Timeline
10/14/20:
- 21:34 Changeset [e744e47f] by
- TRAVIS: Install glew
- 20:35 Changeset [16c7a3ac] by
- GIT: Ignore products from devtools
- 20:29 Changeset [38f5a2a7] by
- GIT: Ignore malformed sed output for README
- 20:23 Changeset [0aef08a2] by
- CONFIGURE: Attempt to fix Android linking stage
- 20:15 Ticket #11779 (SCI: KQ7 Unknown game variant) closed by
- invalid: Your resource file(s) are corrupt. resource.000 should be 200 …
- 20:07 Changeset [b3108e2e] by
- STARK: Do not depend on opengl shaders
- 19:48 Changeset [8f6bc62d] by
- ENGINES: Added "16bit highres" feature depends for 3d games
- 19:44 Changeset [92580561] by
- THEMES: Reorder gui options
- 19:36 Changeset [9a587963] by
- THEME: Fixed logo in residualvm theme
- 19:23 Ticket #11779 (SCI: KQ7 Unknown game variant) created by
- The game in 'KQ7D' seems to be an unknown game variant. Please report …
- 19:17 Changeset [eeeaab0e] by
- CONFIGURE: Restore executable flag
- 19:07 Changeset [78001c3d] by
- WINTERMUTE: Disable GLES2 for now
- 18:31 Changeset [1bf1fb4] by
- CONFIGURE: Allow building with TinyGL disabled (#2528)
- 17:43 Changeset [53873ea5] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1486 …
- 17:43 Changeset [1eb12662] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 17:43 Changeset [5e2da62d] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 17:43 Changeset [27981e1f] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 17:43 Changeset [5669f627] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 17:43 Changeset [b104f39c] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 17:43 Changeset [b823c03] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 17:43 Changeset [1805218c] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 17:39 Changeset [658b2c3c] by
- PETKA: Fix warning
- 17:39 Changeset [366a5f47] by
- DRAGONS: Added override keyword
- 17:25 Changeset [690f2c20] by
- ICB: Add detection entries for the demo versions (#2524) * ICB: Add …
- 16:48 Changeset [8c90d4e4] by
- ANDROID: Add override keywords
- 16:47 Changeset [b6a8fc5d] by
- ANDROID: Minor cleanup
- 16:37 Changeset [a3717380] by
- CONFIGURE: More work on opengl flags
- 15:42 Changeset [1ea8c9ef] by
- DEVTOOLS: Fix compiling with MinGW
- 15:10 Changeset [d1008949] by
- CONFIGURE: Fix linking of OpenGL engine dynamic plugins
- 13:57 Ticket #11778 (STARK: Cannot take screenshot) created by
- The screenshot button (F8) does not work in The Longest Journey (stark …
- 12:58 Ticket #11777 (GLK: Half resolution on hiDPI screen) created by
- I guess this is a general feature request, as I suspect the problem is …
- 12:18 Changeset [390cbc6b] by
- COMMON: Fix compilation
- 11:14 Changeset [02dacd43] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 11:04 Ticket #11776 (Add gnu profiler support to night builds) created by
- As I know mingw used for night builds. Gcc can instrument functions …
- 09:46 Changeset [116021a8] by
- I18N: Regenerate pot and po files
- 09:45 Changeset [de201f07] by
- GRIM: Redirect users to ScummVM wiki
- 09:45 Ticket #11775 (MYST3: Autosave does not work) created by
- ScummVM 2.3.0git9363-g9c7e456d61 (Oct 13 2020 06:49:06) OS: Windows 10 …
- 09:44 Changeset [f1592ed4] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1486 …
