Timeline
01/10/14:
- 23:51 Changeset [570379b] by
- TEENAGENT: Fix missing callback for examining first haystack. This …
- 23:50 Ticket #6492 (TEENAGENT: Engine abort when using hay.) closed by
- fixed
- 21:41 Changeset [e3502c8f] by
- CONFIGURE: Add workaround for GCC bug in Dreamcast toolchain.
- 21:15 Ticket #6492 (TEENAGENT: Engine abort when using hay.) created by
- […] […]
- 19:49 Changeset [ac41b91] by
- FULLPIPE: Fix warning
- 19:48 Changeset [63a51839] by
- FULLPIPE: Fix warning
- 19:31 Changeset [f710418] by
- FULLPIPE: Implement preloadCallback()
- 19:05 Changeset [dd848679] by
- ANDROID: Set correct blending function Overlays with alpha channel in …
- 19:04 Changeset [4b81b129] by
- GRAPHICS: Fix dest alpha formula in blendPixelPtr The original alpha …
- 18:18 Ticket #6491 (WME: Dirty Split - mouse prints issue) created by
- […] […]
- 18:09 Ticket #6490 (WME: Dirty Split - color issue) created by
- […] […]
- 17:57 Ticket #6489 (WME: Dirty Split - stereo sound issue) created by
- […] […]
- 17:39 Ticket #6488 (WME: Dirty Split - no subtitles after intro) created by
- […] […]
- 17:35 Ticket #6487 (WME: Dirty Split FR MD5) created by
- […] […]
- 17:32 Ticket #6486 (SCI: MUMG EGA - problems with game save/load) created by
- […] […]
- 16:32 Ticket #6485 (SCI: MUMG EGA - kStrCpy error) created by
- […] […]
- 16:24 Ticket #6484 (SCI: SQ3 MAC MD5) created by
- […] […]
- 14:56 Changeset [51d7405a] by
- GRAPHICS: Fix computation of addA in darkenFill() The old computation …
- 14:56 Changeset [66ad9e76] by
- DC: Silenced some stupid warnings
- 14:56 Changeset [62828f86] by
- DC: Workaround for usleep prototype mismatch
- 06:46 Changeset [a47e2a6b] by
- FULLPIPE: Started preloadCallback() implementation
- 06:41 Changeset [cbe4c934] by
- FULLPIPE: Silence GCC warning
- 00:46 Changeset [b3c377aa] by
- MORTEVIELLE: Get rid of setParent()
01/09/14:
- 22:42 Changeset [048e04a0] by
- FULLPIPE: Rename vars in scene33. This completes the scene
- 22:42 Changeset [81be0e77] by
- FULLPIPE: Implement sceneHandler33_processVents()
- 22:42 Changeset [692b199] by
- FULLPIPE: Implement sceneHandler33_processJettie()
- 22:42 Changeset [5114398e] by
- FULLPIPE: Implement sceneHandler33_pour()
- 22:42 Changeset [9cddc195] by
- FULLPIPE: More code to scene33
- 22:42 Changeset [4d99ced1] by
- FULLPIPE: Implement sceneHandler33_switchVent()
- 22:42 Changeset [10c17077] by
- FULLPIPE: Implement sceneHandler33_zoneClickProcess()
- 22:42 Changeset [919aca7f] by
- FULLPIPE: Implement sceneHandler33_clickZones()
- 22:42 Changeset [a5b4db83] by
- FULLPIPE: Enable scene33
- 22:42 Changeset [3731aff7] by
- FULLPIPE: Implement sceneHandler33()
- 22:42 Changeset [c02beb4a] by
- FULLPIPE: Implement scene33_updateCursor() and setupMusic()
- 22:42 Changeset [cb1150c] by
- FULLPIPE: Add another destructor stub
- 22:42 Changeset [e1b95be2] by
- FULLPIPE: Plug scene33 in
- 22:42 Changeset [709428de] by
- FULLPIPE: Initial code for scene33
- 20:10 Changeset [4ad1ad36] by
- NEWS: Tweak phrasing
- 14:33 Changeset [4137128c] by
- NEVERHOOD: Fix sprite shadows (e.g. when on top in module 1000, scene 1)
