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Results (1101 - 1182 of 1182)

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Ticket Summary Status Owner Type Priority Component
#16549 KYRA: EOB2: Minor visual glitch during intro [original bug] new defect normal Engine: Kyra
#16550 AGI: Christmas Card 1986 corrupt text [original bug] new defect normal Engine: AGI
#16551 SCI: KQ6: Character walks backwards new defect normal Engine: SCI
#16553 MD5: DGDS: Heart of China Spanish version new defect normal Engine: DGDS
#16554 DIRECTOR: The Dark Eye - Old Man scene does not always play new defect normal Engine: Director
#16555 DIRECTOR: The Dark Eye - all save games new patch low Engine: Director
#16556 DIRECTOR: The Dark Eye - lingo syntax error END new defect low Engine: Director
#16557 DIRECTOR: The Dark Eye - Egaeus, audio looping new defect normal Engine: Director
#16558 DIRECTOR: Dark Eye Launch menu saved games listing issues including a memory leak new defect normal Engine: Director
#16559 DIRECTOR: The Dark Eye - scenes sometimes play too fast new defect normal Engine: Director
#16560 SCUMM: PUTTSFUNSHOP: Crash in image decoding new defect normal --Unset--
#16561 DIRECTOR: Implement Trails Mode new defect high Engine: Director
#16563 DIRECTOR: The Dark Eye - (ORIGINAL BUG) Music issue on main menu screen new defect normal Engine: Director
#16564 ACCESS: Martian Memorandum - MT-32 channel mapping (original game bug) new feature request normal Engine: Access
#16565 DIRECTOR: The Dark Eye - Wrong palette colors used after returning from main menu new defect normal Engine: Director
#16566 WME: Ghost in the Sheet: Mouse cursor becomes a black square in the first puzzle when using Telekinesis new defect normal Engine: Wintermute
#16569 System Time Check in Putt-Putt Joins the Parade new feature request low Engine: SCUMM
#16574 When trying to add game or playing one, my system gets locked and I have to manually reboot it. new defect high Port: Win64
#16575 AGS: KQ4 RETOLD VGA: Unable to Save Manually More than 10 Times new defect normal Engine: AGS
#16578 Unknown game variant for ags new defect normal Engine: AGS
#16579 FREESCAPE: moving between areas is buggy when flying in Driller/Dark Side new neuromancer defect high Engine: Freescape
#16582 AGS: Stargate Adventure: Unsupported videos new defect normal Engine: AGS
#16583 DGDS: Repeating / glitching cutscenes in Willy Beamish new defect high Engine: DGDS
#16586 PHOENIXVR: NECRONOMICON: Steam English version detects an additional false positive new defect normal Engine: PhoenixVR
#16587 PHOENIXVR: DETECTION: Unknown game variant for Necronomicon German version new defect normal Engine: PhoenixVR
#16588 Unknown game variant for grim new defect normal Engine: Grim
#16590 KYRA: EOB1: Incorrect compass new defect normal Engine: Kyra
#16591 BACKENDS: iOS: iPad Pro Air Play Black Screen new defect normal Port: iOS
#16592 DIRECTOR: L-Zone - Game crashes with "ERROR: readSpriteDataD2(): Miscomputed field position: -4:" new defect high Engine: Director
#16593 ZGI: Saving a game while Zork Rocks candy are about to explode results in a soft-lock new defect normal Engine: ZVision
#16595 Support for Russian version of Eye of the Beholder 1.7 new feature request normal Engine: Kyra
#16596 Support for Russian version of Necronomicon: The Dawning of Darkness new feature request normal Engine: PhoenixVR
#16597 Leisure Suit Larry VII [Fargus]: Crash after milking the beavers new defect normal Engine: SCI
#16599 Unknown game variant for access new defect normal --Other--
#16600 GUI: Issues with key press navigation in List View on the launcher new defect high GUI
#16601 Broken Sword 2: Crash during opening cutscene on Android new defect normal Port: Android
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- feature request normal Engine: Queen
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend pending ccawley2011 feature request normal Graphics
#11367 WEB: I18N and punctuation improvements pending feature request normal Web
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door pending defect high Engine: Grim
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek defect low Engine: Petka
#12277 SCUMM: MM (NES) - Music-behavior in cutscenes during alarm pending dwatteau feature request normal Engine: SCUMM
