Timeline



07/05/21:

23:47 Changeset [af2d10d0] by a/ <yuri.kgpps@…>
SAGA2: Fix warning in main.cpp
23:47 Changeset [b0927289] by a/ <yuri.kgpps@…>
SAGA2: Implement Globals saving and loading
23:47 Changeset [0f588942] by a/ <yuri.kgpps@…>
SAGA2: Fix Actor cleanup
23:47 Changeset [51d1c44] by a/ <yuri.kgpps@…>
SAGA2: Fix Timer/TimerList cleanup
23:47 Changeset [46d0d6d7] by a/ <yuri.kgpps@…>
SAGA2: Fix alloc-dealloc mismatch
23:47 Changeset [3af9df01] by a/ <yuri.kgpps@…>
SAGA2: Fix Sensor/SensorList cleanup
23:47 Changeset [eee7be8d] by a/ <yuri.kgpps@…>
SAGA2: Fix debug messages
23:47 Changeset [103bcf29] by a/ <yuri.kgpps@…>
SAGA2: Use Common::String for SaveFileHeader
23:16 Changeset [4a4fcbc2] by mduggan
ULTIMA8: Fixes for No Regret menu buttons Put the buttons in the …
23:16 Changeset [45443367] by mduggan
ULTIMA8: Add another special No Regret death animation
23:16 Changeset [58fece4] by mduggan
ULTIMA8: Add custom deaths for No Regret weapons
23:09 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) created by Tucky27
Error message: User picked target 'qfg1-1' (engine ID 'sci', game ID …
22:38 Ticket #12617 (AGOS: Deadlock when shutting down game, at least with the MT-32 emulator) closed by athrxx
fixed: That one should be fixed…
22:37 Changeset [58a7dbdc] by sev-
SAGA2: Attempt to fix MIDI volume setting
22:37 Changeset [3fc298cb] by sev-
SAGA: Remove remaining references to saga2
22:37 Changeset [05525ede] by sev-
SAGA2: Cleanup audio code
22:37 Changeset [49bbc9bb] by sev-
SAGA2: More cleanup to audio
22:37 Changeset [113f090] by sev-
SAGA2: Correctly set loop volume based on distance
22:37 Changeset [16da887c] by sev-
SAGA2: More cleanup in audio and unstubbed all methods
22:37 Changeset [4775b120] by sev-
SAGA2: Initial support for looped sounds and audio cleanup
22:37 Changeset [ad076a23] by sev-
SAGA2: Cleanup in audio
22:37 Changeset [628b8743] by sev-
SAGA2: Properly save Subtitles setting
22:37 Changeset [f2ea2a5] by sev-
SAGA2: Fix implementation of stillDoingVoice()
21:54 Changeset [25426c0a] by Le Philousophe <lephilousophe@…>
MACGUI: Fix int/int32 build failures All of this is because Rect and …
21:25 Ticket #6500 (WME: Rosemary - Theora player issues) closed by lolbot-iichan
wontfix: Unfortunately, flickering is an original game bug: Theora video file …
21:21 Changeset [c2bd0cfb] by Le Philousophe <lephilousophe@…>
GUI: Fix int/int32 build failures All of this is because Rect and …
21:19 Changeset [d7707449] by Le Philousophe <lephilousophe@…>
VIDEO: Fix int/int32 build failures All of this is because Rect and …
20:19 Changeset [f94c56f1] by lolbot-iichan
TESTBED: Don't fail when pixel format couldn't be set When pixel …
18:35 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) created by eriktorbjorn
The recent change from int16 to int32 in Common::Rect() appears to …
18:34 Changeset [39ffd5b7] by djsrv
DIRECTOR: Implement Fmap
18:12 Changeset [fc883bb3] by neuromancer
PRIVATE: count number of click only if they hit a hotspot
17:55 Ticket #12567 (PRIVATE: Opening Safe causes ScummVM crash) closed by TrivialBalderdash
fixed: Thanks for the feedback. I added a comment and reopened …
17:38 Changeset [f3af6419] by orgads
MAKEFILE: Add a dependency configure.stamp <- engines.awk
15:38 Changeset [6968cd6c] by djsrv
DIRECTOR: LINGO: Remove b_colorQD Since we have a general fallback …
14:55 Changeset [3c7f321c] by djsrv
DIRECTOR: LINGO: Fix XCMD/XFCN comment
11:23 Changeset [464206bf] by a/ <yuri.kgpps@…>
SAGA2: Add game save stub
08:04 Changeset [73f781bc] by neuromancer
PRIVATE: fixed typos in fPoliceClip documentation
07:40 Changeset [aa04208e] by neuromancer
PRIVATE: implemented missing corner case in PoliceClip
03:59 Ticket #12593 (AGS: Guard Duty: crash during the intro) closed by dreammaster
fixed
03:45 Changeset [e3151e69] by dreammaster
ANDROID: Compilation fix due to Point field changes
02:34 Changeset [07ff61ea] by dreammaster
GUI: Amiga compilation fix
01:24 Changeset [baccbed] by dreammaster
GRAPHICS: Changed surface classes sizes from uint16 to int16
01:24 Changeset [1c3e7fb4] by dreammaster
COMMON: Change Rect and Point to have int32 fields
01:24 Changeset [526a8984] by dreammaster
AGS: Fix for Guard Duty creating a too large surface

07/04/21:

23:00 Changeset [dd75517d] by sev-
IMAGE: Use 0-bit alpha for non-transparent PNGs
22:57 Changeset [6a6d6819] by sev-
GUI: THEMES: Use scalable cursor in modern theme
22:57 Changeset [a8b7e1b2] by sev-
3DS: Update README.md - [devkitpro-pkgbuild-helpers is now …
22:56 Changeset [ad91c57e] by sev-
SAGA2: Implement sfx playback
22:56 Changeset [3fd1f5ad] by sev-
SAGA2: Play click sounds
22:28 Changeset [4d2e3611] by mduggan
ULTIMA8: Correct usecode mappings for ES and Demo Remorse
22:28 Changeset [9fa7464d] by mduggan
ULTIMA8: Blank AVI frame with a RGBA-compatible black Using color …
22:28 Changeset [30cf4bc2] by mduggan
ULTIMA8: Fix global constructor warning
22:28 Changeset [95745e0d] by mduggan
ULTIMA8: Improved animation debug logging
22:28 Changeset [1ee2388f] by mduggan
ULTIMA8: Stop Regret's RollingThunder if actor is dead
22:28 Changeset [211ecc03] by mduggan
ULTIMA8: Add shape replacements on death for No Regret
20:13 Changeset [b0832788] by Le Philousophe <lephilousophe@…>
SDL: build fix for various non-x86 architectures - allow certain …
20:11 Changeset [ab456660] by Lothar Serra Mari <mail@…>
I18N: Update translations datafile
20:11 Changeset [ddf1ae58] by Lothar Serra Mari <mail@…>
NEWS: Mention Win32 OpenGL default, consistency fixes
19:23 Changeset [1bf264d5] by athrxx
SCUMM: (SCUMM3) - fix bug/typo in walk code
19:15 Changeset [e452349e] by athrxx
SCUMM: remove obsolete workaround (obsolete due to f039bdb0)
18:55 Changeset [1563f5ee] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:54 Changeset [fd55e0f7] by dreammaster
SAGA2: Change abs to ABS
16:49 Changeset [9c1c4d37] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:47 Changeset [f039bdb0] by athrxx
SCUMM: (SCUMM3) - pixel-perfect walking This is a follow-up commit to …
16:05 Changeset [8e0092c5] by athrxx
AUDIO: (Amiga) - adapt mutex handling to latest mixer code changes
15:35 Changeset [69d5c51] by Lothar Serra Mari <mail@…>
CREDITS: Add myself to the Win32/Win64 subsection
14:28 Changeset [9dd20702] by Lothar Serra Mari <mail@…>
AUDIO: MT32: Bump MT32 emulation code to libmt32emu 2.5.1
14:07 Changeset [8e2c8ee2] by djsrv
DIRECTOR: Map fonts in FontStyle::read The previous place I was …
14:07 Changeset [a611f674] by djsrv
DIRECTOR: Improve loadFontMap logging
13:57 Changeset [2f8b89ff] by sev-
SAGA2: Added detection for Italian Dinotopia
13:32 Changeset [f8ac7eaa] by sev-
PINK: Tell the difference between Dutch Pokus games
13:08 Changeset [5b987b98] by sev-
SAGA2: Merge audtweak.h into beegee.cpp
11:49 Ticket #11568 (WME: Rhiannon - Animated background objects are pink blobs) closed by lolbot-iichan
fixed: I finally fixed it with https://github.com/scummvm/scummvm/pull/3126
11:13 Changeset [10310ccc] by neuromancer
PRIVATE: initial implementation of the SafeDigit function
07:35 Changeset [b7ea1375] by a/ <yuri.kgpps@…>
SAGA2: Clean global constructors in speldata.cpp
07:33 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) closed by neuromancer
fixed: Thanks for the reports!
