Timeline



Feb 11, 2024:

11:45 PM Changeset [5469d132] by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: remove -ffast-math While this flag did not exhibit known …
10:42 PM Ticket #14953 (Unknown game variant for ags) closed by tag2015
fixed: Hi Ramón, thanks for the report! Added in …
10:22 PM Changeset [e6183f7c] by tag2015
AGS: Update blackwell2-5 entries (win/linux) + yip quest 1.1 (TRAC 14953)
10:22 PM Changeset [71e45393] by tag2015
AGS: Fix partial outlines for some letters in Kathy Rain Clifftop's …
9:53 PM Changeset [2e229629] by fracturehill
NANCY: Add support for TextBoxWrite with no string Somewhere around …
9:53 PM Changeset [f85277f] by fracturehill
NANCY: Add support for nancy9 SliderPuzzle The record works …
9:53 PM Changeset [88574bd] by fracturehill
NANCY: Fix crash in Conversation
9:53 PM Changeset [b2231ac3] by fracturehill
NANCY: Implement Autotext with hotspots Added support for hotspots …
9:53 PM Changeset [e25018f] by fracturehill
NANCY: Allow later games to have 999 saves Added a hidden ConfMan …
6:27 PM Changeset [3c6efd65] by dreammaster
M4: Fix free movement in test 5 junkyard
5:43 PM Ticket #12335 (AGS: Quest for Glory II Remake: Import a Hero does not work) closed by tag2015
Thanks for testing! Closing the bugreport then
4:48 PM Ticket #14872 (GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X) closed by eriktorbjorn
fixed: The pull request has been merged (both to master and to branch-2-8), …
3:35 PM Changeset [1acc434b] by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Improve algorithm of drag-selection process in gui/console.cpp …
3:35 PM Changeset [cc214d0f] by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Implement auto scrolling when drag-selecting text
3:35 PM Changeset [2f552e42] by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Add feature to copy text from console
3:35 PM Changeset [05a50082]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
3:35 PM Changeset [8b1493b5]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:35 PM Changeset [0e36250c]branch-2-8branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
3:34 PM Changeset [57893f8d] by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
3:16 PM Changeset [4f82bfa5] by threefins <threefins@…>
DIRECTOR: Add detection for Barbie and her Magical House
3:15 PM Changeset [20ae5c18] by eientei <einstein95@…>
DIRECTOR: Add detection for Oscar Wilde's The Selfish Giant
5:49 AM Changeset [6152568a] by dreammaster
M4: Compilation fix for MIN macro usage
4:32 AM Changeset [0e9a6ccd] by dreammaster
M4: Adding shadows rendering The shadowing alpha blending seems okay, …
2:28 AM Ticket #14943 (Orion Burger: Animation error for Stolie) closed by dreammaster
fixed
2:28 AM Changeset [340d7e94] by dreammaster
M4: Fix incorrect Stolie animation in test 5
1:09 AM Ticket #14955 (SCI: QFG4: Squid Stone Runes Dial Not Working) created by ArthurWalden
I am using ScummVM version 2.8.0. In Quest for Glory IV, I am unable …

Feb 10, 2024:

