Timeline



04/28/22:

16:49 Changeset [b21fd0c9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 99.7% …
16:49 Changeset [c77e3af3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1720 …
09:45 Changeset [6139aa03] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
09:45 Changeset [413a254d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
09:44 Changeset [70aed151] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
09:44 Changeset [07ac6ff9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
09:09 Changeset [8c24c6e9] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (Initial G)
09:09 Changeset [e205c360] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial F)
09:09 Changeset [548013a7] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial E)
08:23 Ticket #13455 (DECODERS: migrate from 'libmad' to 'libmpg123') created by carlo-bramini
Hello, I was wondering if it could be evaluated the chance to migrate …
03:58 Changeset [d2f3f231] by dreammaster
AGS: Updated build version (3.6.0.22) From upstream …
03:56 Changeset [72f8cbd0] by dreammaster
AGS: fixed few more warnings From upstream …
03:52 Changeset [d6cf666e] by dreammaster
AGS: Fixed StrUtil::StringToFloat() From upstream …
03:51 Changeset [68e5184a] by dreammaster
AGS: Replaced some (v)sprintfs with sNprintf counterparts From …
03:38 Changeset [23a2e8c] by dreammaster
AGS: More config parse helpers: reading boolean ints, min-max range …
03:25 Changeset [7b0bfee7] by dreammaster
AGS: Renamed and moved INIread/write functions for proper org&style …
03:25 Changeset [8ecb108f] by dreammaster
AGS: Rename ScriptOverlay's member to better reflect its purpose From …
03:25 Changeset [8f01b300] by dreammaster
AGS: Reactored ScriptOverlay, removed duplicate offset variables From …
03:25 Changeset [1ba7d843] by dreammaster
AGS: Scale debug overlays when necessary From upstream …
02:31 Changeset [ae0609ae] by dreammaster
AGS: in the new key input mode, only update key state once a frame …

04/27/22:

23:31 Changeset [a302d96a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
22:16 Changeset [f6acfd38] by digitall
AGS: Fix Remaining Signed vs. Unsigned Comparison GCC Compiler Warning
22:04 Ticket #13447 (SCI: LSL3: Garbled music after autosave / GMM save) closed by bluegr
fixed: Many thanks for the info provided and for tracking the issue! This …
21:59 Changeset [d79ba127] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
21:58 Changeset [8386e92d] by Filippos Karapetis <bluegr@…>
SCI: Fix incorrect music state after saving via the GMM (bug #13447) …
19:39 Changeset [8ea58751] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:33 Changeset [26369c7d] by neuromancer
HYPNO: implemented infinite health for arcade sequences in spider
19:33 Changeset [c1ee795b] by neuromancer
HYPNO: implemented infinite health and ammo cheat for arcade sequences …
19:33 Changeset [9b1c1a7e] by neuromancer
HYPNO: added more detailed cheats options in the meta engine
19:33 Changeset [368346ad] by neuromancer
HYPNO: refactored transition handling using checkTransition in wet
19:33 Changeset [c06089c3] by neuromancer
HYPNO: refactored objective checking using checkArcadeObjectives in wet
19:25 Ticket #13454 (BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware.) created by somaen
Currently there are two distinct types of fullscreen available in …
19:13 Ticket #13453 (BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to ...) created by somaen
This only seems to apply if in a 3D game. Step 1: Start a 3D game …
17:27 Ticket #13452 (request to change background color of GLK text adventure games or make ...) created by tfrmb
Hi, See https://forums.scummvm.org/viewtopic.php?p=97019#top
11:25 Changeset [ead60793] by digitall
AGS: Fix Various Signed vs. Unsigned Comparison GCC Warnings
08:33 Ticket #13451 (Web: Hi-Res Adventure #1: Mystery House Screenshots) created by Tucky27
SDL Normal 5x Apple/English Hi-Res Adventure #1 Mystery House …
05:38 Ticket #11422 (SCI: QfG3 - Bazaar bargain and/or purchase messages not clickable ...) closed by sluicebox
fixed: Fixed in: …
05:33 Changeset [2029c31] by sluicebox <22204938+sluicebox@…>
SCI: Fix QFG3 dropped events during vendor barter Fixes bug #11422
02:39 Ticket #13439 (Web: Quest for Glory 4 Screenshots) closed by Thunderforge
fixed

