Timeline



04/24/22:

23:00 Changeset [78312259] by dreammaster
AGS: Typecast warning fixes in (de)compression functions From …
23:00 Changeset [67628b9c] by dreammaster
AGS: Suppress endless "unused param" warnings in script api From …
23:00 Changeset [043f80a2] by dreammaster
AGS: Avoid using global "game" in game_init because it's possible …
23:00 Changeset [608389c4] by dreammaster
AGS: made SystemImports index an unsigned value From upstream …
23:00 Changeset [9533c0e0] by dreammaster
AGS: Made script module index an unsigned value From upstream …
23:00 Changeset [14cffd13] by dreammaster
AGS: Use String::NoIndex instead of -1 where necessary From upstream …
23:00 Changeset [4cab4763] by dreammaster
AGS: in String use constant NoIndex instead of nps From upstream …
23:00 Changeset [8d261dd9] by dreammaster
AGS: Corrected naimng style of RoomObject::NO_VIEW constant From …
23:00 Changeset [a1a0323d] by dreammaster
AGS: Removed few redundant function args From upstream …
23:00 Changeset [d83c6bb9] by dreammaster
AGS: In route_finder fixed local vars overriding each other names …
23:00 Changeset [6b1c43f9] by dreammaster
AGS: Do explicit type cast in FileReadRawChar and FileWriteRawChar …
23:00 Changeset [f27e782b] by dreammaster
AGS: Use constant to setup "no view" in RoomObjects instead of -1 …
21:39 Changeset [b63bc6bf] by athrxx
SCUMM: (ZAK/FM-TOWNS) - fix bug no. 13399 (Counter door remains in …
20:27 Changeset [670fced] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Catalan) Currently translated at 74.8% …
19:57 Ticket #4815 (PARALLACTION: Nippon - Explanation verbs stuck) closed by digitall
fixed
19:37 Changeset [0842f294] by neuromancer
HYPNO: improved arcade sequence parsing and transition handling to …
19:12 Changeset [00876a10] by Le Philousophe <lephilousophe@…>
AGS: Fix int vs. int32_t discrepancies
16:29 Ticket #13443 (PARALLACTION: Nippon - Dino vanishing after restarting) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
15:45 Ticket #13442 (PARALLACTION: Nippon - Donna vanishing when in disguise) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
15:20 Ticket #13441 (PARALLACTION: Nippon - Flickering objects) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
14:55 Ticket #13440 (PARALLACTION: Nippon - "Door keeper" hotspot still interactable until ...) created by raziel-
ScummVM 2.6.0git (Apr 23 2022 11:37:53) Features compiled in: Vorbis …
12:53 Changeset [c6d08737] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:53 Changeset [291fbe51] by digitall
AGS: Fix Cast Qualification GCC Compiler Warnings
08:53 Changeset [792f7131] by neuromancer
HYPNO: added detection for korean release of wet
08:53 Changeset [b04679f9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
05:24 Changeset [38f0fdc4] by dreammaster
AGS: Renamed locals hiding global mouse vars in InventoryScreen From …
05:19 Changeset [d3f9f299] by dreammaster
* Engine: moved unsupported scStartRecording, get rid of a h/cpp pair …
05:14 Changeset [ecb7e42] by dreammaster
AGS: unserialize dynamic objects using MemoryStream From upstream …
04:13 Changeset [51a0c34] by dreammaster
AGS: Serialize dynamic objects using MemoryStream From upstream …
02:36 Changeset [9dd7ce93] by dreammaster
AGS: Store debug room names in std::vector From upstream …
02:26 Changeset [1f666cf0] by dreammaster
AGS: Fixed loading a different game when restoring a save From …
02:04 Changeset [1d381748] by dreammaster
AGS: Fixed new SpriteFileWriter saving of 16-bit sprites w palette …
01:56 Changeset [35e6c82a] by dreammaster
AGS: Don't use global loadSaveGameOnStartup beyond starting function …
01:15 Changeset [17bac5b] by dreammaster
AGS: Removed redundant function domouse(int what) From upstream …
00:56 Changeset [3467180e] by dreammaster
AGS: Refactored GUIMain to not use mouse coords directly From …

04/23/22:

18:39 Changeset [ce6bb1b9] by neuromancer
HYPNO: implemented better animation for drone in level c33 in wet
17:38 Changeset [c6cd6083] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:37 Changeset [bd54dcc4] by criezy
BASE: Fix indentation for command line help
14:28 Changeset [43556391] by neuromancer
HYPNO: implemented non-internative wet demo
14:28 Changeset [85677082] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:29 Changeset [cb8427da] by Le Philousophe <lephilousophe@…>
AMIGAOS: Fix shaders install path
12:49 Changeset [d48596b7] by neuromancer
HYPNO: fix for incorrect sound decoding and added more sounds into the …
12:27 Changeset [9d4dbdd6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
12:17 Ticket #3832 (SAM: Glitch after Bruno's flee from Bumpusville) closed by bluegr
fixed: The PR has been merged, so this can be closed again as fixed. Thanks …
12:16 Changeset [c69d83b] by Filippos Karapetis <bluegr@…>
SCUMM: Move the #3832 workaround from o6_setState() to o6_animateActor()
12:16 Changeset [8531668d] by Filippos Karapetis <bluegr@…>
SCUMM: Fix glitch when Bruno flees Bumpusville (bug #3832) When Bruno …
10:50 Changeset [3e0421d0] by neuromancer
HYPNO: reset score and lives during game over in wet
10:34 Changeset [7122e42a] by neuromancer
HYPNO: improved ui for levels c5x in wet
10:34 Changeset [17357297] by neuromancer
HYPNO: improved ui for levels c4x in wet
10:34 Changeset [644c5d6d] by neuromancer
HYPNO: completed ui for level c30 in wet
10:34 Changeset [b1297640] by neuromancer
HYPNO: ui fixes for level c33 in wet
10:34 Changeset [aabdfcdb] by neuromancer
HYPNO: mouse box adjustments for level c20 in wet
10:34 Changeset [31a15f1b] by neuromancer
HYPNO: ui fixes for level c10 in wet
10:34 Changeset [71d79e74] by neuromancer
HYPNO: avoid negative health in wet
04:40 Changeset [012ca991] by dreammaster
AGS: In built-in guis renamed local args hiding global variables From …
04:30 Changeset [0e283a9a] by dreammaster
AGS: Removed guis list param from ResortGUI (useless) From upstream …
04:25 Changeset [f5b603f1] by dreammaster
AGS: Updated build version (3.6.0.21), set version as Beta From …
04:21 Changeset [7dab6a49] by dreammaster
AGS: Exclude Sliders from clipping GUI controls rule From upstream …
04:18 Changeset [dec832ad] by dreammaster
AGS: Refactor GUISlider::Draw(), make it easier to understand From …
04:13 Changeset [f9921b01] by dreammaster
AGS: Fixed negative number save slots are accepted as valid From …
04:06 Changeset [e95969dc] by dreammaster
AGS: Fixed translation keys ascii->utf8 conversion From upstream …
04:04 Changeset [7ebdd8f3] by dreammaster
AGS: Removed redundant <3 params check from DoRunScriptFuncCantBlock …
04:01 Changeset [623e8959] by dreammaster
AGS: Changed text alignment switches to use kGameVersion_360_21 From …
03:57 Changeset [f2f80939] by dreammaster
AGS: Don't do text's v-alignment hack in the new games (> 3.6.0) From …
03:54 Changeset [62574f8e] by dreammaster
AGS: Use outlined width/height when arranging text on GUI From …
03:34 Changeset [5cc7daed] by dreammaster
AGS: Use outline fonts too when getting outlined text width / height …
03:26 Changeset [229676c2] by dreammaster
AGS: Skip WaitMouse/Key* when skipping cutscene From upstream …
03:21 Changeset [809cc413] by dreammaster
AGS: Fixed crash in prepare_roomview_frame() on no camera link From …
03:18 Changeset [cf397751] by dreammaster
AGS: Fixed potential crash with less room bg frames... again From …
03:15 Changeset [f5c72467] by dreammaster
AGS: Use CycleViewAnim() for character's animation From upstream …
03:05 Changeset [09d40694] by dreammaster
AGS: Share animation cycling algo between Buttons and RoomObjects …
00:14 Ticket #13439 (Web: Quest for Glory 4 Screenshots) created by Tucky27
SDL, Normal 5x CD Version, DOS

04/22/22:

21:24 Changeset [3a01a16e] by neuromancer
HYPNO: improved player rendering in level c50 in wet
18:28 Changeset [e2dfb389] by neuromancer
HYPNO: complete path in level c40 in wet
18:19 Ticket #13438 (DIRECTOR: Unknown game variant for director) created by Parotaku
Hello This is the report to add the exe for 'The Art of Marco …
16:58 Changeset [efa8ad10] by Lothar Serra Mari <mail@…>
I18N: Update translations datafile
16:10 Ticket #13434 (Scummvm 2.2.0 issue with touch screen on openpandora port) closed by digitall
fixed
13:14 Changeset [b59e24e1] by digitall
AGS: Fix Cast Qualifier GCC Compiler Warnings These are emitted if …
11:43 Changeset [6a10cff] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
09:28 Changeset [e6895aca] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
05:27 Changeset [9860dfd8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
05:18 Changeset [bf5e0b2d] by dreammaster
AGS: Updated AnimatingButton save format From upstream …
05:07 Changeset [415235b7] by dreammaster
AGS: expanded Button.Animate to feature all common params From …
04:49 Changeset [0688029] by dreammaster
AGS: Refactor restrict_until and ShouldStayInWaitMode() From upstream …
04:36 Changeset [4057fa05] by dreammaster
AGS: Updated build version (3.6.0.20) From upstream …
04:35 Changeset [cc9bda92] by dreammaster
AGS: Added NumLock and CapsLock key mods From upstream …
04:31 Changeset [7fb5f6d2] by dreammaster
AGS: Support option for software renderer's output driver From …
04:20 Changeset [5060848] by dreammaster
AGS: Support requesting particular audio driver From upstream …
03:55 Changeset [e0282d50] by dreammaster
AGS: Implemented key handling switch (old/new mode) From upstream …
03:23 Changeset [e736059b] by dreammaster
AGS: pass key modifiers as an extra arg to on_key_press From …
02:29 Changeset [b4b4110d] by dreammaster
AGS: Implement play_flc_video

04/21/22:

22:08 Changeset [b5571cc0] by athrxx
SCUMM: fix another regression from 2adc35e The direction parameter …
21:36 Changeset [5ba5ab99] by Filippos Karapetis <bluegr@…>
SCUMM: Add GUIO_ENHANCEMENTS flag to indicate a game has enhancements …
21:33 Changeset [c8bc79cc] by GitHub <noreply@…>
DOCS: Add a shortcut for the ScummVM debugger (#3775) The ScummVM …
19:23 Changeset [17f4113f] by athrxx
SCUMM: fix accidental line removal (experimental code that I forgot …
19:13 Changeset [5f877314] by athrxx
SCUMM: (MM/V2) - fix regression from 2adc35e
18:39 Changeset [186eeed9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:39 Changeset [e108637] by David Turner <547637+digitall@…>
OPENPANDORA: Initial Hack Solution for Removing SDL Cursor Disable …
18:39 Changeset [9fa08ef1] by David Turner <547637+digitall@…>
OPENPANDORA: Override Mouse Related Methods in Graphics Manager Code …
18:39 Changeset [6368cf8b] by David Turner <547637+digitall@…>
SDL: Allow Override of ShowMouse Method for SDL Graphics This will be …
18:39 Changeset [8c4eddc5] by David Turner <547637+digitall@…>
OPENPANDORA: Don't Disable Cursor at SDL Init for Open Pandora Builds …
18:30 Ticket #13437 (AGS: Text in Maniac Mansion Deluxe not displaying properly) created by eisnerguy1
So, I've got Maniac Mansion Deluxe v1.4 running in ScummVM …
17:46 Ticket #13430 (Web: Crimson Crown Screenshots) closed by Thunderforge
fixed: Added to https://www.scummvm.org/screenshots/comprehend/transylvania/
17:34 Changeset [57eeca68] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:34 Changeset [165ec9cb] by Filippos Karapetis <bluegr@…>
TINSEL: Replace TinselV3 checks with comparisons
17:34 Changeset [6b1dec78] by Filippos Karapetis <bluegr@…>
TINSEL: Replace TinselV1 checks with comparisons
17:34 Changeset [7fc64992] by Filippos Karapetis <bluegr@…>
TINSEL: Replace TinselV0 checks with comparisons
17:34 Changeset [67c3bce3] by Filippos Karapetis <bluegr@…>
TINSEL: Replace TinselV2 checks with comparisons Until now, the …
16:23 Changeset [978ea134] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
16:23 Changeset [e9b8bf76] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1715 …
12:52 Changeset [f17d4200] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
11:24 Changeset [53b100dd] by neuromancer
HYPNO: avoid using invalid coordinates when checking for targets
11:24 Changeset [313091ee] by neuromancer
HYPNO: improved c40 wet level handling and use specific frames for the …
11:24 Changeset [39ad7378] by neuromancer
HYPNO: improving calculations when selected directions in several wet …
11:24 Changeset [07222b9d] by neuromancer
HYPNO: first attempt to redo the controls for c33 in wet
11:05 Changeset [39527992] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
11:05 Changeset [97b897a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:05 Changeset [066791c8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
09:22 Changeset [1ac860d7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
09:22 Changeset [6d8eba97] by eriktorbjorn
SCUMM: Adjust timings for Italian Sam & Max Floppy intro. This …
09:22 Changeset [5280abc4] by eriktorbjorn
SCUMM: Adjust timings for French Sam & Max Floppy intro These timings …
09:22 Changeset [8cedcb39] by eriktorbjorn
SCUMM: Adjust timings for German Sam & Max Floppy intro. (Bug #13378) …
09:22 Changeset [b1c8ca11] by eriktorbjorn
SCUMM: Adjust timings for Spanish Sam & Max intro.
09:22 Changeset [aeb1a9c3] by eriktorbjorn
SCUMM: Adjust timings for English Sam & Max intro.
09:22 Changeset [8ec3b931] by eriktorbjorn
SCUMM: Adjust timings for French Sam & Max CD intro. The Floppy …
09:22 Changeset [127976b5] by eriktorbjorn
SCUMM: Adjust timings for Italian Sam & Max intro.
09:22 Changeset [54fd5ca] by eriktorbjorn
SCUMM: Adjust timings for German Sam & Max intro. (Bug #13378)
09:07 Changeset [f3a41f1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
09:07 Changeset [e06f3c9a] by eriktorbjorn
GUI: Allow game option checkboxes to be disabled Depending on other …
09:07 Changeset [0f488121] by eriktorbjorn
SCUMM: Add semi-smooth scrolling for the FM Towns Loom intro …