11:43 PM Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) closed by dreammaster
fixed
11:43 PM Changeset [f7b55985] by dreammaster
M4: Fix fade back in endgame cutscene
11:41 PM Changeset [4541d085] by fracturehill
NANCY: Disable buttons/save when a Movie is active The original …
11:41 PM Changeset [5695018c] by fracturehill
NANCY: Implement InteractiveVideo Implemented an action record type …
11:41 PM Changeset [01eefff] by fracturehill
NANCY: Fix memory leak in ResourceManager
11:41 PM Changeset [758db1bf] by fracturehill
NANCY: Fix memory leak when reading .dat file
11:41 PM Changeset [3d9a61f9] by fracturehill
NANCY: Fix memory leak in Conversation
11:41 PM Changeset [0c2e5441] by fracturehill
NANCY: Update engine status comment
11:41 PM Changeset [ad21d8b5] by fracturehill
NANCY: Fix ResourceManager memory leak The ResourceManager was never …
11:41 PM Changeset [4d5c4fcf] by fracturehill
NANCY: Rename graphics and cursor managers Changed the names of the …
11:41 PM Changeset [3a6e2562] by fracturehill
NANCY: Implement nancy8 TileMove puzzle Added support for the changes …
8:30 PM Ticket #14954 (TETRAEDGE: Syberia 2 - Texture Problems) created by jojo670
Hello, while playing Syberia 2 I noticed that there are texture …
7:55 PM Ticket #14939 (Orion Burger: Bork in living room no movement) closed by dreammaster
fixed
7:55 PM Changeset [c0fc7a84] by dreammaster
M4: Fix animation of purple bork
7:05 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) closed by dreammaster
fixed: Fixed. Just needed some extra code actually call ScummVM's event …
7:00 PM Changeset [0d643e32] by dreammaster
M4: Fixes for gizmo display
5:08 PM Ticket #14881 (SWORD1: Unknown game variant) closed by AndywinXp
invalid: Well, no answers in three weeks and the folder name looks suspiciously …
4:18 PM Changeset [0a5b2d7c] by elasota <1137273+elasota@…>
MTROPOLIS: Permit empty mToon frames. Fixes error on MTI credits.
1:51 PM Changeset [06a5114] by athrxx
SCUMM: (LOOM/MAC) - sync launcher and menu settings for music quality …
1:31 PM Ticket #14953 (Unknown game variant for ags) created by RamoramaInteractive
The game in 'Yip Quest\' seems to be an unknown game variant. Please …
12:27 PM Changeset [07a95628] by fracturehill
NANCY: Fix nancy1 crash Fixed a crash caused by the recent changes to …
12:27 PM Changeset [afbeb4ab] by fracturehill
NANCY: Support Conversation response add rules Conversation responses …
12:27 PM Changeset [b85ede6c] by fracturehill
NANCY: Correctly evaluate Conversation orFlags The previous …
12:27 PM Changeset [0f4ce356] by fracturehill
NANCY: Add support for nancy8 PianoPuzzle The puzzle is used for the …
12:27 PM Changeset [c0a529c7] by fracturehill
NANCY: Add sensible default listener on new scene Whenever a …
12:27 PM Changeset [b508ea47] by fracturehill
NANCY: Add sensible sound defaults
12:27 PM Changeset [477006c8] by fracturehill
NANCY: Add PopScene() failsafe When trying to pop an item scene with …
12:27 PM Changeset [f5aef15d] by fracturehill
NANCY: Allow invalid item ids in some Scene functions The …
12:27 PM Changeset [4558690e] by fracturehill
NANCY: Implement GoInvViewScene record type This record goes to an …
12:27 PM Changeset [5683e5f6] by fracturehill
NANCY: Implement even terser Conversation records Implemented the …
11:17 AM Changeset [a04bb51b] by chkr-private
ICB: compile fix for GCC 14 - cast const away to allow modification …
10:20 AM Ticket #14947 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
9:43 AM Changeset [e14e571e] by Torbjörn Andersson <eriktorbjorn@…>
GUI: Hopefully fix download dialog regression I don't know how to …
9:35 AM Changeset [d4c91352] by Torbjörn Andersson <eriktorbjorn@…>
GRIM: Fix .ogv player regression... sort of After discussing with …
4:02 AM Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) closed by dreammaster
fixed
4:02 AM Changeset [b9b30584] by dreammaster
M4: Fix crash pressing Gizmo green button
3:32 AM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) closed by dreammaster
fixed
3:32 AM Changeset [dae8fa2b] by dreammaster
M4: Fixes for slipping on kibble
2:21 AM Changeset [7ec6f59d] by antoniou79
M4: Remove unwanted call to unload() for a sound
2:21 AM Changeset [e81e01c3] by antoniou79
M4: Fix speech cue sequence using the kibble This was tested in the …
1:10 AM Changeset [48333ad] by moralrecordings
DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
1:09 AM Changeset [d68b8354] by tag2015
AGS: Update blackwell1, add detection for new games

Feb 9, 2024:

11:08 PM Changeset [539acd02] by Einar Johan Trøan Sømåen <somaen@…>
DIRECTOR: Add detection for Cyberfalsk
8:37 PM Changeset [5751362d] by athrxx
SCUMM: (INDY3/MAC) - minor lq music fix
8:07 PM Changeset [94f6298e] by sev-
SCUMM: MOONBASE: Partial fix for distortion effect Now, the pitch is …
7:54 PM Changeset [7d48995d] by athrxx
SCUMM: (INDY3/MAC) - add launcher option for lq music (just attaching …
6:24 PM Changeset [569bb43b] by athrxx
SCUMM: (INDY3/MAC) - change music default back to auto (which always …
5:54 PM Changeset [18ff31bc] by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Flag some Path functions as WARN_UNUSED_RESULT This would …
3:06 PM Changeset [0ad2ebc9] by athrxx
SCUMM: (INDY4/MAC) - minor fix
2:58 PM Changeset [0df5112b] by athrxx
SCUMM: (INDY3/MAC) - add support for low quality music
1:17 PM Changeset [ea07939c] by moralrecordings
DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
1:17 PM Changeset [b163dba8] by moralrecordings
DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
1:17 PM Changeset [d3ffe66f] by moralrecordings
DIRECTOR: Fix handling of relative path markers It is possible to use …
1:17 PM Changeset [e03afb0a] by moralrecordings
DIRECTOR: Allow calls to b_label with integer argument Fixes the …
1:17 PM Changeset [2efa99bd] by moralrecordings
DIRECTOR: Cap palette cycling framerate to _fpsLimit
1:17 PM Changeset [6c6565bb] by moralrecordings
DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
1:17 PM Changeset [67562ead] by moralrecordings
DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
1:17 PM Changeset [10b2abcd] by moralrecordings
DIRECTOR: Fix MacArchive::getFileSize()
4:35 AM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) closed by dreammaster
fixed
4:35 AM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) closed by dreammaster
fixed
4:35 AM Changeset [40923700] by dreammaster
M4: Don't add money to inventory in demo
4:27 AM Changeset [65658261] by dreammaster
M4: Fix crash eating kibble in demo
3:43 AM Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) closed by dreammaster
fixed
3:42 AM Changeset [b5165741] by dreammaster
M4: Fix duplications putting wire on phone cord
3:21 AM Ticket #14931 (Orion Burger: Double Wilbur in Test 5) closed by dreammaster
fixed
3:20 AM Changeset [716fbe70] by dreammaster
M4: Fix duplicated Wilbur when giving collar to Vipe
2:51 AM Ticket #14952 (GRAPHICS: Darker colors/contrast in OpenGL mode) created by EianAtDawn
When using Opengl mode, depth of darker/black colors are slightly …

Feb 8, 2024:

10:12 PM Changeset [ff39bce] by fracturehill
NANCY: Implement drawing Autotext marks Marks are the special symbols …
10:12 PM Changeset [80d35196] by fracturehill
NANCY: Implement TextScroll and AutotextEntryList Added support for …
10:12 PM Changeset [b51cb98d] by fracturehill
NANCY: Read MARK chunk Added a struct corresponding to the MARK boot …
10:12 PM Changeset [0b8e43f6] by fracturehill
NANCY: Implement jornal-editing action records Implemented the …
8:53 PM Changeset [37058803] by Torbjörn Andersson <eriktorbjorn@…>
HOPKINS: Fix loadMusic() regression We tried to open the base …
8:26 PM Changeset [567891d7]branch-2-8branch-2-8-1 by SkiffPL <skiff@…>
I18N: Update translation (Polish) Currently translated at 100.0% …
8:20 PM Changeset [2e3f4619] by Torbjörn Andersson <eriktorbjorn@…>
JANITORIA: Remove redundant semicolons
5:17 PM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
4:43 PM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
4:39 PM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
2:36 PM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
2:02 PM Ticket #14947 (Unknown game variant for ags) created by Termimad
The game in 'ShiftersBoxGerman' seems to be an unknown game variant. …
5:44 AM Ticket #14929 (Orion Burger: objects not showing in Test 4) closed by dreammaster
fixed
5:44 AM Changeset [97397d70] by dreammaster
M4: Fix disappearing fan & chain in test 4
5:08 AM Ticket #14926 (Orion Burger: Soft Lock at town hall) closed by dreammaster
fixed
5:08 AM Changeset [20913b2] by dreammaster
M4: Fix entering townhall after Elmo loses island
2:45 AM Changeset [3bb079bc] by dreammaster
M4: Add term_message for mine room entrances
2:38 AM Changeset [657a6844] by dreammaster
M4: Add guard against moving to invalid rooms in mine
2:11 AM Ticket #14940 (Orion Burger: TV comments already say its broken) closed by dreammaster
fixed
2:11 AM Changeset [5ac50d81] by dreammaster
M4: Fix looking at TV in test 4

Feb 7, 2024:

10:15 PM Changeset [8745a64d] by fracturehill
NANCY: Implement ValueTest Implemented the record type responsible …
10:15 PM Changeset [a8dcc387] by fracturehill
NANCY: Implement SetValueCombo Implemented the action record type …
10:15 PM Changeset [13694493] by fracturehill
NANCY: Implement SetValue Added support for the simplest of the data …
10:15 PM Changeset [af2ff229] by fracturehill
NANCY: Split data-related records to separate file Created a new …
10:15 PM Changeset [f5311cfe] by fracturehill
NANCY: Expand TableData struct From nancy8 on, a new method of …
10:15 PM Changeset [7682560c] by fracturehill
NANCY: Add detection for nancy10 & 11 The games absolutely will not …
10:15 PM Changeset [a45a521f] by fracturehill
NANCY: Disambiguate detection entries Added more rigid entries for …
8:12 AM Ticket #14924 ([SCI] Crash at portal in lighthouse) closed by sluicebox
Great! Thank you for confirming, and thank you again for reporting this
6:00 AM Ticket #14928 (Orion Burger: Soft Lock Diner with Vera at Test 5) closed by dreammaster
fixed
5:57 AM Changeset [712d6ce6] by dreammaster
M4: Vera fixes in test 5
4:39 AM Ticket #14927 (Orion Burger: Soft lock in basement) closed by dreammaster
fixed
4:39 AM Changeset [78768afb] by dreammaster
M4: Fix exiting basement in test 3

