23:15 Changeset [d5066f3] by Travis Howell <kirben@…>
Remove unused case in o5_actorOps, which is never triggered by any …
23:09 Changeset [f52e1709] by Travis Howell <kirben@…>
o6_setObjectName is never used by HE72+ games svn-id: r21211
19:35 Changeset [3521d35] by sev-
Add Russian puttrace and pajama3 svn-id: r21209
15:30 Changeset [47589ec0] by Torbjörn Andersson <eriktorbjorn@…>
More comments, and some very minor cleanup. svn-id: r21208
14:53 Changeset [b07e6f6e] by Torbjörn Andersson <eriktorbjorn@…>
Added comment detailing what I believe I know about the remaining …
14:22 Changeset [f670d2b2] by Torbjörn Andersson <eriktorbjorn@…>
Further guesswork: 'unk2' appears to be the priority of a sound, since …
13:29 Changeset [b294175e] by Torbjörn Andersson <eriktorbjorn@…>
Fleshed out some guesswork comments. svn-id: r21205
13:21 Ticket #2526 (Some games don't install any more) created by SF/nulusios
[…] […]
12:14 Ticket #2525 (INDY 3(VGA & FMTOWNS: Won't start for PS2 port) created by SF/vpbpi
[…] […]
11:26 Changeset [6f2f70d0] by Torbjörn Andersson <eriktorbjorn@…>
Renamed _unkOutputByte1 _curRegOffset. It doesn't always correspond to …
11:18 Changeset [a4ba0066] by Torbjörn Andersson <eriktorbjorn@…>
Added guesswork comments for stateCallback2_1() and its related …
10:55 Changeset [ac997a24] by Torbjörn Andersson <eriktorbjorn@…>
Added guesswork comments for stateCallback1_1() and its related …
10:30 Changeset [0b7f7f66] by Torbjörn Andersson <eriktorbjorn@…>
Fixed some obvious errors in the comments I added before. svn-id: r21201
10:18 Changeset [69b18f17] by Torbjörn Andersson <eriktorbjorn@…>
Added some guesswork comments about stateCallback1_2() and related …
09:24 Changeset [95196056] by Torbjörn Andersson <eriktorbjorn@…>
The calculateLowByte1() and 2() functions are used for calculating the …
08:55 Changeset [8a9286ce] by Torbjörn Andersson <eriktorbjorn@…>
Renamed "algorithm" "twoChan" to be more consistent with our …
08:54 Ticket #2524 (MANIAC: Invalid actor 255 in o5_putActorInRoom) created by SF/adiro69
[…] […]
08:19 Changeset [37b5e3bc] by Torbjörn Andersson <eriktorbjorn@…>
Since updateAndOutput2() is the only function that sets up wave forms …
07:56 Changeset [19aba0e8] by Torbjörn Andersson <eriktorbjorn@…>
Some more/updated comments. svn-id: r21196
06:05 Changeset [259e3cf3] by Travis Howell <kirben@…>
Adjust talk sound check in CHARSET_1(), since processSfxQueues() …
00:53 Changeset [de1cd959] by Travis Howell <kirben@…>
Revert that mistaken change to English verb table for C64 maniac …
00:39 Changeset [e0a4add1] by Travis Howell <kirben@…>
Update German verbs for C64 maniac, to match original svn-id: r21190


23:02 Changeset [8476b7a9] by Gregory Montoir <cyx@…>
minor cleanup. svn-id: r21189
22:40 Changeset [96e87cd] by Lars Persson <anotherguest@…>
Moved typedef Common::String into class declaration. svn-id: r21187
22:37 Changeset [2cf58594] by Gregory Montoir <cyx@…>
oo'ified sound code and added basic support for OS adlib music. …
20:50 Changeset [f0106cd5] by Johannes Schickel <lordhoto@…>
- Removes deleted waitTicks prototype in KyraEngine - Adds sound …
18:42 Changeset [a5e0c392] by Torbjörn Andersson <eriktorbjorn@…>
As LordHoto pointed out to me, updateCallback41() was slightly …
17:04 Changeset [c571026a] by Torbjörn Andersson <eriktorbjorn@…>
More cleanups and renamings: * Rewrote updateCallback41() in terms of …