07:02 Changeset [9c208bc6] by djsrv
DIRECTOR: Don't backtrack if at end of stream
06:44 Changeset [f7556980] by a/ <yuri.kgpps@…>
SAGA2: Clean more global constructors in tile.cpp
06:44 Changeset [c6c0475e] by a/ <yuri.kgpps@…>
SAGA2: Clean some global constructor warnings
06:08 Changeset [5735210] by mduggan
ULTIMA8: Add No Regret demo intrinsic map
05:57 Changeset [63a81b65] by mduggan
ULTIMA8: Avoid crash in No Regret demo It has no sound index data, …
05:57 Changeset [f7861ce] by mduggan
ULTIMA8: Remove out-of-date comment
05:57 Changeset [f3d1b528] by mduggan
ULTIMA8: Don't remap usecode for Remorse ES fan version It is based …
05:57 Changeset [d8628997] by mduggan
ULTIMA8: Implement No Regret alert intrinsics
05:17 Changeset [ca0bc5fa] by mduggan
ULTIMA8: Fix Crusader computer gump corner case
04:27 Changeset [4aaf2d3d] by djsrv
DIRECTOR: Parse FXmp chunk
04:25 Changeset [d4882d2d] by djsrv
DIRECTOR: Move loadFontMap to fonts.cpp There is going to be quite a …
04:25 Changeset [957abce] by djsrv
DIRECTOR: Initialize cast and movie version in constructors Just set …
02:52 Changeset [5733f9c8] by mduggan
ULTIMA8: Fix loading of Cru games with renamed music process
02:49 Changeset [f84b967b] by mduggan
ULTIMA8: Rename remorse_* to cru_* for things also used by No Regret …
02:49 Changeset [3b82662] by mduggan
ULTIMA8: Use correct music track for Regret credits
02:49 Changeset [3f06d0b7] by mduggan
ULTIMA8: Add Crusader demo screen This is used on demo versions of No …

07/03/21:

23:20 Changeset [cb225892] by dreammaster
AGS: Fix for intro text rendering in Maniac Mansion Deluxe
22:20 Changeset [a933dc76] by Filippos Karapetis <bluegr@…>
ILLUSIONS: Fix text handling crash on big-endian systems The loop …
21:28 Changeset [f7d54f23] by lolbot-iichan
WINTERMUTE: Apply colorkey according to subengine version
20:15 Ticket #12719 (BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3) created by EpicNoober
When I boot to a game, for example, Pajama Sam 3, it gives me this …
19:58 Changeset [b45d6ce6] by a/ <yuri.kgpps@…>
SAGA2: Fix more uninitialized fields in objects.h
19:35 Changeset [366cd047] by neuromancer
PRIVATE: fixed AskSave redirection
19:05 Changeset [e7033eb] by neuromancer
PRIVATE: removed extra debug statements
18:53 Ticket #12564 (AGS: Mom's dialogue has no color (Billy Masters Was Right)) closed by dreammaster
fixed: Fixed. By coincidence, the text color for the mum, as well as …
18:49 Changeset [0672ca0f] by dreammaster
AGS: Fix rendering purple text that matches the transparent color
18:43 Changeset [9b2f694c] by a/ <yuri.kgpps@…>
SAGA2: Fix for uninitialized field in GameWorld
18:43 Changeset [7449f2cc] by a/ <yuri.kgpps@…>
SAGA2: Remove unnecessary fields in ResourceGameObject
16:58 Changeset [01711fd] by neuromancer
PRIVATE: it shows again the list of locations in non-US releases
16:31 Changeset [fd45d6c] by antoniou79
BLADERUNNER: Fix map from 5bit color to 8bit This fixes a bug with …
16:20 Changeset [3091add0] by neuromancer
PRIVATE: make sure symbols are resolved before using them
15:25 Changeset [1f7fa6e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 99.3% …
14:15 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) created by TrivialBalderdash
When testing with the latest nightly build, I was unable to progress …
12:00 Changeset [07cf5f96] by sev-
SAGA2: Merge noise.cpp into audio.cpp
11:50 Changeset [375cb8b4] by sev-
SAGA2: Remove unnecessary self-references in audioInterface
11:19 Ticket #12717 (ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too ...) created by dwatteau
This is with ScummVM c84c8cbe28cf49bc3736a0896bb05423e93eaff2
10:50 Ticket #12716 (Maniac Mansion deluxe) created by slayersnet
Game runs very slow Tested with daily build ScummVM …
10:26 Changeset [81b0aad5] by Filippos Karapetis <bluegr@…>
TRECISION: Simplify shouldShowAnim()
10:23 Changeset [dc97c350] by Filippos Karapetis <bluegr@…>
TRECISION: Simplify the code handling animation subareas
09:57 Ticket #12715 (DREAMWEB: Unknown floppy game variant) created by Fistynuts
Hi, my floppy variant of Dreamweb isn't being recognised. These files …
09:35 Changeset [e9617465] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
09:22 Ticket #12348 (PRIVATE: Game timer runs too fast before police arrive) closed by neuromancer
wontfix
09:12 Changeset [5900b3c8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 99.2% …
09:11 Changeset [488bdd22] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.5% (1640 …
08:36 Changeset [32415de5] by neuromancer
PRIVATE: all the versions are marked as in TESTING
08:16 Changeset [dc25c091] by mduggan
ULTIMA8: Loiter process improvements 1. Stop any pathfinders when …
08:16 Changeset [bffcca22] by mduggan
ULTIMA8: Resolve 2 unknown Crusader ES intrinsics
07:44 Changeset [febc95d4] by Filippos Karapetis <bluegr@…>
TRECISION: Clean up drawSmkBackgroundFrame()
07:44 Changeset [5f98c7c3] by Filippos Karapetis <bluegr@…>
TRECISION: Renaming and cleanup
07:44 Changeset [1266dcab] by Filippos Karapetis <bluegr@…>
TRECISION: Fix logic for walking into room 23A
05:21 Changeset [1d80523c] by a/ <yuri.kgpps@…>
SAGA2: Fix for uninitialized scalar field in actor.h
05:05 Ticket #12456 (AGS: Some elements misaligned in Horse Park Fantasy) closed by dreammaster
fixed: The new codebase should have fixed this one. Unfortunately, the game's …
04:55 Ticket #12453 (AGS: Incorrect font shapes in La Croix Pan) closed by dreammaster
fixed: Added a workaround for the problem
04:54 Changeset [c774826d] by dreammaster
AGS: Added hack for fixing La Croix Pan help dialog
02:36 Tickets #12709,​12710,​12711 batch updated by dreammaster
fixed: Thanks for the report
02:26 Changeset [6e9b182d] by dreammaster
AGS: Added detection entries
01:54 Changeset [4dbfeb6e] by a/ <yuri.kgpps@…>
SAGA2: Kill DList

07/02/21:

23:13 Changeset [e1a430c8] by a/ <yuri.kgpps@…>
SAGA2: Remove DList from imagcach.h
22:46 Changeset [6de10a54] by a/ <yuri.kgpps@…>
SAGA2: Remove DList from contain.h
22:45 Changeset [5a83cb5f] by djsrv
DIRECTOR: Use unmapped font ID in D4 The D4 font map is not …
22:39 Changeset [4a7aa70] by sev-
SAGA2: Added music player
22:22 Changeset [ceb34312] by djsrv
DIRECTOR: Simplify font ID handling Per-cast IDs are now mapped to WM …
22:08 Changeset [86dcef45] by djsrv
DIRECTOR: Fix per-cast font mappings Font mappings are per-cast, so …
22:08 Changeset [58ab956d] by djsrv
GRAPHICS: MACGUI: Don't allow font IDs to be overridden New fonts are …
22:00 Changeset [ec4cce58] by SupSuper
TRECISION: Potential fix for BE color issues
21:47 Changeset [c84c8cbe] by sev-
SAGA2: Further cleanup of audio classes
19:57 Changeset [4cdd7ce6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
19:21 Changeset [101b4972] by a/ <yuri.kgpps@…>
SAGA2: Clean up audio interface
18:41 Ticket #12714 (XEEN: Unknown World of Xeen?) created by Sslaxx
So, I have a version of World of Xeen. I think it's from GoG …
18:14 Ticket #12713 (STARTREK enable alternative path for voc files) created by Retro64
When installing the GOG version or browsing the CD version, the voc …
18:08 Changeset [971dd0f0] by a/ <yuri.kgpps@…>
SAGA2: Merge audiosys.h and audiosmp.h into audio.h
16:55 Changeset [4a82bd6c] by a/ <yuri.kgpps@…>
SAGA2: Remove unused file
16:49 Ticket #12712 (STARTREK missing file for German and French version) created by Retro64
When starting GOG version GERMAN or FRENCH (both are detected), an …
16:46 Changeset [2da5da76] by a/ <yuri.kgpps@…>
SAGA2: Remove audiobuf.h
16:08 Changeset [9131a507] by a/ <yuri.kgpps@…>
SAGA2: Remove audiores.h
15:28 Changeset [61dd4fb9] by a/ <yuri.kgpps@…>
SAGA2: Remove decoders classes
14:38 Changeset [6d0049a2] by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Clarify Mac Loom / Indy 3 news The hi-res font changes apply to …
14:35 Changeset [5d6d9a64] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
14:35 Changeset [045955dd] by sev-
SAGA2: Move Deejay to beegee.h
14:20 Changeset [6d23e89b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
14:20 Changeset [2055810] by antoniou79
BLADERUNNER: Restore original UI slider for ambient volume Using the …
13:40 Changeset [c234eb64] by NMIError
LURE: Fix struct init, member hiding warnings
13:40 Changeset [d897fe59] by NMIError
AUDIO: Fix struct and const init, add missing breaks
13:38 Changeset [5f09a046] by antoniou79
BLADERUNNER: Support mixer sound type for ambient sounds And set …
12:51 Changeset [e5654280] by NMIError
LURE: Fix invalid array and struct init
12:16 Changeset [f660238a] by NMIError
AUDIO: Move MIDI multisource to base class This moves the multisource …
12:16 Changeset [d8c3e22a] by NMIError
AUDIO/MIDI: Add multisource AdLib MIDI driver. This adds a MIDI …
12:16 Changeset [e2a1362b] by NMIError
LURE: Improve AdLib support This improves the AdLib support for Lure …
08:58 Changeset [26a1d547] by antoniou79
BLADERUNNER: RESTORED CONTENT: Improve SFX for FLYTRU_E
03:49 Changeset [4601631c] by dreammaster
AGS: Remove unneeded video_on_gfxmode_changed method
03:44 Ticket #12447 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Saves ...) closed by dreammaster
fixed: Checked with the new codebase, and the crash no longer occurs
03:33 Ticket #12446 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Acturan ...) closed by dreammaster
pending: This should be fixed now with the new codebase, because I know the old …
03:27 Ticket #12711 (Unknown game variant for ags) created by esziarko
The game in 'The Knobbly Crook\' seems to be an unknown game variant. …
03:26 Ticket #12710 (Unknown game variant for ags) created by esziarko
The game in 'A Landlord's Dream \' seems to be an unknown game …
03:25 Ticket #12709 (Unknown game variant for ags) created by esziarko
The game in 'The Postman Only Dies Once \' seems to be an unknown …
03:20 Ticket #12418 (AGS - trailing video in FMV black space when using most graphics modes) closed by dreammaster
fixed: Verified this doesn't happen any longer.
03:11 Ticket #12415 (AGS: Strange 'ß' character in German Gemini Rue version) closed by dreammaster
pending: I'd be interested to know if you can check to see if this happens in …
03:09 Ticket #12417 (AGS : Crash trying to load .mpg file in Unbound) closed by dreammaster
fixed: I think this is out of date, since a warning message display was …
03:04 Ticket #12334 (AGS: Blackwell Deception (Steam, Win): Can't progress past boat sequence) closed by dreammaster
invalid: Closing this ticket, because no followup happened, and the new …
03:03 Ticket #12331 (AGS: Blackwell Unbound (Steam, Win): Difficulty selecting the lit ...) closed by dreammaster
pending: Chances are that this is fixed by the new codebase, but since no …
03:00 Ticket #12526 (AGS: Heroine's Quest game credits not updating) closed by dreammaster
fixed: Seems to be fixed by the new codebase.
