Opened 4 years ago

Closed 4 years ago

#11763 closed defect (invalid)

XEEN: Wrong intro behavior in WoX

Reported by: GermanTribun Owned by: dreammaster
Priority: normal Component: Engine: MM: Xeen
Version: Keywords:
Cc: Game: Might and Magic: World of Xeen

Description (last modified by GermanTribun)

ScummVM: 2.2.0
Game Version: German floppy version

The way the initial startup intro behaves in World of Xeen when starting the game is wrong. Normally, after the NWC-logo from DoX and the JVC-logo, the short animation of the two halves of the Xeen shield fusing together and the fireworks should follow, before directly going to the main menu.

In ScummVM however, the normal Darkside intro starts, which is not correct.

The screenshot is from Dosbox to show what I mean with the Xeen Shield.

Attachments (1)

Worldxeen Opening.png (14.4 KB ) - added by GermanTribun 4 years ago.

Download all attachments as: .zip

Change History (4)

by GermanTribun, 4 years ago

Attachment: Worldxeen Opening.png added

comment:1 by GermanTribun, 4 years ago

Description: modified (diff)

comment:2 by GermanTribun, 4 years ago

Summary: Wrong intro behavior in WoXXEEN: Wrong intro behavior in WoX

comment:3 by dreammaster, 4 years ago

Owner: set to dreammaster
Resolution: invalid
Status: newclosed

Maybe you've got a different version. At least the GOG versions of World of Xeen, both English and German, play the Darkside intro before showing the two halves of the medallion coming together, then showing the menu screen.

Note: See TracTickets for help on using tickets.