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Ticket Summary Status Owner Type Priority Component
#15187 CGE: Missing keymapper bindings new defect blocker Engine: CGE
#15188 CGE2: Missing keymapper bindings new defect blocker Engine: CGE2
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer new defect high Port: Android
#14159 GRIM: MD5 dialog can’t be cancelled new defect high Engine: Grim
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code new sev- defect high Ports
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer new defect high Engine: Tetraedge
#15190 CINE: Operation Stealth demo hangs on the DS new defect high Engine: Cine
#15193 DRASCULA: Crash with the DS port when playing cutscenes new defect high Engine: Drascula
#15197 HUGO: Icon bar gets stuck with the DS port new defect high Engine: Hugo
#15199 MADS: Demos crash on start up new defect high Engine: MADS
#15200 MM: XEEN: Missing detection entries for the demos new defect high Engine: MM: Xeen
#15205 GUI: Missing scroll bars for the Mass Add dialog new defect high GUI
#12345 BASE: The detection plugin is almost always loaded in memory new defect normal Common
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap new defect normal Ports
#13585 PLUGINS: ELF memory manager doesn't work with dynamic detection new defect normal Ports
#13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support new defect normal Engine: SCI
#14171 PLUGINS: ELF loader doesn't support multiple segments new defect normal Ports
#14173 SCI: Support Cinepak dithering with QuickTime videos new feature request normal Engine: SCI
#14267 AUDIO: Possible optimisations for the software mixer new feature request normal Audio
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure new defect normal Video
#14557 HYPNO: Screen mode should change when cutscenes are playing new neuromancer defect normal Engine: Hypno
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games new defect normal Engine: SCI
#15156 SCUMM: Skipped dialogue in Full Throttle with the DS port new defect normal Engine: SCUMM
#15182 ACCESS: Reduced performance with the DS port new defect normal Engine: Access
#15183 COMMON: Automatically handle RISC OS files with NFS extensions new defect normal Common
#15184 VIDEO: Indeo 3 playback is very slow new defect normal Video
#15185 CGE2: Reduced performance with the DS port new defect normal Engine: CGE2
#15186 CGE: Reduced performance with the DS port new defect normal Engine: CGE
#15189 CINE: Reduced performance with the DS port new defect normal Engine: Cine
#15191 CRYO: Reduced performance during cutscenes with the DS port new defect normal Engine: Cryo
#15192 CRYO: Mouse input doesn’t work well with touchscreens and controllers new defect normal Engine: Cryo
#15194 DS: Switching to an unsupported resolution should return an error new defect normal Port: NDS
#15196 DS: Limited virtual keyboard support new defect normal Port: NDS
#15198 VIDEO: Smacker playback is slow new defect normal Video
#15204 DS: Improve touch screen input new defect normal Port: NDS
#12537 AUDIO: Support hardware OPL on Windows new feature request low Audio
#12674 CGE: Soltys demos are missing new defect low Engine: CGE
#13938 RISCOS: Investigate support for building with EABI toolchains? new feature request low Port: RISC OS
#14160 GRIM: Patched installers are required even with pre-patched installations new defect low Engine: Grim
#14161 ENGINES: Allow running multi-CD games directly from the original discs new feature request low Common
#14441 BACKENDS: Add abstraction for read/write locks new feature request low Ports
#15201 PARALLACTION: Use custom actions for the keymapper new defect low Engine: Parallaction
#15202 PARALLACTION: In-application help for the manual protection new feature request low Engine: Parallaction
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