02:25 Changeset [62aea4c2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
02:23 Changeset [01f79ca] by dreammaster
AGS: Added detection entries
02:11 Tickets #12696,​12705,​12706,​12708 batch updated by dreammaster
fixed: Thanks for the reports
00:42 Changeset [7134d15f] by a/ <yuri.kgpps@…>
SAGA2: Remove references to decoders in audioInterface

07/01/21:

23:28 Changeset [ac1e9837] by a/ <yuri.kgpps@…>
SAGA2: Merge SoundQueue with audioInterface
22:03 Changeset [96cd5947] by sev-
SAGA2: Simplify music playback API
21:55 Changeset [e42615a8] by a/ <yuri.kgpps@…>
SAGA2: Fix for unaligned pointer warnings
21:43 Changeset [61625cc2] by antoniou79
BLADERUNNER: RESTOREDCONTENT: FLYTRU_E with custom sound Outtake …
21:00 Changeset [3a6d4ddd] by sev-
SAGA2: Fix warning
20:59 Changeset [d403eab5] by sev-
SAGA2: Get rid of tileRect
20:13 Ticket #12645 (TRECISION: Big Endian Colors problem) closed by bluegr
fixed: Could you try again please? This should be fixed in commit …
19:59 Changeset [71f74d51] by Filippos Karapetis <bluegr@…>
SAGA2: Fix type mismatch tileRect is referenced as an extern Rect16 …
19:06 Changeset [28a906b4] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructor warnings
18:42 Changeset [3d14051f] by a/ <yuri.kgpps@…>
SAGA2: Move Sensor Lists to Saga2Engine
18:33 Changeset [f6c8326a] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructors warnings
17:31 Changeset [d017c368] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructors
16:23 Changeset [04ae8eda] by djsrv
DIRECTOR: LINGO: Change dropping return value warning to debug …
15:38 Ticket #11339 (BLADERUNNER: McCoy's TV's voices are at the wrong audio channel) closed by antoniou79
fixed: Ok, that should be enough to close this ticket.
15:36 Changeset [40d6dd1c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1648 …
15:06 Changeset [e1358874] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructor warnings
13:57 Changeset [4385689e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:57 Changeset [719d9017] by Torbjörn Andersson <eriktorbjorn@…>
SAGA + SAGA2: Fix build
13:30 Changeset [48416c43] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:30 Changeset [8d92fc8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:29 Changeset [9fc1a19d] by Filippos Karapetis <bluegr@…>
SAGA: Remove dead code Some of this code is for SAGA2 games and some …
13:24 Changeset [bf3ab4ed] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:23 Changeset [e9c60720] by Filippos Karapetis <bluegr@…>
SAGA: Remove SAGA2 references, code and stubs All SAGA2 game …
12:52 Changeset [0a29b131] by a/ <yuri.kgpps@…>
SAGA2: Fix uninitialized variables
12:25 Changeset [c5b97f9b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
12:25 Changeset [932156d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
12:21 Changeset [2e3564aa] by a/ <yuri.kgpps@…>
SAGA2: Fix global constructor warning
11:41 Changeset [535d6cb8] by a/ <yuri.kgpps@…>
SAGA2: Fix global constructor warnings
11:28 Changeset [a98ce432] by a/ <yuri.kgpps@…>
SAGA2: Remove unused variable
11:26 Changeset [cd356594] by sev-
SAGA2: Fix funciton prototype inconsistency
10:00 Changeset [fde50426] by peres <peres@…>
PARALLACTION: implement BRA ferrcycle operator. The operator does a …
09:34 Changeset [f8f2f2b1] by sev-
SAGA2: Another fix to make AmigaOS happier
09:25 Changeset [4f2e2d4e] by sev-
SAGA2: Fix compilation for NDS
06:21 Ticket #12708 (AGS: Unknown A Golden Wake variant) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
05:36 Changeset [0b68bfa7] by digitall
SAGA2: Fix for Non-Scaler Initializer Build Failures
05:09 Changeset [ea17d94] by digitall
TRECISION: Fix Shadowing Warnings
04:48 Changeset [e6a7e0b1] by djsrv
DIRECTOR: LINGO: Fix CASTREF comparison
04:45 Changeset [4cbf47e5] by digitall
SAGA2: Fix Template Expansion of MAX() in NDS Build
03:50 Changeset [41ab2c7] by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Fix warning when building on Mac
03:06 Changeset [f77b3af2] by dreammaster
AGS: Janitorial
02:32 Changeset [0e9fd007] by djsrv
DIRECTOR: LINGO: Take castLib into account in patcher
02:32 Changeset [7bfa8aa6] by djsrv
DIRECTOR: Add castLibID to Cast
02:32 Changeset [b27696e4] by djsrv
DIRECTOR: LINGO: Fix movie script IDs in patcher
02:32 Changeset [8dfa5f4e] by djsrv
DIRECTOR: LINGO: Use member ID as script ID in D2-3 Movie scripts …
02:32 Changeset [8bbd6da] by djsrv
DIRECTOR: LINGO: Remove unbalanced 'end if' patches This is handled …
02:32 Changeset [615995fd] by djsrv
DIRECTOR: Change member refs to use CastMemberID
02:32 Changeset [1724a158] by djsrv
DIRECTOR: Create CastMemberID type
02:32 Changeset [2d5ca7a] by djsrv
DIRECTOR: Remove getCastMemberByScriptId from Movie This can be …
02:29 Changeset [b3a09db3] by digitall
SWORD25: Fix GCC Format Truncation Warnings
00:26 Changeset [68f59315] by sev-
SAGA2: Dump music resources

06/30/21:

23:37 Changeset [e5ebcd44] by sev-
SAGA2: Fix code formatting
23:37 Changeset [b0031f51] by sev-
SAGA2: Fix some global constructor warnings
23:37 Changeset [30071b60] by sev-
SAGA2: Move ImageCache to Saga2Engine
23:37 Changeset [85b1c8e8] by sev-
SAGA2: Move mouseInfo to Saga2Engine
23:37 Changeset [1d88f030] by sev-
SAGA2: Fix global constructor warnings in motion.cpp
23:37 Changeset [53b4eb4] by sev-
SAGA2: Fix some warnings in motion.cpp
23:37 Changeset [19c3be91] by sev-
SAGA2: Fix some global constructor warnings
23:37 Changeset [40488694] by sev-
SAGA2: Move mainPort to Saga2Engine
23:37 Changeset [4a8f7d50] by sev-
SAGA2: Fix uninitialized variables
23:37 Changeset [176c81b0] by sev-
SAGA2: Fix StaticWindow warnings
23:37 Changeset [f8b24c5] by sev-
SAGA2: Fix initialization warning in path.cpp
23:37 Changeset [1635610] by sev-
SAGA2: Fix codacy warnings
23:37 Changeset [e9671a73] by sev-
SAGA2: Fix MSVC warnings
23:37 Changeset [3c14a99f] by sev-
SAGA2: Fix non-portable cast from pointer to long
23:37 Changeset [c14b9f9] by sev-
SAGA2: Fix MSVC compilation
23:37 Changeset [07153ec2] by sev-
SAGA2: Remove unneeded file
23:37 Changeset [6f70073b] by sev-
SAGA2: Fix initializer list warnings
23:37 Changeset [654964a] by sev-
SAGA2: Fix global constructors in document.cpp
23:37 Changeset [b0294123] by sev-
SAGA2: Fix unreferenced symbols
23:37 Changeset [307e094d] by sev-
SAGA2: Stubbed musicBuffer methods
23:37 Changeset [5dc97185] by sev-
SAGA2: Fix remaining WindowDecoration constructor warnings
23:37 Changeset [46e38b5a] by sev-
SAGA2: Cleanup Win32-specific code
23:37 Changeset [4c137684] by sev-
SAGA2: Fix more WindowDecoration global constructors
23:37 Changeset [e6f0beb2] by sev-
SAGA2: Clear more global constructors
23:37 Changeset [c586d3c5] by sev-
SAGA2: Clear global constructor warnings in uidialog.cpp
23:37 Changeset [7fe3baf1] by sev-
SAGA2: Clear some WindowDecoration global constructor warnings
23:37 Changeset [c3083875] by sev-
SAGA2: Fix another warning
23:37 Changeset [eeb969fa] by sev-
SAGA2: Fix more enum warnings
23:37 Changeset [bede9348] by sev-
SAGA2: Fix uidialog.cpp static initializers
23:37 Changeset [21077e5] by sev-
SAGA2: More enum warnings fixed
23:37 Changeset [c683a1df] by sev-
SAGA2: Fix intrface initialization
23:37 Changeset [a79b1379] by sev-
SAGA2: Fix more warnings
23:37 Changeset [6179f9fa] by sev-
SAGA2: Fix global constructor warnings on noise.cpp
23:37 Changeset [50a0807] by sev-
SAGA2: Fix automap panel initalization
23:37 Changeset [408bd41d] by sev-
SAGA2: Fix more enum warnings
23:37 Changeset [dab42f94] by sev-
SAGA2: Remove test-purposes code
23:37 Changeset [725f11ca] by sev-
SAGA2: Fix more warnings with enumarations
23:37 Changeset [6aa642a5] by sev-
SAGA2: Remove commas at ends of enumerations
23:37 Changeset [2e4246fa] by sev-
SAGA2: Print non-printables in debug messages
23:37 Changeset [cea3e83] by sev-
SAGA2: Remove global constructors from msgbox.cpp
23:37 Changeset [9d55dced] by sev-
SAGA2: Fix code formatting for consistency
23:37 Changeset [d63e2c1c] by sev-
SAGA2: Remove some global constructors in path.cpp
23:37 Changeset [c2af56f0] by sev-
SAGA2: Move appearanceLRU to Saga2Engine
23:37 Changeset [e1b48b62] by sev-
SAGA2: Remove some global constructors in intrface.cpp
23:37 Changeset [deb8ee2] by sev-
SAGA2: Remove global constructors in floating.cpp
23:37 Changeset [e4ca5a78] by sev-
SAGA2: Get rid of some global constructors
23:37 Changeset [a19250b3] by sev-
SAGA2: Add isSpeechPlaying(soundSegment) stub
23:37 Changeset [f37fceb8] by sev-
SAGA2: Add sound/music handles for SoundQueue
23:37 Changeset [06d708fd] by sev-
SAGA2: Increase level of noisy stub warning
23:37 Changeset [56b351d6] by sev-
SAGA2: Add SoundQueue
23:37 Changeset [59670694] by sev-
SAGA2: Re-enable audio
23:37 Changeset [7fc299c] by sev-
SAGA2: Added stub for stillDoingVoice()
23:37 Changeset [0e6d008e] by sev-