04/20/22:

20:35 Ticket #13436 (AGS: Maniac Mansion Deluxe (AGS) Excessive movement on iOS) created by warhorse6666
When trying to play Maniac Mansion Deluxe (V1.4) on IOS (iOS 8+ …
20:02 Ticket #13435 (GUI: Placeholder titles in gamelist?) created by Agozerosu
I first noticed this a long time ago when adding certain games in …
18:43 Ticket #13434 (Scummvm 2.2.0 issue with touch screen on openpandora port) created by tfrmb
Problem introduced with openpandora port after version 1.7. Version …
17:48 Changeset [3655ea95] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:48 Changeset [2adc35e2] by athrxx
SCUMM: fix minor (and rare) costume rendering glitch (DOTT bug …
16:40 Changeset [4d45a0f1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:38 Changeset [44eb3c90] by Torbjörn Andersson <eriktorbjorn@…>
AGS: Don't create _music until AGSEngine::run() If it's done in the …
15:57 Ticket #13433 (SCUMM: Amiga Monkey2 color problem when using the stick with the dog ...) created by dwatteau
As discovered by RetroSpeedruns on YouTube here: …
13:57 Ticket #13432 (GUI: Options dialog complains about non-existing saves in autosave slot) created by eriktorbjorn
I disabled autosaving to test something. When I re-enabled it, ScummVM …
10:37 Changeset [783ec824] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
10:01 Ticket #13410 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
10:00 Ticket #13409 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
10:00 Ticket #13408 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
10:00 Ticket #13407 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
10:00 Ticket #13406 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
09:59 Ticket #13405 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
09:59 Ticket #13404 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
09:59 Ticket #13403 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
09:58 Ticket #13402 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report!
09:57 Ticket #13401 (Unknown game variant for ags Clotilde 2) closed by tag2015
fixed: Added, thanks for the report!
09:04 Ticket #13431 (Web: Clouds of Xeen Screenshots) created by Tucky27
SDL, Normal 5x DOS/English
08:05 Ticket #2762 (ZAK FM-TOWNS: Lima bird glitch) closed by bluegr
fixed
08:03 Changeset [422b8986] by Filippos Karapetis <bluegr@…>
SCUMM: Fix Lima bird glitch in Zak FM-TOWNS (bug #2762) When …
07:28 Ticket #13430 (Web: Crimson Crown Screenshots) created by Tucky27
SDL, Normal 5x DOS/English
05:21 Ticket #13429 (OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a ...) created by kas1e
Find out that at least on AmigaOS4 (maybe on some other platforms …
05:15 Ticket #13428 (WME3D: ctrl+f5 to return to laucher not works) created by kas1e
Title says it all. When we run any WME3D based game (such as Alpha …
04:23 Changeset [8a1f9c06] by Filippos Karapetis <bluegr@…>
SCUMM: Fix a-grave character in French Monkey1 904.LFL font In the …
03:09 Changeset [a0e7f07] by dreammaster
AGS: Add language detection (initial D)
03:09 Changeset [708c3425] by dreammaster
AGS: Move Strangeland entries to commercial games
03:09 Changeset [97812da9] by dreammaster
AGS: Add detection for some new games/updated versions
00:51 Changeset [2e633df0] by David Turner <547637+digitall@…>
TEST: Fix cxxtestgen.py crash in Python 3 when digesting punycode.h

