118fa46]branch-2-9 by
- DARKSEED: Started work on nightmare 3 cutscene
- 12:25 PM Changeset [84c24337]branch-2-9 by
- DARKSEED: Add book & nightmare2 scenes.
- 12:25 PM Changeset [9611f503]branch-2-9 by
- DARKSEED: Add doll cutscene.
- 12:25 PM Changeset [3bf0db42]branch-2-9 by
- DARKSEED: Move and rename player flip sprite state var.
- 10:58 AM Changeset [1912619c]branch-2-9 by
- FREESCAPE: border screen multi-language support for castle dos
- 10:58 AM Changeset [26995bad]branch-2-9 by
- FREESCAPE: improved multi-language support for castle dos
- 10:58 AM Changeset [88b09b45]branch-2-9 by
- FREESCAPE: improved multi-language support for castle dos
- 9:48 AM Changeset [d4308be5]branch-2-9 by
- WINTERMUTE: Split mesh to static and blended
- 8:01 AM Changeset [cf40bb63]branch-2-9 by
- WINTERMUTE: Eliminated _skinnedMesh
- 7:30 AM Changeset [87166527]branch-2-9 by
- WINTERMUTE: Improved _skinnedMesh usage
- 7:03 AM Changeset [c1c1897d]branch-2-9 by
- WINTERMUTE: Added DXComputeBoundingBox to math
- 7:02 AM Changeset [8bb6c23d]branch-2-9 by
- WINTERMUTE: Removed generating adjacency while loading mesh
- 6:47 AM Changeset [88330e89]branch-2-9 by
- WINTERMUTE: Eliminate meshObject from SkinMeshLoader
- 6:28 AM Changeset [5d3b98e0]branch-2-9 by
- WINTERMUTE: Removed old _indexData
- 5:41 AM Changeset [e66b3bd1]branch-2-9 by
- WINTERMUTE: Moved generate adjacency function
- 5:40 AM Changeset [27c6cea6]branch-2-9 by
- WINTERMUTE: Added more DX math
- 5:03 AM Changeset [630a6472]branch-2-9 by
- DGDS: Implement horizontal scroll for Heart of China
- 5:02 AM Changeset [36fe7616]branch-2-9 by
- M4: RIDDLE: Fix sendWSMessage_10000 method missing array
- 12:15 AM Changeset [15217db]branch-2-9 by
- M4: RIDDLE: Simplify the first "player_said()" reversed in room 801
Oct 11, 2024:
- 11:47 PM Changeset [10f53460]branch-2-9 by
- M4: RIDDLE: partial implementation of room 802 (no parser)
- 11:47 PM Changeset [51012c33]branch-2-9 by
- SCI: improve last commit (Japanese text input) …
- 10:37 PM Changeset [914e0172]branch-2-9 by
- SCI: fix Japanese text input (regression) Regression from …
- 9:36 PM Changeset [42e2fb13]branch-2-9 by
- WINTERMUTE: Update SkinMeshHelper arguments
- 9:16 PM Changeset [6715d944]branch-2-9 by
- WINTERMUTE: Moved face vertex order to mesh loader
- 9:04 PM Ticket #15398 (SCUMM: DIG: Fast room skipping in first two screens produces glitches) closed by
- fixed: In 107133c8: […]
- 9:04 PM Changeset [107133c8]branch-2-9 by
- SCUMM: v7-8: Fix setCameraAt() behavior when executed from …
- 9:03 PM Changeset [630ffc3b]branch-2-9 by
- QDENGINE: Complete 3mice2_states.dll minigame
- 9:03 PM Changeset [dbb3adbe]branch-2-9 by
- QDENGINE: Completed code for 3mice2_states.dll minigame
- 9:03 PM Changeset [bf2d0220]branch-2-9 by
- QDENGINE: Added initializer to 3mice2_states.dll minigame
- 9:03 PM Changeset [048e345e]branch-2-9 by
- QDENGINE: Initial stub for 3mice2_states.dll minigame
- 8:52 PM Changeset [f67f8b67]branch-2-9 by
- WINTERMUTE: sync angle code with original
- 8:17 PM Changeset [36e55af2]branch-2-9 by
- WINTERMUTE: sync variable names with original code
- 7:53 PM Changeset [d3f672c0]branch-2-9 by
- FREESCAPE: added another castle release
- 7:35 PM Changeset [bfb8b192]branch-2-9 by
- WINTERMUTE: Fixed palette buffer overflow.
- 4:21 PM Changeset [6d4628d8]branch-2-9 by
- M4: RIDDLE: Finish implementation of room 801
- 3:51 PM Changeset [b6cfa460]branch-2-9 by
- M4: RIDDLE: Implement daemon in room 801
- 3:30 PM Changeset [b9218751]branch-2-9 by
- I18N: Update translations templates
- 3:29 PM Changeset [4f49b2c8]branch-2-9 by
- TWINE: renamed variables to match the original sources
- 3:29 PM Changeset [8d972b25]branch-2-9 by
- TWINE: header inclusion cleanup
- 3:29 PM Changeset [ea4b8fb6]branch-2-9 by
- TWINE: do the imgui debugger registration as early as possible this …
- 3:29 PM Changeset [e3b8cf86]branch-2-9 by
- TWINE: renamed struct and members to match the original sources
- 3:29 PM Changeset [39722ab5]branch-2-9 by
- TWINE: print the current timer value to the debugger menu
- 3:29 PM Changeset [3d1c23ce]branch-2-9 by
- TWINE: removed ImGuiTreeNodeFlags_DefaultOpen because it uses the full …
- 3:29 PM Changeset [f2afa318]branch-2-9 by
- TWINE: added new log categories and improved logging
- 1:33 PM Changeset [d8e7fa3a]branch-2-9 by
- FREESCAPE: added missing entrance in castle for dos
- 1:33 PM Changeset [4892a80e]branch-2-9 by
- FREESCAPE: use correct variable number for castle shield
- 1:33 PM Changeset [8e44ee53]branch-2-9 by
- FREESCAPE: tweaks in runCollisionConditions
- 1:33 PM Changeset [1be5b6f0]branch-2-9 by
- FREESCAPE: reset groups after the game state is restored
- 1:33 PM Changeset [7b09ad62]branch-2-9 by
- FREESCAPE: added missing instruction
- 1:12 PM Changeset [f8f43eb2]branch-2-9 by
- QDENGINE: Complete 3mice2_sudoku.dll minigame
- 1:12 PM Changeset [eab3f927]branch-2-9 by
- QDENGINE: String and logic fixes in 3mice2_sudoku.dll
- 1:12 PM Changeset [0c56541f]branch-2-9 by
- QDENGINE: Further work on 3mice2_sudoku.dll minigame
- 1:12 PM Changeset [bde8bfbb]branch-2-9 by
- QDENGINE: Reduced code duplication
- 1:12 PM Changeset [4035d9d7]branch-2-9 by
- QDENGINE: Initial code for 3mice2_sudoku.dll minigame
- 1:12 PM Changeset [67dd88f8]branch-2-9 by
- QDENGINE: Complete 3mice2_kovrik.dll minigame
- 1:12 PM Changeset [ff54d345]branch-2-9 by
- QDENGINE: Initial code for 3mice2_kovrik.dll minigame
- 1:12 PM Changeset [22d5d14]branch-2-9 by
- QDENGINE: Fix typo in class name
- 12:43 PM Changeset [1fefea04]branch-2-9 by
- SCI: (QFG/PC-98) - fix Japanese text color (regression) I noticed …
- 11:46 AM Ticket #15401 (TWINE: LBA - Twinsen drawning plays wrong animation (regression)) created by
- This was tested with recent build of 2.9.0git ScummVM (from master …
- 10:14 AM Ticket #15400 (TWINE: LBA - Using the Holomap while Twinsen is walking may cause glitch) created by
- This was tested with ScummVM 2.9.0git (recent build from Master HEAD). …
- 8:42 AM Changeset [0316eb39]branch-2-9 by
- TWINE: improved condition logging
- 8:36 AM Changeset [d0d366de]branch-2-9 by
- COMMON: fixed whitespaces
- 8:35 AM Changeset [26b4e3bc]branch-2-9 by
- TWINE: added missing condition logging for channel scripts
- 7:13 AM Changeset [effbdfe6]branch-2-9 by
- TWINE: added ImGuiLogger support to the twine debugger
- 7:06 AM Changeset [a3adb293]branch-2-9 by
- BACKENDS: moved imgui_logger code from directory engine into backends code
- 7:01 AM Changeset [610384ed]branch-2-9 by
- DIRECTORY: prepare to split the imgui logger from directory engine …
- 6:39 AM Changeset [2a3d39ed]branch-2-9 by
- TWINE: renamed function to better match the original name
- 5:31 AM Changeset [c8897756]branch-2-9 by
- M4: RIDDLE: Further room 304 snake fixes
Oct 10, 2024:
- 9:34 PM Ticket #15399 (GRAPHICS: Main window has no minimum size on Linux) created by
- version: ScummVM 2.9.0git (Oct 10 2024 20:07:31) Currently on linux …
- 9:19 PM Changeset [c1a9117d]branch-2-9 by
- M4: RIDDLE: Implement parser in room 801
- 8:33 PM Ticket #15398 (SCUMM: DIG: Fast room skipping in first two screens produces glitches) created by
- This is a regression from 2.8.1 to 2.9.0git which I didn't have time …
- 8:04 PM Changeset [b8224c5]branch-2-9 by
- SCUMM: MACGUI: Fix comment typo
- 7:43 PM Changeset [6b7a00db]branch-2-9 by
- TWINE: fixed invalid palettes values for the slide show introduced in …
- 6:55 PM Changeset [ce5bd312]branch-2-9 by
- NEWS: added twine collision fixes
- 6:53 PM Changeset [0d2faeb7]branch-2-9 by
- TWINE: show all palettes in the debugger
- 6:41 PM Changeset [1e331168]branch-2-9 by
- TWINE: fixed resetting the dark palette when entering the main menu again
- 6:39 PM Changeset [90ee431c]branch-2-9 by
- TWINE: renamed methods and member vars to match the original sources …
- 6:22 PM Changeset [d1a1be8f]branch-2-9 by
- TWINE: moved functions out of class scope (boundRuleThree/lerp)
- 6:01 PM Changeset [713b19ee]branch-2-9 by
- TWINE: removed TODO comment from holomap code this was already fixed
- 5:07 PM Changeset [ace20bbf]branch-2-9 by
- SCI: Fix build when SCI32 is disabled
- 4:51 PM Changeset [746a31fa]branch-2-9 by
- QDENGINE: Complete 3mice2_sbor_karty.dll minigame. 3mice2-demo1 is …
- 4:51 PM Changeset [7a4fc357]branch-2-9 by
- QDENINGE: Added initial code for 3mice2_sbor_karty.dll minigame
- 4:11 PM Changeset [80371466]branch-2-9 by
- TWINE: a few palette fixes this transition is not yet done…
- 4:11 PM Changeset [78e16a20]branch-2-9 by
- TWINE: scenes are faded in now (found in the original sources)
- 4:11 PM Changeset [7ebec1d]branch-2-9 by
- TWINE: fixed missing setBlackPal call for holoTraj
- 4:11 PM Changeset [8973fa6]branch-2-9 by
- TWINE: renamed holomap members to match original sources
- 4:11 PM Changeset [d476afa]branch-2-9 by
- TWINE: let whiteFade use a Graphics::Palette, too
- 4:11 PM Changeset [03aabee8]branch-2-9 by
- TWINE: removed unused rgba palette method
- 4:11 PM Changeset [b018caf]branch-2-9 by
- TWINE: renamed holomap related functions to match original sources
- 4:11 PM Changeset [62d8c709]branch-2-9 by
- TWINE: removed duplicate defines
- 1:15 PM Ticket #15397 (ULTIMA6: Movement by holding arrow keys) created by
- Unlike in the original game (checked in DosBox), no possible setting …
- 12:54 PM Changeset [c10eb2a1]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 94.9% …
- 12:54 PM Changeset [3c90775]branch-2-9 by
- I18N: Update translation (Russian) Currently translated at 92.2% …
- 12:46 PM Changeset [faa852ab]branch-2-9 by
- I18N: Update translations templates
- 12:46 PM Changeset [4b6fd4f5]branch-2-9 by
- SKY: Consistentcy in keymapper action names
- 12:44 PM Changeset [db1b7a47]branch-2-9 by
- I18N: Update translations templates
- 12:43 PM Changeset [f35a538d]branch-2-9 by
- I18N: Unified "Move Backwards" keymapper key caption
- 12:35 PM Changeset [4e6d5a17]branch-2-9 by
- I18N: Update translations templates
- 12:35 PM Changeset [422cf51]branch-2-9 by
- AGOS: Fix key description in the keymapper to match other engines
- 12:35 PM Changeset [0ecb90d]branch-2-9 by
- JANITORIAL: Remove trailing spaces
- 12:33 PM Changeset [3e50970a]branch-2-9 by
- I18N: Update translation (Turkish) Currently translated at 19.5% (462 …
- 12:33 PM Changeset [fe77c22e]branch-2-9 by
- I18N: Update translation (Turkish) Currently translated at 19.5% (462 …