04/26/22:

21:45 Changeset [1f9c5677] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
21:33 Changeset [8d813f5d] by Filippos Karapetis <bluegr@…>
TINSEL: Fix comment formatting
21:33 Changeset [99c1ea5e] by Filippos Karapetis <bluegr@…>
TINSEL: Implement DECINVMAIN libcall DECINVMAIN does not hail the …
21:33 Changeset [b7154585] by Filippos Karapetis <bluegr@…>
TINSEL: Remap special inv indexes for v3 V3 requires discerning …
21:33 Changeset [c44ec28e] by Filippos Karapetis <bluegr@…>
TINSEL: Implement SystemReel subsystem Implementation of one special …
21:33 Changeset [5d50b586] by Filippos Karapetis <bluegr@…>
TINSEL: Remap special PID values for v3 V3 discerns between the root …
21:33 Changeset [31d4dfa3] by Filippos Karapetis <bluegr@…>
TINSEL: Implement GetLanguageSceneHandle Needed for INVMAIN …
21:33 Changeset [70d1dbb0] by Filippos Karapetis <bluegr@…>
TINSEL: Add barebones Notebook subsystem And implement the …
21:33 Changeset [a40cc705] by Filippos Karapetis <bluegr@…>
TINSEL: Implement HELDOBJECTORTOPIC libcall
21:33 Changeset [467706cb] by Filippos Karapetis <bluegr@…>
TINSEL: Implement v3 path in HoldItem
21:33 Changeset [08b500b5] by Filippos Karapetis <bluegr@…>
TINSEL: Work around PCM playback deadlock in Noir This workaround …
20:25 Ticket #13450 (STARK: Videos and graphics don't match in tone, making transitions a ...) created by somaen
For instance just after talking to Cortez for the first time you go …
20:01 Ticket #13449 (STARK: Diary text scaled wrongly if going back and forwards between ...) created by somaen
It's a bit hard to pinpoint the precise steps, but if you open the …
18:48 Changeset [6fe03ab8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:48 Changeset [d9088bbf] by GitHub <noreply@…>
GUI: Improve behavior of console history GUI: Improve behavior of …
18:27 Changeset [856ecbf4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
18:08 Changeset [6069e2d0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
18:08 Changeset [616492be] by Filippos Karapetis <bluegr@…>
TTS: cleanup (whitespace) Co-authored-by: Filippos Karapetis …
18:08 Changeset [2b622152] by Filippos Karapetis <bluegr@…>
TTS: (Windows) - reduce number of calls to updateVoices()
18:08 Changeset [ee336d34] by Filippos Karapetis <bluegr@…>
TTS: (Testbed) - implement tts enable option
18:08 Changeset [bd1dbecd] by Filippos Karapetis <bluegr@…>
TTS: (ENGINES) - add support for tts enable function The new option …
18:08 Changeset [eb29aea4] by Filippos Karapetis <bluegr@…>
TTS: (Windows) - implement better way to disable the option …
18:08 Changeset [5cba8f92] by Filippos Karapetis <bluegr@…>
Revert "GUI: honor tts_enabled option in some more places" This …
16:04 Changeset [ff195719] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix draft name in "drafts" debug command It's "Straw Into …
12:45 Changeset [f66d898d] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Clean up Smirk close-up workarounds I decided I prefer an …
10:29 Changeset [f0e3cfd7] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix regression from splitting Mac Indy3 into its own entry I …
05:18 Changeset [2d21a7df] by dreammaster
AGS: Removed couple of unused constants From upstream …
05:11 Changeset [1ab4299] by dreammaster
AGS: Added more event constants, clarified couple event calls From …
05:02 Changeset [22bcba88] by dreammaster
AGS: Fixed RoomObject animation loosing parameters From upstream …
05:00 Changeset [194dc7ba] by dreammaster
AGS: Fixed game events not cleared inside blocking action From …
04:58 Changeset [e60335a5] by dreammaster
AGS: In log config fixed missing group letter id for "script" From …
04:57 Changeset [741405aa] by dreammaster
AGS: Fixed potential use of uninitialized vars From upstream …
04:53 Changeset [85684cba] by dreammaster
AGS: Fixed couple of "unreachable code" warnings From upstream …
04:50 Changeset [357679d2] by dreammaster
AGS: Fixing unimplemented cases in switches From upstream …
04:44 Changeset [a6f42ad1] by dreammaster
AGS: Fixing various "unused va/arg" warnings + removed empty funcs …
03:08 Changeset [d0e8eba] by dreammaster
AGS: In DialogOptions changed index fields from char to int From …
03:06 Changeset [a633e9d] by dreammaster
AGS: Fixing various type-cast warnings From upstream …
02:47 Changeset [5b291a5e] by dreammaster
AGS: Typecast warning fixes in data serialization From upstream …
02:37 Changeset [7b13f47d] by dreammaster
AGS: Fixing unimplemented cases in switches From upstream …
02:17 Changeset [f2399dc] by dreammaster
AGS: Fixing various "unused variable/arg" warnings From upstream …
01:47 Changeset [0be3602b] by dreammaster
AGS: In ScriptAudioClip changed index fields from char to unsigned …
01:47 Changeset [250190e9] by dreammaster
AGS: Fixing various type-cast warnings From upstream …
01:47 Changeset [07e74fdd] by dreammaster
AGS: Typecast warning fixes in data serialization From upstream …
01:20 Changeset [5cb75fda] by dreammaster
COMMON: Remove implicit bool conversion from WeakPtr
01:20 Changeset [a1f2121b] by dreammaster
COMMON: Remove empty BasePtrTrackerDeletionImpl destructor
01:20 Changeset [2432c674] by dreammaster
COMMON: Fix double destruction when using a deleter.
01:20 Changeset [22b72db] by dreammaster
COMMON: Remove BasePtr base class from SharedPtr and WeakPtr. Fix …
01:20 Changeset [c8d01867] by dreammaster
COMMON: Fix WeakPtr missing copy constructor
01:20 Changeset [be5a7cb8] by dreammaster
COMMON: Fix up WeakPtr logic
01:20 Changeset [bd23944f] by dreammaster
COMMON: Fix SharedPtr natvis
01:20 Changeset [9fa32ac4] by dreammaster
COMMON: Fix WeakPtr preventing object deletion

