Timeline
11/19/23:
- 22:57 Ticket #14687 (ULTIMA6: Game crashes) closed by
- fixed: Fix is now merged, thanks again for reporting.
- 22:51 Ticket #14688 (ULTIMA6: Game crashes upon load) closed by
- duplicate: Confirmed this only happens with roofs enabled and is fixed by the PR …
- 22:29 Ticket #14680 (REMORSE: Game-breaking bugs in Mission 12) closed by
- 22:02 Ticket #13102 (SCUMM/HE - Crackling on start of every new music piece) closed by
- fixed: Well would you look at that... a leftover development header block …
- 21:31 Ticket #14708 (NANCY: Nancy Drew STFD - Can't go into prop room) closed by
- fixed: Thank you for reporting! The scene this is happening in can cause a …
- 20:26 Ticket #14710 (GUI: HelpDialog does not handle resizes) created by
- The HelpDialog is not reacting to the window resizes. If make the …
- 20:20 Ticket #14611 (SIGSEGV in Scumm::ScummEngine::syncSoundSettings()) closed by
- fixed: Fixed in 319dcd9a89bff5a75e8eedf993cdde4da56a3bd0, but a more generic …
- 17:42 Ticket #14709 (GUI: Please add a feature to filter by language to the mass add widget.) created by
- Since games are often distributed with multiple languages but often …
- 16:37 Ticket #13708 (SLUDGE: Heap corruption in Out of Order end credits) closed by
- fixed: Fixed
- 15:40 Ticket #14708 (NANCY: Nancy Drew STFD - Can't go into prop room) created by
- When I knock on the prop room door, Millie says, "It's open!", but …
- 10:20 Ticket #12983 (INDY3: Macintosh version uses PC verb GUI with high-res fonts rather ...) closed by
- fixed: The pull request has been merged. Thanks to everyone involved! I …
- 01:58 Ticket #14442 (GUI: Display Seizure Warning popup for known applicable games) closed by
- wontfix: If you have such a list of games, please provide them. I am not aware …
- 01:50 Ticket #13469 (Mod (Modifications) Support) closed by
- worksforme: Unfortunately, this cannot work as a generic solution and must be …
- 01:48 Ticket #13356 (GUI: Add the ability to sort by year of release) closed by
- fixed: Done
- 01:30 Ticket #13485 (FriBiDi: Error when compiling because some symbols are not allowed.) closed by
- fixed: Fixed
- 01:24 Ticket #14060 (ScummVM crashes immediately when Nintendo 64 Switch controller is ...) closed by
- invalid: This is definitely not a ScummVM bug. Probably, SDL
- 01:22 Ticket #12801 (SYMBIAN: scummvm.exe crashes while starting if AGS engine compiled in) closed by
- outdated: Closing as outdated.
- 01:21 Ticket #13004 (DIRECTOR: Voyeur 2 (launcher) (D6) not starting) closed by
- invalid: I'm closing this, because no D6 games are supposed even to launch yet.
- 01:20 Ticket #13094 (DIRECTOR: Spaceship Warlock menu dropshadow is green where it should ...) closed by
- fixed: It has been fixed in the meantime
- 01:14 Ticket #13545 (GUI: Many games are not listed in series group) closed by
- fixed: I just re-checked and all the mentioned games have series attached in …
- 01:07 Ticket #13880 (DIRECTOR: Trying to run "Puppet Motel" by Laurie Anderson) closed by
- invalid: This is Director 5-based game. D5 support is in a very very …
- 00:47 Ticket #14010 (BACKENDS: SCUMMVM 2.6.1 snap not working on Raspberry Pi) closed by
- worksforme: Closing due to lack of information
- 00:47 Ticket #14016 (DIRECTOR: Spaceship Warlock menus are corrupted and non-functional in ...) closed by
- fixed: This has been fixed in the meantime
11/18/23:
- 21:26 Ticket #14707 (Small typo in 2.8 section of NEWS.md) closed by
- fixed: This is correct in this case because we really want the past tense …
- 21:08 Ticket #14707 (Small typo in 2.8 section of NEWS.md) created by
- "Sped up graphics..." Should be: "Speed up graphics..."
- 14:42 Ticket #14643 (Unknown game variant for composer) closed by
- wontfix: We will not support this game, there were never official releases.