SAGA2: Improved debug output
23:37 Changeset [03409d77] by sev-
SAGA2: Added more debug output to sound
23:37 Changeset [17af3b9c] by sev-
SAGA2: Fix rate for the shorten audio
23:37 Changeset [349028e2] by sev-
SAGA2: Remove more global constructors
23:37 Changeset [c290115f] by sev-
SAGA2: Move some uidialog.cpp constants to idtypes.h
23:37 Changeset [1aad98b3] by sev-
SAGA2: Remove more global constructors
23:37 Changeset [cf7e412] by sev-
SAGA2: Get rid of some global constructors
23:37 Changeset [1df171e3] by sev-
SAGA2: Delete timers on list removal
23:37 Changeset [b72d66a3] by sev-
SAGA2: Initial code for voice playback
23:37 Changeset [38999000] by sev-
SAGA2: Initial work on sound subsystem
23:37 Changeset [3cd0cc90] by sev-
SAGA2: Cleanup noise.cpp
23:37 Changeset [23953b6d] by sev-
SAGA2: Rename some constants in uidialog.cpp
23:37 Changeset [b210e169] by sev-
SAGA2: Get rid of some global constructors in uidialog.cpp
23:37 Changeset [8da92d2] by sev-
SAGA2: Cleanup speech.cpp
23:37 Changeset [932b20ac] by sev-
SAGA2: Fix warnings
23:37 Changeset [8748806a] by sev-
SAGA2: Add more debug messages
23:37 Changeset [8f9c3267] by sev-
SAGA2: Raise level of script stack debug messages
23:37 Changeset [a85940e7] by sev-
SAGA2: Unstub mouse-related interface functions
23:37 Changeset [cf8b7945] by sev-
SAGA2: Move bandList from global to SagaEngine
23:37 Changeset [8e7ef166] by sev-
SAGA2: Remove Dlist usage from band.cpp
23:37 Changeset [5761c830] by sev-
SAGA2: Remove DList from speech.cpp
23:37 Changeset [abad186] by sev-
SAGA2: Fix timer delete on removeAllTimers
23:37 Changeset [b0cf10eb] by sev-
SAGA2: Add speech debug output
23:37 Changeset [080ad92b] by sev-
SAGA2: Hid a noisy log message deeper
23:37 Changeset [540d58a1] by sev-
SAGA2: Add more debug output
23:37 Changeset [99c8e3f5] by sev-
SAGA2: Fix double free in removeAllTimers
23:37 Changeset [88f01580] by sev-
SAGA2: Fix delete on TaskStack::abortTask
23:37 Changeset [279f41d] by sev-
SAGA2: Added debug print method
23:37 Changeset [6f9d0728] by sev-
SAGA2: Fix unremoved GotoTask
23:37 Changeset [4c0d6d0] by sev-
SAGA2: Print Task type on deletion
23:37 Changeset [81505c6f] by sev-
SAGA2: Fix object activation mistake in updateImage
23:37 Changeset [74a5424d] by sev-
SAGA2: Get rid of DList is tile.cpp
23:37 Changeset [8a98279] by sev-
SAGA2: Print out object names
23:37 Changeset [29ab7ab] by sev-
SAGA2: Added more debug output
23:37 Changeset [708a5b3] by sev-
SAGA2: Add more debug output
23:37 Changeset [13831e17] by sev-
SAGA2: Add more debug output
23:37 Changeset [7a8a5e6] by sev-
SAGA2: Added more debug output
23:37 Changeset [3b9c1f53] by sev-
SAGA2: Fix copy-paste error in actor.cpp
23:37 Changeset [51a6baab] by sev-
SAGA2: Fix assignment flag setting
23:37 Changeset [f60d4a18] by sev-
SAGA2: Fix MotionTaskList::newTask
23:37 Changeset [d39fa6e8] by sev-
SAGA2: Fallback for invalid sector deactivation
23:37 Changeset [f39036f] by sev-
SAGA2: Move motion.cpp from DList
23:37 Changeset [4b0b742b] by sev-
SAGA2: Revert stub in objObscured
23:37 Changeset [236130d] by sev-
SAGA2: Fix bug in the original, when bouncing was leading to death
23:37 Changeset [45a0023d] by sev-
SAGA2: Fix bug in the original with poisoning effect
23:37 Changeset [45075d5e] by sev-
SAGA2: Fix remaining trivial gcc warnings
23:37 Changeset [14da1dcc] by sev-
SAGA2: More gcc warning fixes
23:37 Changeset [27dd030e] by sev-
SAGA2: Fix more gcc warnings
23:37 Changeset [9f9808e7] by sev-
SAGA2: Remove unneeded header
23:37 Changeset [a8600afb] by sev-
SAGA2: Amend unsafe and strange pointer arithmetics in lineTerrain()
23:37 Changeset [14811e32] by sev-
SAGA2: Fix some gcc warnings
23:37 Changeset [3ad054d8] by sev-
SAGA2: Properly mark structs as packed
23:37 Changeset [5bb5fe93] by sev-
SAGA2: Change some classes into packed structs
23:37 Changeset [5580bcc1] by sev-
SAGA2: Revert getMillis back to gameTime
23:37 Changeset [d0386572] by sev-
SAGA2: Change code for readability
23:37 Changeset [9a39a34a] by sev-
SAGA2: Remove unnecessary warning
23:37 Changeset [9b02c77b] by sev-
SAGA2: Fix ThreadList::next
23:37 Changeset [8940f362] by sev-
SAGA2: Add debug output to path.cpp
23:37 Changeset [8bf479ba] by sev-
SAGA2: Raise level of noisy warning
23:37 Changeset [ef389b13] by sev-
SAGA2: Remove DList from path.cpp
23:37 Changeset [2161d9e3] by sev-
SAGA2: Removed std.h
23:37 Changeset [37bd0e9] by sev-
SAGA2: Replace elementsof with ARRAYSIZE
23:37 Changeset [44c4ad3] by sev-
SAGA2: Fix rest of the non-global-constructor warnings
23:37 Changeset [e90a71d2] by sev-
SAGA2: Kill hResContext read* functions
23:37 Changeset [e659aa14] by sev-
SAGA2: Load more stuff with stream
23:37 Changeset [ba5d06a] by sev-
SAGA2: Load prototypes with stream
23:37 Changeset [f367c884] by sev-
SAGA2: Fix memory leak
23:37 Changeset [c452adaf] by sev-
SAGA2: Load ResourceGameObject with stream
23:37 Changeset [d8ca5e03] by sev-
SAGA2: Load actor resources with stream
23:37 Changeset [794fde8f] by sev-
SAGA2: Fix more warnings
23:37 Changeset [ebe78d8] by sev-
SAGA2: Cleanup gtext.cpp
23:37 Changeset [b59c9d33] by sev-
SAGA2: Remove unused unsafe method
23:37 Changeset [d83fc2c8] by sev-
SAGA2: Unstubbed GameMode::SetStack()
23:37 Changeset [a640006e] by sev-
SAGA2: Fix more warnings
23:37 Changeset [54d2e7ac] by sev-
SAGA2: Kill rmem and rserver
23:37 Changeset [36ea8069] by sev-
SAGA2: Remove rmem from button.cpp
23:37 Changeset [f9bc954d] by sev-
SAGA2: Added mapping to the SAGA classes
23:37 Changeset [fa11dcd1] by sev-
SAGA2: Fix more warnings
23:37 Changeset [09c4a42d] by sev-
SAGA2: Add warning for missing methods
23:37 Changeset [47482571] by sev-
SAGA2: Fix some warnings
23:37 Changeset [732c87dd] by sev-
SAGA2: Fix ResourceObjectPrototype copy constructor
23:37 Changeset [d7b74d54] by sev-
SAGA2: Fix endianness on scriptMakeActor
23:37 Changeset [4a71417] by sev-
SAGA2: Replace custom config code with ScummVM
23:37 Changeset [f4203b3d] by sev-
SAGA2: Get rid of checkAlloc()
23:37 Changeset [cfb64ca4] by sev-
SAGA2: Fix warnings in button.cpp
23:37 Changeset [bf9154a0] by sev-
SAGA2: Fix warnings in path.cpp
23:37 Changeset [5e519d2] by sev-
SAGA2: Remove errors.h
23:37 Changeset [16ce0005] by sev-
SAGA2: Fix warnings in noise.cpp
23:37 Changeset [ca1831e4] by sev-
SAGA2: Cleanup in audiobuf.cpp
23:37 Changeset [415277d1] by sev-
SAGA2: Fix more warnings
23:37 Changeset [ce490339] by sev-
SAGA2: Fix another warning
23:37 Changeset [9637912] by sev-
SAGA2: Fix warnings in speech.cpp
23:37 Changeset [10ea74f] by sev-
SAGA2: Attempt to fix another original bug
23:37 Changeset [6cda95ce] by sev-
SAGA2: Fix more warnings
23:37 Changeset [aa8d7544] by sev-
SAGA2: Fix warnings in main.cpp
23:37 Changeset [405b8cc2] by sev-
SAGA2: Fix bugs in the original with the combat action in the savegame
23:37 Changeset [83fad9d0] by sev-
SAGA2: Fix warnings in moton.cpp
23:37 Changeset [a67ed674] by sev-
SAGA2: Fix warnings in sprite.cpp
23:37 Changeset [c5efa4fd] by sev-
SAGA2: Fix warnings in panel.cpp
23:37 Changeset [2af306a6] by sev-
SAGA2: Fix warnings in player.cpp
23:37 Changeset [3979138f] by sev-
SAGA2: Rename PortraitType enum
23:37 Changeset [5f1d4e1c] by sev-
SAGA2: Fixing bug in the original. If there is no weapon, actor itself …
23:37 Changeset [485cdce8] by sev-
SAGA2: Fix more warnings
23:37 Changeset [92a0ec7] by sev-
SAGA2: Fix warnings in target.cpp
23:37 Changeset [054f0d48] by sev-
SAGA2: Fix warnings in tile.cpp
23:37 Changeset [f7fcec7b] by sev-
SAGA2: Fix code formatting
23:37 Changeset [e49f37f] by sev-
SAGA2: Fix platform cacheing
23:37 Changeset [254540bc] by sev-
SAGA2: Remove mouse polling warning
23:37 Changeset [96f88365] by sev-
SAGA2: Cleanup mouseimg.cpp
23:37 Changeset [d858e593] by sev-
SAGA2: Fix tile draw offset
23:37 Changeset [6819c2ae] by sev-
SAGA2: Cleanup string copying
23:37 Changeset [7e73510b] by sev-
SAGA2: Fix object name loading
23:37 Changeset [d2958083] by sev-
SAGA2: Fix warnings in objects.cpp
23:37 Changeset [1cc52180] by sev-
SAGA2: Fix double free
23:37 Changeset [ccc350d4] by sev-
SAGA2: Fix more warnings in actor.cpp
23:37 Changeset [f0fe90c2] by sev-
SAGA2: Fix overridden methods
23:37 Changeset [751a6d08] by sev-
SAGA2: Get rid of rmem in speech.cpp
23:37 Changeset [634732e4] by sev-
SAGA2: Remove residual debug code
23:37 Changeset [07d27868] by sev-
SAGA2: Fix warnings in spellio.cpp
23:37 Changeset [46f14c4f] by sev-
SAGA2: Fix warnings in actor.cpp
23:37 Changeset [cee4f07c] by sev-
SAGA2: Remove DNode from PlatformCacheEntry
23:37 Changeset [90b82851] by sev-
SAGA2: Update cycleList usage in sagafunc.cpp
23:37 Changeset [054c9202] by sev-
SAGA2: Change assert to warning in fetchPlatforms
23:37 Changeset [eac033d2] by sev-
SAGA2: Call deleteTask on task destruction