- 09:44 Changeset [aa1cbbf] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 09:44 Changeset [118d2bbb] by
- I18N: Update translation (Russian) Currently translated at 98.6% …
- 06:57 Changeset [51d25636] by
- GRAPHICS: Missed one opengl ifdef
- 06:31 Changeset [9bdba8b9] by
- GRIM: Fixed param for gl call
- 06:29 Changeset [d113c5d3] by
- GRIM: Silence compiler warning
- 06:03 Changeset [d968d22e] by
- SDL: Refactor grabbing and locking the mouse (#2522)
- 05:50 Changeset [664d95aa] by
- GRIM: Remove leftover fullscreen comment
- 05:49 Changeset [03e8f0ed] by
- ENGINES: Remove code for toggling fullscreen mode (#2523) * GRIM: …
- 05:45 Changeset [9abb3f51] by
- BACKENDS: Another attempt to fix opengl flags
- 05:06 Changeset [e3cd0da0] by
- BACKENDS: Attempt to fix buildbot targets
- 04:43 Changeset [24e1c800] by
- I18N: Update translation (French) Currently translated at 99.5% (1479 …
- 04:06 Changeset [48b9c8a2] by
- GLK: GLULX: Enable sub-engine
- 03:53 Changeset [eb5eb43b] by
- GLK: Add detection for IF Comp 2020 games
- 03:40 Changeset [110893c0] by
- GLK: Add detection for IF Comp 2020 games
10/13/20:
- 22:14 Ticket #11774 (CINE: OS (Atari ST) - No music) created by
- As suspected in …
- 22:05 Ticket #11773 (CINE: OS (Atari ST) - Incorrect intro speed) created by
- When testing the game I had the impression that the game's …
- 21:06 Changeset [12806cfd] by
- BACKENDS: Remove 3d SDL surface gfx manager.
- 21:00 Changeset [723ffa11] by
- BACKENDS: Remove accel3d flag completely.
- 20:49 Changeset [42d55b2] by
- ENGINES: Drop accel3d param for initGraphics3d()
- 20:30 Changeset [070d274] by
- BACKENDS: Drop getScreenPixelBuffer() as no longer needed. (#2521)
- 20:12 Changeset [b19857bd] by
- ENGINES: Use ScummVM's 2D API for blitting the TinyGL framebuffer …
- 20:03 Ticket #11772 (GRIM: Grim Fandango (German) - Missing md5sum) created by
- Following message received after copying needed files for German (2 CD …
- 19:48 Changeset [4c9dd2ce] by
- BACKENDS: Fix compilation. Remove SDL macro and content. It should not …
- 19:45 Changeset [4284d975] by
- OPENGL: Remove SDL specific code from OpenGLGraphicsManager The …
- 19:42 Changeset [813a188a] by
- I18N: Regenerate translations.dat
- 19:42 Changeset [cb889333] by
- I18N: Rebuild translation strings from source
- 19:40 Changeset [2f74533] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 19:31 Changeset [26cd7d44] by
- SDL: Implement lockMouse() in the 2D graphics managers (#2517)
- 18:27 Changeset [59ba9cb7] by
- SDL: Do not allow toggle fullscreen for backends which can lose opengl …
- 17:26 Ticket #11771 (PRINCE: conversation with the priest bug) created by
- I tested russian and polish versions. They are affected by this bug …
- 17:25 Changeset [495eb1b3] by
- PETKA: fix loading chapter after changing part
- 15:31 Changeset [85b0baa1] by
- SDL: Sync portion code for 2D->3D gfx manager (#2515)
- 11:10 Changeset [7fb6dcb] by
- ANDROID: Reduce lint warnings and offer more drawable sizes Also …
- 11:06 Changeset [7bd9b1a] by
- ANDROID: Reduce lint warnings and offer more drawable sizes Also …
10/12/20:
- 23:34 Ticket #11752 (SCI: Police Quest SWAT - Intro not showing) closed by
- invalid: The intro plays correctly in ScummVM just like in the original, but …
- 23:26 Ticket #11770 (Unknown game variant for AGOS) created by
