Timeline



07/01/14:

23:33 Changeset [b48c94a5] by Strangerke
CGE2: Fix GCC warning
23:02 Changeset [88b93b36] by Pawel Kolodziejski <aquadran@…>
ALL: sync with ScummVM
22:53 Ticket #6666 (IRIX: configure mistakenly detects $_host_alias-strings) closed by digitall
22:47 Changeset [b188db85] by digitall
CONFIGURE: Fix compilation on IRIX. Fixes bug #6666 "IRIX: configure …
22:41 Changeset [150ac10a] by digitall
CONFIGURE: Fix compilation on IRIX. Fixes bug #6666 "IRIX: configure …
22:12 Changeset [2984c92a] by Paweł Kołodziejski <aquadran@…>
Merge pull request #937 from subr3v/glBlend-implementation TINYGL: …
22:09 Changeset [5a4e9463] by Stefano Musumeci <subr3v@…>
TINYGL: Modified changelog.
22:09 Changeset [109767e5] by Stefano Musumeci <subr3v@…>
TINYGL: Implemented alpha blending and color transformation in sprite …
22:08 Changeset [a75875cf] by bgK
MYST3: Add support for movies with additive blending This is used in …
22:08 Changeset [a0bd5d5e] by bgK
MYST3: Fix the variable not in range opcode logic
22:08 Changeset [f93bc935] by bgK
MYST3: Add support for the sweeping counter
21:59 Changeset [f2b28363] by lukaslw <lukaslw@…>
PRINCE: showAnim(), showNormAnims(), freeNormAnim(), …
20:46 Changeset [b13c3795] by Joel Teichroeb <joel@…>
Merge pull request #943 from JoseJX/FixQuaternions MATH: Remove …
20:20 Changeset [5d8aeba5] by Marcus Comstedt <marcus@…>
ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV This …
20:18 Changeset [d2d23738] by Joseph Jezak <josejx@…>
MATH: Replace Euler Angle Implementation in Quaternions with …
20:18 Changeset [c1b5adf3] by Joseph Jezak <josejx@…>
MATH: Add new quaternion capability.
20:14 Changeset [0adb9e7d] by Marcus Comstedt <marcus@…>
ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV This …
19:57 Changeset [c4593a4b] by lukaslw <lukaslw@…>
PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), …
19:26 Changeset [aaa2696e] by lukaslw <lukaslw@…>
PRINCE: O_BACKANIMRANGE()
19:07 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) closed by eriktorbjorn
fixed
18:44 Changeset [6657a7d] by lukaslw <lukaslw@…>
PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA()
18:12 Changeset [2b2170f8] by lukaslw <lukaslw@…>
PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG()
17:50 Changeset [8256a06d] by Johannes Schickel <lordhoto@…>
YOVEUR: Enable engine by default. We ship this with 1.7.0 according …
17:50 Changeset [e3c5b3ec] by Johannes Schickel <lordhoto@…>
NEWS: Add missing dot. (cherry picked from commit …
17:49 Changeset [d1157af8] by Johannes Schickel <lordhoto@…>
YOVEUR: Enable engine by default. We ship this with 1.7.0 according …
17:49 Changeset [8ea8296f] by Johannes Schickel <lordhoto@…>
NEWS: Add missing dot.
17:06 Ticket #6670 (TSAGE: RINGWORLD - unknown message error) created by misterhands
[…] […]
16:48 Ticket #6669 (VOYEUR: assert error when clicking on a window) created by misterhands
[…] […]
16:29 Ticket #6668 (VOYEUR: Mouse cursor hidden after loading a savegame) created by misterhands
[…] […]
16:19 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) created by misterhands
[…] […]
15:43 Changeset [4d5d5d6a] by bgK
MYST3: Add transition support
15:27 Changeset [f57768e] by Joseph Jezak <josejx@…>
MATH: Add comments and rename getQuaternion.
15:27 Changeset [78772c99] by Joseph Jezak <josejx@…>
MATH: Rename getVector3d and add comments for the Vector3d class.
12:29 Changeset [63fd685] by Stefano Musumeci <subr3v@…>
TINYGL: Implemented alpha interpolation in triangle rasterization routine.
12:27 Changeset [03072c4] by Stefano Musumeci <subr3v@…>
TINYGL: Encapsulated pixel access in FrameBuffer class, provided an …
12:25 Changeset [10c25d49] by Stefano Musumeci <subr3v@…>
TINYGL: Added external interface for tglBlendFunc
03:33 Changeset [fbf7ce87] by dreammaster
TSAGE: Remove mutex locks that were causing occassional deadlocks
03:31 Changeset [6ba1ba86] by dreammaster
TSAGE: Remove mutex locks that were causing occassional deadlocks
00:48 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) closed by dreammaster
fixed
00:30 Changeset [0f2eb042] by dreammaster
TSAGE: Fix for loading savegames in the R2R Flub tube maze
00:25 Ticket #6637 (RINGWORLD2: Flup tube map not redrawn on loading save) closed by dreammaster
fixed
00:23 Changeset [53eee91c] by dreammaster
TSAGE: Fix for loading savegames in the R2R Flub tube maze