23:37 Changeset [8bae7aa5] by sev-
SAGA2: Add more debug output
23:37 Changeset [bdf005ca] by sev-
SAGA2: Fix invalid sector activation
23:37 Changeset [a0b9425f] by sev-
SAGA2: Fix alloc-dealloc mismatch in spriteBanks
23:37 Changeset [4119efb9] by sev-
SAGA2: More debug output to unpackSprite() and disabled most of it
23:37 Changeset [34ae4988] by sev-
SAGA2: Added more debug output
23:37 Changeset [fee6fb6e] by sev-
SAGA2: Fix another double free
23:37 Changeset [6a8aadb1] by sev-
SAGA2: Remove pool.*
23:37 Changeset [868a77f] by sev-
SAGA2: Fix double free in number of places
23:37 Changeset [e60a181b] by sev-
SAGA2: Remove RPool usage from path
23:37 Changeset [d6a2b6a8] by sev-
SAGA2: Rewrite Sensors to use Common::List
23:37 Changeset [b34ee434] by sev-
SAGA2: Fix in-game timer frequency
23:37 Changeset [d19784fc] by sev-
SAGA2: Remove FPS counters
23:37 Changeset [949904de] by sev-
SAGA2: Stub updatePerfStats
23:37 Changeset [cbff8ad3] by sev-
SAGA2: Revert updateFrameCount
23:37 Changeset [12535d7] by sev-
SAGA2: Add fallback for invalid sector access
23:37 Changeset [91882aca] by sev-
SAGA2: Fix platform fetching
23:37 Changeset [0bfaddc] by sev-
SAGA2: Cleanip includes in sprite.h
23:37 Changeset [9b76670b] by sev-
SAGA2: Made sprite unpacking more robust
23:37 Changeset [9fa2320] by sev-
SAGA2: Added more sanity checking
23:37 Changeset [e1869af2] by sev-
SAGA2: Cleanup and more sanity checks for resource loading
23:37 Changeset [17765490] by sev-
SAGA2: Properly read ActorAnimations
23:37 Changeset [1ab3ffa8] by sev-
SAGA2: Fix more warnings
23:37 Changeset [efda4028] by sev-
SAGA2: Fix some warnings
23:37 Changeset [ffa1c98e] by sev-
SAGA2: Increase level of noisy warning
23:37 Changeset [b585f1bb] by sev-
SAGA2: Fix copy/paste error in resource loading
23:37 Changeset [e0a94761] by sev-
SAGA2: Fix warning
23:37 Changeset [ca6530a6] by sev-
SAGA2: Improve address methods debug output
23:37 Changeset [5e599dfb] by sev-
SAGA2: Fix unsafe world access on objObscured
23:37 Changeset [291add3] by sev-
SAGA2: Fix player iterator access in player.cpp
23:37 Changeset [8aca55e1] by sev-
SAGA2: Fix animation access
23:37 Changeset [a532e97f] by sev-
SAGA2: Fix Actor void initialization
23:37 Changeset [4f363da2] by sev-
SAGA2: Accommodate for resource loading errors
23:37 Changeset [9649d168] by sev-
SAGA2: Disable audio
23:37 Changeset [ac8c438d] by sev-
SAGA2: Non-fatal warning on failed resource load
23:37 Changeset [a445537] by sev-
SAGA2: Fix stack overflow
23:37 Changeset [9565ea67] by sev-
SAGA2: Added safeguards to sprite unpacking
23:37 Changeset [36e9a264] by sev-
SAGA2: Reworked ActorAssignment to not use dirty pointer hacks
23:37 Changeset [50868e26] by sev-
SAGA2: Removed DList from Task and TaskList
23:37 Changeset [8c47310] by sev-
SAGA2: Fix thread deletion
23:37 Changeset [c92315fc] by sev-
SAGA2: More warning fixes
23:37 Changeset [47ea8aa5] by sev-
SAGA2: Replace DList with Common::List in intrface.h
23:37 Changeset [10d527d5] by sev-
SAGA2: Fix warnings
23:37 Changeset [7fe61635] by sev-
SAGA2: Fix more override warnings
23:37 Changeset [189b558e] by sev-
SAGA2: Remove unnecessary if
23:37 Changeset [1919ef1] by sev-
SAGA2: Fix GameObject referencing in sagafunc.cpp
23:37 Changeset [5b1671fb] by sev-
SAGA2: Fix overridden methods
23:37 Changeset [b5359d72] by sev-
SAGA2: Fix incorrect object accesses
23:37 Changeset [260a82c3] by sev-
SAGA2: Reenable game timers
23:37 Changeset [baa7cbb4] by sev-
SAGA2: Make GameObject script-friendly
23:37 Changeset [c575ca29] by sev-
SAGA2: Put GameObject data into a packed struct
23:37 Changeset [277245a4] by sev-
SAGA2: Made ActiveMission script-friendly
23:37 Changeset [23d841a0] by sev-
SAGA2: Make ActiveItem script-friendly
23:37 Changeset [ac62a48a] by sev-
SAGA2: Improve stack debug output
23:37 Changeset [2a093b51] by sev-
SAGA2: Fix debug output
23:37 Changeset [245f5869] by sev-
SAGA2: More details on address debugging
23:37 Changeset [2ac1b6f5] by sev-
SAGA2: Rename more constants in idtypes.h
23:37 Changeset [500a6ba4] by sev-
SAGA2: Rename metatile metric constants
23:37 Changeset [6dad132e] by sev-
SAGA2: Rename map sector constants
23:37 Changeset [cd48eeca] by sev-
SAGA2: Rename tile uv-coord constants
23:37 Changeset [6fe11531] by sev-
SAGA2: Rename platform metric constants
23:37 Changeset [c35aef8a] by sev-
SAGA2: Fix accidental read in tile.cpp
23:37 Changeset [35a90c1] by sev-
SAGA2: Merge vwdraw.cpp and vwpage.cpp
23:37 Changeset [193f6162] by sev-
SAGA2: Clean up vwpage.cpp
23:37 Changeset [bc35986f] by sev-
SAGA2: Use Common::Array for nameList
23:37 Changeset [706593f7] by sev-
SAGA2: Load nameList with stream
23:37 Changeset [a9729be2] by sev-
SAGA2: Move tile.h constants to idtypes.h
23:37 Changeset [c4477edc] by sev-
SAGA2: Add stub warning to Thread deconstructor
23:37 Changeset [12729967] by sev-
SAGA2: Load schemeList with stream
23:37 Changeset [796c3a0f] by sev-
SAGA2: Use ColorSchemeList in speldraw.cpp
23:37 Changeset [da94093b] by sev-
SAGA2: Load spellSprites and spellSchemes with streams
23:37 Changeset [fb261239] by sev-
SAGA2: Classify activeItemList
23:37 Changeset [ed2fe2be] by sev-
SAGA2: Create destructors for MapHeader and MetaTileList
23:37 Changeset [f930e141] by sev-
SAGA2: Use Common::HashMap for active items hash
23:37 Changeset [f9ecdb80] by sev-
SAGA2: Move platform metric constants to idtypes.h
23:37 Changeset [38393932] by sev-
SAGA2: Move tcoords.h constants into idtypes.h
23:37 Changeset [c594b930] by sev-
SAGA2: Move some tile constants to idtypes.h
23:37 Changeset [2948280b] by sev-
SAGA2: Fix some formatting
23:37 Changeset [0535d6bd] by sev-
SAGA2: Replace some buffer usage by stream in tile.cpp
23:37 Changeset [b43ddb31] by sev-
SAGA2: Make some buffer reading code portable
23:37 Changeset [ce603fe4] by sev-
SAGA2: Fix some warnings in tile.cpp
23:37 Changeset [83af12f] by sev-
SAGA2: Fix warning
23:37 Changeset [cf61650d] by sev-
SAGA2: Rewrite TimerList using Common::List
23:37 Changeset [2d85ffea] by sev-
SAGA2: Disable timer for now
23:37 Changeset [180a723] by sev-
SAGA2: Merge timer.cpp and timers.cpp
23:37 Changeset [f35c05a9] by sev-
SAGA2: Rename class variables MetaTile
23:37 Changeset [a4fcdbb8] by sev-
SAGA2: Get rid of pointer arithmetics for metaList
23:37 Changeset [aee8d39e] by sev-
SAGA2: Load TileBank and MapHeader with Common::SeekableReadStream
23:37 Changeset [0e0bd85] by sev-
Revert "SAGA2: Make custom alarms use OSystem::getMillis" This …
23:37 Changeset [9b298a03] by sev-
SAGA2: Print out address modes during script execution
23:37 Changeset [a825bbbc] by sev-
SAGA2: Print stack on execution
23:37 Changeset [6742ee17] by sev-
SAGA2: Implement Point16 loading with Common::SeekableReadStream
23:37 Changeset [dfd278c3] by sev-
SAGA2: Print out opcodes during execution
23:37 Changeset [4b5ab18] by sev-
SAGA2: Fix alloc-dealloc mismatch in cleanupSprites
23:37 Changeset [805fc06e] by sev-
SAGA2: Load sprite resources portably
23:37 Changeset [e1b7e438] by sev-
SAGA2: Remove dlist usage in loadSpriteBanks
23:37 Changeset [2b67a929] by sev-
SAGA2: Code cleanup
23:37 Changeset [1e9f393e] by sev-
SAGA2: Move appearanceLRU to Common::List
23:37 Changeset [9eca51a1] by sev-
SAGA2: Move platformLRU to Common::List
23:37 Changeset [4d027273] by sev-
SAGA2: Fix crash on thread deletion
23:37 Changeset [05275a3] by sev-
SAGA2: Temporary crash prevention
23:37 Changeset [9bc9370e] by sev-
SAGA2: Make custom alarms use OSystem::getMillis
23:37 Changeset [04a5d393] by sev-
SAGA2: Rename a few global variables in tile.cpp
23:37 Changeset [87f37e6] by sev-
SAGA2: Rename TileBank's class variables
23:37 Changeset [59e21d8] by sev-
SAGA2: Load tile bank in constructor
23:37 Changeset [d116f2c3] by sev-
SAGA2: Rename class variables in tileload.h
23:37 Changeset [e3d66a8d] by sev-
SAGA2: Cleanup tileload.h
23:37 Changeset [75f66d26] by sev-
SAGA2: Add more debug messages
23:37 Changeset [54fb9a22] by sev-
SAGA2: Added warnings for unsafe pointer arithmetics
23:37 Changeset [2f10c15f] by sev-
SAGA2: Fix warning in motion.h
23:37 Changeset [c7fad670] by sev-
SAGA2: Remove input.cpp
23:37 Changeset [26f6c56] by sev-
SAGA2: Remove ReadTimer()
23:37 Changeset [364c3469] by sev-
SAGA2: Implement maskTile() and do cleanups
23:37 Changeset [c9d0eb45] by sev-
SAGA2: Rename class viariables in weapons.h
23:37 Changeset [9d8887f2] by sev-
SAGA2: Cleanup weapons.h
23:37 Changeset [6d09e62b] by sev-
SAGA2: Add more debug messages
23:37 Changeset [97f7a0e5] by sev-
SAGA2: Drop custom TRUE/FALSE
23:37 Changeset [4eebd6d6] by sev-
SAGA2: Fix remaining warnings in weapons.cpp
23:37 Changeset [b0d5437] by sev-
SAGA2: Made weapon loading portable
23:37 Changeset [88b857ce] by sev-
SAGA2: Change debug messages
23:37 Changeset [74a572b1] by sev-