11/17/23:
- 12:54 Ticket #11883 (STARK: Unsupported variant, which seems to be an even older demo) closed by
- fixed
- 11:38 Ticket #14706 (Shardlight Unknown game variant for ags) closed by
- outdated: Ok, closing :)
- 10:26 Ticket #13119 (DIRECTOR: Game "Physikus" (director v7) not starting) closed by
- wontfix
- 09:50 Ticket #14648 (SWORD1: French translation game variant for sword1) closed by
- fixed
- 06:17 Ticket #14297 (ULTIMA8: Crash trying to save BookGump) closed by
- fixed: I've been able to reproduce this in the past, but appears to be …
- 04:41 Ticket #14703 (iOS: Ultima 8 crashes when Fluidsynth has no soundfont) closed by
- fixed: Fixed for Ultima8 by commit …
- 00:10 Ticket #14683 (Unknown game variant for director) closed by
- fixed: Thanks for the report! All seven games have been added in commit …
11/16/23:
- 23:49 Ticket #14705 (REMORSE: Silencer unable to climb onto platforms (must jump)) closed by
- fixed
- 22:48 Ticket #14610 (SHERLOCK: ROSETATTOO: Crash when clicking during flashback scene at ...) closed by
- fixed
- 21:13 Ticket #14706 (Shardlight Unknown game variant for ags) created by
- hey there, this is the steam version. The game in 'Shardlight\' seems …
- 15:01 Ticket #14700 (AGS Game Abscission not detected / Steam English) closed by
- fixed: Thanks! Added in …
- 15:01 Ticket #14702 (Unknown game variant for ags - Dreams in the Witch House (Steam / English)) closed by
- fixed: Thanks! Added in …
- 12:09 Ticket #14705 (REMORSE: Silencer unable to climb onto platforms (must jump)) created by
- Linux 64 OS Mesa Drivers AMD RX580 AMD 1700 CPU Crusader No Remorse …
- 11:53 Ticket #14670 (AUDIO: SDL: Can't initialize audio client. Crash upon running game.) closed by
- worksforme: This is an SDL issue, we can offer only a workaround as outlined …
- 11:49 Ticket #14560 (SWORD1: Unknown game variant for sword1) closed by
- worksforme: Closing this as "works for me". We need a recursive directory list in …
- 11:47 Ticket #14511 (SWORD1: Unknown game variant for sword1) closed by
- worksforme: Closing as "works for me". If you provide us with the recursive …
11/15/23:
- 20:25 Ticket #14704 (IOS: On Screen control can obstruct the global settings) created by
- For example: landscape view, GUI set to scale large, open global …
- 19:59 Ticket #14703 (iOS: Ultima 8 crashes when Fluidsynth has no soundfont) created by
- with default configuration add Ultima 8 and then start it. There will …
- 18:18 Ticket #14702 (Unknown game variant for ags - Dreams in the Witch House (Steam / English)) created by
- hey there, The game in 'Dreams in the Witch House\' seems to be an …
- 17:54 Ticket #14701 (GUI: iOS settings menu needs a way to scroll up down) created by
- the settings menu does not recognize that it shows settings that are …
- 17:44 Ticket #14700 (AGS Game Abscission not detected / Steam English) created by
- hey there, The game in 'Abscission\' seems to be an unknown game …
- 07:53 Ticket #14663 (SCUMM: INDY3 (MAC) Missing sound effect) closed by
- fixed: The pull request with the new heuristic has been merged. Apparently …
- 06:16 Ticket #14699 (AGI: Xmas Card (Tandy Color Computer 3 Demo) crashes on startup) created by
- I downloaded the "Xmas Card (Tandy Color Coputer 3 Demo) from the …
11/14/23:
- 20:51 Ticket #14698 (TINSEL: When in act IV (final act), the dragon disappears from the ...) created by
- Cd English version I think this is a bug because the dragon reappears …
- 19:33 Ticket #14697 (Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)) created by
- The game in '_WINTERMUTE-RHIANNON2-WIN-DE\' seems to be an unknown …
- 18:44 Ticket #14696 (TINSEL: Discworld cd English, in act 3 boogeyman font in the bar ...) created by
- Previously in the inn still act 3, the Boogeyman font is... something …
- 14:00 Ticket #14695 (ANDROID: No way to copy savegames out of internal storage or create a ...) created by
- When reporting problems in android, to provide save games you have to …
- 00:51 Ticket #14694 (Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9) created by
- == Information Quest for Glory IV has a few undocumented keystrokes …
Note:
See TracTimeline
for information about the timeline view.