06/30/14:

23:42 Changeset [559e9f98] by sev-
NEWS: Added stub for 1.8.0
23:41 Changeset [76174611] by sev-
I18N: update translations.dat
23:41 Changeset [09736b3] by sev-
I18N: Update Russian translation
23:41 Changeset [49a10766] by sev-
I18N: Update Ukrainian translation
23:40 Changeset [ada83fba] by sev-
I18N: update translations.dat
23:39 Changeset [79d1ef0] by sev-
I18N: Update Russian translation
23:37 Changeset [59f36084] by sev-
I18N: Update Ukrainian translation
21:58 Ticket #6666 (IRIX: configure mistakenly detects $_host_alias-strings) created by SF/canavan
[…] […]
20:55 Changeset [3c6284a1]desc/1.8.0git by sev-
RELEASE: This is 1.8.0git
20:54 Changeset [341a211a]desc/1.7.0pre by sev-
RELEASE: This is 1.7.0pre
20:53 Changeset [ddc24ad4] by sev-
Merge pull request #473 from SimSaw/master DOCS: Updated German …
17:35 Changeset [7712eb6c] by Joel Teichroeb <joel@…>
GRIM: Reduce the scope of color, fixing a variable shadow warning
16:46 Changeset [a36af6b7] by SimSaw
DOCS: Updated German README (Liesmich) and NEWS (Neues). Liesmich now …
16:43 Changeset [00d2c218] by SimSaw
I18N: Updated German GUI translation.
14:24 Changeset [391482c] by Joel Teichroeb <joel@…>
EMI: Fix typo in animations
12:37 Ticket #6665 (SIMON1: Music in floppy does not loop after sound-effect) created by SF/apprentice-fu
[…] […]
11:12 Ticket #6663 (NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)) closed by johndoe123
fixed
11:09 Changeset [b7884f2f] by johndoe123 <john_doe@…>
NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663)
00:40 Changeset [f33e1384] by Pawel Kolodziejski <aquadran@…>
TINYGL: fixed formatting and minor cleanup
00:21 Changeset [485face1] by Pawel Kolodziejski <aquadran@…>
TINYGL: attempt to fix Matrix4::inverseOrtho() and fixed shadow …

06/29/14:

23:28 Changeset [d5acaadb] by Joel Teichroeb <joel@…>
Merge pull request #945 from JoseJX/FixMyst MYST3: Add missing …
23:24 Changeset [1d0b18ba] by Paweł Kołodziejski <aquadran@…>
Merge pull request #924 from subr3v/buffer-refactoring TINYGL: Buffer …
23:22 Changeset [887e4f9] by Joseph Jezak <josejx@…>
MYST3: Add missing namespace for Euler Orientation.
23:13 Ticket #6514 (RINGWORLD2: Inventory glitch with scanner) closed by dreammaster
fixed
23:10 Changeset [7810df97] by uruk <koppirnyo@…>
CGE2: Rework Hero::expand() so it won't modify Text's content.
23:08 Ticket #6546 (Ringworld2: Pathfinding/Teleportation bug) closed by dreammaster
23:07 Ticket #6545 (TSAGE: Ringworld2 - F5 doesn't create a save game the first time) closed by dreammaster
22:43 Changeset [ae26f953] by sev-
FULLPIPE: Initialize variable
22:40 Changeset [462d8db3] by dreammaster
MADS: Fix incorrect difficulty check for leaving ship without rebreather
22:35 Ticket #6635 (RINGWORLD2: Arrow keys don't work in Miranda's maze) closed by dreammaster
fixed
22:27 Changeset [355c4d26] by dreammaster
MADS: Fix using arrow keys in Miranda's maze
20:52 Changeset [ade740d] by uruk <koppirnyo@…>
CGE2: Implement saving.
19:38 Changeset [b6d4281] by uruk <koppirnyo@…>
CGE2: Call loadPos() from loadHero() instead of loadUser().
18:40 Changeset [191b4cc8] by lukaslw <lukaslw@…>
PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
18:36 Changeset [38a59bee] by uruk <koppirnyo@…>
CGE2: Add skeleton for save/load system. Also rename loadGame() to …
17:13 Changeset [e373f12d] by Stefano Musumeci <subr3v@…>
TINYGL: Removed unnecessary files and updated changelog.
17:13 Changeset [4555f10c] by Stefano Musumeci <subr3v@…>
TINYGL: Refactored line drawing routines.
15:56 Changeset [7ebcbea0] by lukaslw <lukaslw@…>
PRINCE: Object, checkMob() update, prepareInventoryToView() fix
13:54 Changeset [dc400682] by lukaslw <lukaslw@…>
PRINCE: hotspot() name change to checkMob() and update
13:39 Ticket #6664 (SIMON1: Music in floppy version starts only after soundeffect) closed by Kirben
fixed
13:38 Changeset [dd4388b7] by Johannes Schickel <lordhoto@…>
Merge pull request #471 from lordhoto/sdl-default-rate SDL: Default …
13:36 Changeset [cc1a570f] by Kirben
AGOS: Revert my MIDI changes that caused bug #6664.
10:58 Ticket #6664 (SIMON1: Music in floppy version starts only after soundeffect) created by SF/apprentice-fu
[…] […]
08:23 Ticket #6663 (NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)) created by eriktorbjorn
[…] […]
02:56 Changeset [dd7b6f9c] by dreammaster
MADS: Cleanup of fields and constants usage
02:40 Changeset [92cc2a7b] by dreammaster
MADS: Create savegame thumbnail from scenes before opening in-game dialogs
02:22 Changeset [0113e79e] by Filippos Karapetis <bluegr@…>
MADS: Don't error out on unsupported scene transitions This prevents …
01:36 Changeset [4ebf52d3] by dreammaster
MADS: Fix selection of lines in the difficulty dialog to match the original