SAGA2: Fix alloc-dealloc mismatch in cleanupMaps
23:37 Changeset [4150f987] by sev-
SAGA2: Added more debug output
23:37 Changeset [8833b47f] by sev-
SAGA2: Fix crash because of fetchPlatform
23:37 Changeset [c4071bc] by sev-
SAGA2: Cleanup for weapons.cpp
23:37 Changeset [ffc0ed5f] by sev-
SAGA2: Eliminate global objects in weapons.cpp
23:37 Changeset [24eb580] by sev-
SAGA2: Remove anonymous struct in actor.h
23:37 Changeset [419b3f85] by sev-
SAGA2: Fix tileBanks loading
23:37 Changeset [1481a8c9] by sev-
SAGA2: Work on fixing map loading
23:37 Changeset [c432dc74] by sev-
SAGA2: Cleanup tileload.cpp
23:37 Changeset [a6827afb] by sev-
SAGA2: Re-added accidentally removed debug code
23:37 Changeset [262dc75] by sev-
SAGA2: Code cleanup
23:37 Changeset [1063a98c] by sev-
SAGA2: Implement unpackSprite()
23:37 Changeset [b4558ea2] by sev-
SAGA2: Fix tile rendering
23:37 Changeset [d72f53e] by sev-
SAGA2: Fix activeItemList loading
23:37 Changeset [80513507] by sev-
SAGA2: Cleanup uidialog.cpp
23:37 Changeset [067fcb00] by sev-
SAGA2: Fix save game dialog crash
23:37 Changeset [b9e04f91] by sev-
SAGA2: Cleanup grabinfo.cpp
23:37 Changeset [9d92c179] by sev-
SAGA2: Replace rmem in grabinfo.cpp
23:37 Changeset [c35f98e9] by sev-
SAGA2: Remove unneccessary cursor drawing code
23:37 Changeset [4a7092c4] by sev-
SAGA2: Fix cursor location again
23:37 Changeset [555a2053] by sev-
SAGA2: Fix cursor location
23:37 Changeset [ab19d443] by sev-
SAGA2: Remove unnecessary drawing code
23:37 Changeset [58cd8913] by sev-
SAGA2: Remove unused graphics primitives
23:37 Changeset [67688d5e] by sev-
SAGA2: Implemented more graphics-related methods
23:37 Changeset [1c56239] by sev-
SAGA2: Complete vWDisplayPage::writeTransPixels(). This fixes text …
23:37 Changeset [68dd738e] by sev-
SAGA2: Plug memory leak
23:37 Changeset [79e1a951] by sev-
SAGA2: Fix gDisplayPage::bltPixels
23:37 Changeset [cc1e2895] by sev-
SAGA2: Set blip relative to mainPort
23:37 Changeset [57f9908f] by sev-
SAGA2: Fix mainPage initialization
23:37 Changeset [26798e29] by sev-
SAGA2: Rewrote PatrolRoute to Common::Stream and portability fixes
23:37 Changeset [7d929d67] by sev-
SAGA2: Initial code cleanup for PatrolRoutes
23:37 Changeset [512f1268] by sev-
JANITORIAL: Fix formatting
23:37 Changeset [1357f1b] by sev-
SAGA2: Increase noisy message's debug level
23:37 Changeset [271a27db] by sev-
SAGA2: Fix some initialization steps
23:37 Changeset [b4acb682] by sev-
SAGA2: Shift palette
23:37 Changeset [716d3148] by sev-
SAGA2: Initialize mainPort and blit its contents
23:37 Changeset [20d3131c] by sev-
Revert "SAGA2: Fix unitialized variable" This reverts commit …
23:37 Changeset [d53bc707] by sev-
SAGA2: Correctly initialize Points and Rectangles
23:37 Changeset [a76d3ff7] by sev-
SAGA2: Show cursror
23:37 Changeset [9f38ff1] by sev-
SAGA2: Fix unitialized variable
23:37 Changeset [c7c4db7c] by sev-
SAGA2: More low-level drawing code
23:37 Changeset [6916f47f] by sev-
SAGA2: Hid noisy warning
23:37 Changeset [a6ec2a77] by sev-
SAGA2: Implement few low level drawing routines
23:37 Changeset [269a21cd] by sev-
SAGA2: Stub loading async resources
23:37 Changeset [bc34ccb8] by sev-
SAGA2: Rewrite ThreadList for using conventional array
23:37 Changeset [98e7e8fa] by sev-
SAGA2: Remove unused method
23:37 Changeset [1d1712df] by sev-
SAGA2: Fix displayUpdate condition
23:37 Changeset [6f18b7b2] by sev-
SAGA2: Disable audio interface temporarily
23:37 Changeset [f9fe364f] by sev-
SAGA2: Fix memory-related errors on exit
23:37 Changeset [8d862027] by sev-
SAGA2: Fix warnings in mouseimg.cpp
23:37 Changeset [1c157566] by sev-
SAGA2: Fix textImage.data freeing in mouseimg.cpp
23:37 Changeset [e87ff703] by sev-
SAGA2: Fix font data reading in gtext.cpp
23:37 Changeset [26cd3528] by sev-
SAGA2: Fix memory allocation in floating.cpp
23:37 Changeset [f53042a2] by sev-
SAGA2: Stub checkRestartGame
23:37 Changeset [cb9004e2] by sev-
SAGA2: Add debug channel for palettes
23:37 Changeset [d57f807e] by sev-
SAGA2: Insert osystem draw functions
23:37 Changeset [943df618] by sev-
SAGA2: Fix mouseimg alloc-dealloc problem
23:37 Changeset [9642a17a] by sev-
SAGA2: Fix drawPage initialization
23:37 Changeset [20174395] by sev-
JANITORIAL: Code formatting
23:37 Changeset [36d67218] by sev-
SAGA2: Fix global buffer overflow in terrain.cpp
23:37 Changeset [d6caa219] by sev-
SAGA2: Fix activeItemData loading
23:37 Changeset [4520b3ff] by sev-
SAGA2: Fix assocList reading
23:37 Changeset [653998e4] by sev-
SAGA2: Cleanup unneeded stubs
23:37 Changeset [8f19630d] by sev-
SAGA2: JANITORIAL: Fix code formatting
23:37 Changeset [1fd59c37] by sev-
SAGA2: Fix warnings
23:37 Changeset [91d47cb4] by sev-
SAGA2: Cleanup handles in drawObject
23:37 Changeset [99d0035] by sev-
SAGA2: Fix pose/colorscheme loading
23:37 Changeset [96bebe48] by sev-
SAGA2: Fix warnings
23:37 Changeset [e916e99d] by sev-
SAGA2: Fix warnings
23:36 Changeset [6edd3ae7] by sev-
SAGA2: Fix warnings
23:36 Changeset [6f21e5f7] by sev-
SAGA2: Implement palette setting
23:36 Changeset [1c41a309] by sev-
SAGA2: Fix MetaTile loading
23:36 Changeset [982f6f8] by sev-
SAGA2: Cleanup event-related stubs
23:36 Changeset [6c9e0929] by sev-
SAGA2: Implement breakEventLoop()
23:36 Changeset [05c3ed6e] by sev-
SAGA2: Implement keyboard/mouse event handling
23:36 Changeset [6a96f6d8] by sev-
SAGA2: Fix sprite banks loading
23:36 Changeset [9ac480ef] by sev-
SAGA2: Increase maxSensorSize
23:36 Changeset [98a45447] by sev-
SAGA2: Replace memory management methods in tile.cpp
23:36 Changeset [4e605d24] by sev-
SAGA2: Fix ActiveItemStates initialization
23:36 Changeset [c628f16b] by sev-
SAGA2: Fix game object loading
23:36 Changeset [9bde696] by sev-
SAGA2: Fix object prototype loading
23:36 Changeset [d54d3a0d] by sev-
SAGA2: Fix ResourceActor size
23:36 Changeset [b8cdec88] by sev-
SAGA2: Fix ResourceActor loading
23:36 Changeset [ea35f472] by sev-
SAGA2: Load image cursors from .exe, delete images.*
23:36 Changeset [72b15909] by sev-
SAGA2: Turn loading from .exe into a data-driven
23:36 Changeset [f74ed3e] by sev-
SAGA2: Fix objects.cpp more
23:36 Changeset [5969577a] by sev-
SAGA2: Fix object prototypes initialization
23:36 Changeset [34af614f] by sev-
SAGA2: Fix actor sprite initialization
23:36 Changeset [9ba0a2e4] by sev-
SAGA2: Finish reducing include dependencies
23:36 Changeset [68bbf3c1] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [4a5b055e] by sev-
SAGA2: Reduce header dependencies
23:36 Changeset [6d3cc8c9] by sev-
SAGA2: Fix Route Data initialization
23:36 Changeset [392690a1] by sev-
SAGA2: Fix RES_ID calls
23:36 Changeset [3e0d5ec5] by sev-
SAGA2: Fix panel loading
23:36 Changeset [2d0fdf1f] by sev-
SAGA2: Fix palette loading
23:36 Changeset [7fbe1975] by sev-
SAGA2: Cleanup task.h
23:36 Changeset [6e8a939b] by sev-
SAGA2: Fix initSystemTimer() stub
23:36 Changeset [b9162e3d] by sev-
SAGA2: Cleanup test code on the engine start
23:36 Changeset [9a8c31cd] by sev-
SAGA2: Finish work on the nested includes
23:36 Changeset [46f062d5] by sev-
SAGA2: Fix warnings
23:36 Changeset [78d8cf36] by sev-
SAGA2: Fix more memory-related errors
23:36 Changeset [238c445] by sev-
SAGA2: Fix memory-magament issues in speldraw.cpp
23:36 Changeset [358c3f7f] by sev-
SAGA2: Cleanup path.cpp
23:36 Changeset [0dba551d] by sev-
SAGA2: Further work on include dependency reduction
23:36 Changeset [3e79f9cd] by sev-
SAGA2: Remove rmemfta.h
23:36 Changeset [c571279f] by sev-
SAGA2: Reduced header dependency for fta.h
23:36 Changeset [a6b19daa] by sev-
SAGA2: Fix include order
23:36 Changeset [a24d6c7a] by sev-
SAGA2: More work on includes
23:36 Changeset [20e0ee7e] by sev-
SAGA2: More work on reducing header dependency
23:36 Changeset [eca51bba] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [14781813] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [d7ea7c05] by sev-
SAGA2: Import drawTile from SAGA
23:36 Changeset [57089894] by sev-
SAGA2: Fix display-related system initializations
23:36 Changeset [137e6244] by sev-
SAGA2: Cleanup intrface.cpp
23:36 Changeset [b1ac2cfe] by sev-
SAGA2: Cleanup playmode.cpp
23:36 Changeset [8d16b515] by sev-
SAGA2: Further include dependency reduction
23:36 Changeset [d5dca407] by sev-
SAGA2: Add draw map test
23:36 Changeset [e71207f] by sev-
SAGA2: Reduce header dependency in audio.*
23:36 Changeset [a58fb4ac] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [65060ab0] by sev-
SAGA2: Decrease header dependency
23:36 Changeset [6e47bc1] by sev-
SAGA2: Implement SMK videoplayer and play intro video
23:36 Changeset [c9f7462] by sev-
SAGA2: Rename itevideo.cpp -> video.cpp and move it to Saga2Engine
23:36 Changeset [5d86b6c2] by sev-
SAGA2: Remove video routines
23:36 Changeset [ee8ffa65] by sev-
SAGA2: Fix tile cycle initialization