- 07:32 Changeset [d19af62e] by
- MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
- 07:21 Changeset [d8d4a2c3] by
- MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
- 06:54 Changeset [0a5d9252] by
- AVALANCHE: Avoid check in isHolding when _thing isn't set
- 04:31 Changeset [dfe3d8b4] by
- VOYEUR: Preliminary savegame functionality
01/08/14:
- 19:36 Changeset [5a43fef4] by
- NEWS: Added support for The Neverhood
- 18:49 Ticket #6345 (TINSEL: DW2 is broken on big endian hardware) closed by
- fixed
- 16:48 Changeset [67c70168] by
- FULLPIPE: Rest of destructor stubs
- 16:37 Changeset [71c8d5e] by
- FULLPIPE: Stubbed and implemented some class destructors
- 13:26 Changeset [a40c607] by
- FULLPIPE: Complete ObjstateCommand class
- 09:35 Changeset [70f7770c] by
- FULLPIPE: Started fixing ObjstateCommand object inheritance
- 09:21 Changeset [19fb0d11] by
- FULLPIPE: Implement MessageQueue::insertExCommandAt()
- 08:58 Changeset [d423b5b1] by
- FULLPIPE: Implement MGM::getStaticsIndex()
- 07:27 Ticket #6483 (SCI: LB2 - Music glitches in Olympia's & Yvette's offices) created by
- […] […]
01/07/14:
- 15:26 Changeset [5e0236e] by
- FULLPIPE: Rename remaining vars in scene32. This completes the scene
- 15:20 Changeset [9313c540] by
- FULLPIPE: Started renames in scene32
- 15:14 Changeset [b495a168] by
- FULLPIPE: Implement sceneHandler32_trySit()
- 15:09 Changeset [929c868] by
- FULLPIPE: Implement sceneHandler32_spin()
- 14:57 Changeset [d821719c] by
- FULLPIPE: Implement sceneHandler32_potLogic()
- 14:50 Changeset [ae5389a] by
- FULLPIPE: Implement sceneHandler32_ladderLogic()
- 14:43 Changeset [7292a08b] by
- FULLPIPE: Implement sceneHandler32_buttonPush()
- 14:35 Changeset [a7ae2b4] by
- FULLPIPE: yet more code to scene32
- 14:31 Changeset [51b9d156] by
- FULLPIPE: More code to scene32
- 14:30 Changeset [61268f44] by
- FULLPIPE: Enable scene32
- 14:09 Changeset [c2776345] by
- FULLPIPE: Implement sceneHandler32()
- 11:39 Changeset [1428cb89] by
- ZVISION: Refactoring of renderManager.
- 11:15 Changeset [6e82856] by
- FULLPIPE: Implement scene32_updateCursor() and setupMusic()
- 11:08 Changeset [2cb81f50] by
- FULLPIPE: Plug scene32 in
- 11:01 Changeset [875b8f76] by
- FULLPIPE: Initial code for scene32
- 10:04 Changeset [495b1caf] by
- FULLPIPE: Renames in scene28. This completes the scene
- 09:53 Changeset [f660c394] by
- FULLPIPE: Implement sceneHandler28_trySecondaryPers()
- 09:36 Changeset [5ac706fa] by
- FULLPIPE: Implement sceneHandler28_turnOn2()
- 07:17 Changeset [d0703467] by
- VOYEUR: Fix some more CppCheck warnings
- 06:46 Changeset [7e5dea4f] by
- VOYEUR: Silent 2 CppCheck warnings by differencing if/else branches
- 06:27 Changeset [e6e8008e] by
- VOYEUR: Change some more types, add comments about unused variables
- 03:54 Changeset [3eff4af3] by
- VOYEUR: Added new data source file
- 03:01 Changeset [2a206ebd] by
- VOYEUR: Moved SVoy and game events to their own file
- 00:47 Changeset [0c7f795c] by
- SDL: Silence unused variable warning when scalers are disabled.
- 00:46 Changeset [97953ff4] by
- SDL: Fix return value of getDefaultGraphicsMode when scalers are disabled.