- The game in 'Simon2' seems to be an unknown game variant. Please …
- 21:47 Changeset [9c7e456d] by
- PETKA: games are suitable for testing
- 21:34 Changeset [28422624] by
- PETKA: refactor Resource manager
- 21:32 Changeset [2de754a2] by
- PETKA: fix loading panel, map and save interfaces when main room width …
- 21:31 Changeset [e2e0431a] by
- PETKA: implement sound balance for hero
- 21:29 Changeset [9e5729d6] by
- PETKA: implement sound balance for objects
- 21:26 Changeset [77ad33ad] by
- PETKA: fix sound balance in dialogs
- 20:29 Changeset [0259bb1c] by
- WINTERMUTE: Added Polish 'Alpha Polaris' demo detection entry
- 19:56 Changeset [b7639ca6] by
- I18N: Update translation (Japanese) Currently translated at 37.4% …
- 19:56 Changeset [4a7d549f] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 19:56 Changeset [c16cf882] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 19:56 Changeset [c8edf5f4] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 19:56 Changeset [084cb865] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 19:51 Changeset [6695eb67] by
- PETKA: fix typo in debug channel
- 19:49 Changeset [6ff94e6d] by
- PETKA: refactor VideoSystem
- 19:47 Changeset [852d597] by
- PETKA: fix detecting object under mouse in some cases
- 19:31 Changeset [0f583715] by
- THEME: Update logo in residualvm theme
- 16:44 Changeset [9acdbe4] by
- GUI: Update "edit game" for new graphics options (#2512) Make the new …
- 16:33 Changeset [a63040b6] by
- DISTS: Update conditions for install shader files
- 16:26 Changeset [7bec7b7d] by
- CONFIGURE: Also install shaders if gles2 enabled (#2513) CONFIGURE: …
- 16:19 Ticket #11769 (KYRA: Unknown game variant for Lands of Lore) created by
- The game in 'Lands Of Lore\' seems to be an unknown game variant. …
- 15:37 Ticket #11768 (GRIM: Framebuffer is not complete! status: 36054!) created by
- For GRIM engine, this error occurs with OpenGL and OpenGLES in …
- 12:46 Changeset [4f0bf5c] by
- BUILD: Sync new credits file location on Web
- 12:44 Changeset [4c0c1870] by
- CREDITS: Update, add co-leads
- 12:11 Changeset [ec03345c] by
- MADE: Add additional comment on detection entries Two detection …
- 11:31 Changeset [9da355e8] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 11:14 Changeset [15a97846] by
- I18N: Regenerate translations
- 11:13 Changeset [a312ddce] by
- GRIM: Fix typo in error message
- 11:12 Changeset [84aaf0a1] by
- I18N: Update translation (Ukrainian) Currently translated at 99.3% …
- 11:07 Ticket #11767 (STARK: The Longest Journey - random text replaced with ...) created by
- ScummVM 2.3.0git9334-gd9f4b17196 (Oct 12 2020 11:47:28) Random text …
- 09:43 Changeset [0f1eafca] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 09:43 Changeset [70da30d] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 09:43 Changeset [d163901f] by
- I18N: Update translation (French) Currently translated at 98.3% (1462 …
- 09:43 Changeset [d9f4b171] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
10/11/20:
- 22:47 Changeset [0582662f] by
- MADE: Add detection entry for RTZ version reported in forum The …
- 21:45 Changeset [0b7085fb] by
- SDL: Ensure that SDL is initialized before creating the window object
- 21:14 Changeset [7ff34bc9] by
- PLUGINS: MetaEngineStatic -> MetaEngineDetection
- 21:12 Changeset [7ea67810] by
- PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
- 20:21 Changeset [3ce5089b] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 20:17 Changeset [05ef625e] by
- I18N: Rebuild translations from source
- 20:03 Changeset [2311b095] by
- STARK: allow module to be built as a plugin (#2504)
- 20:01 Changeset [d1d305d1] by
- GRIM/GROOVIE: Move StuffIt archive code to Common (#2509)
- 18:42 Changeset [f2a7b582] by
- WINTERMUTE: Switch back to glActiveTexture
- 16:24 Changeset [cab7cd49] by
- MORPHOS : Fixed for int vs int32 types for AmigaOS/MorphOS (#2510) …
- 15:41 Changeset [59b9d6fb] by
- GLK: GLULX: Fix toolbar rendering in Advent 350
- 15:40 Changeset [15119e2c] by
- GLK: GLULX: Fix toolbar rendering in Advent 350
- 14:40 Changeset [1f7040ea] by
- I18N: Update translation (Russian) Currently translated at 97.5% …
- 14:40 Changeset [33165154] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 12:45 Changeset [4a00d37] by
- WINTERMUTE: Fixed for int vs int32 types for AmmigaOS/MorphOS
- 12:35 Changeset [3f3a8008] by
- WINTERMUTE: Add "Red Comrades 0.2: Operation F." demos This adds …
- 11:32 Changeset [91dc8efe] by
- ULTIMA8: Support param for unequip usecode event
- 11:31 Changeset [d59cc080] by
- ULTIMA8: Improve loading of Crusader shape data
- 09:56 Changeset [553539a2] by
- WII: Return to the system menu instead of a black screen on exit
- 09:54 Changeset [c7b02dae] by
- WII: Fix transparency of RGB cursors
- 09:51 Changeset [d40d84e8] by
- WII: Return to the system menu instead of a black screen on exit
- 08:22 Changeset [12e7fb91] by
- COMMON: Attempt to fix DS build
- 07:01 Changeset [7bcce1fb] by
- GRAPHICS: Add missing OpenGL ifdef guard
- 05:50 Changeset [b6322778] by
- WINTERMUTE: Align type param for glGetTexLevelParameteriv
- 02:56 Changeset [7cf5cefb] by
- IOS7: Fix transparency with RGB cursors using a key color
- 02:55 Changeset [d43d86f3] by
- IPHONE: Fix transparency with RGB cursors using a key color
- 01:24 Changeset [3fc7fc28] by
- IOS7: Add override keyword for OSystem_iOS7 functions
- 01:18 Changeset [271713cf] by
- IOS7: Fix reimplementation of OSystem::setGraphicsMode The signature …
- 00:44 Changeset [e8358600] by
- IOS7: Remove include that is no longer needed This fixes the …
10/10/20:
- 21:21 Changeset [a65f9012] by
- PETKA: do not allow loading when qsystem is null
- 21:19 Changeset [75ea458e] by
- PETKA: fix walk bug
- 21:19 Changeset [8a660c64] by
- PETKA: refactor FileMgr
- 20:26 Changeset [baa1a491] by
- CINE: Fix warning
- 18:54 Changeset [159e77a8] by
- CI: ARM64 doesn't support OpenGL
- 18:53 Changeset [f22f0805] by
- CREATE_PROJECT: --disable-opengl disables all OpenGL features
- 18:50 Changeset [1ca009dd] by
- CREATE_PROJECT: Remove orphaned opengles v1 feature
- 17:39 Changeset [ff84a915] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1486 …
- 17:39 Changeset [95229a16] by
- I18N: Update translation (Ukrainian) Currently translated at 99.1% …
- 17:39 Changeset [f7eb0070] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 17:39 Changeset [ce5837c1] by
- I18N: Update translation (French) Currently translated at 97.5% (1449 …
- 17:10 Changeset [e8c752e4] by
- MYST3: Remove duplicate 'enable' in widescreen mod description text
- 16:53 Ticket #11764 (XEEN: Wrong Clouds intro behavior) closed by
