Timeline



Feb 14, 2024:

6:51 PM Ticket #14961 (TINYGL: glScissor is not implemented in TinyGL) created by neuromancer
glScissor is not implemented in TinyGL. There is a function header, …
4:03 PM Changeset [1c03d9c7]branch-2-9branch-2-9-0 by dreammaster
M4: Fix upper limit of loop in krn_fade_to_grey
11:59 AM Changeset [c2c2e1ba]branch-2-9branch-2-9-0 by mistydemeo
FREESCAPE: fix warning from override clang flagged this: …
9:46 AM Ticket #14960 (The nuvie feature 'Use Custom Actor Tiles' is non functional) created by smokemeakipper
Load Ultima VI, press Escape>Select Video Options>Use Custom Actor …
9:43 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) created by smokemeakipper
In Ultima VI, press C to Cast a Spell. In vanilla/GOG/nuvie Ultima VI, …
9:42 AM Ticket #14958 (ULTIMA6: Move Item command doesn't prompt to split an item stack) created by smokemeakipper
In vanilla/GOG/Nuvie Ultima VI, if you Move an inventory item, you are …
9:40 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) created by smokemeakipper
In Ultima VI, Enchant a yew staff with a spell. Try to use it = game …
6:07 AM Ticket #14909 (Orion Burger crashes in the Intro in the German version) closed by dreammaster
worksforme: I've tried and failed to replicate any problem both with local 32 & 64 …
5:09 AM Ticket #14930 (Orion Burger: Wilbur no mouth animations) closed by dreammaster
fixed
5:09 AM Changeset [8245a2c4]branch-2-9branch-2-9-0 by dreammaster
M4: Fix animating lips for look responses
5:00 AM Changeset [f8ed6bf]branch-2-9branch-2-9-0 by dreammaster
M4: Cleanups for wilbur speech started/finished enums
4:23 AM Changeset [4c73bfa4]branch-2-9branch-2-9-0 by dreammaster
M4: Fix mouth animations in room 706
3:09 AM Ticket #14925 (Orion Burger: Crash at rocker) closed by dreammaster
fixed
3:09 AM Changeset [a5c59eec]branch-2-9branch-2-9-0 by dreammaster
M4: Change viper to vipe in room 145
3:03 AM Changeset [1c51799a]branch-2-9branch-2-9-0 by dreammaster
M4: Fix freeze talking to Vipe
2:21 AM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) closed by dreammaster
worksforme: Temporarily added some test code to cycle through all the entrances …
2:19 AM Changeset [765cc9e]branch-2-9branch-2-9-0 by dreammaster
M4: Revert temporarily adding X as a hotkey for testing mine entrances …

Feb 13, 2024:

11:02 PM Ticket #14956 (Unknown game variant for gob) created by laenion
The game in 'Raumschiff' seems to be an unknown game variant. Please …
1:53 PM Changeset [d659bb05]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: implemented eng game sequence in eclipse
1:53 PM Changeset [a14165ee]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: implemented rest key in eclipse
1:53 PM Changeset [5bf0d2c]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: purge keyboard events before calling save/load dialogs
1:53 PM Changeset [3e757424]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: removed old message list and add info menu in eclipse
1:53 PM Changeset [3f82028d]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: falling handling fixes for eclipse
1:53 PM Changeset [8ed649d]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: end game fixes for dark and eclipse
1:53 PM Changeset [c946163d]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: refactoring of checkIfGameEnded and endGame for driller, …
1:53 PM Changeset [7cb83f4b]branch-2-9branch-2-9-0 by neuromancer
FREESCAPE: refactoring of initGameState and add _gameStateControl variable
4:44 AM Changeset [945ef9d]branch-2-9branch-2-9-0 by dreammaster
M4: Remove deprecated sprite code
4:02 AM Ticket #14937 (Orion Burger: No shadows for any character) closed by dreammaster
fixed: And thanks for reporting all the bugs. Finally fixed remaining issue …
4:00 AM Changeset [c4ce1912]branch-2-9branch-2-9-0 by dreammaster
M4: Finish fixing shadow rendering
3:11 AM Changeset [722d56e6]branch-2-9branch-2-9-0 by dreammaster
M4: Temporarily add X as a hotkey for testing mine entrances There …

Feb 12, 2024:

10:13 PM Changeset [6fa7403b]branch-2-9branch-2-9-0 by Giovanni Cascione <ing.cascione@…>
LIBRETRO: BUILD: add -rdynamic for debug builds
10:13 PM Changeset [3904a7dd]branch-2-9branch-2-9-0 by Giovanni Cascione <ing.cascione@…>
LIBRETRO: add process_key_event_wrapper
10:12 PM Changeset [d3ecd6c1]branch-2-9branch-2-9-0 by Giovanni Cascione <ing.cascione@…>
LIBRETRO: fix condition for playlist separator
10:12 PM Changeset [1acd0748]branch-2-9branch-2-9-0 by Giovanni Cascione <ing.cascione@…>
LIBRETRO: remove unused vars
7:21 PM Changeset [23be1cea]branch-2-8branch-2-8-1branch-2-8-1-android by lotharsm
I18N: Update translation (German) Currently translated at 99.5% (2058 …
11:04 AM Changeset [96dacfaa]branch-2-9branch-2-9-0 by tag2015
AGS: Update blackwell1-5 entries (mac)
10:06 AM Changeset [21c08536]branch-2-9branch-2-9-0 by kartiksharmakk <77577353+kartiksharmakk@…>
DIRECTOR: Manage filmloop composed of other filmloops. This patch …
4:56 AM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) closed by dreammaster
fixed
4:55 AM Changeset [e8117fdb]branch-2-9branch-2-9-0 by dreammaster
M4: Don't set up full game timed events list for demo
4:44 AM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) closed by dreammaster
fixed
4:44 AM Changeset [7bc8b9c2]branch-2-9branch-2-9-0 by dreammaster
M4: Fix and cleanup for Drumz animation in test 5
12:49 AM Ticket #14946 (Orion Burger: Main menu new music after completing game) closed by dreammaster
fixed
12:44 AM Changeset [5e529c0d]branch-2-9branch-2-9-0 by dreammaster
M4: Fix optional allowing sound to keep playing between rooms

Feb 11, 2024:

11:45 PM Changeset [5469d132]branch-2-9branch-2-9-0 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: remove -ffast-math While this flag did not exhibit known …
10:42 PM Ticket #14953 (Unknown game variant for ags) closed by tag2015
fixed: Hi Ramón, thanks for the report! Added in …
10:22 PM Changeset [e6183f7c]branch-2-9branch-2-9-0 by tag2015
AGS: Update blackwell2-5 entries (win/linux) + yip quest 1.1 (TRAC 14953)
10:22 PM Changeset [71e45393]branch-2-9branch-2-9-0 by tag2015
AGS: Fix partial outlines for some letters in Kathy Rain Clifftop's …
9:53 PM Changeset [2e229629]branch-2-9branch-2-9-0 by fracturehill
NANCY: Add support for TextBoxWrite with no string Somewhere around …
9:53 PM Changeset [f85277f]branch-2-9branch-2-9-0 by fracturehill
NANCY: Add support for nancy9 SliderPuzzle The record works …
9:53 PM Changeset [88574bd]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix crash in Conversation
9:53 PM Changeset [b2231ac3]branch-2-9branch-2-9-0 by fracturehill
NANCY: Implement Autotext with hotspots Added support for hotspots …
9:53 PM Changeset [e25018f8]branch-2-9branch-2-9-0 by fracturehill
NANCY: Allow later games to have 999 saves Added a hidden ConfMan …
6:27 PM Changeset [3c6efd65]branch-2-9branch-2-9-0 by dreammaster
M4: Fix free movement in test 5 junkyard
5:43 PM Ticket #12335 (AGS: Quest for Glory II Remake: Import a Hero does not work) closed by tag2015
Thanks for testing! Closing the bugreport then
4:48 PM Ticket #14872 (GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X) closed by eriktorbjorn
fixed: The pull request has been merged (both to master and to branch-2-8), …
3:35 PM Changeset [1acc434b]branch-2-9branch-2-9-0 by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Improve algorithm of drag-selection process in gui/console.cpp …
3:35 PM Changeset [cc214d0f]branch-2-9branch-2-9-0 by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Implement auto scrolling when drag-selecting text
3:35 PM Changeset [2f552e42]branch-2-9branch-2-9-0 by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Add feature to copy text from console
3:35 PM Changeset [05a50082]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
3:35 PM Changeset [8b1493b5]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:35 PM Changeset [0e36250c]branch-2-8branch-2-8-1branch-2-8-1-android by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
3:34 PM Changeset [57893f8d]branch-2-9branch-2-9-0 by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
3:16 PM Changeset [4f82bfa5]branch-2-9branch-2-9-0 by threefins <threefins@…>
DIRECTOR: Add detection for Barbie and her Magical House
3:15 PM Changeset [20ae5c18]branch-2-9branch-2-9-0 by eientei <einstein95@…>
DIRECTOR: Add detection for Oscar Wilde's The Selfish Giant
5:49 AM Changeset [6152568a]branch-2-9branch-2-9-0 by dreammaster
M4: Compilation fix for MIN macro usage
4:32 AM Changeset [0e9a6ccd]branch-2-9branch-2-9-0 by dreammaster
M4: Adding shadows rendering The shadowing alpha blending seems okay, …
2:28 AM Ticket #14943 (Orion Burger: Animation error for Stolie) closed by dreammaster
fixed
2:28 AM Changeset [340d7e94]branch-2-9branch-2-9-0 by dreammaster
M4: Fix incorrect Stolie animation in test 5
1:09 AM Ticket #14955 (SCI: QFG4: Squid Stone Runes Dial Not Working) created by ArthurWalden
I am using ScummVM version 2.8.0. In Quest for Glory IV, I am unable …