- 12:33 PM Changeset [8421f22c]branch-2-9 by
- I18N: Update translation (Hebrew) Currently translated at 77.9% (1845 …
- 12:33 PM Changeset [ea9ec617]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 93.8% …
- 12:33 PM Changeset [8dd81198]branch-2-9 by
- I18N: Update translation (Swedish) Currently translated at 77.0% …
- 12:04 PM Changeset [d4f641ae]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 93.8% …
- 12:01 PM Changeset [fb442a9f]branch-2-9 by
- I18N: Update translations templates
- 12:01 PM Changeset [9ed3755e]branch-2-9 by
- TWINE: unified holomap code with original sources
- 12:01 PM Changeset [56f936f2]branch-2-9 by
- TWINE: removed unused additional palette instance
- 12:01 PM Changeset [f59b0411]branch-2-9 by
- TWINE: moved dark/normal palette mode code into life script
- 12:01 PM Changeset [747efced]branch-2-9 by
- TWINE: restore palette as found in the original sources in svga and …
- 12:01 PM Changeset [a7dfd9fe]branch-2-9 by
- TWINE: converted palettes to Graphics::Palette
- 12:01 PM Changeset [733ed796]branch-2-9 by
- TWINE: removed fadeIn and fadeOut and use the original method names
- 12:01 PM Changeset [04880058]branch-2-9 by
- TWINE: palette code unified with original sources also made more use …
- 10:30 AM Changeset [346989e5]branch-2-9 by
- QDENGINE: Fix clearing texts by owner For whatever reason, the …
- 10:30 AM Changeset [2f6273ac]branch-2-9 by
- QDENGINE: Added more text debug output
- 9:43 AM Changeset [32264e9f]branch-2-9 by
- TWINE: unified with original sources
- 9:31 AM Changeset [acac282f]branch-2-9 by
- TWINE: use Graphics::Palette for fadePalToPal
- 9:31 AM Changeset [e846600f]branch-2-9 by
- TWINE: allow to set a Graphics::Palette instance directly
- 9:31 AM Changeset [2e5e3e3b]branch-2-9 by
- TWINE: renamed method to match original sources
- 9:31 AM Changeset [9ea3637f]branch-2-9 by
- TWINE: started to use Graphics::Palette
- 9:31 AM Changeset [4daa4507]branch-2-9 by
- TWINE: added helper functions for loading palettes from hqr
- 9:31 AM Changeset [1a219466]branch-2-9 by
- TWINE: palette code was moved into ImGuiEx
- 9:31 AM Changeset [059f0ca1]branch-2-9 by
- BACKENDS: added imgui window for showing a Graphics::Palette instance
- 5:25 AM Changeset [7d09fb5b]branch-2-9 by
- M4: RIDDLE: Properly implement triggerMachineByHash_3000
- 4:27 AM Changeset [d2074c59]branch-2-9 by
- M4: RIDDLE: Room 304 snake fixes
- 1:55 AM Changeset [8e56db5e]branch-2-9 by
- M4: RIDDLE: Fix include headers in room 801
- 1:52 AM Changeset [2831beb0]branch-2-9 by
- M4: RIDDLE: Fix setGlobals1 call in room 407
Oct 9, 2024:
- 11:09 PM Changeset [389b51ed]branch-2-9 by
- SCI: (KQ6Win Gfx driver) - fix glitch when in rgb rendering mode
- 10:34 PM Changeset [2d27ebc1]branch-2-9 by
- M4: RIDDLE: Implement parser in room 996
- 3:52 PM Changeset [2c110fd1]branch-2-9 by
- SCI: Initialize various members Coverity issues
- 12:10 PM Changeset [0298a79b]branch-2-9 by
- M4: RIDDLE: WIP room 801
- 10:48 AM Changeset [d7a28630]branch-2-9 by
- FREESCAPE: avoid crash in dungeon level of castle
- 10:48 AM Changeset [6ae98fd3]branch-2-9 by
- FREESCAPE: adjusted interaction distance for castle
- 10:48 AM Changeset [0c4cc3d8]branch-2-9 by
- FREESCAPE: more precise implementation of nested if/else/endif handling
- 10:21 AM Changeset [b9d16350]branch-2-9 by
- GOB: add englishfever to Games using this Engine list
- 10:21 AM Changeset [95d32ca4]branch-2-9 by
- GOB: remove detection headers from POTFILES Since we replaced the …
- 9:48 AM Changeset [3417916c]branch-2-9 by
- TWINE: extended debugger to show the current active palette
- 9:29 AM Changeset [9903a2af]branch-2-9 by
- TWINE: further renaming of variables to match the original sources
- 8:01 AM Changeset [6be51ef2]branch-2-9 by
- TWINE: renamed to match original sources
- 7:59 AM Changeset [43d18713]branch-2-9 by
- TWINE: renaming (fla) to match the original sources
- 6:53 AM Changeset [8a1aa155]branch-2-9 by
- TWINE: renamed palette members and functions to match the original sources
- 5:54 AM Changeset [64ae9359]branch-2-9 by
- TWINE: Fix int32 discrepancy
- 5:35 AM Changeset [e9af65f]branch-2-9 by
- I18N: Update translations templates
- 5:35 AM Changeset [bf48bc4]branch-2-9 by
- SCI: (KQ6 Gfx driver) - fix monochrome mouse cursors in non-rgb …
- 5:35 AM Changeset [c0492ece]branch-2-9 by
- SCI: work around original script/interpreter bug The original …
- 5:35 AM Changeset [523add90]branch-2-9 by
- SCI: revert unneeded video code changes
- 5:35 AM Changeset [6be167ae]branch-2-9 by
- SCI: cleanup
- 5:35 AM Changeset [de32f308]branch-2-9 by
- SCI: remove GFX_SCREEN_MASK_DISPLAY (and code sections guarded by it) …
- 5:35 AM Changeset [2ec9c46]branch-2-9 by
- SCI: replace workaround to clear hires portrait rects As the …
- 5:35 AM Changeset [80258d54]branch-2-9 by
- SCI: re-enable hi-res option for KQ6 Windows (since the "small …
- 5:35 AM Changeset [a4380b8e]branch-2-9 by
- SCI: add appropriate render options for KQ6 Win
- 5:35 AM Changeset [c11193f3]branch-2-9 by
- COMMON: add Windows 16 colors render mode option
- 5:35 AM Changeset [5f66d716]branch-2-9 by
- SCI: add 16 colors mode for KQ6 Win The original interpreter supports …
- 5:35 AM Changeset [71a2af0d]branch-2-9 by
- SCI: more accurate KQ6 video handling I was just exploring this when …
- 5:35 AM Changeset [70414a0b]branch-2-9 by
- SCI: make upscaled gfx driver for KQ6 Windows - The main purpose was …
- 5:35 AM Changeset [6e59e0a1]branch-2-9 by
- SCI: add some asserts to gfx drivers (I have noticed that the (not …
- 4:28 AM Changeset [e2c352db]branch-2-9 by
- M4: RIDDLE: Fix leaving inventory close-ups
- 2:52 AM Changeset [248ecea5]branch-2-9 by
- M4: RIDDLE: Fix palette range indexes for Riddle
- 2:33 AM Changeset [051ad9f]branch-2-9 by
- M4: RIDDLE: Fix loading inventory list
Oct 8, 2024:
- 9:45 PM Changeset [8751b6d]branch-2-9 by
- TWINE: added palette menu entries to the debugger
- 7:46 PM Changeset [1c9ef868]branch-2-9 by
- TWINE: added editing of static and work flags to the debugger
- 7:27 PM Changeset [cd03d7e8]branch-2-9 by
- TWINE: renamed flags to match the original sources
- 7:27 PM Changeset [6a66b4bb]branch-2-9 by
- TWINE: fixed crash in debug window if actor has no entity data (e.g. a …
- 7:27 PM Changeset [0bd98f3]branch-2-9 by
- TWINE: renamed method to match original sources (checkCarrier)
- 7:27 PM Changeset [5e90051f]branch-2-9 by
- TWINE: unified code with original source release
- 6:49 PM Ticket #15396 (TWINE: Menu Plasma loss of quality) created by
- Not sure it is related with increasing the resolution, but we see the …
- 6:44 PM Ticket #15395 (TWINE: Shading Palette loss of colours?!) created by
- When looking at Twinsen with Tunic we can clearly see the shading …
- 5:40 PM Changeset [c27405dd]branch-2-9 by
- BACKENDS: IMGUI: Disable non-portable shell funcitons
- 4:40 PM Changeset [a3820a53]branch-2-9 by
- SCUMM: INDY3/LOOM (Mac): Fix saving/loading from Mac menu
- 2:28 PM Changeset [669a5c7a]branch-2-9 by
- NEWS: Mention SailfishOS port
- 2:25 PM Changeset [449f2eb6]branch-2-9 by
- SCUMM: Added missing override keywords
- 1:04 PM Changeset [6ae93447]branch-2-9 by
- TWINE: allow to give items via zu debugger interface and fixed …
- 12:27 PM Changeset [e6a99ec4]branch-2-9 by
- TWINE: show zones, tracks, scene flags and more
- 11:38 AM Changeset [aeffe191]branch-2-9 by
- TWINE: started scene details debug window
- 11:27 AM Changeset [85403c1b]branch-2-9 by
- TWINE: fixed invalid ImGuiID handling for InputBoundingBox calls
- 11:20 AM Changeset [d13fd5d3]branch-2-9 by
- TWINE: reduced scene debug rendering info this is going to be added …
- 10:36 AM Ticket #15387 (TWINE: LBA: Skeletons hitboxes may be glitched) closed by
- fixed: Fixed with commit 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6
- 10:16 AM Ticket #13177 (TWINE: Tank is stuck) closed by
- fixed: fixed with 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6 hack removed in …
- 10:14 AM Changeset [a2ab724e]branch-2-9 by
- TWINE: mark the penguin in the debug window
- 9:54 AM Changeset [5b33f309]branch-2-9 by
- TWINE: use addLife even for hit damage
- 9:25 AM Changeset [af35f3f1]branch-2-9 by
- TWINE: removed hack from issue #13177 …
- 9:25 AM Changeset [4ad6a696]branch-2-9 by
- TWINE: fixed a few collision related issues Skeletons hitboxes may be …
- 8:25 AM Changeset [17f6f2d]branch-2-9 by
- TWINE: renamed getter
- 8:25 AM Changeset [9bb2257e]branch-2-9 by
- TWINE: added hqrindex member to the Parser class to improve the error …
- 8:25 AM Changeset [54d2e51c]branch-2-9 by
- TWINE: added getter for bodydata
- 8:25 AM Changeset [ad990653]branch-2-9 by
- TWINE: extended imgui debugger windows
- 5:40 AM Changeset [c641689a]branch-2-9 by
- M4: RIDDLE: Implemented lookAtInventoryItem method
- 4:59 AM Changeset [8103f8b7]branch-2-9 by
- M4: RIDDLE: Remainder of global parser
- 12:18 AM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) closed by
- invalid: Closing as this is an invalid/truncated game file and we haven't …
Oct 7, 2024:
- 10:56 PM Changeset [7299aced]branch-2-9 by
- SAILFISH: Fix typo in sailfish-main.cpp Co-authored-by: Filippos …
- 10:56 PM Changeset [aa902ac5]branch-2-9 by
- SAILFISH: Fix typo in README.md Co-authored-by: Filippos Karapetis …
- 10:56 PM Changeset [b7f854ce]branch-2-9 by
- SAILFISH: New port for SailfishOS Still has some issues documented in …
- 7:40 PM Changeset [e685a7c1]branch-2-9 by
- SWORD: Make sound debug messages less intrusive
- 7:26 PM Ticket #15394 (BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo) created by
- "Ultima 8: Pagan" crashes on PSP 3004 (Slim), after Pentagram logo …
- 7:19 PM Ticket #15393 (BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)) created by
- Blade Runner crashes after start on the PSP version of ScummVM 2.8.1. …
- 6:01 PM Changeset [418161cb]branch-2-9 by
- TWINE: restructed debug windows and allow to edit some character values
- 6:01 PM Changeset [c50a0d76]branch-2-9 by
- BACKENDS: added imgui header with helper functions
- 4:36 PM Changeset [cff87d8c]branch-2-9 by
- BACKENDS: IMGUI: Bumped to v1.91.3 docking branch Commit …
- 4:11 PM Changeset [b360465]branch-2-9 by
- BACKENDS: IMGUI: Updated patch with sdl2 renderer
- 2:36 PM Changeset [f7f20d41]branch-2-9 by
- Added spaces to comments as requested by bluegr.