15:07 Changeset [5129635] by Lars Persson <anotherguest@…>
Updated build scripts svn-id: r21182
14:33 Changeset [6db0289f] by Max Horn <max@…>
Moved SAGA plugin interface code from saga.cpp to game.cpp svn-id: r21181
14:30 Changeset [6b988a51] by Max Horn <max@…>
Moved SIMON plugin interface code from simon.cpp to game.cpp svn-id: …
13:54 Changeset [04151343] by Lars Persson <anotherguest@…>
Compile fixes for VC6 svn-id: r21179
13:29 Changeset [1d14d188] by Max Horn <max@…>
Modified SIMON engine to use DetectedGame::updateDesc svn-id: r21176
13:25 Changeset [a4a79dd] by sev-
Credit Tyst for new SVG logo. svn-id: r21173
13:22 Changeset [aad5200] by Max Horn <max@…>
Modified SAGA engine to use DetectedGame::updateDesc (note: there is a …
13:03 Changeset [783264fe] by Max Horn <max@…>
Made sure the generic ITE description matches the 'special' ones in …
12:59 Changeset [de295c56] by Max Horn <max@…>
Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language …
12:52 Changeset [6b19677] by Max Horn <max@…>
Make use of DetectedGame::updateDesc in the kyra & lure engines …
12:52 Changeset [46ee5c8f] by Max Horn <max@…>
Added new method DetectedGame::updateDesc, to ease generation of …
12:45 Changeset [cd732d68] by sev-
Fix compilation on MSVC. Reported by Quietust svn-id: r21165
12:36 Changeset [671450f] by Torbjörn Andersson <eriktorbjorn@…>
Set down in comments what I know about _outputTable[], and what I …
12:04 Changeset [9d19f7d3] by Torbjörn Andersson <eriktorbjorn@…>
Corrected a few comments where I had mistaken the note on/off bit for …
09:51 Changeset [ff676b0b] by Travis Howell <kirben@…>
Correct GCC_PACK define for non-GCC svn-id: r21160
09:40 Changeset [47f66f80] by Travis Howell <kirben@…>
Revert GCC_PACK removal, which broke compile svn-id: r21159
09:36 Changeset [f848dd1d] by Travis Howell <kirben@…>
Revert GCC_PACK removal, which broke compile svn-id: r21158
05:18 Changeset [8a5f44d] by sev-
Converted last dialogs to new scheme. Now it seems to be everything. …
03:29 Changeset [effed854] by Jamieson Christian <jamieson630@…>
Implemented SysEx command 1 for non-S&M SCUMM games, per the latest …
03:21 Changeset [ea26ccea] by Max Horn <max@…>
Add the known 'extra' info to the description string; and removed the …
03:09 Changeset [e53e0e58] by Max Horn <max@…>
- Removed the code from the launcher that adds language/platform to …
03:04 Changeset [72d6022f] by Max Horn <max@…>
Yet another plugin/game detector related TODO svn-id: r21153
03:01 Changeset [1275519] by Max Horn <max@…>
Tiny code simplification svn-id: r21152
02:54 Changeset [51495fb1] by sev-
Moved keys mapping dialog to new scheme. Made it generic. Fixed …
02:52 Changeset [86565fcc] by Max Horn <max@…>
- Renamed GameSettings to PlainGameDescriptor - Added new …
01:42 Changeset [d2f78184] by Max Horn <max@…>
- added new toDetectedGame() template function (analog to …
01:34 Changeset [0d4b1a2c] by Max Horn <max@…>
Yet another plugin related TODO svn-id: r21148
01:08 Changeset [c3f91ca2] by sev-
Converted all scumm dialogs to new scheme svn-id: r21147


21:22 Ticket #8520 (KYRA1: Game will crash if bitmap is missing) closed by lordhoto
21:21 Changeset [f5efc8b1] by Johannes Schickel <lordhoto@…>
Commits patch #1437774 ("KYRA1: Game will crash if bitmap is …
13:15 Changeset [39c9af4] by Oystein Eftevaag <vinterstum@…>
