Timeline



01/31/15:

22:45 Changeset [d3e3093b] by dreammaster
XEEN: Add missing moveMonsters flag setting for automap and info dialogs
22:39 Changeset [40b2f886] by dreammaster
XEEN: Implement the Info dialog
21:42 Changeset [e0a9c92c] by Strangerke
ACCESS: Split setVideo into 2 functions to allow the loading of files …
21:37 Changeset [4cd155c9] by Strangerke
ACCESS: MM - Implement cmdSpecial1
20:51 Changeset [73a52215] by dreammaster
XEEN: Yet more bugfixes for automap dialog
20:28 Changeset [d67b8d36] by dreammaster
XEEN: More automap dialog fixes
19:36 Ticket #6794 (ZVISION: Yoruk's coffin instant death) created by SF/ojolkir
[…] […]
19:12 Ticket #6793 (ZVISION: Saving at bottom of staircase creates buggy savegame) created by eriktorbjorn
[…] […]
18:43 Changeset [76eadc75] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Add detection for Italian Zork Nemeis (bug #6786)
17:17 Changeset [b22418de] by dreammaster
XEEN: Bugfixes for the automap dialog
12:22 Changeset [2472cc09] by dreammaster
XEEN: Initial implementation of map dialog
12:01 Changeset [35c17d50] by Strangerke
MADS: Janitorial - fix some else statements with braces on separate …
11:53 Changeset [0fcd7839] by Strangerke
MADS: Add a safeguard in doFrame
11:42 Changeset [772cbc12] by Strangerke
MADS: Fix a bug in PaletteUsage::process, some renaming
11:41 Changeset [1c8ecb4] by Strangerke
MADS: Fix signed/unsigned comparison warning
11:41 Changeset [15a10d27] by Strangerke
MADS: Remove a useless variable
11:10 Changeset [c0b2d47f] by Strangerke
MADS: Add safeguards in DialogsNebular::show
10:44 Changeset [ba330e32] by Strangerke
Merge pull request #579 from chrilith/mortevielle_textpos …
09:04 Ticket #6792 (ANDROID: ScummVM v1.7.0 fails to start on Android 5.0.2 / Nexus 10) created by SF/pottendo
[…] […]
00:59 Changeset [4b364c50] by dreammaster
XEEN: Fix glitch in indoor walls drawing
00:18 Changeset [29753a29] by dreammaster
XEEN: Implemented SpellsDialog and ConfirmDialog classes

01/30/15:

12:50 Changeset [71e95fa3] by David Turner <dgturner@…>
Merge pull request #573 from raziel-/patch-3 AMIGAOS: Re-add a …
06:44 Ticket #6791 (ZVISION: Game feels sluggish around Frobozz Electric building (script bug)) created by eriktorbjorn
[…] […]
06:28 Changeset [490eb341] by Strangerke
ACCESS: MM - Reduce the scope of a variable, some renaming
06:26 Changeset [5159a385] by Strangerke
ACCESS: Clarify calculation precedence for '+' and '?'
06:24 Changeset [38f7aba4] by Strangerke
ACCESS: MM - Remove a couple of useless variables
06:15 Changeset [576ad394] by Strangerke
ACCESS: Remove a useless variable
06:15 Changeset [49d06c13] by Strangerke
ACCESS: Silent a MSVC warning
06:11 Changeset [41766017] by Strangerke
ACCESS: MM - Add MM specific code in doEstablish
06:10 Changeset [817730c3] by Strangerke
ACCESS: MM - Implement missing bits of CharEntry
05:39 Ticket #6790 (ANDROID: Can't add games. Engines not loaded.) created by SF/johanbeyl
[…] […]

01/29/15:

22:49 Ticket #6789 (SCI: KQ4 - Engine abort at saved game load) closed by digitall
wontfix
13:42 Changeset [be327cb7] by dreammaster
XEEN: Implemented setSpellText for spells dialog
12:24 Changeset [ebc5c55c] by Chris Apers <chrilith@…>
MORTEVIELLE: fixed text position Checked against french and german …
12:11 Changeset [a48a6ad] by johndoe123 <john_doe@…>
BBVS: Implement loading and saving in the air guitar minigame
09:47 Ticket #6789 (SCI: KQ4 - Engine abort at saved game load) created by SF/jordsco
[…] […]
02:11 Changeset [e3442920] by dreammaster
XEEN: Add missing c_str to a Common::String::format call
01:59 Changeset [60c462bf] by dreammaster
XEEN: Fixes for tavern options
01:59 Changeset [1f28332b] by dreammaster
XEEN: Add saving/restoring of background when opening/closing windows
01:09 Changeset [16b8382] by dreammaster
XEEN: Fix display of buy message for buying tavern food
00:22 Changeset [5228879a] by dreammaster
XEEN: Fix for entering/exiting tavern display

01/28/15:

13:46 Changeset [8a324eb7] by dreammaster
XEEN: Implemented drawTownAnim
06:50 Changeset [f2fffeb1] by Strangerke
Merge pull request #576 from chrilith/master MORTEVIELLE: added …
06:47 Changeset [ae2ba18a] by Strangerke
MADE: Initialize some variables
06:00 Ticket #6787 (Backgrounds tend to turn green when overlaid decals change) closed by eriktorbjorn
fixed
05:57 Changeset [2d93a82e] by eriktorbjorn
Merge pull request #577 from Marisa-Chan/master ZVISION: Fix bug …
03:57 Changeset [a755ce6] by dreammaster
XEEN: Implement hilight/unhilightChar, bufixes for Tavern display
03:26 Changeset [f46af2ed] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix bug #6787 init lzss window by same values as in original game
03:04 Changeset [689776d9] by dreammaster
XEEN: Implemented doTownOptions

01/27/15:

19:55 Changeset [58565c43] by Chris Apers <chrilith@…>
MORTEVIELLE: added starting screen string index constant
19:48 Changeset [d928871] by Chris Apers <chrilith@…>
MORTEVIELLE: added starting screen To give credits to the original …
13:51 Changeset [5030d004] by dreammaster
XEEN: Implemented depositWithdrawl and subtract
13:02 Changeset [88382b2] by dreammaster
XEEN: Added NumericInput class and refactored existing string input
06:27 Ticket #6788 (SCUMM HE : Inaccurate MIDI Emulation) created by SF/legoking831
[…] […]
06:21 Changeset [a1a99745] by Strangerke
MADE: Initialize some more variables, remove an useless variable
06:14 Changeset [849f3831] by Strangerke
MADE: Initialize some variables, remove a useless variable
06:04 Changeset [77302c40] by Strangerke
ACCESS: Initialize some variables
02:35 Changeset [81e1bd29] by dreammaster
XEEN: Implemented createTownText
00:54 Changeset [d58f2509] by Matthew Hoops <clone2727@…>
AUDIO: Fix skipping samples when the skip length is greater than the …

01/26/15:

22:43 Changeset [5b9231ad] by Strangerke
Merge pull request #574 from chrilith/master MORTEVIELLE: added …
22:34 Changeset [f2e3bdd2] by Strangerke
TSAGE: BF - Fix another color glitch
22:33 Changeset [50be542f] by Strangerke
TSAGE: BF - Fix a glitch in scene 935
22:14 Changeset [e8c9a828] by Strangerke
TSAGE: Fix 3 uninitialized variables
22:14 Changeset [7ebd6c97] by Strangerke
VOYEUR: Fix bug in vDoCycleInt
22:13 Changeset [27febf8] by Strangerke
TSAGE: Ringworld - Declare _sitFl as a boolean
21:59 Changeset [3e8456e0] by Strangerke
TSAGE: Ringworld - Fix unitialized variable
21:59 Changeset [46c3b8c3] by Strangerke
TSAGE: Ringworld - Fix unitialized variable
21:51 Changeset [b336e9b1] by Strangerke
TSAGE: BF - Remove unused variable
21:31 Changeset [21a66189] by Strangerke
VOYEUR: Add missing break
21:18 Changeset [8c8261aa] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Cleanup. We usually don't check a pointer before deleting it.
21:18 Changeset [dd5cd42f] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Use ValueSlot for volume in ActionMusic As suggested by …
21:16 Changeset [bdd75f97] by Chris Apers <chrilith@…>
MORTEVIELLE: added missing inter screen messages
18:45 Changeset [d0f95b40] by Strangerke
AMIGAOS: Update icons to use glow and cleanup (Courtesy of Raziel)
18:34 Changeset [51e90b24] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Fix ActionMusic volume The volume can be either a constant …
17:56 Changeset [5eefa628] by Hubert Maier <raziel-@…>
AMIGAOS: Re-add a DosList feature To keep consistency with the …
15:30 Ticket #6787 (Backgrounds tend to turn green when overlaid decals change) created by SF/tnm23
[…] […]
09:54 Ticket #6786 (ZVISION: Italian Language Version Not Detected) created by SF/peloquin78
[…] […]
06:58 Changeset [e85788ff] by Strangerke
ACCESS: MM - Some work on bubble_box
04:59 Changeset [f11e110] by dreammaster
XEEN: Beginnings of Town class, implemented handleAction
02:19 Changeset [2abce62] by dreammaster
XEEN: Add skeleton for spells class
01:05 Changeset [84741d73] by dreammaster
XEEN: Properly clear previous MazeData when loading a new map
00:32 Changeset [94ce2c1e] by dreammaster
XEEN: Fix display of outdoors objects
00:15 Ticket #6767 (ZVISION: Ambient sounds keep playing after leaving the relevant area) closed by bluegr
fixed
00:11 Changeset [8f551202] by Filippos Karapetis <bluegr@…>
Merge pull request #568 from Marisa-Chan/master ZVISION: Fix sound …
Note: See TracTimeline for information about the timeline view.