- 2:36 PM Changeset [ca74a362]branch-2-9 by
- FREESCAPE: Further simplification of Space Station Oblivion title loading
- 2:36 PM Changeset [39453337]branch-2-9 by
- FREESCAPE: Replaced i,j with x,y in loading Space Station Oblivion …
- 2:36 PM Changeset [35ed846]branch-2-9 by
- FREESCAPE: simplified 8 bit title image loading for Space Station …
- 12:27 PM Changeset [ea8d6d00]branch-2-9 by
- LIBRETRO: BUILD: Fix iOS build
- 11:04 AM Changeset [c01c1826]branch-2-9 by
- FREESCAPE: implement info menu for castle dos
- 11:04 AM Changeset [b0df4500]branch-2-9 by
- FREESCAPE: implement info menu for castle zx
- 9:46 AM Changeset [e907ca30]branch-2-9 by
- I18N: Update translations templates
- 9:45 AM Changeset [990f48c5]branch-2-9 by
- TWINE: merged debug states into one class
- 8:54 AM Changeset [6937e203]branch-2-9 by
- QDENGINE: Fix the method used for copying data from the …
- 8:54 AM Changeset [c7291253]branch-2-9 by
- QDENGINE: Replace custom TGA parser with Image::TGADecoder in the …
- 8:50 AM Changeset [660ec10a]branch-2-9 by
- TWINE: fixed compilation in debugger code
- 8:05 AM Changeset [0318b111]branch-2-9 by
- I18N: Update translations templates
- 8:05 AM Changeset [05480e11]branch-2-9 by
- TWINE: basic layout from director engine for imgui debug tools
- 7:14 AM Changeset [5ecc152f]branch-2-9 by
- M4: Fix int32 discrepancy
- 5:41 AM Changeset [e07fa893]branch-2-9 by
- M4: RIDDLE: More global parser
- 4:05 AM Changeset [6228ff03]branch-2-9 by
- M4: RIDDLE: In progress global_parser_code
- 1:51 AM Changeset [a7e430cb]branch-2-9 by
- M4: RIDDLE: Game specific global initialization
- 1:07 AM Changeset [82f0abb6]branch-2-9 by
- M4: RIDDLE: Implement inventory list
- 12:29 AM Changeset [a569dc18]branch-2-9 by
- M4: RIDDLE: Don't show inventory scrollbars by default
- 12:18 AM Changeset [1241bd65]branch-2-9 by
- QDENGINE: Fix TGA sprite transparency. Courtecy of Ahmed Aladdin It …
- 12:15 AM Changeset [e9e9bd34]branch-2-9 by
- M4: RIDDLE: Implemented Riddle Inventory::draw
Oct 6, 2024:
- 10:23 PM Changeset [dbe7adfe]branch-2-9 by
- M4: RIDDLE: Enable Interface::handleState code
- 10:19 PM Changeset [1e479627]branch-2-9 by
- M4: RIDDLE: Implement mouse wheel cursor cycling
- 9:34 PM Changeset [f75ea71]branch-2-9 by
- M4: RIDDLE: Move inventory scroll buttons into Inventory class This …
- 9:20 PM Changeset [f49e3ac4]branch-2-9 by
- M4: RIDDLE: Rename burger/riddle gui_cheapo.cpp to inventory.cpp All …
- 8:57 PM Changeset [0b43a381]branch-2-9 by
- M4: RIDDLE: Implemented refresh_left_arrow & refresh_right_arrow
- 8:49 PM Changeset [9ff956e5]branch-2-9 by
- I18N: Update translations templates
- 8:49 PM Changeset [513d7bdc]branch-2-9 by
- MORTEVIELLE: Add engine option to disable TTS
- 8:49 PM Changeset [2b22ebcd]branch-2-9 by
- AGS: Add detection for several versions of Wadjet Eye GOG Mac games
- 8:17 PM Changeset [5c201b47]branch-2-9 by
- FREESCAPE: small ui fixes for castle zx
- 8:17 PM Changeset [1a681566]branch-2-9 by
- FREESCAPE: improved energy metter in castle
- 7:12 PM Changeset [520391b1]branch-2-9 by
- M4: RIDDLE: Added Interface trackIcons
- 3:11 PM Changeset [6d899b25]branch-2-9 by
- M4: RIDDLE: Partial implementation of room 956 (parser is missing)
- 2:43 PM Changeset [5e426860]branch-2-9 by
- FREESCAPE: improved handling on yaw conversion when traversing an entrance
- 2:43 PM Changeset [6f053f72]branch-2-9 by
- FREESCAPE: improved castle zx sounds
- 2:43 PM Changeset [bc1e1b8]branch-2-9 by
- FREESCAPE: better responsiveness when scripts introduce a delay and …
- 9:19 AM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by
- fixed: Hi, thank you for your message. Please do not reopen tickets unless …
- 6:53 AM Changeset [9092454]branch-2-9 by
- M4: RIDDLE: Fix daemon check order in room 908
- 6:23 AM Changeset [f71666b5]branch-2-9 by
- M4: RIDDLE: Fix daemon check order in room 905
- 5:15 AM Changeset [8d23105a]branch-2-9 by
- M4: RIDDLE: Implement room 918
- 4:47 AM Changeset [7ee313fd]branch-2-9 by
- M4: RIDDLE: Fix spinning objects in room 303 First in-game bugfix \o/
- 4:37 AM Changeset [ede531ea]branch-2-9 by
- M4: RIDDLE: Added start console command
- 3:36 AM Changeset [23662f44]branch-2-9 by
- M4: RIDDLE: Beginnings of user interface
- 3:36 AM Changeset [5ce40aee]branch-2-9 by
- M4: Move the bulk of gui_cheapo.cpp into m4/gui/ It looks like Riddle …
- 2:41 AM Changeset [6ea3c507]branch-2-9 by
- QDENGINE: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
- 2:23 AM Changeset [e8aa7f63]branch-2-9 by
- NEWS: Mention keymapper support for multiple engines
Oct 5, 2024:
- 11:25 PM Changeset [39019336]branch-2-9 by
- DGDS: Fix Duplicated Condition GCC Compiler Warning This warning is …
- 10:58 PM Changeset [3722a218]branch-2-9 by
- DGDS: Fix Overflow Conversion GCC Compiler Warnings These were …
- 10:25 PM Changeset [f0562412]branch-2-9 by
- I18N: Update translations templates
- 10:25 PM Changeset [7a4974a3]branch-2-9 by
-
SCI: Improve KQ6 CD
enable_high_resolution_graphics
- KQ6 CD DOS … - 10:06 PM Changeset [e3ac0b3b]branch-2-9 by
- M4: RIDDLE: Implement room 917
- 9:23 PM Changeset [a3a036a4]branch-2-9 by
- M4: RIDDLE: Implement room 908
- 9:22 PM Changeset [d3249dd4]branch-2-9 by
- M4: RIDDLE: Fix escapePressed in room 906 and 907
- 7:52 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) closed by
- fixed: Should be fixed with f97540e800bfa0e92ed95e7c61ba004ebb0db5ca
- 7:51 PM Changeset [f97540e8]branch-2-9 by
- TWINE: LBA: Magic Bar in Twinsen stats never fills completely see …
- 7:51 PM Changeset [383c22d6]branch-2-9 by
- TWINE: renamed methods to match original sources (drawFilledRect => box
- 6:57 PM Changeset [0a6618b4]branch-2-9 by
- FREESCAPE: improved getCPCPixelMode0 function and used palette for …
- 6:57 PM Changeset [e605ee16]branch-2-9 by
- NEWS: Added freescape changes
- 6:57 PM Changeset [9a75ba4c]branch-2-9 by
- FREESCAPE: correctly implement aspect ratio correction
- 6:47 PM Changeset [ab6ab281]branch-2-9 by
- MYST3: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
- 5:47 PM Changeset [2b0877f3]branch-2-9 by
- SCUMM: MACGUI: Update mouse cursor on mouse up after unfocusing widget …
- 5:39 PM Changeset [aa42c9c0]branch-2-9 by
- SCUMM: MACGUI: Copy the menu bar to Mac screen when a dialog is shown …
- 12:50 PM Changeset [7f6cc6b1]branch-2-9 by
- SCI: (PCJr sound driver) - minor cleanup (remove emumidi dependance)
- 11:25 AM Changeset [e70942e5]branch-2-9 by
- TWINE: fixed invalid rect creation introduced in …
- 11:20 AM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) closed by
- fixed
- 11:17 AM Changeset [93471932]branch-2-9 by
- TWINE: fixed position of inventory item box
- 11:14 AM Changeset [ff23c1d5]branch-2-9 by
- TWINE: add dirty rects for rendering lines
- 11:14 AM Changeset [4453d048]branch-2-9 by
- TWINE: renamed text related vars and methods to match the original sources
- 11:14 AM Changeset [3e7134f4]branch-2-9 by
- TWINE: renamed text related methods to match original sources
- 11:14 AM Changeset [3ced0bac]branch-2-9 by
- TWINE: renamed a few variables and function in the text code also …
- 8:44 AM Changeset [5099963f]branch-2-9 by
- FREESCAPE: initial support for hercules video in driller dos
- 8:44 AM Changeset [852df15b]branch-2-9 by
- FREESCAPE: endgame fixes for castle zx
- 8:44 AM Changeset [75d4b92e]branch-2-9 by
- FREESCAPE: state transition fixes for castle zx
- 8:44 AM Changeset [db6ac694]branch-2-9 by
- FREESCAPE: avoid double free in drawFullscreenRiddleAndWait
- 8:44 AM Changeset [e3af52fa]branch-2-9 by
- FREESCAPE: more font improvements for castle for dos
- 8:44 AM Changeset [4a068df]branch-2-9 by
- FREESCAPE: more font improvements for castle for dos
- 8:13 AM Changeset [4a86b0be]branch-2-9 by
- SCUMM: MACGUI: Fix beam cursor crash This would happen if, while …
- 7:20 AM Changeset [fb31632d]branch-2-9 by
- M4: RIDDLE: Implement room 907
- 6:58 AM Changeset [46b3388a]branch-2-9 by
- M4: RIDDLE: rename _buttonDown in two classes, initialize some members
- 12:32 AM Changeset [2ea22f71]branch-2-9 by
- M4: RIDDLE: Implement room 906
Oct 4, 2024:
- 10:35 PM Changeset [c812b429]branch-2-9 by
- M4: RIDDLE: modify switch on trigger in room905 as suggested by …
- 10:15 PM Changeset [4e8a6db]branch-2-9 by
- DOCS: Update iOS Apple Pencil controls
- 10:15 PM Changeset [6359bd05]branch-2-9 by
- IOS7: Share Apple Pencil input gestures with Touch input - Mouse left …
- 10:15 PM Changeset [5b9c6580]branch-2-9 by
- DOCS: Add iOS Apple Pencil Input Controls
- 10:15 PM Changeset [5603c5f7]branch-2-9 by
- IOS7: Add Apple Pencil input support
- 8:14 PM Changeset [5e470cad]branch-2-9 by
- BACKENDS: MORPHOS: Fix ASL lock on directory
- 7:59 PM Changeset [3466edb5]branch-2-9 by
- NEWS: Mention Sparkle 2.0 dependency for macOS
- 7:58 PM Changeset [8e80faa0]branch-2-9 by
- I18N: Update translations templates
- 7:58 PM Changeset [a00172aa]branch-2-9 by
- MACOS: Only detect Sparkle >= 2.0 in configure
- 7:58 PM Changeset [7c7a813f]branch-2-9 by
- MACOS: Migrate to Sparkle 2 API for updates
- 6:52 PM Changeset [918e3490]branch-2-9 by
- SCUMM: INDY3/LOOM (Mac): Draw fake widgets in open/save windows These …
- 1:24 PM Ticket #15337 (CLOUD: OneDrive storage doesn't work at all) closed by
- fixed: In 9dd3a676: […]
- 1:23 PM Changeset [9dd3a676]branch-2-9 by
- CLOUD: fix #15337 Fixes OneDrive sync by handling list of unexisting …
- 12:27 PM Changeset [95c9d089]branch-2-9 by
- SCUMM: LOOM (Mac): Parse MacGui strings from STRS resource
- 11:32 AM Changeset [1368ff9d]branch-2-9 by
- SCUMM: INDY3 (Mac): Parse MacGui strings from STRS resource
- 10:40 AM Changeset [384968ce]branch-2-9 by
- COMMON: Add getResLength() to MacResManager
- 9:58 AM Changeset [b928f84e]branch-2-9 by
- DGDS: Drop missing global back to warning It happens in RoTD and also …
- 7:02 AM Changeset [cf9bde35]branch-2-9 by
- DGDS: Better message for 'missing' beamish sound data
- 6:59 AM Changeset [d26ee61]branch-2-9 by
- DGDS: Run scene ops to completion after scene change This was the bug …
- 5:54 AM Changeset [87418c61]branch-2-9 by
- DGDS: Fix sound and scrolling partly in Willy Beamish intro
- 3:57 AM Changeset [1c7f790]branch-2-9 by
- M4: RIDDLE: Fix include in room 903
- 3:57 AM Changeset [b6126b30]branch-2-9 by
- M4: RIDDLE: Partial implementation of room 905
- 3:57 AM Changeset [b371c60d]branch-2-9 by
- M4: RIDDLE: Add room 903
- 3:30 AM Changeset [31e9f443]branch-2-9 by
- M4: RIDDLE: Remainder of section 6 maze rooms
Oct 3, 2024:
- 6:29 PM Changeset [fdbf3d22]branch-2-9 by
- SCUMM: MACGUI: Improve pixel accuracy of Loom menus
- 6:19 PM Changeset [5a4b48a2]branch-2-9 by
- NEWS: Added freescape changes
- 6:19 PM Changeset [5f1e0795]branch-2-9 by
- FREESCAPE: correctly show riddle fonts in castle for dos
- 6:19 PM Changeset [dc489521]branch-2-9 by
- FREESCAPE: fix font loading for castle
- 10:32 AM Changeset [2038894]branch-2-9 by
- WINTERMUTE: WME3D: Update SkinMeshHelper with updated API
- 10:05 AM Changeset [76d49aef]branch-2-9 by
- WINTERMUTE: WME3D: Removed indexRanges and materialIndices
- 6:40 AM Changeset [eb723eb0]branch-2-9 by
- WINTERMUTE: WME3D: Removed _numAttrs in Mesh
- 6:38 AM Changeset [9c10591f]branch-2-9 by
- BACKENDS: FS: Fix build
- 6:35 AM Changeset [0c60d296]branch-2-9 by
- Revert "BACKENDS: FS: Make file writing atomic" This reverts commit …
- 5:04 AM Changeset [53882215]branch-2-9 by
- M4: RIDDLE: Implementing maze rooms
- 4:33 AM Changeset [4310ae9f]branch-2-9 by
- WINTERMUTE: WME3D: Removed not needed anymore indexCountPerFace
- 3:49 AM Changeset [68099ffd]branch-2-9 by
- WINTERMUTE: WME3D: Removed not needed code
Oct 2, 2024:
- 10:06 PM Changeset [f24841d1]branch-2-9 by
- WINTERMUTE: WME3D: Removed no longer used materialReference and ColorValue
- 9:53 PM Changeset [dd4fda27]branch-2-9 by
- WINTERMUTE: Fix Windows build normalOffset and textureOffset were …
- 8:48 PM Changeset [236817d9]branch-2-9 by
- WINTERMUTE: WME3D: uint -> uint32
- 8:44 PM Changeset [88dd2c60]branch-2-9 by
- FREESCAPE: added CD release of castle into detection tables
- 8:44 PM Changeset [d6faa4f1]branch-2-9 by
- FREESCAPE: corrected CPC driller UI text positions
- 8:44 PM Changeset [f9d3dcbf]branch-2-9 by
- FREESCAPE: corrected CPC dark UI text positions
- 8:44 PM Changeset [7b714f6d]branch-2-9 by
- FREESCAPE: corrected Driller Amiga/Atari UI text positions
- 8:21 PM Changeset [4e3f14c]branch-2-9 by
- WINTERMUTE: WME3D: uint -> uint32
- 7:52 PM Changeset [07226941]branch-2-9 by
- GIT: Added create_xeen to gitignore
- 7:44 PM Changeset [9d26cb59]branch-2-9 by
- WINTERMUTE: WME3D: Switch skin and mesh code from core to behind API
- 4:41 PM Changeset [c246a12f]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 3:28 PM Changeset [88b514f3]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 97.1% (2307 …
- 2:27 PM Changeset [4c0512e4]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
- 2:26 PM Changeset [bfb4ad95]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
- 2:15 PM Changeset [942fc773]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 2:11 PM Changeset [72465efb]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 2:11 PM Changeset [9cb72cb2]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 2:10 PM Changeset [0ed8f47e]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 12:59 PM Changeset [aff9e549]branch-2-9 by
- I18N: Update translations templates
- 12:59 PM Changeset [af68eb01]branch-2-9 by
- GLK: ADVSYS: Fix "crash" when matching with empty nouns array This …
- 11:20 AM Changeset [68ad7b06]branch-2-9 by
- FREESCAPE: corrected dark ZX UI text positions
- 11:20 AM Changeset [34fbfbe]branch-2-9 by
- FREESCAPE: corrected Driller ZX UI text positions
- 11:20 AM Changeset [30a27c15]branch-2-9 by
- FREESCAPE: corrected Driller DOS UI text positions
- 11:05 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) created by
- WARNING: Couldn't save file …
- 10:34 AM Ticket #14623 (BACKENDS: iOS: Games and config being lost) closed by
- fixed: This should have been fixed by …
- 4:47 AM Changeset [09451663]branch-2-9 by
- M4: RIDDLE: Starting to implement maze rooms
- 4:22 AM Changeset [461396bf]branch-2-9 by
- M4: RIDDLE: Setting up maze room skeletons
- 4:22 AM Changeset [4d7933ea]branch-2-9 by
- M4: RIDDLE: Finished room 615
Oct 1, 2024:
- 9:25 PM Changeset [0fdd4841]branch-2-9 by
- FREESCAPE: big refactoring of font handling to use the common font code
- 8:43 PM Changeset [99dc7641]branch-2-9 by
- BACKENDS: FS: Make file writing atomic A temporary file is used to …
- 8:43 PM Changeset [5d0d6b73]branch-2-9 by
- BACKENDS: FS: Refactor StdioStream::makeFromPath This allows to avoid …
- 8:11 PM Changeset [6363f1d3]branch-2-9 by
- LIBRETRO: BUILD: Fix tvOS build
- 6:22 PM Changeset [fbb21c55]branch-2-9 by
- I18N: Update translations templates
- 6:22 PM Changeset [3a757731]branch-2-9 by
- SDL: Support building with more than two renderers
- 5:56 PM Ticket #15391 (MD5: FREESCAPE: Total Eclipse II Unknown Game Varient) created by
- The game in 'Total Eclipse II - The Sphinx Jinx (CPC)\' seems to be an …
- 3:30 PM Changeset [61e25cf7]branch-2-9 by
- ILLUSIONS: Fix resource memory leaks on exit
- 3:30 PM Changeset [e23ce9ac]branch-2-9 by
- ILLUSIONS: Fix memory leaks in FontResource
- 3:30 PM Changeset [4e3ef0a1]branch-2-9 by
- ILLUSIONS: Fix memory leak in BackgroundInstance Occurs in BBDOU when …
- 3:30 PM Changeset [1ebd95f0]branch-2-9 by
- ILLUSIONS: Fix BBDOU screen palette memory leak
- 3:30 PM Changeset [d03e6cb0]branch-2-9 by
- ILLUSIONS: Fix memory leak in ScriptResource
- 3:30 PM Changeset [dce5ed56]branch-2-9 by
- ILLUSIONS: Fix memory leak in ScreenText
- 3:30 PM Changeset [772476bc]branch-2-9 by
- ILLUSIONS: Fix memory leaks in BBDOU special code
- 3:29 PM Changeset [e88d3ef1]branch-2-9 by
- ILLUSIONS: Fix memory leaks in BBDOU inventory
- 2:43 PM Ticket #15390 (Grim Fandango Crashes Year 3 upon opening safe door..) closed by
- duplicate: #14987 …
- 2:21 PM Changeset [b6fe161d]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 93.3% (2215 …
- 1:55 PM Changeset [9216c3a1]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 93.3% (2215 …
- 11:05 AM Changeset [fadc0044]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 91.7% (2178 …
- 10:06 AM Changeset [0ea26e6d]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 91.1% (2164 …
- 7:50 AM Changeset [efa741fb]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.7% (2083 …
- 7:29 AM Changeset [4b14f9ce]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.2% (2072 …
- 7:29 AM Changeset [a06bb79c]branch-2-9 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 5:10 AM Changeset [6c417304]branch-2-9 by
- M4: RIDDLE: In progress room 615
- 4:16 AM Ticket #15390 (Grim Fandango Crashes Year 3 upon opening safe door..) created by
- All I want to do is to finish Grim Fandango. I'm running Ubuntu 24.04 …
- 1:44 AM Changeset [11da196a]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.2% (2072 …
- 1:38 AM Changeset [4aebdc6c]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.2% (2072 …
- 1:34 AM Changeset [5530d2d]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.2% (2072 …
- 1:23 AM Changeset [9a90f13c]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.2% (2072 …
- 12:52 AM Changeset [bc862531]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 87.2% (2071 …
- 12:47 AM Changeset [5f4c8de6]branch-2-9 by
- AGS: Add detection for several games From AGS forums/itch.io
- 12:18 AM Changeset [0ed984d3]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 86.2% (2048 …
Sep 30, 2024:
- 4:30 PM Changeset [e5571f05]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 86.1% (2046 …
- 3:59 PM Changeset [35db15cb]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 86.1% (2046 …
- 3:52 PM Changeset [d74a876d]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 86.1% (2045 …
- 3:20 PM Changeset [469103f6]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 84.7% (2011 …
- 3:12 PM Changeset [3a3dc2b8]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 84.7% (2011 …
- 2:48 PM Changeset [667074a2]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 84.7% (2011 …
- 2:37 PM Ticket #15389 (ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't) created by
- I'm trying to make myself an optimized walkthrough of Time Zone. …
- 2:21 PM Changeset [b0643fca]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 84.2% (2001 …
- 2:19 PM Changeset [8b566f97]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 84.2% (2001 …
- 1:56 PM Changeset [4c157a25]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 84.1% (1998 …
- 1:34 PM Changeset [c931adff]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 83.4% (1982 …
- 1:19 PM Changeset [06e9cef2]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 83.3% (1978 …
- 11:52 AM Changeset [7cbbd6ac]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 82.4% (1957 …
- 11:50 AM Changeset [57c3783]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 82.4% (1957 …
- 11:44 AM Changeset [fab21fb7]branch-2-9 by
- CONFIGURE: Fix missing parentheses
- 11:31 AM Changeset [89ce8128]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 81.9% (1946 …
- 11:13 AM Changeset [94d70e43]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 81.2% (1929 …
- 11:01 AM Changeset [e8f5381f]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 80.9% (1921 …
- 10:58 AM Changeset [17983439]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 80.8% (1919 …
- 10:35 AM Changeset [9c691110]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 80.5% (1913 …
- 10:27 AM Changeset [da999696]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 80.4% (1910 …
- 9:53 AM Changeset [bffcd177]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 79.9% (1899 …
- 9:09 AM Changeset [aa48be13]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 79.9% (1898 …
- 7:57 AM Ticket #15388 (TWINE: LBA: Bulldozer driven by Twinsen can get stuck behind truck ...) created by
- Happens in Windows 10, ScummVM 2.9.0git built from recent master HEAD. …
- 6:38 AM Changeset [cf9c8a76]branch-2-9 by
- QDENGINE: Remove useless include It fails to build when OpenGL is …
- 6:38 AM Changeset [163501b0]branch-2-9 by
- DIRECTOR: Remove useless include It fails to build when OpenGL is …
- 5:07 AM Changeset [74ddc4c6]branch-2-9 by
- DARKSEED: Add alternate English CD version
- 3:42 AM Changeset [c696ff7c]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 76.8% (1825 …
- 3:23 AM Changeset [b4545df]branch-2-9 by
- M4: RIDDLE: Added room 610 daemon
- 2:49 AM Changeset [501a674]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 76.6% (1819 …
- 1:36 AM Changeset [340e4874]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 74.9% (1779 …
- 12:16 AM Changeset [37fe50b]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 74.3% (1764 …
- 12:00 AM Changeset [c42f1481]branch-2-9 by
- M4: RIDDLE: Added room 610 parser
Sep 29, 2024:
- 10:24 PM Changeset [c127246]branch-2-9 by
- I18N: Update translations templates
- 10:24 PM Changeset [c4d1359f]branch-2-9 by
- BACKENDS: Remove the legacy Dingux backend # Conflicts: …
- 10:22 PM Changeset [08dcf4b5]branch-2-9 by
- CRYOMNI3D: Remove unreachable code. CID 1551856
- 9:56 PM Changeset [7d4353ee]branch-2-9 by
- I18N: Update translations templates
- 9:56 PM Changeset [d764ca35]branch-2-9 by
- DARKSEED: Whitespace fixes
- 9:56 PM Changeset [1608d380]branch-2-9 by
- DARKSEED: Add early returns to input logic to simplify conditional nesting.
- 9:56 PM Changeset [a91b50f4]branch-2-9 by
- DARKSEED: Change GameFont to extend Graphics::Font
- 9:56 PM Changeset [49b69cd5]branch-2-9 by
- DARKSEED: Rename ActionMode values to respect style convention. Remove …
- 9:56 PM Changeset [f3ec14a9]branch-2-9 by
- DARKSEED: Sort module.mk alphabetically
- 9:56 PM Changeset [7082c41d]branch-2-9 by
- DARKSEED: Fix naming for style guide
- 9:56 PM Changeset [4f55a0a2]branch-2-9 by
- DARKSEED: Fix array formatting, clean up some types. Added better …
- 9:56 PM Changeset [b8e571a0]branch-2-9 by
- DARKSEED: Fix whitespace in some case statements.
- 9:56 PM Changeset [fb2238ec]branch-2-9 by
- DARKSEED: Move fullscreen animations into Animation class
- 9:56 PM Changeset [769d9659]branch-2-9 by
- DARKSEED: Move core animation logic into its own class
- 9:56 PM Changeset [5eb4d271]branch-2-9 by
- DARKSEED: Formatting
- 9:56 PM Changeset [9eb35286]branch-2-9 by
- DARKSEED: Fix namespace scope for cpp files
- 9:56 PM Changeset [9e4e3204]branch-2-9 by
- DARKSEED: Mark engine as highres
- 9:56 PM Changeset [0b6ce225]branch-2-9 by
- DARKSEED: Fix compiler warnings
- 9:56 PM Changeset [fd180881]branch-2-9 by
- DARKSEED: Fix capitalisation on class variable names
- 9:56 PM Changeset [6383e97a]branch-2-9 by
- DARKSEED: Use Common::StringArray
- 9:56 PM Changeset [362b01e1]branch-2-9 by
- DARKSEED: Fix class variable naming
- 9:56 PM Changeset [d52cb051]branch-2-9 by
- DARKSEED: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
- 9:56 PM Changeset [96f0240]branch-2-9 by
- DARKSEED: Add missing newline at end of files
- 9:56 PM Changeset [83ed789d]branch-2-9 by
- DARKSEED: Whitespace fixes
- 9:56 PM Changeset [2c713eb4]branch-2-9 by
- DARKSEED: CHORE: Fix namespace for math
- 9:56 PM Changeset [c0431bae]branch-2-9 by
- DARKSEED: Fix path on engine include files
- 9:56 PM Changeset [336bb127]branch-2-9 by
- DARKSEED: Alien born sequence
- 9:56 PM Changeset [7d6104d0]branch-2-9 by
- DARKSEED: Ship launch sequence
- 9:56 PM Changeset [7a161b08]branch-2-9 by
- DARKSEED: Title sequence animation embryo insertion
- 9:56 PM Changeset [e12f67ab]branch-2-9 by
- DARKSEED: Title sequence animation + credits
- 9:56 PM Changeset [f65e0433]branch-2-9 by
- DARKSEED: Title sequence animation + credits
- 9:56 PM Changeset [ed39fa92]branch-2-9 by
- DARKSEED: Title sequence cutscene.
- 9:56 PM Changeset [2f77feda]branch-2-9 by
- DARKSEED: Move cutscene logic into own class.
- 9:56 PM Changeset [514c9d4f]branch-2-9 by
- DARKSEED: redraw inventory when item removed.
- 9:56 PM Changeset [031c0773]branch-2-9 by
- DARKSEED: Add room change to exit dark world after ship has left.
- 9:56 PM Changeset [e5eeffe8]branch-2-9 by
- DARKSEED: Add keeper, sargo and dcop anim sequences.
- 9:56 PM Changeset [9fe3f9c3]branch-2-9 by
- DARKSEED: Palette swap fixes.
- 9:56 PM Changeset [28adeda3]branch-2-9 by
- DARKSEED: Hack to show tin cup in jail cell.
- 9:56 PM Changeset [6078023b]branch-2-9 by
- DARKSEED: Get out of jail. Room palette updates.
- 9:56 PM Changeset [85e165b4]branch-2-9 by
- DARKSEED: Added dirty draw support for inventory.
- 9:56 PM Changeset [81882bdd]branch-2-9 by
- DARKSEED: Replaced animFrameChanged with _FrameAdvanced. Clipped stair …
- 9:56 PM Changeset [6b80d4fe]branch-2-9 by
- DARKSEED: Replaced isAnimFinished_maybe with _ObjRestarted now shared …
- 9:56 PM Changeset [204cfef5]branch-2-9 by
- DARKSEED: Work on human world jail logic
- 9:56 PM Changeset [febbea2f]branch-2-9 by
- DARKSEED: Generic response logic
- 9:56 PM Changeset [d785239f]branch-2-9 by
- DARKSEED: Cleaned up todo comments. Added look generic call.
- 9:56 PM Changeset [c5ff265a]branch-2-9 by
- DARKSEED: Don't allow input while walking to bed
- 9:56 PM Changeset [9f6a545b]branch-2-9 by
- DARKSEED: Walk to bed logic
- 9:56 PM Changeset [c008ca54]branch-2-9 by
- DARKSEED: Replace hex values
- 9:56 PM Changeset [ad5871a5]branch-2-9 by
- DARKSEED: Fix leaving car and bookshelf rooms
- 9:56 PM Changeset [57ff313e]branch-2-9 by
- DARKSEED: Fix climbing up rope.
- 9:56 PM Changeset [63556af5]branch-2-9 by
- DARKSEED: power nexus animation, assemble special hammer
- 9:56 PM Changeset [29ce8a33]branch-2-9 by
- DARKSEED: Smash mirror
- 9:56 PM Changeset [e0cd7f0d]branch-2-9 by
- DARKSEED: Add remaining usecode functions.
- 9:56 PM Changeset [ecadd596]branch-2-9 by
- DARKSEED: Add stick usecode. Mike throws stick
- 9:56 PM Changeset [7211fadd]branch-2-9 by
- DARKSEED: Add delberts card usecode
- 9:56 PM Changeset [41198416]branch-2-9 by
- DARKSEED: Add grave dig animation
- 9:56 PM Changeset [6c4649fc]branch-2-9 by
- DARKSEED: Add bobbypin, keys, mirrorShard, binoculars and shovel usecode
- 9:56 PM Changeset [d3f80d0a]branch-2-9 by
- DARKSEED: Add librarian sequence
- 9:56 PM Changeset [37d64ef8]branch-2-9 by
- DARKSEED: Moved usecode tos lookup tables into seperate header file. …
- 9:56 PM Changeset [9ece6e77]branch-2-9 by
- DARKSEED: Move usecode logic into UseCode class.
- 9:56 PM Changeset [7b4816b7]branch-2-9 by
- DARKSEED: Package delivery logic.
- 9:56 PM Changeset [b67718dc]branch-2-9 by
- DARKSEED: Added phone ring logic
- 9:56 PM Changeset [82944a78]branch-2-9 by
- DARKSEED: Cop outside house logic
- 9:56 PM Changeset [62b63d0f]branch-2-9 by
- DARKSEED: Delbert stick throwing logic.
- 9:56 PM Changeset [0b8d8c4e]branch-2-9 by
- DARKSEED: Added changeDay debug command
- 9:56 PM Changeset [806f4602]branch-2-9 by
- DARKSEED: Added more logic to runObjects()
- 9:56 PM Changeset [0430f35a]branch-2-9 by
- DARKSEED: Added speech. More work on delbert shop scene.
- 9:56 PM Changeset [4b973da7]branch-2-9 by
- DARKSEED: More work on delbert shop scene
- 9:56 PM Changeset [366112c6]branch-2-9 by
- DARKSEED: Started on runObjects()
- 9:56 PM Changeset [94cbe63]branch-2-9 by
- DARKSEED: More usecode logic.
- 9:56 PM Changeset [09d06fc8]branch-2-9 by
- DARKSEED: Darken sky. Close shops. Jail logic.
- 9:56 PM Changeset [ca96c768]branch-2-9 by
- DARKSEED: start updating game time.
- 9:56 PM Changeset [2e068032]branch-2-9 by
- DARKSEED: print headache strings. Added day change logic.
- 9:56 PM Changeset [d5f539e6]branch-2-9 by
- DARKSEED: Fix palette on fullscreen pictures.
- 9:56 PM Changeset [d29bc6ba]branch-2-9 by
- DARKSEED: Added more room loading code.
- 9:56 PM Changeset [86c595b9]branch-2-9 by
- DARKSEED: Fixed ability to walk out onto balcony from attic after …
- 9:56 PM Changeset [e591f3a0]branch-2-9 by
- DARKSEED: Added more animation display logic
- 9:56 PM Changeset [464fba54]branch-2-9 by
- DARKSEED: Remove picked up inventory from room when loading. Added …
- 9:56 PM Changeset [c0ad8d56]branch-2-9 by
- DARKSEED: Added player animation 11 descending left ladder
- 9:56 PM Changeset [49304038]branch-2-9 by
- DARKSEED: Fixed bug which blocked picking up moveable objects
- 9:56 PM Changeset [d88e8fde]branch-2-9 by
- DARKSEED: Fixed gloves showing when glovebox is closed
- 9:56 PM Changeset [abd1c138]branch-2-9 by
- DARKSEED: Fixups for sprite display ordering
- 9:56 PM Changeset [6a28ff52]branch-2-9 by
- DARKSEED: Added load/save support.