Implemented the last menu (the settings screen). Walking speed, text …
12:09 Changeset [4c1e4c69] by Max Horn <max@…>
Added alternate DetectedGame constructor, to make it possible to add …
11:47 Changeset [9b6b816a] by Max Horn <max@…>
Adapting plugin.syms to the changes made to the plugin API (matching …
11:44 Changeset [4f4d4de] by Travis Howell <kirben@…>
Update win32 dist svn-id: r21142
11:37 Changeset [d9a9fac9] by Max Horn <max@…>
Fixed tons of format string warnings for debug/error calls (including …
10:07 Changeset [14f1337c] by Max Horn <max@…>
Use %p to print pointers portably (even on 64bit systems). Note: this …
10:00 Changeset [c59ca20c] by Max Horn <max@…>
Check format string in calls of debug/error (adapted from patch …
10:00 Ticket #8522 (checking format strings in debug/error funcs) closed by fingolfin
07:21 Ticket #8522 (checking format strings in debug/error funcs) created by SF/megath
[…] […]
01:49 Changeset [871c394e] by sev-
Cleanup svn-id: r21138
01:42 Changeset [a8a86245] by sev-
o Converted most (all?) widgets to new scheme. o Converted global …
01:38 Changeset [cca7da5b] by Oystein Eftevaag <vinterstum@…>
The adlib code was calling the Kyra delay() function instead of the …


22:27 Changeset [431c820] by Travis Howell <kirben@…>
Correct order of cases in o72_redimArray() svn-id: r21135
19:24 Changeset [532f38f1] by Chris Apers <chrilith@…>
Updated project file with lastest added/removed files from CinE, Gui, …
19:23 Changeset [c3e223af] by sev-
Fix implementation of UseWithPrefix keyword svn-id: r21133
19:19 Changeset [1157cbf8] by Chris Apers <chrilith@…>
Fixed invalid event returned with ARM OS5 backend svn-id: r21132
19:02 Changeset [fc84c7fc] by sev-
o More widgets fot alternative constructors o Cleanup of launcher …
18:26 Changeset [d7bc756e] by sev-
Add XxH to evaluation precedence. svn-id: r21127
14:16 Changeset [3f31e1b2] by Oystein Eftevaag <vinterstum@…>
Added the proper death dialog, changed the sequence skipping code a …
13:52 Changeset [1f22481d] by sev-
Do not override .prev for simple variable assignments, i.e. VAR=VALUE …
13:41 Changeset [1eff73c] by sev-
GUI widget positions: o Add 'true' and 'false' constants o add …
05:53 Changeset [059c7a02] by sev-
Set svn keywords on theme file. svn-id: r21120
05:50 Changeset [5c06d339] by sev-
Fix 320xY layout svn-id: r21119
05:39 Changeset [018c93b1] by sev-
More work on customizable GUI. o Implemented special alias 'prev' o …
04:11 Changeset [02bdcc45] by Jamieson Christian <jamieson630@…>
Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ …
03:31 Changeset [ebd58333] by sev-
WIP for arbitrary widget positions. See …
03:27 Ticket #2478 (DOTT/Disk: Crash when entering green tentacle's room) closed by SF/sf-robot
03:27 Ticket #2497 (DOTT: Hang after entering copy protection code (PALM ARM)) closed by SF/sf-robot
02:23 Changeset [4c16b73b] by sev-
o Properly react to end-of-file is loadFromStream() o Add types …
00:33 Ticket #2523 (INDY 3: Crash on PS2 Port) created by SF/vpbpi
[…] […]


21:51 Ticket #7479 (advanced fullscreen option) closed by sev-
21:21 Ticket #7479 (advanced fullscreen option) created by SF/dajmidivx
[…] […]
21:05 Ticket #7478 (Full Screen option) closed by sev-
20:22 Changeset [44f3879f] by Chris Apers <chrilith@…>
Fixed fight mode shortcut svn-id: r21113
19:44 Changeset [65e688ac] by Chris Apers <chrilith@…>