- 00:21 Changeset [01269c2] by
- FULLPIPE: Implement sceneHandler28_makeFaces()
- 00:20 Changeset [d78e0cf9] by
- FULLPIPE: Implement sceneHandler28_startWork1()
- 00:20 Changeset [b433752a] by
- FULLPIPE: Implement sceneHandler28_lift*Start()
- 00:20 Changeset [273e4bf6] by
- FULLPIPE: Implement sceneHandler28_lift1ShowAfter()
- 00:20 Changeset [03f1d849] by
- FULLPIPE: Implement sceneHandler28_clickLift()
- 00:13 Changeset [e94fabc] by
- Merge remote-tracking branch 'sync/master' into prince-malik
01/06/14:
- 23:06 Changeset [6dff157] by
- VOYEUR: Remove a couple of useless variables, change type of some …
- 22:19 Changeset [4f6c3ef] by
- Merge branch 'master' of github.com:scummvm/scummvm
- 22:17 Changeset [67483e5] by
- NEVERHOOD: Correct fix for bug #6480 The car clipping rectangle …
- 21:29 Changeset [9754be2d] by
- NEVERHOOD: Tiny cleanup
- 21:24 Changeset [e2646269] by
- FULLPIPE: Add sanity check
- 21:24 Changeset [8a936652] by
- FULLPIPE: Remove redundant check
- 21:24 Changeset [352b8a6] by
- FULLPIPE: Initialize variables
- 21:24 Changeset [a215472] by
- FULLPIPE: Initialize variable
- 21:24 Changeset [48fef82] by
- FULLPIPE: Remove redundant check. CID 1148380
- 21:24 Changeset [2b1d7f1e] by
- FULLPIPE: Initialize variable
- 21:14 Changeset [761af0e4] by
- HOPKINS: Remove some unused constants
- 20:37 Changeset [34f300b3] by
- SCI: Fix memory leak Thanks to digitall for testing.
- 20:36 Changeset [3f387c1] by
- FULLPIPE: Enable scene28
- 20:36 Changeset [a5e4dc00] by
- FULLPIPE: Add some code to scene28
- 20:36 Changeset [2e84bb24] by
- FULLPIPE: Implement sceneHandler28()
- 20:36 Changeset [ac0b27f2] by
- FULLPIPE: Sort constants by scene (5-10)
- 20:36 Changeset [7af79dda] by
- FULLPIPE: Sort constants by scene (1-4)
- 20:36 Changeset [63dd8460] by
- FULLPIPE: Implement scene28_updateCursor()
- 19:59 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) created by
- […] […]
- 19:02 Changeset [475ccb24] by
- NEVERHOOD: Minor adjustment to original load/delete dialogs This …
- 18:34 Changeset [cd2e204d] by
- NEVERHOOD: Fix palette fading The palette didn't fade all the way to …
- 15:53 Ticket #6480 (NEVERHOOD: Car glitches) closed by
- fixed
- 15:52 Changeset [62246364] by
- NEVERHOOD: Fix bug #6480 "NEVERHOOD: Car glitches"
- 15:51 Ticket #6481 (NEVERHOOD: Wrong walk sound in navigation scene) created by
- […] […]
- 15:13 Ticket #6478 (NEVERHOOD: No footstep sounds) closed by
- fixed
- 15:11 Changeset [6cfa27c] by
- NEVERHOOD: Fix bug #6478 "NEVERHOOD: No footstep sounds"
- 13:47 Changeset [bb4a6c28] by
- NEVERHOOD: Add mousewheel support to original save/load dialogs
- 13:37 Changeset [ab17bfb3] by
- NEVERHOOD: Use constants for messages in a couple of places Ideally, …
- 08:03 Changeset [0176d343] by
- FULLPIPE: Plug scene28 in
- 08:00 Changeset [7f85a367] by
- FULLPIPE: Initial code for scene28
- 07:43 Ticket #6480 (NEVERHOOD: Car glitches) created by
- […] […]
- 07:21 Changeset [6075da66] by
- FULLPIPE: Fix compiler warning
- 07:03 Changeset [12386de6] by
- VOYEUR: Remove an unused variable and constant
- 06:47 Changeset [996b2aa4] by
- VOYEUR: Use boolean for _isAM instead of int
- 06:18 Ticket #6479 (NEVERHOOD: Radio shows the wrong picture at first) closed by
- fixed
- 06:17 Changeset [784786a2] by
- NEVERHOOD: Fix bug #6479 - "NEVERHOOD: Radio shows the wrong picture …
- 05:40 Changeset [c0a35b3b] by
- FULLPIPE: Initial implementation of scene music tracks
- 01:56 Changeset [1fb73446] by
- VOYEUR: Clean up of some of the startup code
01/05/14:
- 23:19 Changeset [b0b3e918] by
- FULLPIPE: Renames in scene26. This completes the scene
- 23:16 Changeset [073241d] by
- FULLPIPE: Implement sceneHandler26_animateVents()
- 23:00 Changeset [3b5e4afa] by
- FULLPIPE: Implement sceneHandler26_testVent()
- 22:42 Changeset [9a5fc82a] by