- fixed: Good catch on those differences. I think I've got it all sorted out
- 16:52 Changeset [736dc1ca] by
- XEEN: Fix mouth animations in Clouds intro
- 16:52 Changeset [0c5271eb] by
- XEEN: Fix mouth animations in Clouds intro
- 16:41 Changeset [b3ffd89] by
- CONFIGURE: Do not enable opengl_shaders feature flag for gles2. Gles2 …
- 16:00 Changeset [8594f25b] by
- BACKENDS: Add comment to describe the purpose of BaseBackend
- 16:00 Changeset [196a25dd] by
- BACKENDS: Add missing override keywords
- 16:00 Changeset [5a47b094] by
- BACKENDS: Move default implementations of getScreenPixelBuffer into …
- 14:48 Changeset [d0fd0f11] by
- BACKENDS: Implement getScreenPixelBuffer() for PSP
- 14:20 Changeset [28a1f729] by
- BACKENDS: Fix reading window height in PSP2 events
- 12:20 Changeset [5e3dda78] by
- ANDROID: Replace deprecated methods and fix some Code analyze warnings
- 12:18 Changeset [583c04ed] by
- ANDROID: Replace deprecated methods and fix some Code analyze warnings
- 12:14 Changeset [5836a76] by
- DISTS: Add BUILTIN_RESOURCES define to create_project
- 12:14 Changeset [8627aa51] by
- BUILD: Add option to exclude additional resources from the binary
- 12:12 Changeset [264f6f03] by
- ALL: Separate USE_OPENGL and USE_OPENG_GAME. Exclude WME3D for GLES2 …
- 11:55 Changeset [e20bddb7] by
- BACKENDS: Attempt to fix PSP and SWITCH ports. Use proper class cast
- 11:32 Changeset [629f3c69] by
- NEWS: Update German NEWS file
- 11:01 Changeset [d619d304] by
- I18N: Update translation (Italian) Currently translated at 97.9% …
- 11:01 Changeset [61cd5db1] by
- I18N: Rebuild .po files from sources
- 11:01 Changeset [e197118e] by
- GRIM: Fix typo in the keymapper actions (again)
- 11:01 Changeset [5ca3d9be] by
- NEWS: Update German NEWS file
- 11:01 Changeset [3bdaa495] by
- GRIM: Fix typo in the keymapper actions
- 10:06 Changeset [ef7039cb] by
- CONFIGURE: Remove orphaned _opengles v1 feature
- 10:02 Changeset [344a1795] by
- I18N: Rebuild translations.dat
- 09:58 Changeset [06bba93c] by
- I18N: Update translation (Greek) Currently translated at 97.7% (1453 …
- 09:58 Changeset [441fd82f] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 09:58 Changeset [d3dc1684] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 09:58 Changeset [e3be179e] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 08:55 Ticket #11766 (GRIM: EMI - french version shows english subtitles) created by
- Hey guys, I was using residualVM to play escape from monkey island - …
- 08:28 Changeset [b661b7e4] by
- COMMON: Attempt to fix DC build
- 08:22 Changeset [73747389] by
- DC: Fix compilation
- 06:11 Changeset [c71ac474] by
- TTS: Fix compiler warning
- 06:03 Changeset [e3a85248] by
- MACOSX: Remove unused variable
- 05:58 Changeset [79e2b0ce] by
- CREATE_PROJECT: Add override keyword to remove build warnings
- 05:22 Changeset [96afb012] by
- XEEN: Tweak Clouds intro to be more like original
- 04:33 Changeset [2a393c83] by
- XEEN: Tweak Clouds intro to be more like original
- 02:53 Ticket #11763 (XEEN: Wrong intro behavior in WoX) closed by
- invalid: Maybe you've got a different version. At least the GOG versions of …
- 00:18 Changeset [bc4a1aed] by
- 3DS: Fix compilation
- 00:05 Changeset [89123110] by
- GRIM: Fix compilation on some systems
- 00:03 Changeset [770d8b0b] by