04/25/22:

15:54 Ticket #13448 (AGS: Shardlight & Shardlight Demo freeze after pressing "New Game") created by zognic
Tested on ScummVM 2.6.0git5350-ga6a3b324bf5 (Apr 25 2022 04:25:50) …
13:35 Ticket #13447 (SCI: LSL3: Garbled music after autosave / GMM save) created by eriktorbjorn
Steps to reproduce: Start Leisure Suit Larry 3. For full effect, use …
12:38 Ticket #13446 (PARALLACTION: Nippon - Hotspot bug) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
12:28 Ticket #13445 (PARALLACTION: Nippon - Scene initialization does not respect (save) state) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
10:39 Ticket #13399 (SCUMM: Zak (FM-Towns) Counter door remains in closed status even ...) closed by dwatteau
fixed
08:46 Ticket #13444 (PARALLACTION: Nippon - Scene initialization bug) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
07:51 Changeset [d0ac6fc4] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Clean up DOTT Chron-O-John workaround a bit With the last set …
07:16 Changeset [a8b5d65f] by GitHub <noreply@…>
SCUMM: Work around DOTT glitch when Bernard looks out of Chron-O-John …
05:59 Changeset [601d9dc7] by SupSuper
CREATE_PROJECT: Warning flag -Wall already includes -Wimplicit
05:46 Changeset [18ebbdcf] by SupSuper
CREATE_PROJECT: Don't add GCC warnings to MSVC CMake
05:28 Changeset [d2ad40a7] by SupSuper
CREATE_PROJECT: Fix missing prefix in CMake engines
02:39 Ticket #13431 (Web: Clouds of Xeen Screenshots) closed by Thunderforge
fixed: Added to the website via …
00:30 Changeset [a6a3b324] by digitall
AGS: Fix Signed vs. Unsigned Comparison GCC Compiler Warning

04/24/22:

23:00 Changeset [78312259] by dreammaster
AGS: Typecast warning fixes in (de)compression functions From …
23:00 Changeset [67628b9c] by dreammaster
AGS: Suppress endless "unused param" warnings in script api From …
23:00 Changeset [043f80a2] by dreammaster
AGS: Avoid using global "game" in game_init because it's possible …
23:00 Changeset [608389c4] by dreammaster
AGS: made SystemImports index an unsigned value From upstream …
23:00 Changeset [9533c0e0] by dreammaster
AGS: Made script module index an unsigned value From upstream …
23:00 Changeset [14cffd13] by dreammaster
AGS: Use String::NoIndex instead of -1 where necessary From upstream …
23:00 Changeset [4cab4763] by dreammaster
AGS: in String use constant NoIndex instead of nps From upstream …
23:00 Changeset [8d261dd9] by dreammaster
AGS: Corrected naimng style of RoomObject::NO_VIEW constant From …
23:00 Changeset [a1a0323d] by dreammaster
AGS: Removed few redundant function args From upstream …
23:00 Changeset [d83c6bb9] by dreammaster
AGS: In route_finder fixed local vars overriding each other names …
23:00 Changeset [6b1c43f9] by dreammaster
AGS: Do explicit type cast in FileReadRawChar and FileWriteRawChar …
23:00 Changeset [f27e782b] by dreammaster
AGS: Use constant to setup "no view" in RoomObjects instead of -1 …
21:39 Changeset [b63bc6bf] by athrxx
SCUMM: (ZAK/FM-TOWNS) - fix bug no. 13399 (Counter door remains in …
20:27 Changeset [670fced] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Catalan) Currently translated at 74.8% …
19:57 Ticket #4815 (PARALLACTION: Nippon - Explanation verbs stuck) closed by digitall
fixed
19:37 Changeset [0842f294] by neuromancer
HYPNO: improved arcade sequence parsing and transition handling to …
19:12 Changeset [00876a10] by Le Philousophe <lephilousophe@…>
AGS: Fix int vs. int32_t discrepancies
16:29 Ticket #13443 (PARALLACTION: Nippon - Dino vanishing after restarting) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
15:45 Ticket #13442 (PARALLACTION: Nippon - Donna vanishing when in disguise) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
15:20 Ticket #13441 (PARALLACTION: Nippon - Flickering objects) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
14:55 Ticket #13440 (PARALLACTION: Nippon - "Door keeper" hotspot still interactable until ...) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
12:53 Changeset [c6d08737] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:53 Changeset [291fbe51] by digitall
AGS: Fix Cast Qualification GCC Compiler Warnings
08:53 Changeset [792f7131] by neuromancer
HYPNO: added detection for korean release of wet
08:53 Changeset [b04679f9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
05:24 Changeset [38f0fdc4] by dreammaster
AGS: Renamed locals hiding global mouse vars in InventoryScreen From …
05:19 Changeset [d3f9f299] by dreammaster
* Engine: moved unsupported scStartRecording, get rid of a h/cpp pair …
05:14 Changeset [ecb7e42] by dreammaster
AGS: unserialize dynamic objects using MemoryStream From upstream …
04:13 Changeset [51a0c34] by dreammaster
AGS: Serialize dynamic objects using MemoryStream From upstream …
02:36 Changeset [9dd7ce93] by dreammaster
AGS: Store debug room names in std::vector From upstream …
02:26 Changeset [1f666cf0] by dreammaster
AGS: Fixed loading a different game when restoring a save From …
02:04 Changeset [1d381748] by dreammaster
AGS: Fixed new SpriteFileWriter saving of 16-bit sprites w palette …
01:56 Changeset [35e6c82a] by dreammaster
AGS: Don't use global loadSaveGameOnStartup beyond starting function …
01:15 Changeset [17bac5b] by dreammaster
AGS: Removed redundant function domouse(int what) From upstream …
00:56 Changeset [3467180e] by dreammaster
AGS: Refactored GUIMain to not use mouse coords directly From …

04/23/22:

18:39 Changeset [ce6bb1b9] by neuromancer
HYPNO: implemented better animation for drone in level c33 in wet
17:38 Changeset [c6cd6083] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:37 Changeset [bd54dcc4] by criezy
BASE: Fix indentation for command line help
14:28 Changeset [43556391] by neuromancer
HYPNO: implemented non-internative wet demo
14:28 Changeset [85677082] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:29 Changeset [cb8427da] by Le Philousophe <lephilousophe@…>
AMIGAOS: Fix shaders install path
12:49 Changeset [d48596b7] by neuromancer
HYPNO: fix for incorrect sound decoding and added more sounds into the …
12:27 Changeset [9d4dbdd6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
12:17 Ticket #3832 (SAM: Glitch after Bruno's flee from Bumpusville) closed by bluegr
fixed: The PR has been merged, so this can be closed again as fixed. Thanks …
12:16 Changeset [c69d83b] by Filippos Karapetis <bluegr@…>
SCUMM: Move the #3832 workaround from o6_setState() to o6_animateActor()
12:16 Changeset [8531668d] by Filippos Karapetis <bluegr@…>
SCUMM: Fix glitch when Bruno flees Bumpusville (bug #3832) When Bruno …
10:50 Changeset [3e0421d0] by neuromancer
HYPNO: reset score and lives during game over in wet
10:34 Changeset [7122e42a] by neuromancer
HYPNO: improved ui for levels c5x in wet
10:34 Changeset [17357297] by neuromancer
HYPNO: improved ui for levels c4x in wet
10:34 Changeset [644c5d6d] by neuromancer
HYPNO: completed ui for level c30 in wet
10:34 Changeset [b1297640] by neuromancer
HYPNO: ui fixes for level c33 in wet
10:34 Changeset [aabdfcdb] by neuromancer
HYPNO: mouse box adjustments for level c20 in wet
10:34 Changeset [31a15f1b] by neuromancer
HYPNO: ui fixes for level c10 in wet
10:34 Changeset [71d79e74] by neuromancer
HYPNO: avoid negative health in wet
04:40 Changeset [012ca991] by dreammaster
AGS: In built-in guis renamed local args hiding global variables From …
04:30 Changeset [0e283a9a] by dreammaster
AGS: Removed guis list param from ResortGUI (useless) From upstream …
04:25 Changeset [f5b603f1] by dreammaster
AGS: Updated build version (3.6.0.21), set version as Beta From …
04:21 Changeset [7dab6a49] by dreammaster
AGS: Exclude Sliders from clipping GUI controls rule From upstream …
04:18 Changeset [dec832ad] by dreammaster
AGS: Refactor GUISlider::Draw(), make it easier to understand From …
04:13 Changeset [f9921b01] by dreammaster
AGS: Fixed negative number save slots are accepted as valid From …
04:06 Changeset [e95969dc] by dreammaster
AGS: Fixed translation keys ascii->utf8 conversion From upstream …
04:04 Changeset [7ebdd8f3] by dreammaster
AGS: Removed redundant <3 params check from DoRunScriptFuncCantBlock …
04:01 Changeset [623e8959] by dreammaster
AGS: Changed text alignment switches to use kGameVersion_360_21 From …
03:57 Changeset [f2f80939] by dreammaster
AGS: Don't do text's v-alignment hack in the new games (> 3.6.0) From …
03:54 Changeset [62574f8e] by dreammaster
AGS: Use outlined width/height when arranging text on GUI From …
03:34 Changeset [5cc7daed] by dreammaster
AGS: Use outline fonts too when getting outlined text width / height …
03:26 Changeset [229676c2] by dreammaster
AGS: Skip WaitMouse/Key* when skipping cutscene From upstream …
03:21 Changeset [809cc413] by dreammaster
AGS: Fixed crash in prepare_roomview_frame() on no camera link From …
03:18 Changeset [cf397751] by dreammaster
AGS: Fixed potential crash with less room bg frames... again From …
03:15 Changeset [f5c72467] by dreammaster
AGS: Use CycleViewAnim() for character's animation From upstream …
03:05 Changeset [09d40694] by dreammaster
AGS: Share animation cycling algo between Buttons and RoomObjects …
00:14 Ticket #13439 (Web: Quest for Glory 4 Screenshots) created by Tucky27
SDL, Normal 5x CD Version, DOS
Note: See TracTimeline for information about the timeline view.