Fixed compilation, this could be used with all systems (?) svn-id: r21112
16:37 Changeset [4aaa3eac] by Johannes Schickel <lordhoto@…>
Renamed setTempo to update_setTempo, also fixed tempo handling (intro …
16:31 Changeset [628d64f1] by Torbjörn Andersson <eriktorbjorn@…>
More renamings: _unkTableByte1 is now _tempo, and updateCallback29() …
16:26 Ticket #7478 (Full Screen option) created by SF/dajmidivx
[…] […]
15:10 Changeset [ddd312c] by Torbjörn Andersson <eriktorbjorn@…>
Cleanup svn-id: r21109
01:16 Ticket #2522 (QUEEN: Player palette corruption) closed by sev-


23:50 Changeset [45656e9f] by Gregory Montoir <cyx@…>
fixed palette handling regression, as reported on the forum. svn-id: …
22:35 Changeset [06398d1a] by Jamieson Christian <jamieson630@…>
Removed tag2str usage, which eliminates scumm/util.h dependency. …
22:31 Changeset [ac33309a] by Torbjörn Andersson <eriktorbjorn@…>
I guess this is really a WORKAROUND, rather than a HACK. Updated …
21:48 Changeset [e2779a06] by Johannes Schickel <lordhoto@…>
Corrects implementation of updateCallback48. svn-id: r21105
21:30 Changeset [5e25b3b6] by Jamieson Christian <jamieson630@…>
Restructured IMuse and IMuseInternal. * IMuse is no longer a …
20:11 Changeset [27e49b6f] by Torbjörn Andersson <eriktorbjorn@…>
Note to self: compile before commit. svn-id: r21103
20:09 Changeset [4fb6c924] by Torbjörn Andersson <eriktorbjorn@…>
The updateUnk6Value() appears to be some sort of random number …
19:48 Changeset [52569034] by Torbjörn Andersson <eriktorbjorn@…>
Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* …
14:57 Ticket #2522 (QUEEN: Player palette corruption) created by agent-q
[…] […]
14:13 Ticket #2521 (BS1 : Unexpected quit on OSX) created by SF/sanric
[…] […]
13:57 Changeset [06512360] by Torbjörn Andersson <eriktorbjorn@…>
Make sure there actually is a SMUSH mixer before stopping and deleting …
12:34 Ticket #8349 (new Timer implemention) closed by aquadran
12:29 Changeset [7a6ff46b] by aquadran
that was not what I want. it should stop audio only for immediately …
12:23 Ticket #2489 (FT: invalid seek request) closed by aquadran
12:15 Changeset [38b82fb5] by aquadran
that should help for bug #1352486, smush sound tracks are not stopped …
10:54 Changeset [3fbf207e] by Travis Howell <kirben@…>
Update box flags for C64 maniac svn-id: r21093
10:05 Changeset [70dc40cc] by aquadran
updated msvc7,8 project files svn-id: r21092
10:02 Changeset [24493b3f] by Travis Howell <kirben@…>
Add back exclusion lost in last commit, exclude some verbs from verbs …
09:05 Changeset [279ad675] by Travis Howell <kirben@…>
Correct case of verb names in C64 Maniac svn-id: r21090
08:22 Changeset [7a9ed542] by Travis Howell <kirben@…>
Add German verbs and more work on input in C64 maniac svn-id: r21089
06:08 Changeset [68bdc98e] by Travis Howell <kirben@…>
Patch to update Microsoft VC 7.1 project files, from Quietust svn-id: …
05:53 Changeset [5bf6fdf2] by Travis Howell <kirben@…>
Update, to add new imuse file svn-id: r21087
05:43 Changeset [429f7d4] by Travis Howell <kirben@…>
Fix compiler warnings svn-id: r21086
05:14 Changeset [b1f7f32e] by Jamieson Christian <jamieson630@…>
Separated the IMuse Part methods into their own file. Updated the …
03:46 Changeset [1fe0deeb] by Travis Howell <kirben@…>
Add some basic walkbox support for C64 maniac svn-id: r21084
Note: See TracTimeline for information about the timeline view.