- 9:56 PM Changeset [edb1e15c]branch-2-9 by
- DARKSEED: Update engine to latest master
- 9:56 PM Changeset [6bd58ba3]branch-2-9 by
- DARKSEED: Update engine to latest master
- 9:56 PM Changeset [b3965fd5]branch-2-9 by
- DARKSEED: Room entry animations.
- 9:56 PM Changeset [b9dd57b0]branch-2-9 by
- DARKSEED: Open/close cupboards and oven.
- 9:56 PM Changeset [47bddde6]branch-2-9 by
- DARKSEED: Work on room object sprites.
- 9:56 PM Changeset [c655cb8a]branch-2-9 by
- DARKSEED: Work on room object sprites.
- 9:56 PM Changeset [018631b4]branch-2-9 by
- DARKSEED: Added trunk push logic
- 9:56 PM Changeset [91fdc1d2]branch-2-9 by
- DARKSEED: more useCode.
- 9:56 PM Changeset [c876cb37]branch-2-9 by
- DARKSEED: more useCode.
- 9:56 PM Changeset [c295f382]branch-2-9 by
- DARKSEED: more useCode.
- 9:56 PM Changeset [d550896b]branch-2-9 by
- DARKSEED: more useCode. phones.
- 9:56 PM Changeset [1a54d467]branch-2-9 by
- DARKSEED: Inventory holding objects.
- 9:56 PM Changeset [b1838a28]branch-2-9 by
- DARKSEED: Inventory look code.
- 9:56 PM Changeset [549fcb67]branch-2-9 by
- DARKSEED: Working on displaying inventory icon bar
- 9:56 PM Changeset [0a5a2ef7]branch-2-9 by
- DARKSEED: Added more look code.
- 9:56 PM Changeset [98fe3b97]branch-2-9 by
- DARKSEED: Climb ladder to attic.
- 9:56 PM Changeset [19650c0]branch-2-9 by
- DARKSEED: More animations added.
- 9:56 PM Changeset [699e7f58]branch-2-9 by
- DARKSEED: Finished adding room exit animations.
- 9:56 PM Changeset [3fd44bdc]branch-2-9 by
- DARKSEED: Adding more room exit animations.
- 9:56 PM Changeset [5d2fc927]branch-2-9 by
- DARKSEED: Handle unreachable walk target
- 9:56 PM Changeset [a0f47c00]branch-2-9 by
- DARKSEED: debug added enablePathfinderOverlay to toggle the pathfinder …
- 9:56 PM Changeset [d131a15c]branch-2-9 by
- DARKSEED: Fix pathfinder closest connector logic
- 9:56 PM Changeset [b1798d9b]branch-2-9 by
- DARKSEED: Working on pathfinding
- 9:56 PM Changeset [7f5cf552]branch-2-9 by
- DARKSEED: Fixed spinning in a circle bug.
- 9:56 PM Changeset [cc96f636]branch-2-9 by
- DARKSEED: More work on player pathfinding.
- 9:56 PM Changeset [b62b638f]branch-2-9 by
- DARKSEED: Added basic support for look code.
- 9:56 PM Changeset [3bd3f149]branch-2-9 by
- DARKSEED: Work on non-pointer cursor logic.
- 9:56 PM Changeset [802526b3]branch-2-9 by
- DARKSEED: Cursor hotspot updates
- 9:56 PM Changeset [5ff6bf8d]branch-2-9 by
- DARKSEED: Lock game logic to 10fps
- 9:56 PM Changeset [ae283b9e]branch-2-9 by
- DARKSEED: Started to add object and invetory logic.
- 9:56 PM Changeset [ed2647fd]branch-2-9 by
- DARKSEED: fixing build config
- 9:56 PM Changeset [1cc274a3]branch-2-9 by
- DARKSEED: Adding console support.
- 9:56 PM Changeset [a031bf34]branch-2-9 by
-
DARKSEED: Added
dt
debug command. Print day and time. - 9:56 PM Changeset [3eaca56]branch-2-9 by
- DARKSEED: Started adding support for CD versions
- 9:56 PM Changeset [2f390ada]branch-2-9 by
- DARKSEED: More progress on player walking.
- 9:56 PM Changeset [a355322e]branch-2-9 by
- DARKSEED: Player walking around.
- 9:56 PM Changeset [a41b8144]branch-2-9 by
- DARKSEED: Added basic support for sprite scaling.
- 9:56 PM Changeset [3d92aeb9]branch-2-9 by
- DARKSEED: Working on room transition animations
- 9:56 PM Changeset [dc7d9c5b]branch-2-9 by
- DARKSEED: Continuing with player movement logic.
- 9:56 PM Changeset [d3eb5abf]branch-2-9 by
- DARKSEED: Work on player movement logic.
- 9:56 PM Changeset [78739f45]branch-2-9 by
- DARKSEED: Work on logic to handle player direction changes
- 9:56 PM Changeset [f0ce43de]branch-2-9 by
- DARKSEED: Work on player animations. Added initial bed wake animation.
- 9:56 PM Changeset [86dc3f5b]branch-2-9 by
- DARKSEED: Started work on animations. Added start of Player class.
- 9:56 PM Changeset [1e658f7e]branch-2-9 by
- DARKSEED: Add start of in-game text console.
- 9:56 PM Changeset [bfec4f80]branch-2-9 by
- DARKSEED: Add logic for determining walkable locations in each room
- 9:56 PM Changeset [416f1050]branch-2-9 by
- DARKSEED: Change rooms by left clicking while in pointer mode.
- 9:56 PM Changeset [82e4d5f2]branch-2-9 by
- DARKSEED: Added basic room and cursor support
- 9:56 PM Changeset [41ca7522]branch-2-9 by
- DARKSEED: Added support for loading NSP files
- 9:56 PM Changeset [a005efba]branch-2-9 by
- DARKSEED: Added support for loading PIC files
- 9:56 PM Changeset [c0003007]branch-2-9 by
- Darkseed: More work on title sequence
- 9:56 PM Changeset [15ec5140]branch-2-9 by
- Darkseed: Added tostext. starting on Img file loading.
- 9:48 PM Changeset [197ba8cb]branch-2-9 by
- BACKENDS: Remove leftover GP2X references
- 7:28 PM Changeset [cc605dd3]branch-2-9 by
- I18N: Update translations templates
- 7:28 PM Changeset [759cadd8]branch-2-9 by
- JANITORIAL: STARK: Fix typo in initKeymaps
- 7:28 PM Changeset [e533413c]branch-2-9 by
- JANITORIAL: Fix typo in helpTabs Touch Controls
- 7:28 PM Changeset [ae27985e]branch-2-9 by
- JANITORIAL: Fix typo in main
- 7:28 PM Changeset [92ad64cf]branch-2-9 by
- JANITORIAL: GUI: Fix typos in launcher
- 7:28 PM Changeset [a844a6b5]branch-2-9 by
- JANITORIAL: SCUMM: MOONBASE: Fix typos in MapGeneratorDialog
- 7:28 PM Changeset [1724ce92]branch-2-9 by
- JANITORIAL: FREESCAPE: Fix typo in metaengine
- 6:34 PM Changeset [43eaac66]branch-2-9 by
- M4: RIDDLE: Finished room 608 parser
- 5:49 PM Changeset [8f38e67a]branch-2-9 by
- FREESCAPE: initial implementation of hercules support for driller
- 3:58 PM Changeset [53da0d10]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 73.0% (1737 …
- 3:26 PM Changeset [ca4b64be]branch-2-9 by
- BACKENDS: SURFACESDL: Fix image generation for ImGui. Courtesy of …
- 3:10 PM Changeset [6d6b48ab]branch-2-9 by
- COMMON: Fix typo in string Reported by @tunnelsociety
- 3:08 PM Changeset [7a69ccc4]branch-2-9 by
- JANITORIAL: Cleanup whitespaces problems
- 3:04 PM Changeset [b88bf2db]branch-2-9 by
- I18N: Update translations templates
- 3:04 PM Changeset [1d2d0816]branch-2-9 by
- CREATE_PROJECT: Enable ImGui SDL Renderer support
- 3:04 PM Changeset [2813582f]branch-2-9 by
- BACKENDS: SDL: Remove superfluous version checks The code is already …
- 3:04 PM Changeset [af8ce0e2]branch-2-9 by
- QDENGINE: Use Common API to create ImGui images
- 3:04 PM Changeset [93039045]branch-2-9 by
- DIRECTOR: Use Common API to create ImGui images
- 3:04 PM Changeset [f04f248f]branch-2-9 by
- BACKENDS: SDL: Implement ImGui API to load images
- 3:04 PM Changeset [27c7a646]branch-2-9 by
- COMMON: Add ImGui API to create images
- 3:04 PM Changeset [2eebb5db]branch-2-9 by
- BACKENDS: SDL: Add SDL2 Renderer support for ImGui Some adaptations …
- 2:22 PM Changeset [df435b2d]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 71.7% (1707 …
- 2:14 PM Changeset [f3f8f520]branch-2-9 by
- QDENGINE: Added more text rendering debug output
- 2:14 PM Changeset [b668795f]branch-2-9 by
- QDENGINE: Added debug output for text rendering
- 1:55 PM Changeset [c69b5201]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 71.0% (1690 …
- 1:40 PM Changeset [8c2619df]branch-2-9 by
- TESTBED: Add an ImGui test
- 1:31 PM Changeset [ae280c60]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 69.5% (1655 …
- 10:24 AM Changeset [95abc65d]branch-2-9 by
- FREESCAPE: Fix RLE decoding Simplified binary image RLE decoding, …
- 9:35 AM Ticket #15387 (TWINE: LBA: Skeletons hitboxes may be glitched) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 8:27 AM Changeset [89f2e13e]branch-2-9 by
- SDL: Remove needless typedef's
- 8:27 AM Changeset [0e27f1b8]branch-2-9 by
- SDL: Open virtual keyboard on three-finger tap
- 7:40 AM Changeset [95787613]branch-2-9 by
- FREESCAPE: avoid uninitialized local variables in drawRiddle
- 7:14 AM Changeset [b5241de0]branch-2-9 by
- FREESCAPE: removed assert
- 7:03 AM Changeset [1de1caf4]branch-2-9 by
- FREESCAPE: correct parsing and rendering of riddles in castle
- 7:03 AM Changeset [bf92c793]branch-2-9 by
- FREESCAPE: improved riddle rendering for castle zx
- 7:03 AM Changeset [f467275b]branch-2-9 by
- FREESCAPE: basic implementation of ghost effect for castle dos
- 5:06 AM Changeset [ac970e9f]branch-2-9 by
- M4: RIDDLE: In progress room 608 parser
Sep 28, 2024:
- 11:19 PM Changeset [ec53c5ea]branch-2-9 by
- GRAPHICS: Simplify the generic blending routines
- 11:19 PM Changeset [c41edfd2]branch-2-9 by
- GRAPHICS: Some optimisations for the alpha blending routines
- 11:19 PM Changeset [433d6804]branch-2-9 by
- GRAPHICS: Make the blend structs into objects on the stack
- 11:10 PM Changeset [5fce0f7f]branch-2-9 by
- I18N: Update translations templates
- 11:10 PM Changeset [48835348]branch-2-9 by
- SDL, COMMON: Support screen rotation
- 9:08 PM Changeset [e264dc4e]branch-2-9 by
- SCUMM: Fix uninit use of _generateRandomMaps Fixes a GUI crash when …
- 8:12 PM Changeset [a32c5ffc]branch-2-9 by
- I18N: Update translations templates
- 8:12 PM Changeset [f9e43981]branch-2-9 by
- ADL: Keep screen updated while playing music
- 7:54 PM Ticket #15386 (TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 4:39 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 4:31 PM Ticket #15384 (TWINE: LBA: Dark museum has side-effects on the same session) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 2:34 PM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) created by
- This is tested on Windows 10, on ScummVM 2.9.0git (from recent master …
- 5:08 AM Changeset [1baf4413]branch-2-9 by
- M4: RIDDLE: Finished room 608 parser
Sep 27, 2024:
- 9:16 PM Changeset [e2d7ce90]branch-2-9 by
- SCUMM: some Coverity fixes
- 9:16 PM Changeset [4d05381e]branch-2-9 by
- SCI: (PCJr audio) - minor Coverity fixes
- 4:23 PM Changeset [ec0c864]branch-2-9 by
- TIMIDITY: Fix -Wmaybe-uninitialized warning with GCC 4.9
- 4:00 PM Changeset [896d4afa]branch-2-9 by
- I18N: Update translation (Polish) Currently translated at 90.2% (2146 …
- 1:59 PM Changeset [2f8d0219]branch-2-9 by
- BACKENDS: SDL: Fix warnings
- 6:29 AM Changeset [ababc83f]branch-2-9 by
- TETRAEDGE: Don't crash on missing quit button
- 6:29 AM Changeset [932ad55f]branch-2-9 by
- TETRAEDGE: Implement tolua_pushstring
- 4:56 AM Changeset [1777de7e]branch-2-9 by
- M4: RIDDLE: In progress room 608 parser
- 12:48 AM Changeset [b987fe35]branch-2-9 by
- GRAPHICS: Reduce complexity of the crossBlit() code
- 12:45 AM Changeset [21336770]branch-2-9 by
- SDL: Simplify pointer speed factor calculation
- 12:26 AM Changeset [9fea1784]branch-2-9 by
- VITA: Remove useless override This does basically the same as the …
- 12:26 AM Changeset [4609ad13]branch-2-9 by
- SWITCH: Remove useless override This does basically the same as the …
- 12:26 AM Changeset [b2c4468a]branch-2-9 by
- SDL: Enable touchpad mode option on generic SDL Touchscreen is …
- 12:26 AM Changeset [d4369c56]branch-2-9 by
- SDL: Move finger handling to common SDL code It's also useful on …
Sep 26, 2024:
- 9:06 PM Changeset [eb6d6bb0]branch-2-9 by
- SCUMM: (INDY3/MAC) - fix size argument in sound player (doesn't make …
- 10:40 AM Ticket #15382 (ADL: HIRES5: Crash printing an apparently corrupt string) created by
- This is about the version of the game included in the Roberta Williams …
- 7:39 AM Changeset [23ed9740]branch-2-9 by
- GLK: ADVSYS: Fix verb parsing Previously Game::findWord() assumed …