Feb 10, 2024:

11:43 PM Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) closed by dreammaster
fixed
11:43 PM Changeset [f7b55985]branch-2-9branch-2-9-0 by dreammaster
M4: Fix fade back in endgame cutscene
11:41 PM Changeset [4541d085]branch-2-9branch-2-9-0 by fracturehill
NANCY: Disable buttons/save when a Movie is active The original …
11:41 PM Changeset [5695018c]branch-2-9branch-2-9-0 by fracturehill
NANCY: Implement InteractiveVideo Implemented an action record type …
11:41 PM Changeset [01eefff]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix memory leak in ResourceManager
11:41 PM Changeset [758db1bf]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix memory leak when reading .dat file
11:41 PM Changeset [3d9a61f9]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix memory leak in Conversation
11:41 PM Changeset [0c2e5441]branch-2-9branch-2-9-0 by fracturehill
NANCY: Update engine status comment
11:41 PM Changeset [ad21d8b5]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix ResourceManager memory leak The ResourceManager was never …
11:41 PM Changeset [4d5c4fcf]branch-2-9branch-2-9-0 by fracturehill
NANCY: Rename graphics and cursor managers Changed the names of the …
11:41 PM Changeset [3a6e2562]branch-2-9branch-2-9-0 by fracturehill
NANCY: Implement nancy8 TileMove puzzle Added support for the changes …
8:30 PM Ticket #14954 (TETRAEDGE: Syberia 2 - Texture Problems) created by jojo670
Hello, while playing Syberia 2 I noticed that there are texture …
7:55 PM Ticket #14939 (Orion Burger: Bork in living room no movement) closed by dreammaster
fixed
7:55 PM Changeset [c0fc7a84]branch-2-9branch-2-9-0 by dreammaster
M4: Fix animation of purple bork
7:05 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) closed by dreammaster
fixed: Fixed. Just needed some extra code actually call ScummVM's event …
7:00 PM Changeset [0d643e32]branch-2-9branch-2-9-0 by dreammaster
M4: Fixes for gizmo display
5:08 PM Ticket #14881 (SWORD1: Unknown game variant) closed by AndywinXp
invalid: Well, no answers in three weeks and the folder name looks suspiciously …
4:18 PM Changeset [0a5b2d7c]branch-2-9branch-2-9-0 by elasota <1137273+elasota@…>
MTROPOLIS: Permit empty mToon frames. Fixes error on MTI credits.
1:51 PM Changeset [06a5114]branch-2-9branch-2-9-0 by athrxx
SCUMM: (LOOM/MAC) - sync launcher and menu settings for music quality …
1:31 PM Ticket #14953 (Unknown game variant for ags) created by RamoramaInteractive
The game in 'Yip Quest\' seems to be an unknown game variant. Please …
12:27 PM Changeset [07a95628]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix nancy1 crash Fixed a crash caused by the recent changes to …
12:27 PM Changeset [afbeb4ab]branch-2-9branch-2-9-0 by fracturehill
NANCY: Support Conversation response add rules Conversation responses …
12:27 PM Changeset [b85ede6c]branch-2-9branch-2-9-0 by fracturehill
NANCY: Correctly evaluate Conversation orFlags The previous …
12:27 PM Changeset [0f4ce356]branch-2-9branch-2-9-0 by fracturehill
NANCY: Add support for nancy8 PianoPuzzle The puzzle is used for the …
12:27 PM Changeset [c0a529c7]branch-2-9branch-2-9-0 by fracturehill
NANCY: Add sensible default listener on new scene Whenever a …
12:27 PM Changeset [b508ea47]branch-2-9branch-2-9-0 by fracturehill
NANCY: Add sensible sound defaults
12:27 PM Changeset [477006c8]branch-2-9branch-2-9-0 by fracturehill
NANCY: Add PopScene() failsafe When trying to pop an item scene with …
12:27 PM Changeset [f5aef15d]branch-2-9branch-2-9-0 by fracturehill
NANCY: Allow invalid item ids in some Scene functions The …
12:27 PM Changeset [4558690e]branch-2-9branch-2-9-0 by fracturehill
NANCY: Implement GoInvViewScene record type This record goes to an …
12:27 PM Changeset [5683e5f6]branch-2-9branch-2-9-0 by fracturehill
NANCY: Implement even terser Conversation records Implemented the …
11:17 AM Changeset [a04bb51b]branch-2-9branch-2-9-0 by chkr-private
ICB: compile fix for GCC 14 - cast const away to allow modification …
10:20 AM Ticket #14947 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
9:43 AM Changeset [e14e571e]branch-2-9branch-2-9-0 by Torbjörn Andersson <eriktorbjorn@…>
GUI: Hopefully fix download dialog regression I don't know how to …
9:35 AM Changeset [d4c91352]branch-2-9branch-2-9-0 by Torbjörn Andersson <eriktorbjorn@…>
GRIM: Fix .ogv player regression... sort of After discussing with …
4:02 AM Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) closed by dreammaster
fixed
4:02 AM Changeset [b9b30584]branch-2-9branch-2-9-0 by dreammaster
M4: Fix crash pressing Gizmo green button
3:32 AM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) closed by dreammaster
fixed
3:32 AM Changeset [dae8fa2b]branch-2-9branch-2-9-0 by dreammaster
M4: Fixes for slipping on kibble
2:21 AM Changeset [7ec6f59d]branch-2-9branch-2-9-0 by antoniou79
M4: Remove unwanted call to unload() for a sound
2:21 AM Changeset [e81e01c3]branch-2-9branch-2-9-0 by antoniou79
M4: Fix speech cue sequence using the kibble This was tested in the …
1:10 AM Changeset [48333ad]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
1:09 AM Changeset [d68b8354]branch-2-9branch-2-9-0 by tag2015
AGS: Update blackwell1, add detection for new games

