AGOS: Simon 1 - Actor Talk Animations Sync Issues
|Reported by:||(none)||Owned by:||Kirben|
|Cc:||Game:||Simon the Sorcerer 1|
ScummVM Version: 1.5.0 (Jul 21 2012 12:28:22) Language: English Game Version: DOS CD, Talkie Platform: Windows Vista 32-bit
I've noticed a few times that some of the actors continue to animate as if they're talking even AFTER they've finished talking, which I haven't seen them do before. A perfect example is whilst talking to Golum and you ask him 'Who's Tolkien?' After the dialogue finishes and the game allows you to select another dialogue option, Golum's talking animation continues.
The same thing happens during the conversation with the Wise Owl. In this case, Simon does his talking animation when the Owl asks 'What did I want?'. The Owl's talking animation sometimes stops too early as well.
Ticket imported from: #3571622. Ticket imported from: bugs/6151.
Change History (18)
comment:1 by , 9 years ago
|Summary:||Actors continue animating after talking → Simon 1: Actors continue animating after talking|
comment:2 by , 9 years ago
|Summary:||Simon 1: Actors continue animating after talking → AGOS: Simon 1 - Actor Talk Animations Sync Issues|