Timeline
01/10/20:
- 11:52 Ticket #10815 (SCI: Incorrect list of supported games) closed by
- fixed: https://github.com/scummvm/scummvm/pull/1210 was merged in November …
- 07:43 Ticket #11309 (KYRA: Kyrandia 2. Some voices issues) created by
- Bugs in bugs-kyr2.zip Bug1. Go left. A scarecrow will come running. …
- 02:11 Ticket #9835 (SCI: DEBUGGER: bpw/bpr not triggered inside kernel calls) closed by
- fixed: Good idea, this confused me a couple times. Added in: …
- 02:09 Ticket #9833 (SCI: DEBUGGER: bp_function logging very limited) closed by
- fixed: Fixed in: e0a3a387b986ced784b9635244d29b924f830863
01/09/20:
- 22:31 Ticket #11305 (BACKENDS: MacOSX - Dark Mode is not supported) closed by
- fixed: I have now tested that ScummVM works properly when opting in for the …
- 15:55 Ticket #11308 (Unknown game variant for AGI preAGI + v2 + v3) created by
- The game in 'goldrush\' seems to be an unknown game variant. Please …
- 11:08 Ticket #11307 (SCI: GK1 Mac Unknown Varient) created by
- This is from my personal floppy disks, not an internet/illegal …
01/08/20:
- 11:30 Ticket #11306 (BLADERUNNER: Sprint Speed) created by
- Maybe there is a reason but I find Ray's sprinting speed doesn't go as …
- 06:16 Ticket #11241 (XEEN: Crash when trying to enter Deep Mine Alpha) closed by
- fixed: I was able to track down and fix the problem. It'll be available from …
- 01:27 Ticket #9677 (SCI: GK2: Subtitle patch doesn't work) closed by
- fixed: Fixed in: 7d4045f4a9c5df7017de4d6bb5cd0871109b0a61 ScummVM is now …
- 01:22 Ticket #11282 (Patch files don't work with Gabriel Knight 2 - The beast within) closed by
- fixed: Fixed in: 7d4045f4a9c5df7017de4d6bb5cd0871109b0a61 A couple …
01/07/20:
- 10:33 Ticket #11270 (gk2: beyond end of RESAUD.006) closed by
- fixed: Fixed in 09161504210d3a659f99d804b9a326fb441568bd
- 10:32 Ticket #11014 (SCI: GK2 FR: Warning about missing / corrupt files when starting game.) closed by
- fixed: Fixed in 09161504210d3a659f99d804b9a326fb441568bd
- 05:30 Ticket #11305 (BACKENDS: MacOSX - Dark Mode is not supported) created by
- Dark Mode is a feature for …
01/05/20:
- 10:05 Ticket #11280 (Gabriel Knight 2 DOS German) closed by
- fixed: Never mind! I just realized I accidentally fixed this a few days ago. …
- 08:55 Ticket #11299 (SCI32: GK2: Grabled video playback during the werewolf ending sequence) closed by
- fixed: Fixed in 3c8e5d75c532c298408b3a24658118e18fa3ec00 ScummVM wasn't …
- 07:36 Ticket #11304 (3DS Port - Save / Load crashes (Widget Error)) closed by
- fixed: Oops, fixed in 4182c50.
- 06:29 Ticket #11298 (SCI32: GK2: Graphical glitch on the death screen) closed by
- fixed: Great catch, I just played through this whole game (for the first …
Note:
See TracTimeline
for information about the timeline view.