- NDS: Fix compilation
10/09/20:
- 23:14 Changeset [293b6487] by
- SDL: Only handle events from current display window This fixes the …
- 22:18 Changeset [385d8ad9] by
- N64: Fix compilation
- 22:16 Changeset [6b15c610] by
- WII: Fix compilation
- 22:13 Changeset [806ab17c] by
- IPHONE: Fix compilation
- 21:33 Changeset [c952d344] by
- TEST: Remove now unneeded library from dependencies
- 21:31 Changeset [752f97f0] by
- COMMON: Remove default implementation for …
- 21:07 Changeset [700c7161] by
- WINTERMUTE: Fix compilation with WME3D disabled
- 21:01 Changeset [b8cec30e] by
- WIN32: Remove duplicate Wintermute shaders
- 20:57 Changeset [7fdddc41] by
- ICB: Fix forbidden symbols
- 20:57 Changeset [518d213f] by
- ICB: Methods in typedef structs aren't allowed in latest C++
- 20:35 Changeset [f8dfe38b] by
- I18N: Regenerate scummvm.pot
- 20:35 Changeset [1e1e0e60] by
- GRIM: Added missing file to POTFILES
- 20:35 Changeset [2448d6cb] by
- STARK: Remove unneeded include
- 20:35 Changeset [41056ceb] by
- GRIM: Removed unneeded include
- 20:29 Changeset [74d7fd0] by
- CI: Add GLEW libraries
- 20:26 Changeset [e2efeac] by
- MSVC: Add OpenGL libraries
- 20:25 Changeset [9340135b] by
- MYST3: Remove obsolete Windows headers
- 20:24 Changeset [9ed8525c] by
- GRIM: Remove obsolete Windows headers
- 20:12 Changeset [be3db5f0] by
- BACKENDS: Attempt to fix PS2 and SWITCH port
- 19:31 Changeset [3ba3e4e] by
- TEST: Fix linking
- 19:31 Changeset [abdb5381] by
- WINTERMUTE: Temporarily mark whole engine as requiring opengl_shaders
- 19:24 Changeset [736e99ed] by
- PO: Update translations
- 18:56 Changeset [b87fb7c7] by
- WME: Fixed opengl ifdef guards. Synced glew flag with opengl in configure.
- 18:05 Changeset [5f34c5d7] by
- CREDITS: Regenerate
- 17:44 Changeset [35b9ccc] by
- ALL: Merge ResidualVM
- 15:15 Changeset [ae268bf9] by
- PETKA: implement saving/loading through ingame interface
- 15:12 Changeset [05f8dc3a] by
- PETKA: fix crash after starting panel 2nd time
- 10:54 Changeset [48875a1d] by
- CREDITS: Update copyright file
- 07:55 Changeset [3ada5be7] by
- NEWS: Mention another sword25 improvement
- 04:58 Changeset [6d68f2fe] by
- ANDROID: Use the input enums from the system headers
- 04:57 Changeset [f59091c1] by
- ANDROID: Use the input enums from the system headers
- 04:14 Ticket #11762 (XEEN: Mouse cursor in intros) closed by
- fixed: Now fixed in the daily builds
- 04:11 Changeset [faa0dc23] by
- XEEN: Don't show curosr during intro cutscenes
- 04:11 Changeset [96586504] by
- XEEN: Don't show curosr during intro cutscenes
- 03:31 Ticket #11761 (XEEN: Any key press exits intros) closed by
- fixed: I like being able to use any key to abort the intros/cutscenes, but to …
- 03:29 Changeset [c617314] by
- XEEN: Allow for screenshots in cutscenes
- 03:29 Changeset [8278153f] by
- NEWS: Added 2.2.1 section for cherry-picked commits
- 03:28 Changeset [759c954c] by
- XEEN: Allow for screenshots in cutscenes
- 02:42 Ticket #11737 (GLK: Save/Load not working/crashing) closed by
- fixed: I've fixed problems you highlighted, but I haven't been able to …
- 02:23 Ticket #11749 (GLK: ZCode - Zork 1 bug after save and restore) closed by
- fixed: This should now be fixed in daily builds. There was an error in …
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