- FULLPIPE: Implement sceneHandler26_updatePool()
- 22:29 Changeset [9e8d3c09] by
- FULLPIPE: Implement sceneHandler26_showVent()
- 22:23 Changeset [07448e89] by
- FULLPIPE: Implement sceneHandler26_clickVent()
- 21:47 Changeset [c884d5b] by
- VOYEUR: Added a state field for current game area
- 20:42 Changeset [86e244bb] by
- FULLPIPE: Enable scene26
- 20:42 Changeset [8707660f] by
- FULLPIPE: More code to scene26
- 20:42 Changeset [031d47e] by
- FULLPIPE: Implement sceneHandler26()
- 20:42 Changeset [541ac830] by
- FULLPIPE: Implement scene26_updateCursor()
- 20:42 Changeset [c5126d6e] by
- FULLPIPE: Plug scene26 in
- 20:42 Changeset [c58fa780] by
- FULLPIPE: Initial code for scene26
- 19:54 Changeset [9c2b761] by
- VOYEUR: Rename the old _playStamp1/2 variables to have better names
- 19:41 Changeset [1690ffb2] by
- VOYEUR: Moved _stampFlags to VoyeurEngine
- 19:15 Changeset [7c256c49] by
- VOYEUR: Refactored doAptPosX/Y into a local variable
- 16:29 Changeset [99dc594] by
- VOYEUR: Fix for crash when changing time period
- 16:13 Ticket #6479 (NEVERHOOD: Radio shows the wrong picture at first) created by
- […] […]
- 16:01 Changeset [6849120a] by
- NEVERHOOD: Simplify and document Module2800::createScene()
- 15:20 Changeset [acf63388] by
- NEVERHOOD: Stop the background music when showing disk player This is …
- 15:13 Changeset [a4cc260b] by
- FULLPIPE: Rename remaining vars in scene25. This completes the scene
- 15:13 Changeset [9334e46] by
- FULLPIPE: Some renames in scene25
- 15:13 Changeset [744e5b76] by
- FULLPIPE: Enable scene25
- 15:13 Changeset [70bcb0da] by
- FULLPIPE: Give proper names to subs in scene25
- 15:13 Changeset [4babc0f] by
- FULLPIPE: Implement StaticANIObject::restartMessageQueue()
- 15:13 Changeset [4d8a5062] by
- FULLPIPE: Implement sceneHandler25_sub01()
- 15:13 Changeset [f2cf16fa] by
- FULLPIPE: Implement sceneHandler25_sub02()
- 15:13 Changeset [1cf3fdca] by
- FULLPIPE: Implement sceneHandler25_startBearders()
- 15:13 Changeset [863a65d] by
- FULLPIPE: Implement sceneHandler25_tryRow()
- 15:13 Changeset [52d9bb85] by
- FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
- 15:13 Changeset [f082991c] by
- FULLPIPE: Implement sceneHandler25_toLadder()
- 15:13 Changeset [ee242f3e] by
- FULLPIPE: Implement sceneHandler25_rowShovel()
- 15:13 Changeset [634fd65] by
- FULLPIPE: Implement sceneHandler25_rowHand()
- 15:13 Changeset [f615eb48] by
- FULLPIPE: Implement sceneHandler25_enterTruba()
- 15:13 Changeset [9fad45b7] by
- FULLPIPE: Implement sceneHandler25_animateBearders()
- 13:34 Changeset [7ca33d18] by
- FULLPIPE: Implement ModalVideoPlayer::play() The intro Videos are …
- 13:34 Changeset [1632d5f3] by
- VIDEO: Handle the AVI 'JUNQ' and 'dmlh' chunk headers These are used …
- 11:20 Changeset [52ec6344] by
- FULLPIPE: More code to scene25
- 11:20 Changeset [2c4c18a] by
- FULLPIPE: Implement sceneHandler25()
- 11:20 Changeset [a7b0300] by
- FULLPIPE: Implement scene25_updateCursor() and setupWater()
- 11:20 Changeset [68fea7ef] by
- FULLPIPE: Plug scene25 in
- 11:20 Changeset [0066d027] by
- FULLPIPE: Initial code for scene25
- 10:35 Changeset [74981080] by
- TSAGE: R2R Demo - unstable -> testing
- 10:33 Changeset [f16f946] by
- TSAGE: R2R Demo - Move the end of demo message to staticres
- 09:59 Changeset [fd2cbcce] by
- TSAGE: R2R - Implement alternate scene 205 used by the demo
- 00:32 Changeset [662bbfa] by
- FULLPIPE: Fix wrong indexes in Floaters. Thanks to eriktorbjorn.
- 00:30 Changeset [166b6edc] by
- FULLPIPE: Rename vars in scene23. This completes the scene
- 00:17 Changeset [9f7bf5df] by
- FULLPIPE: Implement sceneHandler23_pushButton()
- 00:01 Changeset [65ebf472] by
- FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
Note:
See TracTimeline
for information about the timeline view.