- 6:57 AM Changeset [69c13277]branch-2-9 by
- FREESCAPE: basic implementation of ghost effect for castle zx
- 6:57 AM Changeset [7c2864c0]branch-2-9 by
- FREESCAPE: basic implementation of key display for castle dos
- 6:57 AM Changeset [a5ae580b]branch-2-9 by
- FREESCAPE: fix offset computation in groups
- 5:19 AM Changeset [c3619054]branch-2-9 by
- M4: RIDDLE: Room 608 init
- 5:19 AM Changeset [40a96b04]branch-2-9 by
- M4: RIDDLE: Finished room 607
- 5:06 AM Changeset [a9a3f086]branch-2-9 by
- BACKENDS: Add ImGui support to SurfaceSdlGraphicsManager
Sep 25, 2024:
- 5:43 PM Changeset [a34566f3]branch-2-9 by
- AGS: Add GOG version of The Crimson Diamond I have no idea how to …
- 3:43 PM Changeset [820cbe39]branch-2-9 by
- SDL: Merge finger handling on vita and switch This code is very …
- 3:41 PM Changeset [45053f48]branch-2-9 by
- NGI: Added detection for Lithuanain fullpipe
- 1:23 PM Changeset [852006a9]branch-2-9 by
- AGS: Allow setting the game language from the command line It is now …
- 12:49 PM Changeset [cb46e06b]branch-2-9 by
- QDENGINE: Fix grDispatcher::putSprMask_a() rendering
- 7:17 AM Changeset [591a2003]branch-2-9 by
- JANITORIAL: BUILD: Remove exec bit where unnecessary
- 7:17 AM Changeset [df950e63]branch-2-9 by
- JANITORIAL: DEVTOOLS: Remove exec bit from plain text files
- 7:17 AM Changeset [17eb3dd2]branch-2-9 by
- JANITORIAL: HPL1: Remove exec bit from source file Seemingly …
- 7:17 AM Changeset [cdd6cad9]branch-2-9 by
- JANITORIAL: TWP: Remove exec bit from source files Seemingly …
- 5:02 AM Changeset [7e4a78c5]branch-2-9 by
- M4: RIDDLE: Added room 605 parser
Sep 24, 2024:
- 5:39 PM Changeset [5a3dbd62]branch-2-9 by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 4:41 PM Ticket #15362 (Unknown game variant for director) closed by
- fixed: In e066fad8: […]
- 4:39 PM Ticket #14981 (Unknown game variant for tinsel) closed by
- Seems we forgot about this one. Closing
- 4:21 PM Changeset [e066fad8]branch-2-9 by
- DIRECTOR: Add Animaniacs Game Pack Fix #15362
- 8:50 AM Changeset [5043f912]branch-2-9 by
- DISTS: ANDROID: Drop more accidental +x on files
- 8:47 AM Changeset [c84a7159]branch-2-9 by
- ANDROID: Drop accidental +x flag on source files
- 6:18 AM Changeset [d64bd43e]branch-2-9 by
- QDENGINE: Fix memory leaks. PVS-Studio V773
- 6:00 AM Changeset [90c5822]branch-2-9 by
- QDENGINE: Fix malloc/delete mismatch. PVS-Studio V611
- 5:10 AM Changeset [7abb4f6b]branch-2-9 by
- M4: RIDDLE: Room 605 init and daemon
Sep 23, 2024:
- 9:56 PM Changeset [b49263c]branch-2-9 by
- QDENGINE: Remove yet another multiplication leftover
- 9:56 PM Changeset [ef10e868]branch-2-9 by
- QDENGINE: Added more graphics debug output
- 9:54 PM Ticket #15381 (MD5: SCI: Space Quest 3 (Spanish) Unknown version) created by
- The game in 'Space Quest III - The Pirates of Pestulon (DOS Spanish)' …
- 8:29 PM Changeset [29713de5]branch-2-9 by
- SCI: fix RELEASE_BUILD tests
- 8:00 PM Changeset [4f1ae736]branch-2-9 by
- GUI: Fix clicking on PopUpDialog separator Clicking on a separator …
- 6:19 PM Changeset [66061a31]branch-2-9 by
- LIBRETRO: BUILD: define OPENGL_DEBUG if DEBUG is defined
- 4:42 PM Ticket #15380 (ADL: HIRES5: "GET ALL" can pick up objects it shouldn't) created by
- I assume this is a bug in the original game, but I'm reporting it here …
- 4:26 PM Changeset [5a328ad1]branch-2-9 by
- JANITORIAL: MM: Fix typos
- 2:19 PM Changeset [6c8c73a2]branch-2-9 by
- M4: RIDDLE: Fix type
- 2:18 PM Changeset [dd628447]branch-2-9 by
- DGDS: Fix warning
- 12:35 PM Changeset [909719c8]branch-2-9 by
- SCUMM HE: Update comment on BB01 stat buffs fix (#6151)
- 10:03 AM Changeset [4b8b2df4]branch-2-9 by
- QDENGINE: Fixes for ShveikPortret minigame. It is completable now
- 10:03 AM Changeset [6bada4e3]branch-2-9 by
- QDENGINE: Implement rest of ShveikShaktulka methods and replaced strings
- 8:51 AM Changeset [630d4533]branch-2-9 by
- LIBRETRO: BUILD: fix noengine target
- 7:51 AM Changeset [6e68d88e]branch-2-9 by
- SCUMM: BASKETBALL: Fix memory leak
- 7:51 AM Changeset [26f85cca]branch-2-9 by
- SCUMM: BASKETBALL: Fix copy-instead-of-move Coverity issues
- 7:51 AM Changeset [1b3f506]branch-2-9 by
- SCUMM: BASKETBALL: Fix non-explicit integer division assigned to float …
- 7:37 AM Changeset [f476dfce]branch-2-9 by
- DGDS: Avoid temp strings to make coverity happier
- 7:20 AM Changeset [fd9e6d28]branch-2-9 by
- DGDS: Fix variable mixup identified by coverity
- 7:20 AM Changeset [a8589d81]branch-2-9 by
- DGDS: Init array to make coverity happy
- 3:17 AM Changeset [4259a3ed]branch-2-9 by
- DGDS: Remove pointless comparison to fix warning
- 2:13 AM Changeset [9e54b692]branch-2-9 by
-
COMMON: Fix memory leak in
releaseCJKTables
- 12:11 AM Changeset [1e424fb5]branch-2-9 by
- M4: RIDDLE: Finished room 604
Sep 22, 2024:
- 11:04 PM Ticket #15377 (MD5: SCI: Unknown game variant (KQ5 EGA German)) closed by
- fixed: WOW, great job! "Still got it!" Added to the detection table. …
- 10:59 PM Changeset [f4561ee6]branch-2-9 by
- SCI: Add KQ5 German EGA detection entry Thanks to @indy4fan for …
- 10:49 PM Changeset [4260bfa]branch-2-9 by
- QDENGINE: Initial implementation for quant() in ShveikPortret minigame
- 8:19 PM Changeset [69c5bb21]branch-2-9 by
- QDENGINE: Replaced string constants in ShveikPortret minigame
- 8:19 PM Changeset [ac7cc6f0]branch-2-9 by
- QDENGINE: Initial code for ShveikPortret.dll minigame
- 8:18 PM Changeset [751d180b]branch-2-9 by
- I18N: Update translation (Japanese) Currently translated at 94.8% …
- 8:18 PM Changeset [9a0aabc]branch-2-9 by
- I18N: Update translation (Polish) Currently translated at 89.7% (2134 …
- 6:55 PM Changeset [39e8cf97]branch-2-9 by
- SCI: remove unused var
- 7:01 AM Changeset [d7a6701a]branch-2-9 by
- DGDS: Reduce unneeded hex numbers in dragon arcade code
- 7:01 AM Changeset [c80a5b4a]branch-2-9 by
- DGDS: Dragon sequence almost complete
- 7:01 AM Changeset [41b6df5a]branch-2-9 by
- DGDS: Fix fight in dragon arcade 1
- 7:01 AM Changeset [2ec7643b]branch-2-9 by
- DGDS: Improve dragon arcade var names
- 7:01 AM Changeset [836010fa]branch-2-9 by
- DGDS: Clean up dragon arcade code slightly
- 7:01 AM Changeset [7b353c0d]branch-2-9 by
- DGDS: Fix small dragon arcade bugs
- 7:01 AM Changeset [e5aaf8d0]branch-2-9 by
- DGDS: Add keyboard and fix some bugs in Dragon arcade
- 7:01 AM Changeset [ce4c983b]branch-2-9 by
- DGDS: Dragon arcade starting to work
- 7:01 AM Changeset [8f41c8d5]branch-2-9 by
- DGDS: Dragon arcade nearly complete Code translation done, now just …
- 7:01 AM Changeset [e131bbbe]branch-2-9 by
- DGDS: Even more dragon arcade code
- 7:01 AM Changeset [bf0f312]branch-2-9 by
- DGDS: More WIP dragon arcade code
- 7:01 AM Changeset [3da57771]branch-2-9 by
- DGDS: Implement Arcade TTM interpreter
- 7:01 AM Changeset [3e931be7]branch-2-9 by
- DGDS: Begin implementing Arcade TTM interpreter
- 7:01 AM Changeset [74ebf329]branch-2-9 by
- DGDS: WIP Rise of the Dragon arcade support
- 6:01 AM Changeset [72704372]branch-2-9 by
- M4: RIDDLE: Room 604 init, in progress parser
- 2:11 AM Changeset [05356dbc]branch-2-9 by
- FREESCAPE: Fix Redundant Redeclaration GCC Compiler Warning
- 2:07 AM Changeset [f6753a28]branch-2-9 by
- TOON: Fix Unused Variable GCC Compiler Warning
- 2:02 AM Changeset [2a7c29df]branch-2-9 by
- ULTIMA: NUVIE: Fix Unmatched Apostrophe GCC Compiler Warning
Sep 21, 2024:
- 10:29 PM Changeset [e6c3b103]branch-2-9 by
- AUDIO: Fix Empty Format String GCC Compiler Warning
- 10:10 PM Changeset [86afda75]branch-2-9 by
- MTROPOLIS: Handle videos that have no video frames In How To Build A …
- 10:00 PM Changeset [da9511f5]branch-2-9 by
- DIRECTOR: add kosmopolska
- 9:22 PM Changeset [3af604a6]branch-2-9 by
- QDENGINE: Got rid of the last global object
- 9:15 PM Changeset [936fd67c]branch-2-9 by
- QDENGINE: Eliminate more global constructors
- 8:37 PM Changeset [687b1511]branch-2-9 by
- QDENGINE: Eliminate global constructors
- 8:37 PM Changeset [71052ff7]branch-2-9 by
- QDENGINE: Avoid double free on exit
- 7:24 PM Changeset [e7f03702]branch-2-9 by
- M4: RIDDLE: Finished room 603 daemon
- 6:03 PM Changeset [91e40312]branch-2-9 by
- GOB: add englishfever to detection tables
- 3:43 PM Changeset [777948ab]branch-2-9 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 11:04 AM Ticket #15379 (ADL: HIRES5: Game unsolvable after loading savegame. Save state not ...) created by
- English version of Time Zone, from the Roberta Williams Anthology. …
- 10:53 AM Changeset [c6afb82b]branch-2-9 by
- I18N: Update translations templates
- 10:53 AM Changeset [c3f25655]branch-2-9 by
- SCUMM: Fix memory leaks on restart
- 10:41 AM Changeset [664c0b27]branch-2-9 by
- SCI: fix another part of bug no. 15375 (SCI: SQ4 Korean text not …
- 12:20 AM Changeset [8e7500dc]branch-2-9 by
- AGS: Fix keystrokes not registering in a few games Some games expect …
Sep 20, 2024:
- 10:20 PM Changeset [56269d4e]branch-2-9 by
- QDENGINE: Do not transcode filenames prematurely for external sound tracks
- 9:52 PM Changeset [93a01da3]branch-2-9 by
- QDENGINE: Fix grDispatcher::putSprMas(), not yet tested
- 9:52 PM Changeset [273b4da5]branch-2-9 by
- QDENGINE: Fix grDispatcher::putSprMask_a() and remove stub warning
- 9:52 PM Changeset [af818317]branch-2-9 by
- QDENGINE: Remove more global constructors
- 9:28 PM Changeset [6ffa76bb]branch-2-9 by
- WATCHMAKER: Remove global variables for returning from IntersLineLine
- 9:28 PM Changeset [2b0a2b2f]branch-2-9 by
- WATCHMAKER: Change t3dWALK::Look{X,Z} and t3dWalk::Cur{X,Z} into PointXZ
- 9:28 PM Changeset [023731a9]branch-2-9 by
- WATCHMAKER: Remove unused global variable y3d
- 9:28 PM Changeset [ef9f2000]branch-2-9 by
- WATCHMAKER: Use PointXZ in t3dPATHNODE
- 9:28 PM Changeset [05fa9fe7]branch-2-9 by
- WATCHMAKER: Refactor points in t3dPan to use PointXZ struct
- 9:28 PM Changeset [9e0711c2]branch-2-9 by
- WATCHMAKER: Refactor bounds loading slightly.
- 9:08 PM Changeset [55832ef8]branch-2-9 by
- SCUMM: Relabel v2 object states This has been bugging me for a …
- 4:54 PM Changeset [8f6ab97f]branch-2-9 by
- COMMON: Add scumm_assert macro This macro is similar to the assert …
- 4:40 PM Ticket #15378 (Show Engine & required Version on the game list front page) created by
- i own various games that require different versions of the Macromedia …
- 4:05 PM Changeset [c4942be1]branch-2-9 by
- SCI: Replace NDEBUG define checks with RELEASE_BUILD
- 4:05 PM Changeset [e6cc9416]branch-2-9 by
- DEVTOOLS: Replace NDEBUG define checks with RELEASE_BUILD
- 4:05 PM Changeset [a689ba0d]branch-2-9 by
- COMMON: Replace NDEBUG define checks with RELEASE_BUILD
- 2:46 PM Ticket #15377 (MD5: SCI: Unknown game variant (KQ5 EGA German)) created by
- Hi, this is the rare german EGA version of KQ5 which I found and …
- 2:17 PM Changeset [6814b99b]branch-2-9 by
- SWORD1: Added French version with ADGF_PIRATED flag We have at least …
- 1:05 PM Ticket #15089 (SWORD1: Unknown game variant) closed by
- fixed: Added this entry to the detection, marked as pirated.
- 1:05 PM Ticket #14865 (SWORD1: Unknown French variant (2.7.1 and 2.8.0)) closed by
- fixed: Added this entry to the detection, marked as pirated.
- 1:05 PM Ticket #15376 (Unknown game variant for sword1) closed by
- fixed: Added this entry to the detection, marked as pirated.
