Timeline
11/14/12:
- 23:32 Changeset [97854df1] by
- README: Mark only the DOS EGA version of Loom as skipping copy protection
- 23:30 Changeset [51b2904c] by
- VIDEO: Improve a Cinepak heuristic Brings it inline with the …
- 21:58 Changeset [db5626ad] by
- HOPKINS: Fix exit in full game
- 21:37 Changeset [b15e6f0] by
- HOPKINS: Finish work on Credit
- 21:12 Changeset [b753493] by
- SCUMM: Remove Mac version of MI1 from special case. We no longer use …
- 20:43 Changeset [e6a4bd8] by
- CONFIGURE: Force static build when crosscompiling for AmigaOS.
- 20:20 Changeset [0dcd4ba5] by
- SCUMM: Move Mac player initialization to its own function Apparently …
- 20:02 Changeset [b02ecf7a] by
- SCUMM: Try harder to open the Loom Macintosh executable. Try the Mac …
- 19:54 Changeset [0b63ea1d] by
- SCUMM: Hopefully fix warning Excplicitly cast to int to avoid a …
- 18:35 Changeset [6a1fa88b] by
- VIDEO: Clarify some VideoDecoder documentation
- 14:43 Ticket #6158 (ANDROID: BASS Touch Screen Alignment Issues) closed by
- duplicate
- 14:39 Ticket #5768 (TOUCHE Spanish: Crash to enter kitchen) closed by
- 14:36 Ticket #4446 (PS2 MANIAC V2: crash after playing some time) closed by
- 09:42 Ticket #6184 (TONY: Game errors out when exiting via the menu) closed by
- fixed
- 09:37 Changeset [459752f2] by
- TONY: Fixed scripted exit to use engine method, rather than error(). …
- 06:55 Changeset [cc7d7fc2] by
- HOPKINS: Rework Credits (WIP)
- 05:07 Changeset [49364429] by
- SCUMM: Remove unnecessary check for Mac Loom As clone2727 pointed …
- 00:27 Changeset [148a6d33] by
- SCUMM: Move most of the Macintosh player code into its own class The …
11/13/12:
- 21:49 Changeset [b1d10e6] by
- SCUMM: Add support for Mac Loom music and sound It turns out that …
- 19:52 Changeset [05d97f33] by
- BUILD: Remove stripping of executables on "make install". This is now …
- 18:15 Changeset [467963f8] by
- HOPKINS: Add some descriptions in detection entries
- 17:57 Changeset [322e027] by
- HOPKINS: Re-add detection for Full Linux
- 09:40 Changeset [5f21d3d] by
- HOPKINS: Fix gcc warning about shadowed variable
- 09:25 Changeset [db091123] by
- HOPKINS: Compilation fixes under gcc
- 09:25 Ticket #6176 (TONY: Assertion in mpal/memory.cpp on launching) closed by
- fixed
- 09:18 Changeset [43520ce4] by
- TONY: Fix image loading on BE systems. Thanks to wjp and fuzzie for …
11/12/12:
- 21:10 Changeset [107a1af1] by
- SCUMM: Initialize the Macintosh MI1 instruments, along with the …
- 09:09 Changeset [ff9dc4a] by
- HOPKINS: Bugfix for freeze when looking at the cat when voices are …
- 07:54 Ticket #6185 (ANDROID: Crash when (un)plug keyboard on Asus Transformer) created by
- […] […]
- 07:42 Changeset [8df3c145] by
- TONY: Fix resource loading on BE systems Thanks to digitall for …
- 03:48 Changeset [e7820655] by
- TONY: Fix compiler warnings in Input class.
- 00:39 Changeset [b8c1b46a] by
- TONY: Cleanup whitespace formatting. This is mainly removal of …
11/11/12:
- 23:28 Changeset [66ef1272] by
- HOPKINS: Implement Charge_Credits()
- 23:14 Changeset [0a709d95] by
- TONY: Replace Input class internal buffers with Common standard. The …
- 23:14 Changeset [659a4b8] by
- TONY: Remove further unused code from Input class.
- 23:13 Changeset [535180dc] by
- TONY: Remove unused functions from Input class.