Feb 9, 2024:

11:08 PM Changeset [539acd02]branch-2-9branch-2-9-0 by Einar Johan Trøan Sømåen <somaen@…>
DIRECTOR: Add detection for Cyberfalsk
8:37 PM Changeset [5751362d]branch-2-9branch-2-9-0 by athrxx
SCUMM: (INDY3/MAC) - minor lq music fix
8:07 PM Changeset [94f6298e]branch-2-9branch-2-9-0 by sev-
SCUMM: MOONBASE: Partial fix for distortion effect Now, the pitch is …
7:54 PM Changeset [7d48995d]branch-2-9branch-2-9-0 by athrxx
SCUMM: (INDY3/MAC) - add launcher option for lq music (just attaching …
6:24 PM Changeset [569bb43b]branch-2-9branch-2-9-0 by athrxx
SCUMM: (INDY3/MAC) - change music default back to auto (which always …
5:54 PM Changeset [18ff31bc]branch-2-9branch-2-9-0 by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Flag some Path functions as WARN_UNUSED_RESULT This would …
3:06 PM Changeset [0ad2ebc9]branch-2-9branch-2-9-0 by athrxx
SCUMM: (INDY4/MAC) - minor fix
2:58 PM Changeset [0df5112b]branch-2-9branch-2-9-0 by athrxx
SCUMM: (INDY3/MAC) - add support for low quality music
1:17 PM Changeset [ea07939c]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
1:17 PM Changeset [b163dba8]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
1:17 PM Changeset [d3ffe66f]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Fix handling of relative path markers It is possible to use …
1:17 PM Changeset [e03afb0a]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Allow calls to b_label with integer argument Fixes the …
1:17 PM Changeset [2efa99bd]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Cap palette cycling framerate to _fpsLimit
1:17 PM Changeset [6c6565bb]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
1:17 PM Changeset [67562ead]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
1:17 PM Changeset [10b2abcd]branch-2-9branch-2-9-0 by moralrecordings
DIRECTOR: Fix MacArchive::getFileSize()
4:35 AM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) closed by dreammaster
fixed
4:35 AM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) closed by dreammaster
fixed
4:35 AM Changeset [40923700]branch-2-9branch-2-9-0 by dreammaster
M4: Don't add money to inventory in demo
4:27 AM Changeset [65658261]branch-2-9branch-2-9-0 by dreammaster
M4: Fix crash eating kibble in demo
3:43 AM Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) closed by dreammaster
fixed
3:42 AM Changeset [b5165741]branch-2-9branch-2-9-0 by dreammaster
M4: Fix duplications putting wire on phone cord
3:21 AM Ticket #14931 (Orion Burger: Double Wilbur in Test 5) closed by dreammaster
fixed
3:20 AM Changeset [716fbe70]branch-2-9branch-2-9-0 by dreammaster
M4: Fix duplicated Wilbur when giving collar to Vipe
2:51 AM Ticket #14952 (GRAPHICS: Darker colors/contrast in OpenGL mode) created by EianAtDawn
When using Opengl mode, depth of darker/black colors are slightly …
Note: See TracTimeline for information about the timeline view.