04/19/22:

23:11 Ticket #13427 (WEB: Transylvania Screenshots) closed by Thunderforge
fixed: Added to the website at …
23:10 Ticket #13426 (WEB: Astro Chicken Screenshots) closed by Thunderforge
fixed: Added to the website at https://www.scummvm.org/screenshots/sierra/sq/
20:44 Ticket #13427 (WEB: Transylvania Screenshots) created by Tucky27
SDL Normal 5x Using DOS/English
20:34 Changeset [3cf0f78e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:34 Changeset [35e54427] by orgads
SCUMM: Add COMI Hebrew entry also to scumm-md5.txt Amends …
20:34 Changeset [d5889c9d] by orgads
SCUMM: Fix wrong entry in md5 table Amends …
18:14 Changeset [76c9bc6c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
18:11 Changeset [a601dd6] by antoniou79
SCI: Add detection_options.h to POTFILES
17:45 Changeset [9368fd13] by Le Philousophe <lephilousophe@…>
PSP: Fix link specification for newer PSP toolchains They added …
16:42 Changeset [60ad44ff] by Le Philousophe <lephilousophe@…>
VITA: Add missing library New SDL2 requires it
16:37 Changeset [edcce874] by Le Philousophe <lephilousophe@…>
AGS: Fix build on AmigaOS and NDS
12:11 Changeset [ffe3d8a1] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix MI2 Mac script patch comment It's clearer if the addresses …
11:58 Changeset [3e37a6c] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix comment typo
11:15 Changeset [669b7224] by orgads
SCUMM: Auto-detect Hebrew fan translation of COMI
10:42 Changeset [ad7450d5] by digitall
AGS: Fix GCC Compiler Warnings
10:30 Changeset [67078d1c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
09:25 Ticket #13426 (WEB: Astro Chicken Screenshots) created by Tucky27
Some screenshots using SDL at Normal x5 using latest daily version of …
02:59 Ticket #13425 (SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game ...) created by Thunderforge
During the final cutscene, Pajama Sam plays Cheese & Crackers with …
02:10 Changeset [99cc27e8] by dreammaster
AGS: Fixed few comments in ccInstance::Run() From upstream …
02:10 Changeset [dec92f05] by dreammaster
AGS: Support passing partial argument list to a script callback From …
02:10 Changeset [09da0fbf] by dreammaster
AGS: Implemented dialog_options_text_input(int chr) callback From …
02:10 Changeset [c0010986] by dreammaster
AGS: Implemented on_text_input(int chr) callback From upstream …
02:10 Changeset [b2d8bcad] by dreammaster
AGS: Refactor RunTextScript* functions for the purpose of clarity …
02:10 Changeset [2e24e08d] by dreammaster
AGS: Brought few "run script" functions to similar arg list From …
02:10 Changeset [af079a9] by dreammaster
AGS: Handle all the buffered key events in one game frame From …
02:10 Changeset [8be58d3] by dreammaster
AGS: Store game events in std::vector, remove event cap From upstream …
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