#12821 MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked pending digitall defect normal Engine: Mohawk
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early pending defect normal Engine: Grim
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending athrxx defect normal Engine: SCUMM
#13594 CHEWY: Dialog canceled by subtitles pending bluegr defect normal Engine: Chewy
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall pending dwatteau feature request low Engine: SCUMM
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer feature request normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer feature request normal Engine: Freescape
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer defect normal Engine: Freescape
#14009 SCUMM: Potential script errors at Lou's Loans in ZAK pending dwatteau feature request low Engine: SCUMM
#14159 GRIM: MD5 dialog can’t be cancelled in Grim Fandango pending defect normal Common
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" pending Begasus defect normal Ports
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request normal Engine: SCUMM
#14919 M4: Orion Burger: Footstep Soundeffect missing pending afreickmann defect low Engine: M4
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change pending bluegr defect normal Engine: Tetraedge
#15158 MYST3: Spider Spinner animation does not reset correctly pending antoniou79 defect normal Engine: Myst3
#15168 GOB: Goblins Quest 3 (Amiga) - Unneeded "Please insert disk 2" message pending feature request low Engine: Gob
#15195 INDY3: Restore content in German versions (dos/amiga ega and dos/vga) pending dwatteau feature request normal Engine: SCUMM
#15297 MYST3: Persistent video in scene is out of sync with end of full screen animation pending antoniou79 defect normal Engine: Myst3
#15350 SCUMM: INDY3: atari st - no sound after modifying the resources for new translation pending dwatteau defect normal Engine: SCUMM
#15371 BACKENDS: PS3: Grim Fandango not running on PS3 build pending aquadran defect low Engine: Grim
#15410 TWINE: Little big adventure no menu music and a crash pending mgerhardy defect normal Engine: TwinE
#15418 SCUMM: Loom (EGA) - Game not starting/unrecognized after the use of scummtr and scummrp with the MT32 update pending dwatteau defect normal Engine: SCUMM
#15502 SCUMM: INDY3 Pink pixels at Irene's typewriter pending dwatteau feature request low Engine: SCUMM
#15503 SCUMM: INDY3 Irene vanishes for a moment pending dwatteau feature request low Engine: SCUMM
#15505 SCUMM HE MOONBASE: big endian problem (MORPHOS) pending AndywinXp defect high Engine: SCUMM
#15639 SCUMM: SAM: Strange dialogue line behavior in Bumpusville, German version pending dwatteau feature request normal Engine: SCUMM
#16070 M4: RIDDLE: Inventory visible + wrong music in credits from main menu pending afreickmann defect low Engine: M4
#16076 M4: RIDDLE: All cartoon sketches missing from Ripley’s notebook pending afreickmann defect low Engine: M4
#16077 M4: RIDDLE: Missing text in notebook page 2 – Riddle of Master Lu pending Strangerke defect low Engine: M4
#16084 M4: RIDDLE: Out-of-sync sequence after activating mechanism at crystal skeleton (Mocha Moche) pending afreickmann defect low Engine: M4
#16086 M4: RIDDLE: Item duplication and broken logic in Baron's Lab (Puzzle 2) pending afreickmann defect low Engine: M4
#16155 M4: Riddle of Master Lu big-endian crashes/bugs pending Strangerke defect normal Engine: M4
#16205 SCUMM: TTS can read text for buttons that are not currently active, or even no longer there pending AndywinXp defect normal Engine: SCUMM
#16535 OSXPPC: OpenGL fullscreen glitches on old ATI Rage 128 cards pending dwatteau defect normal Port: Mac OS X
#16538 BACKENDS: MACOS: showFileBrowser crash on OSX 10.6 (SDL 2) pending barracuda156 defect normal Port: Mac OS X
#16577 SHERLOCK: ROSETATTOO: Crash when starting darts game pending antoniou79 defect normal Engine: Sherlock
#16580 SHERLOCK: ROSETATTOO: Game breaks when in Phrenologist's Studio pending antoniou79 defect normal Engine: Sherlock
#16584 NANCY: nancy6+: Some sounds are too short pending flipkick defect normal Engine: Nancy
#16594 VORBIS: seek callback returns stream position instead of 0 or -1 pending flipkick defect low Audio
#16598 NANCY: RippedLetterPuzzle crashes after save pending flipkick defect normal Engine: Nancy
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