23:36 Changeset [2fe25abd] by sev-
SAGA2: Add kDebugTiles
23:36 Changeset [a51985c] by sev-
SAGA2: Cleanup tile.cpp a bit
23:36 Changeset [308c258b] by sev-
SAGA2: Fix resource loading in hResContext constructor
23:36 Changeset [dfaf98b2] by sev-
SAGA2: Cleanup initMaps() more
23:36 Changeset [5d8c8523] by sev-
SAGA2: Cleanup some of initMaps()
23:36 Changeset [4d2202da] by sev-
SAGA2: Fix filename in resource functions
23:36 Changeset [e64f307] by sev-
SAGA2: Fix compilation
23:36 Changeset [08b6aca4] by sev-
SAGA2: Fix tile initialization
23:36 Changeset [2b9663de] by sev-
SAGA2: Organize debug messages
23:36 Changeset [ccc04196] by sev-
SAGA2: Allow looping through the scripts
23:36 Changeset [a6f50cc] by sev-
SAGA2: Skip videoplayer initialization
23:36 Changeset [a02aaadc] by sev-
SAGA2: Started cleanup for the video classes
23:36 Changeset [7a053bf1] by sev-
SAGA2: Remove graphics initializer
23:36 Changeset [238380f] by sev-
SAGA2: Cleanup gpointer.cpp
23:36 Changeset [d4e1abca] by sev-
SAGA2: Store (index, pointer) pairs into a HashMap
23:36 Changeset [58ad6895] by sev-
SAGA2: Organize hresmgr functions
23:36 Changeset [3cb25142] by sev-
SAGA2: Fix _numEntries
23:36 Changeset [53d520e2] by sev-
SAGA2: Remove osexcept.*
23:36 Changeset [7271d3b] by sev-
SAGA2: More removal of forbidden symbols
23:36 Changeset [44d293f6] by sev-
SAGA2: Load ColorMapRanges from the .exe, kill maprange.cpp
23:36 Changeset [426e7503] by sev-
SAGA2: Code formatting
23:36 Changeset [cd6261fc] by sev-
SAGA2: Remove iff.*
23:36 Changeset [3ee9ab99] by sev-
SAGA2: Replace rand()
23:36 Changeset [af8adadc] by sev-
SAGA2: Fix endianness in reading in lookupExport
23:36 Changeset [0eefd3b] by sev-
SAGA2: Make test script runnable
23:36 Changeset [676fd24e] by sev-
SAGA2: Initialize Thread in Saga2::run()
23:36 Changeset [e5e85e2f] by sev-
SAGA2: Get rid of some pointer arithmetic
23:36 Changeset [6d218247] by sev-
SAGA2: Fix initScripts()
23:36 Changeset [389de832] by sev-
SAGA2: Add warnings when ID is not found
23:36 Changeset [bb04485] by sev-
SAGA2: Add functions to get resource pointer and size by id
23:36 Changeset [df22001] by sev-
SAGA2: Fix if statements to agree with conventions
23:36 Changeset [44455e46] by sev-
SAGA2: Fix resource loading and add initScripts() prototype
23:36 Changeset [177aa92] by sev-
SAGA2: Replace custom assert macros
23:36 Changeset [36ead351] by sev-
SAGA2: Fix incorrect change
23:36 Changeset [a2a6c82b] by sev-
SAGA2: Fix more warnings
23:36 Changeset [cda89805] by sev-
SAGA2: Fix more warnings
23:36 Changeset [f8024e73] by sev-
SAGA2: More warning fixes
23:36 Changeset [5eadf11a] by sev-
SAGA2: Fix more formatting
23:36 Changeset [ac551e3c] by sev-
SAGA2: Fix formatting for unpackImage()
23:36 Changeset [0ad7e918] by sev-
SAGA2: Fix gPort initialization
23:36 Changeset [8d5c3135] by sev-
SAGA2: Blit test image to screen
23:36 Changeset [4319fd5] by sev-
SAGA2: Fix more warnings
23:36 Changeset [97fa02d] by sev-
SAGA2: Fix duplicated enums
23:36 Changeset [b036dddc] by sev-
SAGA2: Fix warnings
23:36 Changeset [b76a1121] by sev-
SAGA2: Const'ness
23:36 Changeset [a41d378f] by sev-
SAGA2: Remove mono.*
23:36 Changeset [1f1947c3] by sev-
SAGA2: Remove winini.*
23:36 Changeset [edceb1d8] by sev-
SAGA2: Remove unneeded messagers and replace them with debugC()
23:36 Changeset [a531df53] by sev-
SAGA2: Exposed random source
23:36 Changeset [b8ab6203] by sev-
SAGA2: Rename abort() methods
23:36 Changeset [863adf79] by sev-
SAGA2: Replace image unpack routines with original
23:36 Changeset [e9e3313a] by sev-
SAGA2: Cleanup and removing unused files
23:36 Changeset [a9da39ba] by sev-
SAGA2: Change debug message in unpackImage
23:36 Changeset [04ecb9e] by sev-
SAGA2: Remove custom error handling
23:36 Changeset [10c78758] by sev-
SAGA2: Restored msgbox.*
23:36 Changeset [91c749d2] by sev-
SAGA2: More comment cleanup
23:36 Changeset [ee924d93] by sev-
SAGA2: Cleanup and fixing warnings
23:36 Changeset [823bdc40] by sev-
SAGA2: Use Common::File operations for LoadResource
23:36 Changeset [e7cfeb8b] by sev-
SAGA2: Move FORBIDDEN_SYMBOL_ALLOW_ALL to individual files
23:36 Changeset [fde112d2] by sev-
SAGA2: Import image decoding routines from SAGA
23:36 Changeset [1a0d619a] by sev-
SAGA2: Change RES_ID to MKTAG in some files
23:36 Changeset [95057bdc] by sev-
SAGA2: Read category from resource
23:36 Changeset [1cce8104] by sev-
SAGA2: Fixed a few warnings
23:36 Changeset [5497cdf8] by sev-
SAGA2: Clean up main.cpp a bit
23:36 Changeset [dd18bce5] by sev-
SAGA2: Switch memory routines for portable ones
23:36 Changeset [055e5873] by sev-
SAGA2: Rename resource class names according to conventions
23:36 Changeset [25df9a75] by sev-
SAGA2: Make some code agree with conventions
23:36 Changeset [7d0d52ed] by sev-
SAGA2: Update debug channels to include resources
23:36 Changeset [5eab675e] by sev-
SAGA2: Implement openResources() with Common::File
23:36 Changeset [18a51673] by sev-
SAGA2: Kill graphics/audio init in towerfta.cpp
23:36 Changeset [354713cb] by sev-
SAGA2: Kill file checking routines
23:36 Changeset [18c43a84] by sev-
SAGA2: Support original CD layout for FTA2
23:36 Changeset [57b3eb2e] by sev-
SAGA2: Replace one instance of clamp with CLIP
23:36 Changeset [6c9dc80] by sev-
SAGA2: Implement updateLoadMode()
23:36 Changeset [051e97c3] by sev-
SAGA2: Unstub initializeGame()
23:36 Changeset [984a6b57] by sev-
SAGA2: Remove duplicated functions
23:36 Changeset [62e5f32d] by sev-
SAGA2: Initial engine commit
23:35 Changeset [8510d6f4] by sev-
WINTERMUTE: Fix MSVC warning
23:35 Changeset [0902272a] by sev-
DIRECTOR: Fix MSVC warning
23:35 Changeset [57517dbe] by sev-
NANCY: Fix MSVC warning
23:35 Changeset [7eb9bcf7] by sev-
GRAPHICS: Fix MSVC warning
22:05 Ticket #12707 (AGS: Computer-driven cars moving too slowly in Super Pitstop Racing) created by GateKeeper-Adventurer
In Super Pitstop Racing three racing cars driven by the computer …
21:57 Ticket #12706 (AGS: Unknown game variant for AGS (Super Pitstop Racing)) created by GateKeeper-Adventurer
Super Pitstop Racing is not detected by ScummVM. The game in …
21:54 Ticket #12705 (AGS: Incomplete game name in the detection list (Super Pitstop Racing)) created by GateKeeper-Adventurer
Super Pitstop Racing is detected as Super Racing, which is …
21:10 Ticket #12704 (PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre) created by notimp
This is a rather complex problem to approach - but as I like the Wii …
20:51 Changeset [a7bc6342] by digitall
ULTIMA: ULTIMA4: Fix GCC Format Truncation Warnings
19:43 Changeset [4fa7695d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:42 Changeset [73a7cbde] by antoniou79
BLADERUNNER: RESTOREDCONTENT: NR06 and MA06 extra machine voices NR06 …
19:42 Changeset [4dcbd071] by antoniou79
BLADERUNNER: Fix actor voices with wrong balance Some voices have bad …
17:19 Changeset [bbfd04e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:15 Changeset [5c8bd3b6] by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Fix grabOverlay() regression The grabOverlay() function …
16:59 Changeset [a54269a5] by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Fix documentation for grabOverlay(). It takes a surface now, …
16:12 Changeset [0b100881] by sev-
JANITORIAL: Fix wrong spacing for return commands
16:12 Changeset [8a04060c] by sev-
GUI: Increase scope of setGfx() fix to more setGfx() of relevant …
16:12 Changeset [6fb05fce] by sev-
GUI: If GraphicsWidget is hidden do not proceed with …
14:35 Ticket #12703 (Unknown game variant for tony (Spanish Translation not detected)) created by mpalermo1983
The game in 'TONY\' seems to be an unknown game variant. Please …
14:33 Changeset [89ae8da5] by sev-
Update backends/platform/symbian/symbian_builder/piper.py
14:33 Changeset [54ca2dcd] by sev-
Update backends/platform/symbian/symbian_builder/piper.py
14:33 Changeset [71412046] by sev-
Update backends/platform/symbian/symbian_builder/piper.py
14:33 Changeset [e519b49a] by sev-
Update backends/platform/symbian/symbian_builder/common_names.py
14:33 Changeset [3af8c7bc] by sev-
Update backends/platform/symbian/symbian_builder/common_names.py
14:33 Changeset [3cda4cd5] by sev-
Update backends/platform/symbian/symbian_builder/piper.py …
14:33 Changeset [8ed482b5] by sev-
Update backends/platform/symbian/symbian_builder/build_apps.py …
14:33 Changeset [af8b8a0f] by sev-
SYMBIAN: Add more generators for project files. Add handler for …
14:29 Changeset [1945e3ec] by sev-
GRAPHICS: MACGUI: realloc surface after changing dims
14:29 Changeset [bd0da46c] by sev-
DIRECTOR: fix size parameter passing when we have auto expand text
14:29 Changeset [f9014d03] by sev-
DIRECTOR: remove changing original sprites in immediateSprite and …
14:29 Changeset [d11835c] by sev-
DIRECTOR: implement immediateSprite.