- 12:03 PM Changeset [fca2fc4e]branch-2-9 by
- SCI: fix bug no. 15375 (SQ4 Korean text not rendered after refactor) …
- 11:37 AM Ticket #15376 (Unknown game variant for sword1) created by
- Greetings, the French version of Broken Sword 1 fails to be properly …
- 9:13 AM Changeset [d0a8a338]branch-2-9 by
- AGS: Remove unused case sensitive file system code Since we're using …
- 5:16 AM Changeset [6fd6f8e7]branch-2-9 by
- M4: RIDDLE: More of room 603 daemon
- 1:30 AM Ticket #15375 (SCI: SQ4 Korean text not rendered after refactor) created by
- SQ4CD-Korean text no longer appears on the control panel (score, etc) …
Sep 19, 2024:
- 10:45 PM Changeset [72991079]branch-2-9 by
- AGS: Update blackwell1-4 Win/Linux + The Adventures of the black …
- 8:29 PM Ticket #15359 (Unknown game variant for ags Simon the Sorcerer 1 Demo Text Adventure) closed by
- fixed: In c4ecffee: […]
- 8:28 PM Changeset [c4ecffee]branch-2-9 by
- AGS: Add several new games From AGS forum/itch.io Fix #15359
- 7:44 PM Changeset [8d6f6b10]branch-2-9 by
- FREESCAPE: parse more fields in groups
- 7:44 PM Changeset [783681c0]branch-2-9 by
- FREESCAPE: UI fixes in castle
- 7:44 PM Changeset [8ca3c78e]branch-2-9 by
- FREESCAPE: clear depth buffer before re-enabling depth testing
- 7:44 PM Changeset [54301898]branch-2-9 by
- FREESCAPE: fixed background texture size for castle
- 7:44 PM Changeset [fda44f61]branch-2-9 by
- FREESCAPE: avoid decrypting the first two bytes in castle for dos
- 7:44 PM Changeset [5490e3db]branch-2-9 by
- FREESCAPE: load more images from castle for zx
- 7:43 PM Changeset [aeb65444]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:33 PM Changeset [57c72391]branch-2-9 by
- I18N: Update translations templates
- 7:33 PM Changeset [3f4bc12]branch-2-9 by
- SCUMM: HE: Move "enable_competitive_mods" check at startup This …
- 5:44 PM Ticket #14807 (TWINE: TV screen in Principal Island house plays a second wrong video) closed by
- fixed
- 5:24 PM Changeset [b9cdcbdb]branch-2-9 by
- QDENGINE: Turn more flags into human-readable form in XML dumps
- 3:49 PM Ticket #15374 (ANDROID: Log Debug level is reset when force closing the app) created by
- This was mentioned on Discord (android-support channel) and it affects …
- 3:10 PM Changeset [86a11902]branch-2-9 by
- AUDIO: Remove most goto statements from the Maxtrax decoder
- 2:21 PM Changeset [962e711b]branch-2-9 by
- AUDIO: Adapt maxtrax debug code to our standards The debug …
- 9:37 AM Ticket #15365 (Unknown game variant for glk) closed by
- fixed: In 9689e10b: […]
- 9:37 AM Changeset [9689e10b]branch-2-9 by
- GLK: Add Drakula Diamanten older version Fix #15365
- 9:27 AM Changeset [c3760719]branch-2-9 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:45 AM Ticket #15318 (Unknown game variant for icb) closed by
- outdated: Closing, please reopen if needed
- 8:37 AM Changeset [6d4b7112]branch-2-9 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 8:01 AM Changeset [397ae76c]branch-2-9 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 5:51 AM Changeset [5502b8dd]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:50 AM Changeset [0d7cc92e]branch-2-9 by
- M4: RIDDLE: Fix operator typo
- 5:09 AM Changeset [d0f4b675]branch-2-9 by
- I18N: Update translations templates
- 5:09 AM Changeset [31cd07e6]branch-2-9 by
- SCUMM: Revert silently denying autosaving with original GUI
- 5:09 AM Changeset [0b712934]branch-2-9 by
- SCUMM: Revert "Explicitly disable autosaving when original GUI is …
- 5:09 AM Changeset [0b704202]branch-2-9 by
- SCUMM: Never show autosaves on original GUI ...so users can't …
- 5:02 AM Changeset [de812835]branch-2-9 by
- M4: RIDDLE: Finished room 603 parser
Sep 18, 2024:
- 11:22 PM Changeset [f5eaef73]branch-2-9 by
- SCUMM: Add confirmed size/version for 8-disk EGA French Monkey1 …
- 11:17 PM Changeset [e3b491c0]branch-2-9 by
-
SCUMM: MONKEY2: Promote Trac#2826 to
kEnhGameBreakingBugFixes
… - 9:51 PM Changeset [99545af5]branch-2-9 by
- SCUMM: GUI: Fix text disappearing during banner on room 0 This should …
- 9:36 PM Changeset [a5c91168]branch-2-9 by
- MTROPOLIS: declare Star Trek The Game Show demo as unsupported After …
- 9:30 PM Changeset [36c7485b]branch-2-9 by
- ACHIEVEMENTS: Allow Disabling Of Unlocked Achievement OSD Using Config …
- 9:00 PM Changeset [933d7368]branch-2-9 by
- QDENGINE: More cleanup to ShveikShkatulka minigame
- 9:00 PM Changeset [75a0c1e7]branch-2-9 by
- QDENGINE: Fix ShveikSkatulka minigame logic. Now it is completable
- 9:00 PM Changeset [0ffdf9a5]branch-2-9 by
- QDENGINE: Refactor of ShveikShkatulka.dll minigame for unwinding goto mess
- 8:06 PM Changeset [80c2c0ea]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:05 PM Changeset [98b53468]branch-2-9 by
- SCUMM: HE: Fix rare crashes during file handling This fixes a crash …
- 7:45 PM Changeset [1b547f84]branch-2-9 by
- I18N: Update translations templates
- 7:41 PM Changeset [b4f8be51]branch-2-9 by
- GRAPHICS: Fix memory leak in WinFont when reloading Occurs during …
- 7:41 PM Changeset [e893587a]branch-2-9 by
- SCI: Fix memory leak when patch files have same name
- 7:41 PM Changeset [8a8de350]branch-2-9 by
- SCI: Fix memory leak when reloading patch file resource
- 7:41 PM Changeset [99143ecb]branch-2-9 by
- SCI: Fix memory leak in MidiPlayer_AmigaMac1
- 7:40 PM Changeset [0f753cbe]branch-2-9 by
- SCI: Fix memory leak in GfxMacFontManager
- 7:40 PM Changeset [a554cebb]branch-2-9 by
- SCI: Fix regression from Path migration Fixes MUMG Deluxe Mac crash …
- 12:10 PM Changeset [7122f04c]branch-2-9 by
- MTROPOLIS: promote some titles from unsupported to unstable Affected …
- 8:07 AM Changeset [92e54f40]branch-2-9 by
- SCI: Fix memory leak in EngineState when restarting
- 8:07 AM Changeset [a8006eda]branch-2-9 by
- SCI: Fix memory leaks in GfxMenu when restarting
- 8:06 AM Changeset [0887df6b]branch-2-9 by
- WIN32: Fix memory leak in WindowsFilesystemNode 20 years old: …
- 7:43 AM Changeset [8beadc36]branch-2-9 by
- SCUMM: BASKETBALL: Remove another unnecessary assertion
- 7:39 AM Changeset [c0f4bbdf]branch-2-9 by
- SCUMM: BASKETBALL: Silence warnings
- 5:16 AM Changeset [dfdc90eb]branch-2-9 by
- M4: In progress room 603 parser
- 12:51 AM Changeset [609edd9e]branch-2-9 by
- MTROPOLIS: Fix bad alignment calculation
Sep 17, 2024:
- 10:11 PM Changeset [89109e28]branch-2-9 by
- QDENGINE: Fixes to ShveikShkatulka.dll. Still doesn't work fully
- 2:26 PM Changeset [83812f79]branch-2-9 by
- JANITORIAL: SCUMM: Tidy up the Basketball u32 code some more
- 2:26 PM Changeset [6905951d]branch-2-9 by
- SCUMM: Fix "NestedScript nest[]" size I had updated everything else …
- 9:58 AM Changeset [8cb344ab]branch-2-9 by
- QDENGINE: Fixed strings in ShveikShkatulka.dll
- 9:58 AM Changeset [5c166d74]branch-2-9 by
- DENGINE: Plugged in ShveikShkatulka.dll minigame
- 8:54 AM Changeset [e70029ce]branch-2-9 by
- SCUMM: BASKETBALL: Fix oversight in court data parsing sluicebox to …
- 6:29 AM Changeset [8ed73399]branch-2-9 by
- VITA: Fix build
- 5:55 AM Changeset [a1d57f81]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:55 AM Changeset [23f72f47]branch-2-9 by
- M4: RIDDLE: Room 603 init
- 5:32 AM Changeset [9c372637]branch-2-9 by
- I18N: Update translations templates
- 5:32 AM Changeset [f2829350]branch-2-9 by
- MYST3: Fix incorrectly constructed sanity check
- 3:33 AM Changeset [cf19e5b9]branch-2-9 by
- M4: RIDDLE: Room daemon 510
- 3:31 AM Changeset [eeb61610]branch-2-9 by
- M4: RIDDLE: Finished room 510 parser
- 3:28 AM Changeset [fdaf660b]branch-2-9 by
- AGI: Update Gold Rush clock workaround for all versions - Fixes game …
- 3:27 AM Changeset [22a4111c]branch-2-9 by
- AGI: Add Apple II speed controls, implement set.speed
- 3:27 AM Changeset [20b5faf9]branch-2-9 by
- AGI: Move Apple IIgs timing workarounds into functions
- 3:27 AM Changeset [090a9399]branch-2-9 by
-
AGI: Cleanup
Words
Sep 16, 2024:
- 11:34 PM Changeset [a367d9ff]branch-2-9 by
- SCUMM HE: BYB01 online play stat buffs fix (#6138)
- 11:03 PM Ticket #15373 (ULTIMA8: Original Cheats Not Available) created by
- The following cheat functions are not active in ScummVM: Hackmover (H …
- 9:56 PM Changeset [c84a7885]branch-2-9 by
- QDENGINE: Fix text wrapper
- 9:56 PM Changeset [50061e51]branch-2-9 by
- JANITORIAL: Code formatting
- 9:38 PM Changeset [c1d8af18]branch-2-9 by
- JANITORIAL: TWP: Fix typos
- 9:38 PM Changeset [1260bbf]branch-2-9 by
- JANITORIAL: TWINE: Fix typos
- 9:38 PM Changeset [49ea85a0]branch-2-9 by
- JANITORIAL: TSAGE: Fix typos
- 9:38 PM Changeset [dc4315e1]branch-2-9 by
- JANITORIAL: TOON: Fix typos
- 9:38 PM Changeset [77722844]branch-2-9 by
- JANITORIAL: TITANIC: Fix typos
- 9:38 PM Changeset [cd291a35]branch-2-9 by
- JANITORIAL: TINSEL: Fix typos
- 9:38 PM Changeset [9040364c]branch-2-9 by
- JANITORIAL: TETRAEDGE: Fix typos
- 9:38 PM Changeset [97c8a135]branch-2-9 by
- JANITORIAL: TESTBED: Fix typos
- 9:38 PM Changeset [563860ed]branch-2-9 by
- JANITORIAL: TEENAGENT: Fix typos
- 9:38 PM Changeset [35dd3cba]branch-2-9 by
- JANITORIAL: DISTS: Fix typos
- 9:34 PM Changeset [668e2b66]branch-2-9 by
- LIBRETRO: fix cursor glitch
- 9:34 PM Changeset [fa206df0]branch-2-9 by
- LIBRETRO: BUILD: fix genode TARGET string
- 9:33 PM Changeset [b7c2e361]branch-2-9 by
- LIBRETRO: add context reset on retroarch graphic driver reset
- 9:33 PM Changeset [5653e16f]branch-2-9 by
- LIBRETRO: BUILD: add 'noengine' target
- 8:34 PM Changeset [7ca83625]branch-2-9 by
- SCUMM: BASKETBALL: Overall u32 code cleanup * Remove unnecessary …
- 8:17 PM Changeset [79b32fae]branch-2-9 by
- SCUMM: BASKETBALL: Fix collision values reading from file This fixes …
- 7:35 PM Changeset [24d4cdf3]branch-2-9 by
- QDENGINE: Wrap another path into proper object on loading
- 7:35 PM Changeset [c7169797]branch-2-9 by
- COMMON: Make the collision warnings unique This fixes 3 equal …
- 7:35 PM Changeset [ed61fb89]branch-2-9 by
- QDENGINE: More cp-1251 character mapping
- 7:35 PM Changeset [401bc93c]branch-2-9 by
- QDENGINE: Better debug output for missing links rybalka has few of …
- 7:35 PM Changeset [c3315eab]branch-2-9 by
- QDENGINE: Make distinct name for XML dumps in human-readable form
- 7:35 PM Changeset [9a93ffd7]branch-2-9 by
- QDENGINE: Mapped Mac option key for convenience
- 7:14 PM Changeset [e4595172]branch-2-9 by
- SCUMM: Set the correct encoding for Simplified Chinese Big5 aka …
- 6:35 PM Changeset [0b01e796]branch-2-9 by
- SCUMM: BASKETBALL: Revert code readability optimization to fix ball …
- 6:29 PM Changeset [c1855a7]branch-2-9 by
- FREESCAPE: simplified and improved handling of group operations
- 6:29 PM Changeset [01471344]branch-2-9 by
- FREESCAPE: fixes for riddles in castle for amiga demo
- 6:29 PM Changeset [94fceaba]branch-2-9 by
- FREESCAPE: fixes for riddles in castle for zx
- 6:29 PM Changeset [188ae185]branch-2-9 by
- FREESCAPE: fixes for riddles in castle for dos
- 6:29 PM Changeset [485a98aa]branch-2-9 by
- FREESCAPE: improved reading and rendering of riddles in castle for dos
- 6:29 PM Changeset [255e72dd]branch-2-9 by
- FREESCAPE: improved loading of data in castle dos demo
- 6:29 PM Changeset [a5a50bd9]branch-2-9 by
- FREESCAPE: keep track of explored areas in castle
- 6:29 PM Changeset [18019342]branch-2-9 by
- FREESCAPE: make sure spirits are counted as destroyed
- 5:28 PM Changeset [c2a7e61a]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:27 PM Changeset [3c852e32]branch-2-9 by
- JANITORIAL: SWORD25: Fix typos
- 5:26 PM Changeset [f4905eba]branch-2-9 by
- JANITORIAL: SWORD2: Fix typos
- 5:25 PM Changeset [1fee9aac]branch-2-9 by
- JANITORIAL: SWORD1: Fix typos
- 5:25 PM Changeset [53e486f5]branch-2-9 by
- JANITORIAL: SUPERNOVA: Fix typos
- 5:24 PM Changeset [2303e5ab]branch-2-9 by
- JANITORIAL: STARTREK: Fix typos
- 5:23 PM Changeset [1eec498e]branch-2-9 by
- JANITORIAL: STARK: Fix typos
- 5:22 PM Changeset [76e2759e]branch-2-9 by
- JANITORIAL: SKY: Fix typos
- 5:18 PM Changeset [f34225da]branch-2-9 by
- JANITORIAL: SHERLOCK: Fix typos
- 4:50 PM Changeset [fa9e0699]branch-2-9 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 10:02 AM Changeset [fef10fbb]branch-2-9 by