06/28/14:

21:44 Changeset [160212c8] by uruk <koppirnyo@…>
CGE2: Add fallback detection for the currently WIP English translation.
19:39 Changeset [2f80cf6f] by uruk <koppirnyo@…>
CGE2: Fix formatting of FXP's operators.
19:38 Changeset [3b39132f] by sev-
SAGA: Added detection for Chinese floppy ITE. Needs CJK rendering
19:38 Changeset [f69ee470] by uruk <koppirnyo@…>
CGE2: Rework FXP::Joined(). This commit hopefully silence a great …
18:57 Changeset [7828f8ff] by Filippos Karapetis <bluegr@…>
MADS: Remove dead code
18:57 Changeset [b356f7f] by Filippos Karapetis <bluegr@…>
MADS: Started implementing the Rex in-game and option menus
18:39 Changeset [2d694092] by Stefano Musumeci <subr3v@…>
TINYGL: Removed all the macros from triangle draw routines.
18:39 Changeset [e630fb39] by Stefano Musumeci <subr3v@…>
TINYGL: Refactored shadow drawing routines
18:39 Changeset [4f140b6] by Stefano Musumeci <subr3v@…>
TINYGL: Refactored the triangle function in a template fashion
18:39 Changeset [1a5b6272] by Stefano Musumeci <subr3v@…>
TINYGL: Refactored the name of FrameBuffer instance from zb to fb
18:39 Changeset [b9e0b28e] by Stefano Musumeci <subr3v@…>
TINYGL: Renamed ZBuffer into FrameBuffer
18:39 Changeset [81b5d405] by Stefano Musumeci <subr3v@…>
TINYGL: Refactored fill functions inside ZBuffer struct.
18:39 Changeset [2be487a1] by Stefano Musumeci <subr3v@…>
TINYGL: Added assert to ensure correct texture format.
18:39 Changeset [10c4d6d4] by Stefano Musumeci <subr3v@…>
TINYGL: Refactored zTriangleFill texture access code.
18:39 Changeset [f9438a5e] by Stefano Musumeci <subr3v@…>
TINYGL: Moved all external C functions inside the struct ZBuffer.
18:39 Changeset [a2de6a0e] by Stefano Musumeci <subr3v@…>
TINYGL: Moved a few external C functions inside ZBuffer.
18:08 Changeset [a1b80bb5] by digitall
NEVERHOOD: Fix for uninitialized variables for car ride logic. This …
18:08 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) closed by digitall
fixed
17:53 Changeset [69c8871c] by uruk <koppirnyo@…>
CGE2: Silence GCC warning in Hero::tick().
16:30 Changeset [ba50a6da] by Paweł Kołodziejski <aquadran@…>
Merge pull request #916 from subr3v/math-refactoring TINYGL: Maths …
15:58 Changeset [e3b8e63] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a regression in maths code.
15:58 Changeset [968dd651] by Stefano Musumeci <subr3v@…>
TINYGL: Modified changelog accordingly.
15:58 Changeset [19c819e2] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed an error in matrix transpose method and optimized the …
15:58 Changeset [f40cfb02] by Stefano Musumeci <subr3v@…>
TINYGL: Changed the way vertices are transformed, increased …
15:58 Changeset [6c7eaca] by Stefano Musumeci <subr3v@…>
TINYGL: Last optimization batch, performance comparable to the …
15:58 Changeset [d45c455b] by Stefano Musumeci <subr3v@…>
TINYGL: Done some more optimization on maths code.
15:58 Changeset [5642d195] by Stefano Musumeci <subr3v@…>
TINYGL: Done some optimization by moving the logic inside the class …
15:58 Changeset [4fbb2d0d] by Stefano Musumeci <subr3v@…>
TINYGL: Done several optimizations to the maths code.
15:58 Changeset [9be14238] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a problem with shadows.
15:58 Changeset [d31c3e77] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed an issue with vertices transformation and matrix-vector …
15:57 Changeset [8b92e5ec] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed all the issues that arised after the refactoring.
15:57 Changeset [b1b498d3] by Stefano Musumeci <subr3v@…>
TINYGL: Added a few utility methods and operators.
15:57 Changeset [b7853b48] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a few mistakes during the refactoring.
15:12 Changeset [bf90ad04] by bgK
BUILD: Move the PS3 make targets to a separate file
15:10 Changeset [6878b9bc] by lukaslw <lukaslw@…>
PRINCE: increaseString(), loading mob exam text update
13:59 Changeset [cb59611] by David Turner <dgturner@…>
Merge pull request #461 from digitall/vkeybdFix Add trigger for …
12:08 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) closed by digitall
duplicate
10:06 Ticket #7873 (Alternative to fighting with numpad in Indy 3) created by SF/ignalina
[…] […]
09:40 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) created by SF/vorph999
[…] […]
07:51 Changeset [49de202a] by lukaslw <lukaslw@…>
PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
07:00 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) created by eriktorbjorn
[…] […]
06:11 Changeset [95ba430d] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.