- 23:01 Changeset [edb264ae] by
- HOPKINS: Implement CREDIT_AFFICHE()
- 22:03 Changeset [8521e614] by
- HOPKINS: Implement BTOCEAN()
- 21:40 Ticket #6184 (TONY: Game errors out when exiting via the menu) created by
- […] […]
- 21:34 Ticket #6133 (SAGA: IHNM Spanish: Spiritual Barometer doesn't change) closed by
- fixed
- 21:32 Changeset [faa7579] by
- SAGA: Add support for played time
- 21:31 Changeset [1b5e96f4] by
- SAGA: Fix bug #3564919 - "SAGA: IHNM Spanish: Spiritual Barometer …
- 20:49 Changeset [a1d0d2f7] by
- HOPKINS: Implement OCEAN_HOME()
- 20:41 Changeset [33829485] by
- HOPKINS: Remove a goto in OCEAN()
- 20:37 Changeset [cab8c1da] by
- HOPKINS: Implement OCEAN()
- 19:47 Changeset [ec012d7] by
- HOPKINS: Rework a bit BASE() code
- 19:26 Changeset [29d5451] by
- HOPKINS: Implement BASE()
- 19:21 Ticket #6183 (SCI: QFG3 DOS FR - game title displayed incorrectly) closed by
- fixed
- 19:19 Ticket #6182 (SCI: QFG3 DOS FR - game detected as English version) closed by
- 19:18 Changeset [3e8758b8] by
- SCI: Add the French version of QFG3 (bug #3586214)
- 18:14 Changeset [086dd66] by
- KYRA: fix several GCC compile issues in previous commits
- 18:14 Changeset [93e69aa] by
- KYRA: clean up audio resource handling (this was really ugly, now …
- 18:14 Changeset [1bb8f22] by
- KYRA: finish implementation of new HOF sequence player code
- 18:14 Changeset [9840744a] by
- KYRA: move HOF sequence player into its own class (also cleaning up …
- 18:14 Changeset [e016e7df] by
- KYRA: implement LOL sfx priority handling
- 18:14 Changeset [8789087b] by
- KYRA: fix LOL sfx volume
- 18:14 Changeset [17ed912e] by
- AUDIO: remove unused variables in FM-TOWNS imuse driver
- 18:14 Changeset [4e65b67] by
- KYRA: (LoL) - fix warning in Screen_LoL::drawGridBox()
- 17:52 Changeset [678f1339] by
- HOPKINS: Implement BASED(), remove a parameter to PLAY_SEQ()
- 17:13 Changeset [e0f06d7] by
- HOPKINS: Implement INCENDIE()
- 16:59 Changeset [49c2093] by
- HOPKINS: Implement Credits()
- 15:43 Changeset [0e11fbbe] by
- HOPKINS: Implement JOUE_FIN() Change two more variables to boolean
- 15:04 Ticket #6183 (SCI: QFG3 DOS FR - game title displayed incorrectly) created by
- […] […]
- 14:59 Ticket #6182 (SCI: QFG3 DOS FR - game detected as English version) created by
- […] […]
- 14:50 Changeset [3e4c99fc] by
- HOPKINS: Implement AVION()
- 14:15 Changeset [9b9b761] by
- HOPKINS: Little cleanup of previous commit
- 14:11 Changeset [99cc57ff] by
- HOPKINS: Implement PWBASE()
- 13:22 Changeset [0a01d49] by
- HOPKINS: Implement RunLinuxFull, stub some new functions Change one …
- 12:56 Changeset [8bb5954] by
- SCUMM: Added support for Macintosh music in Monkey Island 1 This is …
- 10:33 Changeset [75eaa29] by
- HOPKINS: Refactored the PCX decoder to use the existing ScummVM decoder
- 09:58 Changeset [9fd36c32] by
- HOPKINS: Update playing sounds when the volumes are changed in the GMM
- 09:00 Changeset [4def588] by
- HOPKINS: Added missing flush of changed sound settings to disk
- 08:54 Changeset [1844e4fa] by
- HOPKINS: Clean up of un-needed sound structure fields
- 08:40 Changeset [0ef87038] by
- HOPKINS: Fix to not play music if it is muted
- 08:28 Changeset [29a8d2aa] by
- HOPKINS: Bugfix to make music playback loop
- 07:58 Changeset [3f86ca2] by
- HOPKINS: Music playback is now working
- 04:32 Changeset [7884c017] by
- HOPKINS: Bugfix for voice when looking at objects in-game
- 04:21 Changeset [ebb1b80a] by
- HOPKINS: Basic voice playback now working
11/10/12:
- 22:52 Changeset [8290b040] by
- HOPKINS: Split run() in two in order to prepare future diffing between …
- 12:32 Changeset [11d73df] by
- HOPKINS: Beginnings of implementation of sound code
11/09/12:
- 22:31 Changeset [46348e7] by
- TSAGE: R2R - Cleanup Scene50::process()
- 21:03 Changeset [d8fb6346] by
- TSAGE: Fix a bug reported by salty-horse (and Clang)
- 18:36 Ticket #6181 (SCI: QFG1VGA - game hangs in the warlock's maze) created by
- […] […]
- 18:23 Changeset [0b72c77d] by
- HOPKINS: Fix first displayed screen in full linux version
- 11:12 Changeset [f642165f] by
- Merge branch 'hopkins' of github.com:dreammaster/scummvm into hopkins
- 11:11 Changeset [0942e16] by
- HOPKINS: Bugfixes for cursor disappearing after using GMM.
- 00:18 Changeset [704fea1] by
- HOPKINS: The Linux game (full) now starts
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