Feb 6, 2024:

11:09 PM Changeset [ff3682aa] by Strangerke <arnaud.boutonne@…>
EFH: Fix various crashes when exiting in the middle of an interaction
10:15 PM Ticket #14946 (Orion Burger: Main menu new music after completing game) created by afreickmann
After completing the game, the main menu continue playing the end …
10:12 PM Ticket #14945 (Orion Burger: Cancel dialogue) created by afreickmann
I noticed that by clicking in the world on something and triggering a …
9:54 PM Ticket #14944 (Orion Burger: Crash at distillery in test 3) created by afreickmann
When you produce the carrot drink in the distillery, the 64Bit version …
9:47 PM Ticket #14943 (Orion Burger: Animation error for Stolie) created by afreickmann
When talking to Stolie in test 5, he is moving his head. His Cap …
9:44 PM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) created by afreickmann
When in the labyrinth in test 3, the game can end in a soft lock when …
9:30 PM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) created by afreickmann
The game has sometimes problem with too long audio for the current …
9:09 PM Ticket #14935 (Messages when adding Blackwell games to ScummVM) closed by fracturehill
invalid: Hi, thank you for the report! All of these game variants are already …
8:53 PM Ticket #14940 (Orion Burger: TV comments already say its broken) created by afreickmann
In Test 4, when Wilbur looks at the TV in his room BEFORE it got …
8:50 PM Ticket #14939 (Orion Burger: Bork in living room no movement) created by afreickmann
I noticed that the first Bork (purple), who is laying in the living …
8:38 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) created by afreickmann
The useless Gizmo you get during Test 4 is not working as expected. - …
7:54 PM Ticket #14937 (Orion Burger: No shadows for any character) created by afreickmann
The characters have actually always a shadow. Wilbur usually a simple …
7:48 PM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) created by afreickmann
The drummer of the band Drumz in Test 5 is playing with his sticks. …
7:32 PM Changeset [5b2929ce] by fracturehill
NANCY: Fix kThroughBlack special effects The transition type that …
7:32 PM Changeset [a2f6f381] by fracturehill
NANCY: Fix Overlay crash in nancy7
7:32 PM Changeset [dd749d60] by fracturehill
NANCY: Add Bink support to play_video command
7:32 PM Changeset [d6016dfb] by fracturehill
NANCY: Proper fix for nancy7 movie fades This commit makes changes …
7:32 PM Changeset [d468406f] by fracturehill
Revert "NANCY: Fix fades in nancy7 dog scare sequence" This reverts …
7:32 PM Changeset [66a7fdb5] by fracturehill
NANCY: Implement SpigotPuzzle Implemented the AR responsible for …
7:32 PM Changeset [71604160] by fracturehill
NANCY: Carry over unshown text to next scene A couple of scenes in …
7:32 PM Changeset [482da55d] by fracturehill
NANCY: Fix drawing of MouseLightPuzzle Previously, the record worked …
7:14 AM Changeset [5e855ea2] by neuromancer
FREESCAPE: make sure _soundFx pointer array is properly deallocated
7:14 AM Changeset [c58629e1] by neuromancer
FREESCAPE: implement PWM sounds from dos release of eclipse
6:33 AM Changeset [5a12df7b] by sluicebox <22204938+sluicebox@…>
SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
6:33 AM Changeset [16ba8872] by sluicebox <22204938+sluicebox@…>
FREESCAPE: Fix MSVC warning Hopefully fixes github builds
3:04 AM Changeset [d36ec096] by dreammaster
M4: Fix define for cels byte swapping code
2:58 AM Changeset [144b4fd1] by dreammaster
M4: Cleaner implementation of BE handling for cels I don't have a BE …
2:17 AM Ticket #14935 (Messages when adding Blackwell games to ScummVM) created by DavidBrunton
ScummVM 2.7.1 (Jul 15 2023 06:46:17) Microsoft Windows [Version …
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