14:29 Changeset [bcd33eeb] by sev-
DIRECTOR: fix rendering text to suit for different style text
14:29 Changeset [d0317fa] by sev-
DIRECTOR: use text style to determine whether text should fix dims
14:29 Changeset [202f6ce7] by sev-
GRAPHICS: MACGUI: move set fixed dims to ctor for mactext
14:29 Changeset [b659c964] by sev-
DIRECTOR: make debug output more readable
14:29 Changeset [be199c0] by sev-
DIRECTOR: more precise definition for shouldHilite for D3
14:29 Changeset [506ee520] by sev-
DIRECTOR: removing changing original sprites when setting cast member.
14:29 Changeset [1d20fa75] by sev-
DIRECTOR: don't hilite puppet sprites.
14:29 Changeset [b2ea651b] by sev-
DIRECTOR: auto expand text widgets for D3/4
14:29 Changeset [c759e27f] by sev-
GRAPHICS: MACGUI: introduce _fixedDims to mactext, which represent for …
14:29 Changeset [7eb039d1] by sev-
DIRECTOR: fix intersect check. add 1 offset for constrain boundary
14:29 Changeset [4a38579f] by sev-
DIRECTOR: don't regard quick draw shape as matte type
14:29 Changeset [7c147b16] by sev-
DIRECTOR: support QDshape matte for intersect and within check
14:29 Changeset [d46866f8] by sev-
DIRECTOR: implement matte for quick draw shape
14:29 Changeset [ced3a58b] by sev-
DIRECTOR: fix setting width and height to puppet sprites
14:29 Changeset [787454f9] by sev-
GRAPHICS: MACGUI: support partial color setting in mactext
14:29 Changeset [ba9f97df] by sev-
DIRECTOR: fix setting color for text castmember
14:29 Changeset [ba858522] by sev-
GRAPHICS: MACGUI: add basic color changing support for mactext
14:29 Changeset [6db3b930] by sev-
GRAPHICS: MACGUI: add an overload version for findBestColor
14:29 Changeset [b512f33] by sev-
GRAPHICS: MACGUI: pass an event of lbutton_up to those widgets should …
14:29 Changeset [1359be17] by sev-
DIRECTOR: clear the events when we are calling MessageDialog box in …
14:29 Changeset [bb26ca4d] by sev-
GRAPHICS: MACGUI: reset variable for handling events for macwidgets …
14:29 Changeset [dc6dd68] by sev-
DIRECTOR: change the original sprite when we are setting cast num
13:44 Changeset [72c3ef7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
13:44 Changeset [0b3e8476] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
13:44 Changeset [af12fd27] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
13:11 Changeset [43ef9297] by peres <peres@…>
PARALLACTION: force palette update for BRA COLOR instruction. The …
13:11 Changeset [bd6ab205] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:10 Changeset [aa30776d] by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Added note about font support in the Mac version of Indy3
13:05 Ticket #4493 (SCUMM: Indy3 (MAC) - Credits Overwritten) closed by eriktorbjorn
fixed: The pull request has been merged, so this bug should be fixed now.
13:00 Changeset [c3d5a9d2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:59 Changeset [5f2bf42f] by eriktorbjorn
SCUMM: Changed the workaround for verbs drawn in room 80 It turns out …
12:59 Changeset [0de3b58] by eriktorbjorn
SCUMM: Fix Indy 3 Mac credits with the low resolution font This is …
12:59 Changeset [e275b07e] by eriktorbjorn
SCUMM: Fix thinko in CharsetRendererMac::getFontHeight() It should …
12:59 Changeset [87f61b35] by eriktorbjorn
SCUMM: Clarified comment about credits glitch workaround For some …
12:59 Changeset [276381da] by eriktorbjorn
SCUMM: Work around problem with inactive verbs being drawn in a scene …
12:59 Changeset [1c352471] by eriktorbjorn
SCUMM: Clear the credits between each text screen in Indy 3 Mac I …
12:59 Changeset [985463cf] by eriktorbjorn
SCUMM: Make the Indy 3 Mac fix a bit more specific I don't know if …
12:59 Changeset [3f66ef36] by eriktorbjorn
SCUMM: Eliminate strlen() to fix code analysis warning Instead of …
12:59 Changeset [aac9b829] by eriktorbjorn
SCUMM: Remove font 1 warning. It has served its purpose. My …
12:59 Changeset [6fe09c2c] by eriktorbjorn
SCUMM: Added Indy 3 Mac high-resolution cursor Unlike Loom, there is …
12:59 Changeset [5b2ca72a] by eriktorbjorn
SCUMM: Fix leftover verbs when giving objects to other characters It …
12:59 Changeset [671a169] by eriktorbjorn
SCUMM: Fix inventory problem when offering items to other characters. …
12:59 Changeset [49b58ae9] by eriktorbjorn
SCUMM: Clarify Indy 3 Mac text position hack The text positions for …
12:59 Changeset [50259adc] by eriktorbjorn
SCUMM: Fix shadowed text in Indy 3 Mac
12:59 Changeset [8f216fe] by eriktorbjorn
SCUMM: Fiddle with font height in Indy 3 Mac It's still not pixel …
12:59 Changeset [61dbbb2d] by eriktorbjorn
SCUMM: Disable text position corrections for Indy 3 Mac in hi-res mode …
12:59 Changeset [0ecf7db5] by eriktorbjorn
SCUMM: Fix leftover text from copy protection screen in Indy 3 Mac
12:59 Changeset [3f249aa6] by eriktorbjorn
SCUMM: De-simplify Mac text boxes a bit We can't pretend that the Mac …
12:59 Changeset [2a361f3c] by eriktorbjorn
SCUMM: Simplified previous commit
12:59 Changeset [b5cfd4d5] by eriktorbjorn
SCUMM: Remove mac_restoreCharsetBg() The differences between the two …
12:59 Changeset [52fbee9e] by eriktorbjorn
SCUMM: Fix removing of the text box That takes care of most of the …
12:59 Changeset [81ad3a9c] by eriktorbjorn
SCUMM: Honor the _keepText flag when creating the Indy 3 Mac text box …
12:59 Changeset [c6018fe6] by eriktorbjorn
SCUMM: Use the Mac palette for Indy 3 Mac
12:59 Changeset [84fb9795] by eriktorbjorn
SCUMM: Don't draw the top of the Indy 3 Mac text box to the screen …
12:59 Changeset [cfe270c8] by eriktorbjorn
SCUMM: Render the Indy 3 Mac text box to a separate surface. There's …
12:59 Changeset [9d2d6b60] by eriktorbjorn
SCUMM: Some more work on the Indy 3 Mac text box. I'm starting to …
12:59 Changeset [319492e8] by eriktorbjorn
SCUMM: Add function for drawing Indy 3 Mac text box Well, the border …
12:59 Changeset [82cde1fa] by eriktorbjorn
SCUMM: For now, remap font 1 to font 0 in Indy 3 Mac It's tempting to …
12:59 Changeset [0ffe2ad] by eriktorbjorn
SCUMM: Allow more than one Mac font Indiana Jones and the Last …
12:39 Ticket #12623 (TRECISION: œ (o+e ligature) missing from French subtitles) closed by Strangerke
fixed
12:31 Changeset [ee32378a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:31 Changeset [4001ae8f] by Strangerke <arnaud.boutonne@…>
TRECISION: Fix #12623
12:15 Changeset [ddfe785b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
11:54 Ticket #12702 (Request: EOB AGA?) created by michas0602
Would it also be possible to add the AGA-remakes of EOB 1+2 (Amiga) to …
11:46 Ticket #12701 (Broken sword 2.5 Video speed) created by michas0602
Hi, unfortunately on a Raspberry Pi 3 the video playback speed of …
11:40 Ticket #12700 (AGS: Speed not changeable in QFG2) created by michas0602
Nice to see these games, I hope this will be expanded...however, I …
11:35 Ticket #12699 (Scaler problems and OpenGL) created by michas0602
I recognized with a build from today, that sometimes when I leave a …
11:26 Ticket #12698 (ultima 6 scaler problems) created by michas0602
Not sure whats going on here as I have not done an accurate test, with …
11:21 Ticket #12697 (ULTIMA6: Mouse steering still horrible/unusable) created by michas0602
Hi, currently I compiled a todays ScummVM version and trying around, …
08:36 Changeset [b84814cd] by SupSuper
TRECISION: Clean up warnings
07:50 Changeset [61f03325] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
07:49 Changeset [a51af729] by Filippos Karapetis <bluegr@…>
TRECISION: Fix regression from da71b6e84e - bug #12645 I mistakenly …
03:39 Changeset [5c03fcb1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
03:39 Changeset [73bb1e54] by dreammaster
ENGINES: Ensure there is no recursive call to auto-save
02:53 Changeset [3533403d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
02:48 Changeset [d0bca26b] by djsrv
VIDEO: Add default QuickTime palettes This is used in L-Zone.
Note: See TracTimeline for information about the timeline view.