- I18N: Update translations templates
- 10:01 AM Changeset [8d23d079]branch-2-9 by
- SCUMM: AKOS: Workaround invalid memory access during scaling
- 10:01 AM Changeset [8b5ad52d]branch-2-9 by
- SCUMM: HE: Add u32 code for Backyard Basketball
- 8:36 AM Changeset [a546377f]branch-2-9 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 7:32 AM Changeset [0a28b3a2]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:31 AM Changeset [4d104ca5]branch-2-9 by
- JANITORIAL: QUEEN: Fix typos
- 7:31 AM Changeset [93864a05]branch-2-9 by
- JANITORIAL: QDENGINE: Fix typos
- 7:31 AM Changeset [4355955a]branch-2-9 by
- JANITORIAL: PEGASUS: Fix typos
- 7:31 AM Changeset [51950146]branch-2-9 by
- JANITORIAL: NGI: Fix typos
- 7:21 AM Changeset [508195b]branch-2-9 by
- I18N: Update translations templates
- 7:21 AM Changeset [97d3cc09]branch-2-9 by
- MYST3: Use English default if autosave name is invalid
- 7:21 AM Changeset [99f3465f]branch-2-9 by
- MYST3: Remove unnecessary dummy autosave from Save List
- 7:21 AM Changeset [44fc3315]branch-2-9 by
- MYST3: Convert selected slot to assigned save file
- 7:21 AM Changeset [2234d2d7]branch-2-9 by
- MYST3: Ignore slot 0 when assigning slots to save files
- 7:09 AM Changeset [b06482b2]branch-2-9 by
- GUI: Fix leak in widgets/grid.cpp _disabledIconOverlay, a …
- 6:41 AM Changeset [721dc4fb]branch-2-9 by
- JANITORIAL: SAGA: Fix typos
- 6:41 AM Changeset [1adbf3fe]branch-2-9 by
- JANITORIAL: WAGE: Fix typos
- 6:41 AM Changeset [c41e59ee]branch-2-9 by
- JANITORIAL: ZVISION: Fix typos
- 6:41 AM Changeset [83b3032a]branch-2-9 by
- JANITORIAL: WINTERMUTE: Fix typos
- 6:41 AM Changeset [41c14e40]branch-2-9 by
- JANITORIAL: WATCHMAKER: Fix typos
- 6:41 AM Changeset [e70139d1]branch-2-9 by
- JANITORIAL: GUI: Fix typos
- 6:41 AM Changeset [1a816a59]branch-2-9 by
- JANITORIAL: GRAPHICS: Fix typos
- 5:56 AM Changeset [7b56c92a]branch-2-9 by
- M4: RIDDLE: In progress room 510 parser
- 1:22 AM Changeset [d37cb8f]branch-2-9 by
- M4: RIDDLE: Room 510 init and pre-parser
- 1:22 AM Changeset [7ad90f64]branch-2-9 by
- M4: RIDDLE: Added room 509
Sep 15, 2024:
- 11:14 PM Changeset [f90b84ad]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:13 PM Changeset [4533e122]branch-2-9 by
- JANITORIAL: BACKENDS: Fix typos
- 11:05 PM Changeset [67455db4]branch-2-9 by
- I18N: Update translations templates
- 10:58 PM Changeset [7fd0c0f6]branch-2-9 by
- JANITORIAL: SCI: Fix typos
- 10:57 PM Changeset [92c3ec01]branch-2-9 by
- JANITORIAL: ULTIMA: Fix typos
- 10:55 PM Changeset [370064f9]branch-2-9 by
- JANITORIAL: SCUMM: Fix typos
- 10:53 PM Changeset [fba97454]branch-2-9 by
- JANITORIAL: SAGA2: Fix typos
- 10:51 PM Changeset [830ed3c5]branch-2-9 by
- JANITORIAL: NANCY: Fix typos
- 10:51 PM Changeset [9927b318]branch-2-9 by
- JANITORIAL: MYST3: Fix typos
- 10:50 PM Changeset [2c9fb3a5]branch-2-9 by
- JANITORIAL: MUTATIONOFJB: Fix typos
- 10:48 PM Changeset [e9303cfb]branch-2-9 by
- JANITORIAL: MM: Fix typos
- 10:47 PM Changeset [e9ff4d9c]branch-2-9 by
- JANITORIAL: MADS: Fix typos
- 10:47 PM Changeset [78590e4c]branch-2-9 by
- JANITORIAL: MADE: Fix typos
- 10:46 PM Changeset [32d70aea]branch-2-9 by
- JANITORIAL: MACVENTURE: Fix typos
- 10:45 PM Changeset [8e585fd0]branch-2-9 by
- JANITORIAL: M4: Fix typos
- 10:44 PM Changeset [a4b63393]branch-2-9 by
- JANITORIAL: LURE: Fix typos
- 10:43 PM Changeset [1dc2e8fc]branch-2-9 by
- JANITORIAL: LASTEXPRESS: Fix typos
- 10:40 PM Changeset [54f6a7f3]branch-2-9 by
- JANITORIAL: ENGINES: Fix typo
- 10:39 PM Changeset [1257553b]branch-2-9 by
- JANITORIAL: DOCS: Fix typos
- 10:27 PM Changeset [248c7e33]branch-2-9 by
- XEEN: Change order of language check, for uniformity
- 10:27 PM Changeset [c2685c5c]branch-2-9 by
- XEEN: Make intro closer to the original Signed-off-by: Vladimir …
- 10:27 PM Changeset [bb87dd12]branch-2-9 by
- XEEN: Correct placement ofr non-Chinese characters inside Chinese text …
- 10:27 PM Changeset [35d36f30]branch-2-9 by
- XEEN: Add font shadow for Chinese font Signed-off-by: Vladimir …
- 10:27 PM Changeset [e94feec2]branch-2-9 by
- XEEN: Fix font height for Chinese font Signed-off-by: Vladimir …
- 10:27 PM Changeset [86347a3]branch-2-9 by
- XEEN: Fix text wrapping in absence of whitespace Signed-off-by: …
- 8:57 PM Changeset [60c14796]branch-2-9 by
- NEVERHOOD: Add an alternative Neverhood translation. Thanks to Ctpax …
- 6:48 PM Changeset [036798d6]branch-2-9 by
- ASYLUM: Add more colors for Chinese version Signed-off-by: Vladimir …
- 6:35 PM Changeset [6b5a73a1]branch-2-9 by
- MM: Rename create_mm to create_xeen This binary only creates Xeen files.
- 5:21 PM Changeset [a8f6bb73]branch-2-9 by
- M4: RIDDLE: Add missing switch break in room 506
- 4:45 PM Changeset [4dd83038]branch-2-9 by
- MM: Allow building of create_mm as a devtool
- 4:35 PM Changeset [28fa4fec]branch-2-9 by
- Revert "JANITORIAL: Fix withdrawl typo of a function and variable in …
- 1:24 PM Ticket #15372 (MD5: SWORD1: Unknown game variant) created by
- Hello Everybody. ScummVM doesn't detect my version of Broken Sword 1. …
- 12:13 PM Changeset [b79f7e2e]branch-2-9 by
- SHERLOCK: Zero-out trailing bytes after decompressed bytes Fixes …
- 12:13 PM Changeset [653a15e4]branch-2-9 by
- SHERLOCK: Skip padding after compressed resource This fixes Russian …
- 12:13 PM Changeset [b1009b7]branch-2-9 by
- SHERLOCK: Add guard to avoid out-of-bounds writes
- 8:30 AM Changeset [bf19a225]branch-2-9 by
- NEVERHOOD: Support DCL entry with bogus size This fixes crash with …
- 8:25 AM Ticket #15371 (BACKENDS: PS3: Grim Fandango not running on PS3 build) created by
- I tried several versions of scummvm for the PS3 in order to play Grim …
- 8:19 AM Ticket #15370 (PORT: PS3: Thimbleweed Park engine not available in PS3 build) created by
- I tried the last daily builds of the upcoming 2.9 release and hoped …
- 8:07 AM Changeset [5e0ff580]branch-2-9 by
- MTROPOLIS: enable more revision numbers for modifiers Revisions were …
- 8:06 AM Changeset [2438f0fd]branch-2-9 by
- MTROPOLIS: force V112 mode for various games
- 8:06 AM Changeset [c6fe8873]branch-2-9 by
- MTROPOLIS: force V112 mode for FWA an HTBATMP
- 8:05 AM Changeset [33982d1a]branch-2-9 by
- MTROPOLIS: add stubs for OpenTitle and Navigate modifiers
- 3:50 AM Changeset [bc3b5e67]branch-2-9 by
- M4: RIDDLE: Added room 508 daemon
- 12:01 AM Changeset [069bbc9f]branch-2-9 by
- M4: RIDDLE: Room 508 init and parser
Sep 14, 2024:
- 9:43 PM Changeset [e8ec52d0]branch-2-9 by
- M4: RIDDLE: Added room 507
- 8:06 PM Changeset [fb14d06e]branch-2-9 by
- SCI: (PCJr sound driver) - minor accuracy fix (improves KQ IV opening)
- 8:05 PM Changeset [47e62595]branch-2-9 by
- SCI: minor SCI0 sound volume fix We we send the init midi messages to …
- 6:51 PM Changeset [bdd498a5]branch-2-9 by
- M4: RIDDLE: Room 506 parser
- 5:56 PM Changeset [decdedd8]branch-2-9 by
- M4: RIDDLE: Room 506 init, daemon, pre-parser
- 4:35 PM Changeset [1718bdf]branch-2-9 by
- M4: RIDDLE: Remainder of room 504 daemon
- 3:10 PM Changeset [37157e2e]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:10 PM Changeset [95003358]branch-2-9 by
- ANDROID: Upgrade the NDK to version 23 This version is the last one …
- 2:53 PM Changeset [284a377a]branch-2-9 by
- I18N: Update translations templates
- 2:51 PM Changeset [c8c3a316]branch-2-9 by
- ANDROID: Properly apply touch settings when starting a game The 2D …
- 11:40 AM Changeset [12c80f6f]branch-2-9 by
- TWINE: Fix build for RiscOS GCC 4.7 seems to have a bug when a …
- 8:00 AM Ticket #15368 (SCUMM: MONKEY1: Text regression in SegaCD cutscenes) closed by
- fixed: In 354a1188: […]
- 8:00 AM Changeset [354a1188]branch-2-9 by
- SCUMM: MI1 (SegaCD): Fix typo which broke text wrapping Closes …
- 7:19 AM Changeset [a8a7ce66]branch-2-9 by
- FREESCAPE: implemented info menu in castle for zx (eng) and refacted …
- 7:19 AM Changeset [3f90fa93]branch-2-9 by
- FREESCAPE: improved info menu in castle for dos
- 7:19 AM Changeset [1085fcb3]branch-2-9 by
- FREESCAPE: initialize all the pointers from castle
- 7:19 AM Changeset [07d47d5]branch-2-9 by
- FREESCAPE: improved border screen text padding
- 5:52 AM Changeset [fbd4e4c]branch-2-9 by
- M4: RIDDLE: Bulk of the remainder of room 504 daemon
- 12:49 AM Ticket #15369 (SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect) created by
- This happens with current Git HEAD, but AFAICS it's been this way for …
Sep 13, 2024:
- 11:26 PM Ticket #15368 (SCUMM: MONKEY1: Text regression in SegaCD cutscenes) created by
- This bug happens on current Git HEAD and on ScummVM 2.8.0 and later …
- 11:06 PM Changeset [214c7537]branch-2-9 by
- QDENGINE: Fix rounding errors in non-scaled tile sprite calculations
- 10:48 PM Changeset [754b824d]branch-2-9 by
- QDENGINE: Improved QDA debug output
- 10:30 PM Changeset [bd9ccee5]branch-2-9 by
- QDENGINE: Fix rounding errors in scaled sprite calculations
- 9:31 PM Changeset [ad63aaef]branch-2-9 by
- SCI: (PCJr sound driver) - minor bug fix Individual short notes are …
- 9:07 PM Changeset [f570b905]branch-2-9 by
- QDENGINE: Added more animation debug output
- 9:07 PM Changeset [302a4e0f]branch-2-9 by
- QDENGINE: Implement gameplay pause flag
- 8:12 PM Changeset [6a9e2a2c]branch-2-9 by
- SCI: (PC-98 sound driver) - minor fixes I noticed that in QFG, the …
- 7:50 PM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) created by
- The game in 'space quest 6' seems to be an unknown game variant. …
- 6:08 PM Changeset [56a58ecd]branch-2-9 by
- TWINE: split holomap for lba1 and lba2 Also fixed a few issues in …
- 5:30 PM Changeset [ab2ea70a]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:29 PM Changeset [63ad473a]branch-2-9 by
- ADL: Update screen while waiting Even if the game doesn't draw …
- 3:07 PM Changeset [fda1b6b8]branch-2-9 by
- I18N: Update translations templates
- 3:07 PM Changeset [b231384f]branch-2-9 by
- TWINE: LBA2: the scene index needs a small offset moved entity data …
- 3:07 PM Changeset [78b15a7e]branch-2-9 by
- TWINE: LBA2: prepare body and anim parser for lba2
- 3:07 PM Changeset [2f10fb20]branch-2-9 by
- TWINE: renamed methods to match original source
- 3:07 PM Changeset [faeef14b]branch-2-9 by
- TWINE: improved mouse support for behaviour switch and inventory
- 3:07 PM Changeset [d6a0b5fb]branch-2-9 by
- TWINE: fixed mouse cursor config var handling
- 3:07 PM Changeset [37cac532]branch-2-9 by
- TWINE: fixed demo menu handling for music
- 3:07 PM Changeset [69c5c3a4]branch-2-9 by
- TWINE: updated the music code and renamed methods and variables... to …
- 3:07 PM Changeset [ef7b4edb]branch-2-9 by
- TWINE: renamed music related methods
- 2:34 PM Changeset [b146a9a9]branch-2-9 by
- BACKENDS: Added IconsMaterialSymbols.h This is a header from …
- 2:15 PM Changeset [a2c4f71b]branch-2-9 by
- DIRECTOR: Implement the runMode for D5 Documentation for the runMode …
- 2:09 PM Changeset [a41f0c4c]branch-2-9 by
- DIRECTOR: Add BUILDBOT error on cast read < stream BUILDBOT will now …
- 1:17 PM Changeset [bfb67c0e]branch-2-9 by
- SHERLOCK: Detect Russian translation of Rose Tattoo Also extract …
- 1:15 PM Changeset [43da2943]branch-2-9 by
- DISTS: Update metadata for iOS AppStore version 2.8.1 Update the …
- 1:15 PM Changeset [e467d3a3]branch-2-9 by
- DISTS: Add HOWTO_RELEASE document for ios7 port Add a document …
- 1:15 PM Changeset [24336ca]branch-2-9 by
- DISTS: Update metadata for iOS AppStore version 2.8.0 Update the …
- 1:15 PM Changeset [3ecde5a5]branch-2-9 by
- DISTS: Update AppStore screenshots for version 2.8.0 Update the …
- 11:45 AM Changeset [382df658]branch-2-9 by
- XEEN: Support rendering Traditional Chinese characters Note: this …
- 9:17 AM Changeset [13807ec8]branch-2-9 by
- JANITORIAL: DEVTOOLS: Fix typos
- 9:06 AM Changeset [c96b0455]branch-2-9 by
- JANITORIAL: COMMON: Fix typos
- 9:04 AM Changeset [11ecd698]branch-2-9 by
- JANITORIAL: AUDIO: Fix typos
- 6:38 AM Ticket #14805 (TWINE: black screen after snow lift cutscene) closed by
- pending: It's also no longer reproducible for me. And according to the last …
- 4:56 AM Changeset [91fc3be3]branch-2-9 by
- M4: RIDDLE: More room 504 daemon
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