06/27/14:

22:46 Changeset [6f2e4a76] by Strangerke
CGE2: Add workaround for badly named VBM file in room 11
21:40 Changeset [2514d866] by uruk <koppirnyo@…>
CGE2: Implement Sprite::step() fully.
16:07 Changeset [7d78a741] by sev-
FULLPIPE: Reduce header dependency
16:05 Changeset [96ba1909] by sev-
FULLPIPE: Split out MGM code into separate file
15:51 Changeset [ec0d06e2] by sev-
FULLPIPE: Attempt to fix flickering. Added debug output
14:11 Changeset [991999d6] by bgK
CONFIGURE: Disable the event recorder for the PS3 It causes a crash …
10:11 Changeset [723bdc12] by uruk <koppirnyo@…>
CGE2: Make Hero's expand() and contract() virtual. Now it mimics the …
09:28 Changeset [c1040a9c] by Stefano Musumeci <subr3v@…>
TINYGL: Started replacing the old classes with the new ones. TINYGL: …
05:34 Changeset [b08b3eac] by Strangerke
CGE2: Add a virtual destructor in Choice, some minor cleanup
02:07 Changeset [456ce2a6] by dreammaster
MADS: Implement the difficulty selection dialog

06/26/14:

23:09 Changeset [e9396f8d] by Strangerke
CGE2: Fix some GCC warnings
21:58 Changeset [011ecf0] by lukaslw <lukaslw@…>
PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
19:07 Changeset [014d6bd9] by Strangerke
CGE2: Hopefully fix compilation for GCC
17:41 Changeset [f7343ec6] by Stefano Musumeci <subr3v@…>
TINYGL: Implemented first draft of new matrix and vector classes.
17:37 Changeset [16ba2a7a] by Stefano Musumeci <subr3v@…>
TINYGL: Added a first draft of the maths classes.
17:19 Changeset [bdee71f2] by johndoe123 <john_doe@…>
NEVERHOOD: Implement clipping in BaseSurface::copyFrom This should …
16:29 Changeset [12c5a6e6] by lukaslw <lukaslw@…>
PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
00:43 Changeset [e4bc6e5d] by Joel Teichroeb <joel@…>
Merge pull request #856 from klusark/matrix GRIM: Remove _matrix from …
00:39 Changeset [b5070bb7] by Joel Teichroeb <joel@…>
GRIM: Remove _matrix from Component Mesh is the only component that …
00:35 Changeset [fc71efd7] by lukaslw <lukaslw@…>
PRINCE: LMB() fix, storeNewPC() - first working script events
00:30 Changeset [6b3451b5] by Joel Teichroeb <joel@…>
Merge pull request #939 from klusark/grimnull GRIM: Set g_grim to …
00:30 Changeset [0e69cc11] by Joel Teichroeb <joel@…>
Merge pull request #938 from Akz-/emi-sprite-fixes EMI: Sprite fixes
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